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-rwxr-xr-xindra/newview/llspatialpartition.cpp120
1 files changed, 80 insertions, 40 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 941c578783..d7ae897604 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1404,7 +1404,9 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
if (bridge->mAvatar.notNull())
{
bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
+ bridge->mAvatar->mAttachmentGeometryBytes = llmax(bridge->mAvatar->mAttachmentGeometryBytes, 0);
bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
+ bridge->mAvatar->mAttachmentSurfaceArea = llmax(bridge->mAvatar->mAttachmentSurfaceArea, 0.f);
}
}
@@ -2240,6 +2242,18 @@ void drawBox(const LLVector4a& c, const LLVector4a& r)
void drawBoxOutline(const LLVector3& pos, const LLVector3& size)
{
+
+ llassert(pos.isFinite());
+ llassert(size.isFinite());
+
+ llassert(!llisnan(pos.mV[0]));
+ llassert(!llisnan(pos.mV[1]));
+ llassert(!llisnan(pos.mV[2]));
+
+ llassert(!llisnan(size.mV[0]));
+ llassert(!llisnan(size.mV[1]));
+ llassert(!llisnan(size.mV[2]));
+
LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1));
LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1));
LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1));
@@ -3064,20 +3078,23 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
const LLVector4a* ext;
LLVector4a pos, size;
- //render face bounding boxes
- for (S32 i = 0; i < drawable->getNumFaces(); i++)
+ if (drawable->getVOVolume())
{
- LLFace* facep = drawable->getFace(i);
- if (facep)
+ //render face bounding boxes
+ for (S32 i = 0; i < drawable->getNumFaces(); i++)
{
- ext = facep->mExtents;
+ LLFace* facep = drawable->getFace(i);
+ if (facep)
+ {
+ ext = facep->mExtents;
- pos.setAdd(ext[0], ext[1]);
- pos.mul(0.5f);
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
- drawBoxOutline(pos,size);
+ drawBoxOutline(pos,size);
+ }
}
}
@@ -3457,7 +3474,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
{
- /*LLVolumeParams volume_params;
+ LLVolumeParams volume_params;
volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
volume_params.setBeginAndEndS( 0.f, 1.f );
volume_params.setBeginAndEndT( 0.f, 1.f );
@@ -3467,7 +3484,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.diffuseColor4fv(color.mV);
pushVerts(sphere);
- LLPrimitive::sVolumeManager->unrefVolume(sphere);*/
+ LLPrimitive::sVolumeManager->unrefVolume(sphere);
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
{
@@ -3545,51 +3562,67 @@ void renderPhysicsShapes(LLSpatialGroup* group)
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = *i;
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
+
+ if (drawable->isSpatialBridge())
{
- if (!group->mSpatialPartition->isBridge())
+ LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
+
+ if (bridge)
{
gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- renderPhysicsShape(drawable, volume);
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderPhysicsShapes();
gGL.popMatrix();
}
- else
- {
- renderPhysicsShape(drawable, volume);
- }
}
else
{
- LLViewerObject* object = drawable->getVObj();
- if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ LLVOVolume* volume = drawable->getVOVolume();
+ if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
{
- gGL.pushMatrix();
- gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
- //push face vertices for terrain
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ if (!group->mSpatialPartition->isBridge())
+ {
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ renderPhysicsShape(drawable, volume);
+ gGL.popMatrix();
+ }
+ else
+ {
+ renderPhysicsShape(drawable, volume);
+ }
+ }
+ else
+ {
+ LLViewerObject* object = drawable->getVObj();
+ if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
{
- LLFace* face = drawable->getFace(i);
- if (face)
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
+ //push face vertices for terrain
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- LLVertexBuffer* buff = face->getVertexBuffer();
- if (buff)
+ LLFace* face = drawable->getFace(i);
+ if (face)
{
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (buff)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
- gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ }
}
}
+ gGL.popMatrix();
}
- gGL.popMatrix();
}
}
}
@@ -4179,6 +4212,10 @@ public:
if (!group->isEmpty())
{
gGL.diffuseColor3f(0,0,1);
+
+ llassert(group->mObjectBounds[0].isFinite3());
+ llassert(group->mObjectBounds[1].isFinite3());
+
drawBoxOutline(group->mObjectBounds[0],
group->mObjectBounds[1]);
}
@@ -4808,6 +4845,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
mMaterial(NULL),
mShaderMask(0),
mSpecColor(1.0f, 1.0f, 1.0f, 0.5f),
+ mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
+ mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA),
+ mHasGlow(FALSE),
mEnvIntensity(0.0f),
mAlphaMaskCutoff(0.5f),
mDiffuseAlphaMode(0)