diff options
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index f8b824732f..dea9af0657 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -41,7 +41,6 @@ #include "llviewercamera.h" #include "llface.h" #include "llviewercontrol.h" -#include "llagent.h" #include "llviewerregion.h" #include "llcamera.h" #include "pipeline.h" @@ -49,6 +48,9 @@ #include "lloctree.h" #include "llvoavatar.h" +static LLFastTimer::DeclareTimer FTM_FRUSTUM_CULL("Frustum Culling"); +static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound"); + const F32 SG_OCCLUSION_FUDGE = 0.25f; #define SG_DISCARD_TOLERANCE 0.01f @@ -570,6 +572,8 @@ void LLSpatialGroup::rebuildMesh() } } +static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); + void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) { if (!gPipeline.hasRenderType(mDrawableType)) @@ -577,7 +581,7 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) return; } - if (group->changeLOD()) + if (!LLPipeline::sSkipUpdate && group->changeLOD()) { group->mLastUpdateDistance = group->mDistance; group->mLastUpdateViewAngle = group->mViewAngle; @@ -588,7 +592,7 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) return; } - LLFastTimer ftm(LLFastTimer::FTM_REBUILD_VBO); + LLFastTimer ftm(FTM_REBUILD_VBO); group->clearDrawMap(); @@ -826,7 +830,7 @@ class LLSpatialSetStateDiff : public LLSpatialSetState public: LLSpatialSetStateDiff(U32 state) : LLSpatialSetState(state) { } - virtual void traverse(const LLSpatialGroup::TreeNode* n) + virtual void traverse(const LLSpatialGroup::OctreeNode* n) { LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); @@ -885,7 +889,7 @@ class LLSpatialClearStateDiff : public LLSpatialClearState public: LLSpatialClearStateDiff(U32 state) : LLSpatialClearState(state) { } - virtual void traverse(const LLSpatialGroup::TreeNode* n) + virtual void traverse(const LLSpatialGroup::OctreeNode* n) { LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); @@ -1256,6 +1260,7 @@ BOOL LLSpatialGroup::rebound() return TRUE; } +static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion"); void LLSpatialGroup::checkOcclusion() { if (LLPipeline::sUseOcclusion > 1) @@ -1267,7 +1272,7 @@ void LLSpatialGroup::checkOcclusion() } else if (isState(QUERY_PENDING)) { //otherwise, if a query is pending, read it back - LLFastTimer t(LLFastTimer::FTM_OCCLUSION_READBACK); + LLFastTimer t(FTM_OCCLUSION_READBACK); GLuint res = 1; if (!isState(DISCARD_QUERY) && mOcclusionQuery) { @@ -1312,7 +1317,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) else { { - LLFastTimer t(LLFastTimer::FTM_RENDER_OCCLUSION); + LLFastTimer t(FTM_RENDER_OCCLUSION); if (!mOcclusionQuery) { @@ -1498,7 +1503,7 @@ public: return false; } - virtual void traverse(const LLSpatialGroup::TreeNode* n) + virtual void traverse(const LLSpatialGroup::OctreeNode* n) { LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); @@ -1873,7 +1878,7 @@ S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* result { BOOL temp = sFreezeState; sFreezeState = FALSE; - LLFastTimer ftm(LLFastTimer::FTM_CULL_REBOUND); + LLFastTimer ftm(FTM_CULL_REBOUND); LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); group->rebound(); sFreezeState = temp; @@ -1891,19 +1896,19 @@ S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* result } else if (LLPipeline::sShadowRender) { - LLFastTimer ftm(LLFastTimer::FTM_FRUSTUM_CULL); + LLFastTimer ftm(FTM_FRUSTUM_CULL); LLOctreeCullShadow culler(&camera); culler.traverse(mOctree); } else if (mInfiniteFarClip || !LLPipeline::sUseFarClip) { - LLFastTimer ftm(LLFastTimer::FTM_FRUSTUM_CULL); + LLFastTimer ftm(FTM_FRUSTUM_CULL); LLOctreeCullNoFarClip culler(&camera); culler.traverse(mOctree); } else { - LLFastTimer ftm(LLFastTimer::FTM_FRUSTUM_CULL); + LLFastTimer ftm(FTM_FRUSTUM_CULL); LLOctreeCull culler(&camera); culler.traverse(mOctree); } @@ -2356,7 +2361,7 @@ void renderTexturePriority(LLDrawable* drawable) LLGLDisable blend(GL_BLEND); - //LLViewerImage* imagep = facep->getTexture(); + //LLViewerTexture* imagep = facep->getTexture(); //if (imagep) { @@ -2386,7 +2391,7 @@ void renderTexturePriority(LLDrawable* drawable) /*S32 boost = imagep->getBoostLevel(); if (boost) { - F32 t = (F32) boost / (F32) (LLViewerImage::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); @@ -2896,7 +2901,7 @@ LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector3& start, con } LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, - LLViewerImage* texture, LLVertexBuffer* buffer, + LLViewerTexture* texture, LLVertexBuffer* buffer, BOOL fullbright, U8 bump, BOOL particle, F32 part_size) : mVertexBuffer(buffer), |