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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp218
1 files changed, 85 insertions, 133 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 7653913c2b..2f199cc8e7 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -59,12 +59,12 @@ extern bool gShiftFrame;
static U32 sZombieGroups = 0;
U32 LLSpatialGroup::sNodeCount = 0;
-BOOL LLSpatialGroup::sNoDelete = FALSE;
+bool LLSpatialGroup::sNoDelete = false;
static F32 sLastMaxTexPriority = 1.f;
static F32 sCurMaxTexPriority = 1.f;
-BOOL LLSpatialPartition::sTeleportRequested = FALSE;
+bool LLSpatialPartition::sTeleportRequested = false;
//static counter for frame to switch LOD on
@@ -309,14 +309,13 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
{
-
group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() ||
- !group->mVertexBuffer->isWriteable() ||
- (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
+ if (group->mVertexBuffer.isNull() ||
+ group->mVertexBuffer->getNumVerts() != vertex_count ||
+ group->mVertexBuffer->getNumVerts() != index_count)
{
- group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage);
- if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true))
+ group->mVertexBuffer = new LLVertexBuffer(mVertexDataMask);
+ if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count))
{
LL_WARNS() << "Failed to allocate Vertex Buffer on rebuild to "
<< vertex_count << " vertices and "
@@ -325,18 +324,6 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
group->mBufferMap.clear();
}
}
- else
- {
- if (!group->mVertexBuffer->resizeBuffer(vertex_count, index_count))
- {
- // Is likely to cause a crash. If this gets triggered find a way to avoid it (don't forget to reset face)
- LL_WARNS() << "Failed to resize Vertex Buffer on rebuild to "
- << vertex_count << " vertices and "
- << index_count << " indices" << LL_ENDL;
- group->mVertexBuffer = NULL;
- group->mBufferMap.clear();
- }
- }
}
if (group->mVertexBuffer)
@@ -538,7 +525,6 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLO
mSurfaceArea(0.f),
mBuilt(0.f),
mVertexBuffer(NULL),
- mBufferUsage(part->mBufferUsage),
mDistance(0.f),
mDepth(0.f),
mLastUpdateDistance(-1.f),
@@ -567,6 +553,7 @@ void LLSpatialGroup::updateDistance(LLCamera &camera)
if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD)
{
LL_WARNS() << "Attempted to update distance for camera other than world camera!" << LL_ENDL;
+ llassert(false);
return;
}
@@ -838,13 +825,12 @@ void LLSpatialGroup::destroyGL(bool keep_occlusion)
//==============================================
-LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage, LLViewerRegion* regionp)
+LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, LLViewerRegion* regionp)
: mRenderByGroup(render_by_group), mBridge(NULL)
{
mRegionp = regionp;
mPartitionType = LLViewerRegion::PARTITION_NONE;
mVertexDataMask = data_mask;
- mBufferUsage = buffer_usage;
mDepthMask = FALSE;
mSlopRatio = 0.25f;
mInfiniteFarClip = FALSE;
@@ -1437,15 +1423,15 @@ S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion)
return 0;
}
-void pushVerts(LLDrawInfo* params, U32 mask)
+void pushVerts(LLDrawInfo* params)
{
LLRenderPass::applyModelMatrix(*params);
- params->mVertexBuffer->setBuffer(mask);
- params->mVertexBuffer->drawRange(params->mParticle ? LLRender::POINTS : LLRender::TRIANGLES,
+ params->mVertexBuffer->setBuffer();
+ params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
params->mStart, params->mEnd, params->mCount, params->mOffset);
}
-void pushVerts(LLSpatialGroup* group, U32 mask)
+void pushVerts(LLSpatialGroup* group)
{
LLDrawInfo* params = NULL;
@@ -1454,36 +1440,25 @@ void pushVerts(LLSpatialGroup* group, U32 mask)
for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
{
params = *j;
- pushVerts(params, mask);
+ pushVerts(params);
}
}
}
-void pushVerts(LLFace* face, U32 mask)
+void pushVerts(LLFace* face)
{
if (face)
{
llassert(face->verify());
-
- LLVertexBuffer* buffer = face->getVertexBuffer();
-
- if (buffer && (face->getGeomCount() >= 3))
- {
- buffer->setBuffer(mask);
- U16 start = face->getGeomStart();
- U16 end = start + face->getGeomCount()-1;
- U32 count = face->getIndicesCount();
- U16 offset = face->getIndicesStart();
- buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
- }
+ face->renderIndexed();
}
}
-void pushVerts(LLDrawable* drawable, U32 mask)
+void pushVerts(LLDrawable* drawable)
{
for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- pushVerts(drawable->getFace(i), mask);
+ pushVerts(drawable->getFace(i));
}
}
@@ -1497,16 +1472,16 @@ void pushVerts(LLVolume* volume)
}
}
-void pushBufferVerts(LLVertexBuffer* buffer, U32 mask)
+void pushBufferVerts(LLVertexBuffer* buffer)
{
if (buffer)
{
- buffer->setBuffer(mask);
+ buffer->setBuffer();
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
}
}
-void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
+void pushBufferVerts(LLSpatialGroup* group, bool push_alpha = true)
{
if (group->getSpatialPartition()->mRenderByGroup)
{
@@ -1517,7 +1492,7 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
if (push_alpha)
{
- pushBufferVerts(group->mVertexBuffer, mask);
+ pushBufferVerts(group->mVertexBuffer);
}
for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i)
@@ -1526,7 +1501,7 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
{
for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k)
{
- pushBufferVerts(*k, mask);
+ pushBufferVerts(*k);
}
}
}
@@ -1539,7 +1514,7 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
}*/
}
-void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
+void pushVertsColorCoded(LLSpatialGroup* group)
{
LLDrawInfo* params = NULL;
@@ -1564,8 +1539,8 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
params = *j;
LLRenderPass::applyModelMatrix(*params);
gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
- params->mVertexBuffer->setBuffer(mask);
- params->mVertexBuffer->drawRange(params->mParticle ? LLRender::POINTS : LLRender::TRIANGLES,
+ params->mVertexBuffer->setBuffer();
+ params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
params->mStart, params->mEnd, params->mCount, params->mOffset);
col = (col+1)%col_count;
}
@@ -1637,17 +1612,8 @@ void renderOctree(LLSpatialGroup* group)
if (group->mBuilt > 0.f)
{
group->mBuilt -= 2.f * gFrameIntervalSeconds.value();
- if (group->mBufferUsage == GL_STATIC_DRAW)
- {
- col.setVec(1.0f, 0, 0, group->mBuilt*0.5f);
- }
- else
- {
- col.setVec(0.1f,0.1f,1,0.1f);
- //col.setVec(1.0f, 1.0f, 0, sinf(group->mBuilt*3.14159f)*0.5f);
- }
-
- if (group->mBufferUsage != GL_STATIC_DRAW)
+ col.setVec(0.1f,0.1f,1,0.1f);
+
{
LLGLDepthTest gl_depth(FALSE, FALSE);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -1708,20 +1674,36 @@ void renderOctree(LLSpatialGroup* group)
LLFace* face = drawable->getFace(j);
if (face && face->getVertexBuffer())
{
- if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f)
- {
- gGL.diffuseColor4f(0, 1, 0, group->mBuilt);
- }
- else if (gFrameTimeSeconds - face->mLastMoveTime < 0.5f)
- {
- gGL.diffuseColor4f(1, 0, 0, group->mBuilt);
- }
- else
- {
- continue;
- }
+ LLVOVolume* vol = drawable->getVOVolume();
- face->getVertexBuffer()->setBuffer(LLVertexBuffer::MAP_VERTEX | (rigged ? LLVertexBuffer::MAP_WEIGHT4 : 0));
+ if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f)
+ {
+ if (vol && vol->isShrinkWrapped())
+ {
+ gGL.diffuseColor4f(0, 1, 1, group->mBuilt);
+ }
+ else
+ {
+ gGL.diffuseColor4f(0, 1, 0, group->mBuilt);
+ }
+ }
+ else if (gFrameTimeSeconds - face->mLastMoveTime < 0.5f)
+ {
+ if (vol && vol->isShrinkWrapped())
+ {
+ gGL.diffuseColor4f(1, 1, 0, group->mBuilt);
+ }
+ else
+ {
+ gGL.diffuseColor4f(1, 0, 0, group->mBuilt);
+ }
+ }
+ else
+ {
+ continue;
+ }
+
+ face->getVertexBuffer()->setBuffer();
//drawBox((face->mExtents[0] + face->mExtents[1])*0.5f,
// (face->mExtents[1]-face->mExtents[0])*0.5f);
face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
@@ -1743,18 +1725,6 @@ void renderOctree(LLSpatialGroup* group)
gGL.diffuseColor4f(1,1,1,1);
}
}
- else
- {
- if (group->mBufferUsage == GL_STATIC_DRAW && !group->isEmpty()
- && group->getSpatialPartition()->mRenderByGroup)
- {
- col.setVec(0.8f, 0.4f, 0.1f, 0.1f);
- }
- else
- {
- col.setVec(0.1f, 0.1f, 1.f, 0.1f);
- }
- }
gGL.diffuseColor4fv(col.mV);
LLVector4a fudge;
@@ -1907,7 +1877,7 @@ void renderXRay(LLSpatialGroup* group, LLCamera* camera)
if (render_objects)
{
- pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+ pushBufferVerts(group, false);
bool selected = false;
@@ -1989,7 +1959,7 @@ void renderUpdateType(LLDrawable* drawablep)
{
for (S32 i = 0; i < num_faces; ++i)
{
- pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX);
+ pushVerts(drawablep->getFace(i));
}
}
}
@@ -2080,7 +2050,7 @@ void renderComplexityDisplay(LLDrawable* drawablep)
{
for (S32 i = 0; i < num_faces; ++i)
{
- pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX);
+ pushVerts(drawablep->getFace(i));
}
}
LLViewerObject::const_child_list_t children = voVol->getChildren();
@@ -2094,7 +2064,7 @@ void renderComplexityDisplay(LLDrawable* drawablep)
{
for (S32 i = 0; i < num_faces; ++i)
{
- pushVerts(child->mDrawable->getFace(i), LLVertexBuffer::MAP_VERTEX);
+ pushVerts(child->mDrawable->getFace(i));
}
}
}
@@ -2736,7 +2706,7 @@ void renderPhysicsShapes(LLSpatialGroup* group, bool wireframe)
{
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ buff->setBuffer();
gGL.diffuseColor4f(0.2f, 0.5f, 0.3f, 0.5f);
buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
@@ -2842,7 +2812,7 @@ void renderTextureAnim(LLDrawInfo* params)
LLGLEnable blend(GL_BLEND);
gGL.diffuseColor4f(1,1,0,0.5f);
- pushVerts(params, LLVertexBuffer::MAP_VERTEX);
+ pushVerts(params);
}
void renderBatchSize(LLDrawInfo* params)
@@ -2850,7 +2820,6 @@ void renderBatchSize(LLDrawInfo* params)
LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.f, 1.f);
LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr;
- U32 mask = LLVertexBuffer::MAP_VERTEX;
bool bind = false;
if (params->mAvatar)
{
@@ -2859,11 +2828,11 @@ void renderBatchSize(LLDrawInfo* params)
bind = true;
old_shader->mRiggedVariant->bind();
LLRenderPass::uploadMatrixPalette(*params);
- mask |= LLVertexBuffer::MAP_WEIGHT4;
}
- gGL.diffuseColor4ubv((GLubyte*)&(params->mDebugColor));
- pushVerts(params, mask);
+
+ gGL.diffuseColor4ubv(params->getDebugColor().mV);
+ pushVerts(params);
if (bind)
{
@@ -2919,7 +2888,7 @@ void renderTexelDensity(LLDrawable* drawable)
if (buffer && (facep->getGeomCount() >= 3))
{
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
+ buffer->setBuffer();
U16 start = facep->getGeomStart();
U16 end = start + facep->getGeomCount()-1;
U32 count = facep->getIndicesCount();
@@ -2994,7 +2963,7 @@ void renderLights(LLDrawable* drawablep)
LLFace * face = drawablep->getFace(i);
if (face)
{
- pushVerts(face, LLVertexBuffer::MAP_VERTEX);
+ pushVerts(face);
}
}
@@ -3967,58 +3936,46 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const
LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
LLViewerTexture* texture, LLVertexBuffer* buffer,
- bool selected,
- BOOL fullbright, U8 bump, BOOL particle, F32 part_size)
+ bool fullbright, U8 bump)
: mVertexBuffer(buffer),
mTexture(texture),
- mTextureMatrix(NULL),
- mModelMatrix(NULL),
mStart(start),
mEnd(end),
mCount(count),
mOffset(offset),
mFullbright(fullbright),
mBump(bump),
- mParticle(particle),
- mPartSize(part_size),
- mVSize(0.f),
- mGroup(NULL),
- mFace(NULL),
- mDistance(0.f),
- mMaterial(NULL),
- mShaderMask(0),
- mSpecColor(1.0f, 1.0f, 1.0f, 0.5f),
mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA),
- mHasGlow(FALSE),
+ mHasGlow(false),
mEnvIntensity(0.0f),
- mAlphaMaskCutoff(0.5f),
- mDiffuseAlphaMode(0)
+ mAlphaMaskCutoff(0.5f)
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
-
- mDebugColor = (rand() << 16) + rand();
- ((U8*)&mDebugColor)[3] = 200;
}
LLDrawInfo::~LLDrawInfo()
{
- /*if (LLSpatialGroup::sNoDelete)
- {
- LL_ERRS() << "LLDrawInfo deleted illegally!" << LL_ENDL;
- }*/
-
- if (mFace)
- {
- mFace->setDrawInfo(NULL);
- }
-
if (gDebugGL)
{
gPipeline.checkReferences(this);
}
}
+LLColor4U LLDrawInfo::getDebugColor() const
+{
+ LLColor4U color;
+
+ LLCRC hash;
+ hash.update((U8*)this + sizeof(S32), sizeof(LLDrawInfo) - sizeof(S32));
+
+ *((U32*) color.mV) = hash.getCRC();
+
+ color.mV[3] = 200;
+
+ return color;
+}
+
void LLDrawInfo::validate()
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
@@ -4029,11 +3986,6 @@ U64 LLDrawInfo::getSkinHash()
return mSkinInfo ? mSkinInfo->mHash : 0;
}
-LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage)
-{
- return new LLVertexBuffer(type_mask, usage);
-}
-
LLCullResult::LLCullResult()
{
mVisibleGroupsAllocated = 0;