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-rwxr-xr-x[-rw-r--r--]indra/newview/llspatialpartition.cpp111
1 files changed, 85 insertions, 26 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 425fa42339..56be8af599 100644..100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2789,7 +2789,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
U32 data_mask = LLVertexBuffer::MAP_VERTEX;
-#if LL_MESH_ENABLED
if (volume->isMesh())
{
LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
@@ -2826,7 +2825,6 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
return;
}
}
-#endif //LL_MESH_ENABLED
//push faces
glColor3fv(color.mV);
@@ -3035,11 +3033,11 @@ class LLRenderOctreeRaycast : public LLOctreeTriangleRayIntersect
{
public:
- LLRenderOctreeRaycast(const LLVector3& start, const LLVector3& end)
+
+ LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t)
+ : LLOctreeTriangleRayIntersect(start, dir, NULL, closest_t, NULL, NULL, NULL, NULL)
{
- mStart.load3(start.mV);
- mEnd.load3(end.mV);
- mDir.setSub(mEnd, mStart);
+
}
void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
@@ -3047,9 +3045,22 @@ public:
LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0);
LLVector3 center, size;
- center.set(vl->mBounds[0].getF32ptr());
- size.set(vl->mBounds[1].getF32ptr());
+
+ if (branch->getData().empty())
+ {
+ gGL.color3f(1.f,0.2f,0.f);
+ center.set(branch->getCenter().getF32ptr());
+ size.set(branch->getSize().getF32ptr());
+ }
+ else
+ {
+ gGL.color3f(0.75f, 1.f, 0.f);
+ center.set(vl->mBounds[0].getF32ptr());
+ size.set(vl->mBounds[1].getF32ptr());
+ }
+ drawBoxOutline(center, size);
+
for (U32 i = 0; i < 2; i++)
{
LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER);
@@ -3061,9 +3072,14 @@ public:
else
{
gGL.color4f(0,0.5f,0.5f, 0.25f);
+ drawBoxOutline(center, size);
+ }
+
+ if (i == 1)
+ {
+ gGL.flush();
+ glLineWidth(3.f);
}
-
- drawBoxOutline(center, size);
gGL.begin(LLRender::TRIANGLES);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin();
@@ -3077,6 +3093,12 @@ public:
gGL.vertex3fv(tri->mV[2]->getF32ptr());
}
gGL.end();
+
+ if (i == 1)
+ {
+ gGL.flush();
+ glLineWidth(1.f);
+ }
}
}
};
@@ -3096,26 +3118,63 @@ void renderRaycast(LLDrawable* drawablep)
LLVOVolume* vobj = drawablep->getVOVolume();
LLVolume* volume = vobj->getVolume();
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+
+ bool transform = true;
+ if (drawablep->isState(LLDrawable::RIGGED))
{
- const LLVolumeFace& face = volume->getVolumeFace(i);
- if (!face.mOctree)
+ volume = vobj->getRiggedVolume();
+ transform = false;
+ }
+
+ if (volume)
+ {
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
- ((LLVolumeFace*) &face)->createOctree();
- }
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+ if (!face.mOctree)
+ {
+ ((LLVolumeFace*) &face)->createOctree();
+ }
- gGL.pushMatrix();
- glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
- LLVector3 start, end;
- start = vobj->agentPositionToVolume(gDebugRaycastStart);
- end = vobj->agentPositionToVolume(gDebugRaycastEnd);
+ gGL.pushMatrix();
+ glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
- LLRenderOctreeRaycast render(start, end);
- gGL.flush();
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- render.traverse(face.mOctree);
- gGL.popMatrix();
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ LLVector3 start, end;
+ if (transform)
+ {
+ start = vobj->agentPositionToVolume(gDebugRaycastStart);
+ end = vobj->agentPositionToVolume(gDebugRaycastEnd);
+ }
+ else
+ {
+ start = gDebugRaycastStart;
+ end = gDebugRaycastEnd;
+ }
+
+ LLVector4a starta, enda;
+ starta.load3(start.mV);
+ enda.load3(end.mV);
+ LLVector4a dir;
+ dir.setSub(enda, starta);
+
+ F32 t = 1.f;
+
+ LLRenderOctreeRaycast render(starta, dir, &t);
+ gGL.flush();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ {
+ //render face positions
+ LLVertexBuffer::unbind();
+ glColor4f(0,1,1,0.5f);
+ glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions);
+ glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
+ }
+
+ render.traverse(face.mOctree);
+ gGL.popMatrix();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
}
}
else if (drawablep->isAvatar())