diff options
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 36 |
1 files changed, 15 insertions, 21 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index c8643a06c0..0777343764 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -29,7 +29,6 @@ #include "llspatialpartition.h" #include "llappviewer.h" -#include "llcallstack.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "llimageworker.h" @@ -409,7 +408,7 @@ LLSpatialGroup* LLSpatialGroup::getParent() bool LLSpatialGroup::removeObject(LLDrawable *drawablep, bool from_octree) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; if(!drawablep) { @@ -498,7 +497,7 @@ public: void LLSpatialGroup::setState(U32 state, S32 mode) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; llassert(state <= LLSpatialGroup::STATE_MASK); @@ -547,7 +546,7 @@ public: void LLSpatialGroup::clearState(U32 state, S32 mode) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; llassert(state <= LLSpatialGroup::STATE_MASK); @@ -634,7 +633,7 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; LLVector4a eye; LLVector4a origin; @@ -729,7 +728,7 @@ F32 LLSpatialGroup::getUpdateUrgency() const bool LLSpatialGroup::changeLOD() { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; if (hasState(ALPHA_DIRTY | OBJECT_DIRTY)) { @@ -755,14 +754,6 @@ bool LLSpatialGroup::changeLOD() if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio) { - LL_DEBUGS("RiggedBox") << "changeLOD true because of ratio compare " - << fabsf(ratio) << " " << getSpatialPartition()->mSlopRatio << LL_ENDL; - LL_DEBUGS("RiggedBox") << "sg " << this << "\nmDistance " << mDistance - << " mLastUpdateDistance " << mLastUpdateDistance - << " mRadius " << mRadius - << " fab ratio " << fabsf(ratio) - << " slop " << getSpatialPartition()->mSlopRatio << LL_ENDL; - return true; } } @@ -818,7 +809,7 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; if (child->getListenerCount() == 0) { @@ -1051,7 +1042,8 @@ public: LLSpatialGroup* group = (LLSpatialGroup*)base_group; group->checkOcclusion(); - if (group->getOctreeNode()->getParent() && //never occlusion cull the root node + if (group->getOctreeNode() && + group->getOctreeNode()->getParent() && //never occlusion cull the root node LLPipeline::sUseOcclusion && //ignore occlusion if disabled group->isOcclusionState(LLSpatialGroup::OCCLUDED)) { @@ -2039,7 +2031,7 @@ void renderNormals(LLDrawable *drawablep) obj_scale.normalize3(); // Create inverse-scale vector for normals - inv_scale.set(1.0 / scale_v3.mV[VX], 1.0 / scale_v3.mV[VY], 1.0 / scale_v3.mV[VZ], 0.0); + inv_scale.set(1.0f / scale_v3.mV[VX], 1.0f / scale_v3.mV[VY], 1.0f/ scale_v3.mV[VZ], 0.0f); inv_scale.mul(inv_scale); // Squared, to apply inverse scale twice inv_scale.normalize3fast(); @@ -2771,7 +2763,7 @@ void renderTexelDensity(LLDrawable* drawable) break; } - checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); + checkerboard_matrix.initScale(LLVector3((F32)texturep->getWidth(discard_level) / 8.f, (F32)texturep->getHeight(discard_level) / 8.f, 1.f)); gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, true); gGL.matrixMode(LLRender::MM_TEXTURE); @@ -3996,12 +3988,14 @@ void LLCullResult::clear() for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) { - for (U32 j = 0; j < mRenderMapSize[i]; j++) + drawinfo_list_t& render_map = mRenderMap[i]; + U32 render_map_size = llmin((U32)render_map.size(), mRenderMapSize[i]); + for (U32 j = 0; j < render_map_size; j++) { - mRenderMap[i][j] = 0; + render_map[j] = 0; } mRenderMapSize[i] = 0; - mRenderMapEnd[i] = &(mRenderMap[i][0]); + mRenderMapEnd[i] = &render_map.front(); } } |