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path: root/indra/newview/llspatialpartition.cpp
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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 78c905f6ff..e62c9c3da5 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2776,7 +2776,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color)
{
- gGL.diffuseColor4fv(color.mV);
+ gGL.color4fv(color.mV);
gGL.begin(LLRender::LINES);
{
gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV);
@@ -3498,6 +3498,8 @@ void renderPhysicsShapes(LLSpatialGroup* group)
LLViewerObject* object = drawable->getVObj();
if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
{
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
//push face vertices for terrain
for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
@@ -3519,6 +3521,7 @@ void renderPhysicsShapes(LLSpatialGroup* group)
}
}
}
+ gGL.popMatrix();
}
}
}
@@ -4024,7 +4027,7 @@ void renderAgentTarget(LLVOAvatar* avatar)
if (avatar->isSelf())
{
renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
- renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
+ renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f));
renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));
}