diff options
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 63 |
1 files changed, 31 insertions, 32 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index a78997cef0..c074d6a89a 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -218,7 +218,7 @@ public: } static U32 sNodeCount; - static bool sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE + static bool sNoDelete; //deletion of spatial groups and draw info not allowed if true typedef std::vector<LLPointer<LLSpatialGroup> > sg_vector_t; typedef std::vector<LLPointer<LLSpatialBridge> > bridge_list_t; @@ -280,7 +280,7 @@ public: LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part); - BOOL isHUDGroup() ; + bool isHUDGroup() ; void clearDrawMap(); void validate(); @@ -292,9 +292,9 @@ public: LLSpatialGroup* getParent(); - BOOL addObject(LLDrawable *drawablep); - BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE); - BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group + bool addObject(LLDrawable *drawablep); + bool removeObject(LLDrawable *drawablep, bool from_octree = false); + bool updateInGroup(LLDrawable *drawablep, bool immediate = false); // Update position if it's in the group void expandExtents(const LLVector4a* addingExtents, const LLXformMatrix& currentTransform); void shift(const LLVector4a &offset); @@ -303,7 +303,7 @@ public: void updateDistance(LLCamera& camera); F32 getUpdateUrgency() const; - BOOL changeLOD(); + bool changeLOD(); void rebuildGeom(); void rebuildMesh(); @@ -314,10 +314,10 @@ public: void drawObjectBox(LLColor4 col); LLDrawable* lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_unselectable, - BOOL pick_reflection_probe, + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, + bool pick_reflection_probe, S32* face_hit, // return the face hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -385,17 +385,17 @@ public: class LLSpatialPartition: public LLViewerOctreePartition, public LLGeometryManager { public: - LLSpatialPartition(U32 data_mask, BOOL render_by_group, LLViewerRegion* regionp); + LLSpatialPartition(U32 data_mask, bool render_by_group, LLViewerRegion* regionp); virtual ~LLSpatialPartition(); - LLSpatialGroup *put(LLDrawable *drawablep, BOOL was_visible = FALSE); - BOOL remove(LLDrawable *drawablep, LLSpatialGroup *curp); + LLSpatialGroup *put(LLDrawable *drawablep, bool was_visible = false); + bool remove(LLDrawable *drawablep, LLSpatialGroup *curp); LLDrawable* lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_unselectable, - BOOL pick_reflection_probe, + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, + bool pick_reflection_probe, S32* face_hit, // return the face hit LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point @@ -405,7 +405,7 @@ public: // If the drawable moves, move it here. - virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE); + virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, bool immediate = false); virtual void shift(const LLVector4a &offset); virtual F32 calcDistance(LLSpatialGroup* group, LLCamera& camera); @@ -414,33 +414,33 @@ public: virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); - BOOL visibleObjectsInFrustum(LLCamera& camera); + bool visibleObjectsInFrustum(LLCamera& camera); /*virtual*/ S32 cull(LLCamera &camera, bool do_occlusion=false); // Cull on arbitrary frustum - S32 cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select); // Cull on arbitrary frustum + S32 cull(LLCamera &camera, std::vector<LLDrawable *>* results, bool for_select); // Cull on arbitrary frustum - BOOL isVisible(const LLVector3& v); + bool isVisible(const LLVector3& v); bool isHUDPartition() ; LLSpatialBridge* asBridge() { return mBridge; } - BOOL isBridge() { return asBridge() != NULL; } + bool isBridge() { return asBridge() != NULL; } void renderPhysicsShapes(bool depth_only); void renderDebug(); void renderIntersectingBBoxes(LLCamera* camera); void restoreGL(); - BOOL getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax); + bool getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax); public: LLSpatialBridge* mBridge; // NULL for non-LLSpatialBridge instances, otherwise, mBridge == this // use a pointer instead of making "isBridge" and "asBridge" virtual so it's safe // to call asBridge() from the destructor - bool mInfiniteFarClip; // if TRUE, frustum culling ignores far clip plane + bool mInfiniteFarClip; // if true, frustum culling ignores far clip plane const bool mRenderByGroup; U32 mVertexDataMask; F32 mSlopRatio; //percentage distance must change before drawables receive LOD update (default is 0.25); - bool mDepthMask; //if TRUE, objects in this partition will be written to depth during alpha rendering + bool mDepthMask; //if true, objects in this partition will be written to depth during alpha rendering }; // class for creating bridges between spatial partitions @@ -452,18 +452,18 @@ protected: public: typedef std::vector<LLPointer<LLSpatialBridge> > bridge_vector_t; - LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask, LLViewerRegion* regionp); + LLSpatialBridge(LLDrawable* root, bool render_by_group, U32 data_mask, LLViewerRegion* regionp); void destroyTree(); - virtual BOOL isSpatialBridge() const { return TRUE; } + virtual bool isSpatialBridge() const { return true; } virtual void updateSpatialExtents(); virtual void updateBinRadius(); - virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE); + virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, bool for_select = false); virtual void updateDistance(LLCamera& camera_in, bool force_update); virtual void makeActive(); - virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE); - virtual BOOL updateMove(); + virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, bool immediate = false); + virtual bool updateMove(); virtual void shiftPos(const LLVector4a& vec); virtual void cleanupReferences(); virtual LLSpatialPartition* asPartition() { return this; } @@ -678,7 +678,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count); - U32 genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL rigged = FALSE); + U32 genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, bool distance_sort = false, bool batch_textures = false, bool rigged = false); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); private: @@ -729,7 +729,6 @@ class LLControlAVBridge : public LLVolumeBridge using super = LLVolumeBridge; public: LLControlAVBridge(LLDrawable* drawablep, LLViewerRegion* regionp); - virtual void updateSpatialExtents(); }; class LLHUDBridge : public LLVolumeBridge |