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-rw-r--r--indra/newview/llspatialpartition.cpp5906
1 files changed, 2953 insertions, 2953 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index f3b5bb0565..9e05a02b7a 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llspatialpartition.cpp
* @brief LLSpatialGroup class implementation and supporting functions
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -73,131 +73,131 @@ static F32 sCurMaxTexPriority = 1.f;
void sg_assert(BOOL expr)
{
#if LL_OCTREE_PARANOIA_CHECK
- if (!expr)
- {
- LL_ERRS() << "Octree invalid!" << LL_ENDL;
- }
+ if (!expr)
+ {
+ LL_ERRS() << "Octree invalid!" << LL_ENDL;
+ }
#endif
}
//returns:
-// 0 if sphere and AABB are not intersecting
-// 1 if they are
-// 2 if AABB is entirely inside sphere
+// 0 if sphere and AABB are not intersecting
+// 1 if they are
+// 2 if AABB is entirely inside sphere
S32 LLSphereAABB(const LLVector3& center, const LLVector3& size, const LLVector3& pos, const F32 &rad)
{
- S32 ret = 2;
-
- LLVector3 min = center - size;
- LLVector3 max = center + size;
- for (U32 i = 0; i < 3; i++)
- {
- if (min.mV[i] > pos.mV[i] + rad ||
- max.mV[i] < pos.mV[i] - rad)
- { //totally outside
- return 0;
- }
-
- if (min.mV[i] < pos.mV[i] - rad ||
- max.mV[i] > pos.mV[i] + rad)
- { //intersecting
- ret = 1;
- }
- }
-
- return ret;
+ S32 ret = 2;
+
+ LLVector3 min = center - size;
+ LLVector3 max = center + size;
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (min.mV[i] > pos.mV[i] + rad ||
+ max.mV[i] < pos.mV[i] - rad)
+ { //totally outside
+ return 0;
+ }
+
+ if (min.mV[i] < pos.mV[i] - rad ||
+ max.mV[i] > pos.mV[i] + rad)
+ { //intersecting
+ ret = 1;
+ }
+ }
+
+ return ret;
}
LLSpatialGroup::~LLSpatialGroup()
{
- /*if (sNoDelete)
- {
- LL_ERRS() << "Illegal deletion of LLSpatialGroup!" << LL_ENDL;
- }*/
+ /*if (sNoDelete)
+ {
+ LL_ERRS() << "Illegal deletion of LLSpatialGroup!" << LL_ENDL;
+ }*/
- if (gDebugGL)
- {
- gPipeline.checkReferences(this);
- }
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
+
+ if (hasState(DEAD))
+ {
+ sZombieGroups--;
+ }
- if (hasState(DEAD))
- {
- sZombieGroups--;
- }
-
- sNodeCount--;
+ sNodeCount--;
- clearDrawMap();
+ clearDrawMap();
}
void LLSpatialGroup::clearDrawMap()
{
- mDrawMap.clear();
+ mDrawMap.clear();
}
-BOOL LLSpatialGroup::isHUDGroup()
+BOOL LLSpatialGroup::isHUDGroup()
{
- return getSpatialPartition() && getSpatialPartition()->isHUDPartition() ;
+ return getSpatialPartition() && getSpatialPartition()->isHUDPartition() ;
}
void LLSpatialGroup::validate()
{
- ll_assert_aligned(this,64);
+ ll_assert_aligned(this,64);
#if LL_OCTREE_PARANOIA_CHECK
- sg_assert(!isState(DIRTY));
- sg_assert(!isDead());
-
- LLVector4a myMin;
- myMin.setSub(mBounds[0], mBounds[1]);
- LLVector4a myMax;
- myMax.setAdd(mBounds[0], mBounds[1]);
-
- validateDrawMap();
-
- for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
- {
- LLDrawable* drawable = *i;
- sg_assert(drawable->getSpatialGroup() == this);
- if (drawable->getSpatialBridge())
- {
- sg_assert(drawable->getSpatialBridge() == getSpatialPartition()->asBridge());
- }
-
- /*if (drawable->isSpatialBridge())
- {
- LLSpatialPartition* part = drawable->asPartition();
- if (!part)
- {
- LL_ERRS() << "Drawable reports it is a spatial bridge but not a partition." << LL_ENDL;
- }
- LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
- group->validate();
- }*/
- }
-
- for (U32 i = 0; i < mOctreeNode->getChildCount(); ++i)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0);
-
- group->validate();
-
- //ensure all children are enclosed in this node
- LLVector4a center = group->mBounds[0];
- LLVector4a size = group->mBounds[1];
-
- LLVector4a min;
- min.setSub(center, size);
- LLVector4a max;
- max.setAdd(center, size);
-
- for (U32 j = 0; j < 3; j++)
- {
- sg_assert(min[j] >= myMin[j]-0.02f);
- sg_assert(max[j] <= myMax[j]+0.02f);
- }
- }
+ sg_assert(!isState(DIRTY));
+ sg_assert(!isDead());
+
+ LLVector4a myMin;
+ myMin.setSub(mBounds[0], mBounds[1]);
+ LLVector4a myMax;
+ myMax.setAdd(mBounds[0], mBounds[1]);
+
+ validateDrawMap();
+
+ for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = *i;
+ sg_assert(drawable->getSpatialGroup() == this);
+ if (drawable->getSpatialBridge())
+ {
+ sg_assert(drawable->getSpatialBridge() == getSpatialPartition()->asBridge());
+ }
+
+ /*if (drawable->isSpatialBridge())
+ {
+ LLSpatialPartition* part = drawable->asPartition();
+ if (!part)
+ {
+ LL_ERRS() << "Drawable reports it is a spatial bridge but not a partition." << LL_ENDL;
+ }
+ LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0);
+ group->validate();
+ }*/
+ }
+
+ for (U32 i = 0; i < mOctreeNode->getChildCount(); ++i)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0);
+
+ group->validate();
+
+ //ensure all children are enclosed in this node
+ LLVector4a center = group->mBounds[0];
+ LLVector4a size = group->mBounds[1];
+
+ LLVector4a min;
+ min.setSub(center, size);
+ LLVector4a max;
+ max.setAdd(center, size);
+
+ for (U32 j = 0; j < 3; j++)
+ {
+ sg_assert(min[j] >= myMin[j]-0.02f);
+ sg_assert(max[j] <= myMax[j]+0.02f);
+ }
+ }
#endif
}
@@ -205,195 +205,195 @@ void LLSpatialGroup::validate()
void LLSpatialGroup::validateDrawMap()
{
#if LL_OCTREE_PARANOIA_CHECK
- for (draw_map_t::iterator i = mDrawMap.begin(); i != mDrawMap.end(); ++i)
- {
- LLSpatialGroup::drawmap_elem_t& draw_vec = i->second;
- for (drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j)
- {
- LLDrawInfo& params = **j;
-
- params.validate();
- }
- }
+ for (draw_map_t::iterator i = mDrawMap.begin(); i != mDrawMap.end(); ++i)
+ {
+ LLSpatialGroup::drawmap_elem_t& draw_vec = i->second;
+ for (drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j)
+ {
+ LLDrawInfo& params = **j;
+
+ params.validate();
+ }
+ }
#endif
}
BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate)
{
LL_PROFILE_ZONE_SCOPED;
- drawablep->updateSpatialExtents();
-
- OctreeNode* parent = mOctreeNode->getOctParent();
-
- if (mOctreeNode->isInside(drawablep->getPositionGroup()) &&
- (mOctreeNode->contains(drawablep->getEntry()) ||
- (drawablep->getBinRadius() > mOctreeNode->getSize()[0] &&
- parent && parent->getElementCount() >= gOctreeMaxCapacity)))
- {
- unbound();
- setState(OBJECT_DIRTY);
- //setState(GEOM_DIRTY);
- return TRUE;
- }
-
- return FALSE;
+ drawablep->updateSpatialExtents();
+
+ OctreeNode* parent = mOctreeNode->getOctParent();
+
+ if (mOctreeNode->isInside(drawablep->getPositionGroup()) &&
+ (mOctreeNode->contains(drawablep->getEntry()) ||
+ (drawablep->getBinRadius() > mOctreeNode->getSize()[0] &&
+ parent && parent->getElementCount() >= gOctreeMaxCapacity)))
+ {
+ unbound();
+ setState(OBJECT_DIRTY);
+ //setState(GEOM_DIRTY);
+ return TRUE;
+ }
+
+ return FALSE;
}
void LLSpatialGroup::expandExtents(const LLVector4a* addingExtents, const LLXformMatrix& currentTransform)
{
- // Get coordinates of the adding extents
- const LLVector4a& min = addingExtents[0];
- const LLVector4a& max = addingExtents[1];
-
- // Get coordinates of all corners of the bounding box
- LLVector3 corners[] =
- {
- LLVector3(min[0], min[1], min[2]),
- LLVector3(min[0], min[1], max[2]),
- LLVector3(min[0], max[1], min[2]),
- LLVector3(min[0], max[1], max[2]),
- LLVector3(max[0], min[1], min[2]),
- LLVector3(max[0], min[1], max[2]),
- LLVector3(max[0], max[1], min[2]),
- LLVector3(max[0], max[1], max[2])
- };
-
- // New extents (to be expanded)
- LLVector3 extents[] =
- {
- LLVector3(mExtents[0].getF32ptr()),
- LLVector3(mExtents[1].getF32ptr())
- };
-
- LLQuaternion backwardRotation = ~currentTransform.getWorldRotation();
- for (LLVector3& corner : corners)
- {
- // Make coordinates relative to the current position
- corner -= currentTransform.getWorldPosition();
- // Rotate coordinates backward to the current rotation
- corner.rotVec(backwardRotation);
- // Expand root extents on the current corner
- for (int j = 0; j < 3; ++j)
- {
- if (corner[j] < extents[0][j])
- extents[0][j] = corner[j];
- if (corner[j] > extents[1][j])
- extents[1][j] = corner[j];
- }
- }
-
- // Set new expanded extents
- mExtents[0].load3(extents[0].mV);
- mExtents[1].load3(extents[1].mV);
-
- // Calculate new center and size
- mBounds[0].setAdd(mExtents[0], mExtents[1]);
- mBounds[0].mul(0.5f);
- mBounds[1].setSub(mExtents[0], mExtents[1]);
- mBounds[1].mul(0.5f);
+ // Get coordinates of the adding extents
+ const LLVector4a& min = addingExtents[0];
+ const LLVector4a& max = addingExtents[1];
+
+ // Get coordinates of all corners of the bounding box
+ LLVector3 corners[] =
+ {
+ LLVector3(min[0], min[1], min[2]),
+ LLVector3(min[0], min[1], max[2]),
+ LLVector3(min[0], max[1], min[2]),
+ LLVector3(min[0], max[1], max[2]),
+ LLVector3(max[0], min[1], min[2]),
+ LLVector3(max[0], min[1], max[2]),
+ LLVector3(max[0], max[1], min[2]),
+ LLVector3(max[0], max[1], max[2])
+ };
+
+ // New extents (to be expanded)
+ LLVector3 extents[] =
+ {
+ LLVector3(mExtents[0].getF32ptr()),
+ LLVector3(mExtents[1].getF32ptr())
+ };
+
+ LLQuaternion backwardRotation = ~currentTransform.getWorldRotation();
+ for (LLVector3& corner : corners)
+ {
+ // Make coordinates relative to the current position
+ corner -= currentTransform.getWorldPosition();
+ // Rotate coordinates backward to the current rotation
+ corner.rotVec(backwardRotation);
+ // Expand root extents on the current corner
+ for (int j = 0; j < 3; ++j)
+ {
+ if (corner[j] < extents[0][j])
+ extents[0][j] = corner[j];
+ if (corner[j] > extents[1][j])
+ extents[1][j] = corner[j];
+ }
+ }
+
+ // Set new expanded extents
+ mExtents[0].load3(extents[0].mV);
+ mExtents[1].load3(extents[1].mV);
+
+ // Calculate new center and size
+ mBounds[0].setAdd(mExtents[0], mExtents[1]);
+ mBounds[0].mul(0.5f);
+ mBounds[1].setSub(mExtents[0], mExtents[1]);
+ mBounds[1].mul(0.5f);
}
BOOL LLSpatialGroup::addObject(LLDrawable *drawablep)
{
- if(!drawablep)
- {
- return FALSE;
- }
- {
- drawablep->setGroup(this);
- setState(OBJECT_DIRTY | GEOM_DIRTY);
- setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
- gPipeline.markRebuild(this);
- if (drawablep->isSpatialBridge())
- {
- mBridgeList.push_back((LLSpatialBridge*) drawablep);
- }
- if (drawablep->getRadius() > 1.f)
- {
- setState(IMAGE_DIRTY);
- }
- }
-
- return TRUE;
+ if(!drawablep)
+ {
+ return FALSE;
+ }
+ {
+ drawablep->setGroup(this);
+ setState(OBJECT_DIRTY | GEOM_DIRTY);
+ setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
+ gPipeline.markRebuild(this);
+ if (drawablep->isSpatialBridge())
+ {
+ mBridgeList.push_back((LLSpatialBridge*) drawablep);
+ }
+ if (drawablep->getRadius() > 1.f)
+ {
+ setState(IMAGE_DIRTY);
+ }
+ }
+
+ return TRUE;
}
void LLSpatialGroup::rebuildGeom()
{
- if (!isDead())
- {
- getSpatialPartition()->rebuildGeom(this);
+ if (!isDead())
+ {
+ getSpatialPartition()->rebuildGeom(this);
- if (hasState(LLSpatialGroup::MESH_DIRTY))
- {
- gPipeline.markMeshDirty(this);
- }
- }
+ if (hasState(LLSpatialGroup::MESH_DIRTY))
+ {
+ gPipeline.markMeshDirty(this);
+ }
+ }
}
void LLSpatialGroup::rebuildMesh()
{
- if (!isDead())
- {
- getSpatialPartition()->rebuildMesh(this);
- }
+ if (!isDead())
+ {
+ getSpatialPartition()->rebuildMesh(this);
+ }
}
void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
{
- if (group->isDead() || !group->hasState(LLSpatialGroup::GEOM_DIRTY))
- {
- return;
- }
-
- if (group->changeLOD())
- {
- group->mLastUpdateDistance = group->mDistance;
- group->mLastUpdateViewAngle = group->mViewAngle;
- }
-
+ if (group->isDead() || !group->hasState(LLSpatialGroup::GEOM_DIRTY))
+ {
+ return;
+ }
+
+ if (group->changeLOD())
+ {
+ group->mLastUpdateDistance = group->mDistance;
+ group->mLastUpdateViewAngle = group->mViewAngle;
+ }
+
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
- group->clearDrawMap();
-
- //get geometry count
- U32 index_count = 0;
- U32 vertex_count = 0;
+ group->clearDrawMap();
+
+ //get geometry count
+ U32 index_count = 0;
+ U32 vertex_count = 0;
addGeometryCount(group, vertex_count, index_count);
-
- if (vertex_count > 0 && index_count > 0)
- { //create vertex buffer containing volume geometry for this node
- {
- group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() ||
+
+ if (vertex_count > 0 && index_count > 0)
+ { //create vertex buffer containing volume geometry for this node
+ {
+ group->mBuilt = 1.f;
+ if (group->mVertexBuffer.isNull() ||
group->mVertexBuffer->getNumVerts() != vertex_count ||
group->mVertexBuffer->getNumVerts() != index_count)
- {
- group->mVertexBuffer = new LLVertexBuffer(mVertexDataMask);
- if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count))
- {
- LL_WARNS() << "Failed to allocate Vertex Buffer on rebuild to "
- << vertex_count << " vertices and "
- << index_count << " indices" << LL_ENDL;
- group->mVertexBuffer = NULL;
- group->mBufferMap.clear();
- }
- }
- }
-
- if (group->mVertexBuffer)
- {
- getGeometry(group);
- }
- }
- else
- {
- group->mVertexBuffer = NULL;
- group->mBufferMap.clear();
- }
-
- group->mLastUpdateTime = gFrameTimeSeconds;
- group->clearState(LLSpatialGroup::GEOM_DIRTY);
+ {
+ group->mVertexBuffer = new LLVertexBuffer(mVertexDataMask);
+ if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count))
+ {
+ LL_WARNS() << "Failed to allocate Vertex Buffer on rebuild to "
+ << vertex_count << " vertices and "
+ << index_count << " indices" << LL_ENDL;
+ group->mVertexBuffer = NULL;
+ group->mBufferMap.clear();
+ }
+ }
+ }
+
+ if (group->mVertexBuffer)
+ {
+ getGeometry(group);
+ }
+ }
+ else
+ {
+ group->mVertexBuffer = NULL;
+ group->mBufferMap.clear();
+ }
+
+ group->mLastUpdateTime = gFrameTimeSeconds;
+ group->clearState(LLSpatialGroup::GEOM_DIRTY);
}
@@ -404,198 +404,198 @@ void LLSpatialPartition::rebuildMesh(LLSpatialGroup* group)
LLSpatialGroup* LLSpatialGroup::getParent()
{
- return (LLSpatialGroup*)LLViewerOctreeGroup::getParent();
- }
+ return (LLSpatialGroup*)LLViewerOctreeGroup::getParent();
+ }
BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
-
- if(!drawablep)
- {
- return FALSE;
- }
-
- unbound();
- if (mOctreeNode && !from_octree)
- {
- drawablep->setGroup(NULL);
- }
- else
- {
- drawablep->setGroup(NULL);
- setState(GEOM_DIRTY);
- gPipeline.markRebuild(this);
-
- if (drawablep->isSpatialBridge())
- {
- for (bridge_list_t::iterator i = mBridgeList.begin(); i != mBridgeList.end(); ++i)
- {
- if (*i == drawablep)
- {
- mBridgeList.erase(i);
- break;
- }
- }
- }
-
- if (getElementCount() == 0)
- { //delete draw map on last element removal since a rebuild might never happen
- clearDrawMap();
- }
- }
- return TRUE;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
+ if(!drawablep)
+ {
+ return FALSE;
+ }
+
+ unbound();
+ if (mOctreeNode && !from_octree)
+ {
+ drawablep->setGroup(NULL);
+ }
+ else
+ {
+ drawablep->setGroup(NULL);
+ setState(GEOM_DIRTY);
+ gPipeline.markRebuild(this);
+
+ if (drawablep->isSpatialBridge())
+ {
+ for (bridge_list_t::iterator i = mBridgeList.begin(); i != mBridgeList.end(); ++i)
+ {
+ if (*i == drawablep)
+ {
+ mBridgeList.erase(i);
+ break;
+ }
+ }
+ }
+
+ if (getElementCount() == 0)
+ { //delete draw map on last element removal since a rebuild might never happen
+ clearDrawMap();
+ }
+ }
+ return TRUE;
}
void LLSpatialGroup::shift(const LLVector4a &offset)
{
- LLVector4a t = mOctreeNode->getCenter();
- t.add(offset);
- mOctreeNode->setCenter(t);
- mOctreeNode->updateMinMax();
- mBounds[0].add(offset);
- mExtents[0].add(offset);
- mExtents[1].add(offset);
- mObjectBounds[0].add(offset);
- mObjectExtents[0].add(offset);
- mObjectExtents[1].add(offset);
-
- if (!getSpatialPartition()->mRenderByGroup &&
- getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TREE &&
- getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TERRAIN &&
- getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE &&
- getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_AVATAR &&
- getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_CONTROL_AV)
- {
- setState(GEOM_DIRTY);
- gPipeline.markRebuild(this);
- }
+ LLVector4a t = mOctreeNode->getCenter();
+ t.add(offset);
+ mOctreeNode->setCenter(t);
+ mOctreeNode->updateMinMax();
+ mBounds[0].add(offset);
+ mExtents[0].add(offset);
+ mExtents[1].add(offset);
+ mObjectBounds[0].add(offset);
+ mObjectExtents[0].add(offset);
+ mObjectExtents[1].add(offset);
+
+ if (!getSpatialPartition()->mRenderByGroup &&
+ getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TREE &&
+ getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TERRAIN &&
+ getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE &&
+ getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_AVATAR &&
+ getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_CONTROL_AV)
+ {
+ setState(GEOM_DIRTY);
+ gPipeline.markRebuild(this);
+ }
}
class LLSpatialSetState : public OctreeTraveler
{
public:
- U32 mState;
- LLSpatialSetState(U32 state) : mState(state) { }
- virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->setState(mState); }
+ U32 mState;
+ LLSpatialSetState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->setState(mState); }
};
class LLSpatialSetStateDiff : public LLSpatialSetState
{
public:
- LLSpatialSetStateDiff(U32 state) : LLSpatialSetState(state) { }
-
- virtual void traverse(const OctreeNode* n)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
-
- if (!group->hasState(mState))
- {
- OctreeTraveler::traverse(n);
- }
- }
+ LLSpatialSetStateDiff(U32 state) : LLSpatialSetState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
+
+ if (!group->hasState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
};
-void LLSpatialGroup::setState(U32 state, S32 mode)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
-
- llassert(state <= LLSpatialGroup::STATE_MASK);
-
- if (mode > STATE_MODE_SINGLE)
- {
- if (mode == STATE_MODE_DIFF)
- {
- LLSpatialSetStateDiff setter(state);
- setter.traverse(mOctreeNode);
- }
- else
- {
- LLSpatialSetState setter(state);
- setter.traverse(mOctreeNode);
- }
- }
- else
- {
- mState |= state;
- }
+void LLSpatialGroup::setState(U32 state, S32 mode)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
+ llassert(state <= LLSpatialGroup::STATE_MASK);
+
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialSetStateDiff setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ else
+ {
+ LLSpatialSetState setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ }
+ else
+ {
+ mState |= state;
+ }
}
class LLSpatialClearState : public OctreeTraveler
{
public:
- U32 mState;
- LLSpatialClearState(U32 state) : mState(state) { }
- virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->clearState(mState); }
+ U32 mState;
+ LLSpatialClearState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->clearState(mState); }
};
class LLSpatialClearStateDiff : public LLSpatialClearState
{
public:
- LLSpatialClearStateDiff(U32 state) : LLSpatialClearState(state) { }
-
- virtual void traverse(const OctreeNode* n)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
-
- if (group->hasState(mState))
- {
- OctreeTraveler::traverse(n);
- }
- }
+ LLSpatialClearStateDiff(U32 state) : LLSpatialClearState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
+
+ if (group->hasState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
};
void LLSpatialGroup::clearState(U32 state, S32 mode)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
-
- llassert(state <= LLSpatialGroup::STATE_MASK);
-
- if (mode > STATE_MODE_SINGLE)
- {
- if (mode == STATE_MODE_DIFF)
- {
- LLSpatialClearStateDiff clearer(state);
- clearer.traverse(mOctreeNode);
- }
- else
- {
- LLSpatialClearState clearer(state);
- clearer.traverse(mOctreeNode);
- }
- }
- else
- {
- mState &= ~state;
- }
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
+ llassert(state <= LLSpatialGroup::STATE_MASK);
+
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialClearStateDiff clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ else
+ {
+ LLSpatialClearState clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ }
+ else
+ {
+ mState &= ~state;
+ }
}
//======================================
-// Octree Listener Implementation
+// Octree Listener Implementation
//======================================
LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLOcclusionCullingGroup(node, part),
- mObjectBoxSize(1.f),
- mGeometryBytes(0),
- mSurfaceArea(0.f),
- mBuilt(0.f),
- mVertexBuffer(NULL),
- mDistance(0.f),
- mDepth(0.f),
- mLastUpdateDistance(-1.f),
- mLastUpdateTime(gFrameTimeSeconds)
-{
- ll_assert_aligned(this,16);
-
- sNodeCount++;
-
- mViewAngle.splat(0.f);
- mLastUpdateViewAngle.splat(-1.f);
-
- sg_assert(mOctreeNode->getListenerCount() == 0);
- setState(SG_INITIAL_STATE_MASK);
- gPipeline.markRebuild(this);
-
+ mObjectBoxSize(1.f),
+ mGeometryBytes(0),
+ mSurfaceArea(0.f),
+ mBuilt(0.f),
+ mVertexBuffer(NULL),
+ mDistance(0.f),
+ mDepth(0.f),
+ mLastUpdateDistance(-1.f),
+ mLastUpdateTime(gFrameTimeSeconds)
+{
+ ll_assert_aligned(this,16);
+
+ sNodeCount++;
+
+ mViewAngle.splat(0.f);
+ mLastUpdateViewAngle.splat(-1.f);
+
+ sg_assert(mOctreeNode->getListenerCount() == 0);
+ setState(SG_INITIAL_STATE_MASK);
+ gPipeline.markRebuild(this);
+
// let the reflection map manager know about this spatial group
mReflectionProbe = gPipeline.mReflectionMapManager.registerSpatialGroup(this);
@@ -605,141 +605,141 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLO
void LLSpatialGroup::updateDistance(LLCamera &camera)
{
- if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD)
- {
- LL_WARNS() << "Attempted to update distance for camera other than world camera!" << LL_ENDL;
+ if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD)
+ {
+ LL_WARNS() << "Attempted to update distance for camera other than world camera!" << LL_ENDL;
llassert(false);
- return;
- }
+ return;
+ }
- if (gShiftFrame)
- {
- return;
- }
+ if (gShiftFrame)
+ {
+ return;
+ }
#if !LL_RELEASE_FOR_DOWNLOAD
- if (hasState(LLSpatialGroup::OBJECT_DIRTY))
- {
- LL_ERRS() << "Spatial group dirty on distance update." << LL_ENDL;
- }
+ if (hasState(LLSpatialGroup::OBJECT_DIRTY))
+ {
+ LL_ERRS() << "Spatial group dirty on distance update." << LL_ENDL;
+ }
#endif
- if (!isEmpty())
- {
- mRadius = getSpatialPartition()->mRenderByGroup ? mObjectBounds[1].getLength3().getF32() :
- (F32) mOctreeNode->getSize().getLength3().getF32();
- mDistance = getSpatialPartition()->calcDistance(this, camera);
- mPixelArea = getSpatialPartition()->calcPixelArea(this, camera);
- }
+ if (!isEmpty())
+ {
+ mRadius = getSpatialPartition()->mRenderByGroup ? mObjectBounds[1].getLength3().getF32() :
+ (F32) mOctreeNode->getSize().getLength3().getF32();
+ mDistance = getSpatialPartition()->calcDistance(this, camera);
+ mPixelArea = getSpatialPartition()->calcPixelArea(this, camera);
+ }
}
F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
-
- LLVector4a eye;
- LLVector4a origin;
- origin.load3(camera.getOrigin().mV);
-
- eye.setSub(group->mObjectBounds[0], origin);
-
- F32 dist = 0.f;
-
- if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end())
- {
- LLVector4a v = eye;
-
- dist = eye.getLength3().getF32();
- eye.normalize3fast();
-
- if (!group->hasState(LLSpatialGroup::ALPHA_DIRTY))
- {
- if (!group->getSpatialPartition()->isBridge())
- {
- LLVector4a view_angle = eye;
-
- LLVector4a diff;
- diff.setSub(view_angle, group->mLastUpdateViewAngle);
-
- if (diff.getLength3().getF32() > 0.64f)
- {
- group->mViewAngle = view_angle;
- group->mLastUpdateViewAngle = view_angle;
- //for occasional alpha sorting within the group
- //NOTE: If there is a trivial way to detect that alpha sorting here would not change the render order,
- //not setting this node to dirty would be a very good thing
- group->setState(LLSpatialGroup::ALPHA_DIRTY);
- gPipeline.markRebuild(group);
- }
- }
- }
-
- //calculate depth of node for alpha sorting
-
- LLVector3 at = camera.getAtAxis();
-
- LLVector4a ata;
- ata.load3(at.mV);
-
- LLVector4a t = ata;
- //front of bounding box
- t.mul(0.25f);
- t.mul(group->mObjectBounds[1]);
- v.sub(t);
-
- group->mDepth = v.dot3(ata).getF32();
- }
- else
- {
- dist = eye.getLength3().getF32();
- }
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
+ LLVector4a eye;
+ LLVector4a origin;
+ origin.load3(camera.getOrigin().mV);
+
+ eye.setSub(group->mObjectBounds[0], origin);
+
+ F32 dist = 0.f;
+
+ if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end())
+ {
+ LLVector4a v = eye;
+
+ dist = eye.getLength3().getF32();
+ eye.normalize3fast();
+
+ if (!group->hasState(LLSpatialGroup::ALPHA_DIRTY))
+ {
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ LLVector4a view_angle = eye;
+
+ LLVector4a diff;
+ diff.setSub(view_angle, group->mLastUpdateViewAngle);
+
+ if (diff.getLength3().getF32() > 0.64f)
+ {
+ group->mViewAngle = view_angle;
+ group->mLastUpdateViewAngle = view_angle;
+ //for occasional alpha sorting within the group
+ //NOTE: If there is a trivial way to detect that alpha sorting here would not change the render order,
+ //not setting this node to dirty would be a very good thing
+ group->setState(LLSpatialGroup::ALPHA_DIRTY);
+ gPipeline.markRebuild(group);
+ }
+ }
+ }
+
+ //calculate depth of node for alpha sorting
+
+ LLVector3 at = camera.getAtAxis();
+
+ LLVector4a ata;
+ ata.load3(at.mV);
+
+ LLVector4a t = ata;
+ //front of bounding box
+ t.mul(0.25f);
+ t.mul(group->mObjectBounds[1]);
+ v.sub(t);
+
+ group->mDepth = v.dot3(ata).getF32();
+ }
+ else
+ {
+ dist = eye.getLength3().getF32();
+ }
#if !LL_RELEASE
- LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds "
- << group->mObjectBounds[0] << ", " << group->mObjectBounds[1]
+ LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds "
+ << group->mObjectBounds[0] << ", " << group->mObjectBounds[1]
<< " dist " << dist << " radius " << group->mRadius << LL_ENDL;
#endif
- if (dist < 16.f)
- {
- dist /= 16.f;
- dist *= dist;
- dist *= 16.f;
- }
+ if (dist < 16.f)
+ {
+ dist /= 16.f;
+ dist *= dist;
+ dist *= 16.f;
+ }
- return dist;
+ return dist;
}
F32 LLSpatialPartition::calcPixelArea(LLSpatialGroup* group, LLCamera& camera)
{
- return LLPipeline::calcPixelArea(group->mObjectBounds[0], group->mObjectBounds[1], camera);
+ return LLPipeline::calcPixelArea(group->mObjectBounds[0], group->mObjectBounds[1], camera);
}
F32 LLSpatialGroup::getUpdateUrgency() const
{
- if (!isVisible())
- {
- return 0.f;
- }
- else
- {
- F32 time = gFrameTimeSeconds-mLastUpdateTime+4.f;
- return time + (mObjectBounds[1].dot3(mObjectBounds[1]).getF32()+1.f)/mDistance;
- }
+ if (!isVisible())
+ {
+ return 0.f;
+ }
+ else
+ {
+ F32 time = gFrameTimeSeconds-mLastUpdateTime+4.f;
+ return time + (mObjectBounds[1].dot3(mObjectBounds[1]).getF32()+1.f)/mDistance;
+ }
}
BOOL LLSpatialGroup::changeLOD()
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
- if (hasState(ALPHA_DIRTY | OBJECT_DIRTY))
- {
- //a rebuild is going to happen, update distance and LoD
- return TRUE;
- }
+ if (hasState(ALPHA_DIRTY | OBJECT_DIRTY))
+ {
+ //a rebuild is going to happen, update distance and LoD
+ return TRUE;
+ }
- if (getSpatialPartition()->mSlopRatio > 0.f)
- {
- F32 ratio = (mDistance - mLastUpdateDistance)/(llmax(mLastUpdateDistance, mRadius));
+ if (getSpatialPartition()->mSlopRatio > 0.f)
+ {
+ F32 ratio = (mDistance - mLastUpdateDistance)/(llmax(mLastUpdateDistance, mRadius));
// MAINT-8264 - this check is not robust if it needs to work
// for bounding boxes much larger than the actual enclosed
@@ -753,85 +753,85 @@ BOOL LLSpatialGroup::changeLOD()
// was large only due to another error, so this logic did not
// need to be changed.
- if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio)
- {
+ if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio)
+ {
LL_DEBUGS("RiggedBox") << "changeLOD true because of ratio compare "
<< fabsf(ratio) << " " << getSpatialPartition()->mSlopRatio << LL_ENDL;
LL_DEBUGS("RiggedBox") << "sg " << this << "\nmDistance " << mDistance
<< " mLastUpdateDistance " << mLastUpdateDistance
<< " mRadius " << mRadius
- << " fab ratio " << fabsf(ratio)
+ << " fab ratio " << fabsf(ratio)
<< " slop " << getSpatialPartition()->mSlopRatio << LL_ENDL;
-
- return TRUE;
- }
- }
-
- if (needsUpdate())
- {
- return TRUE;
- }
-
- return FALSE;
+
+ return TRUE;
+ }
+ }
+
+ if (needsUpdate())
+ {
+ return TRUE;
+ }
+
+ return FALSE;
}
void LLSpatialGroup::handleInsertion(const TreeNode* node, LLViewerOctreeEntry* entry)
{
- addObject((LLDrawable*)entry->getDrawable());
- unbound();
- setState(OBJECT_DIRTY);
+ addObject((LLDrawable*)entry->getDrawable());
+ unbound();
+ setState(OBJECT_DIRTY);
}
void LLSpatialGroup::handleRemoval(const TreeNode* node, LLViewerOctreeEntry* entry)
{
- removeObject((LLDrawable*)entry->getDrawable(), TRUE);
- LLViewerOctreeGroup::handleRemoval(node, entry);
+ removeObject((LLDrawable*)entry->getDrawable(), TRUE);
+ LLViewerOctreeGroup::handleRemoval(node, entry);
}
void LLSpatialGroup::handleDestruction(const TreeNode* node)
{
- if(isDead())
- {
- return;
- }
- setState(DEAD);
-
- for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
- {
- LLViewerOctreeEntry* entry = *i;
-
- if (entry->getGroup() == this)
- {
- if(entry->hasDrawable())
- {
- ((LLDrawable*)entry->getDrawable())->setGroup(NULL);
- }
- }
- }
-
- clearDrawMap();
- mVertexBuffer = NULL;
- mBufferMap.clear();
- sZombieGroups++;
- mOctreeNode = NULL;
+ if(isDead())
+ {
+ return;
+ }
+ setState(DEAD);
+
+ for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
+ {
+ LLViewerOctreeEntry* entry = *i;
+
+ if (entry->getGroup() == this)
+ {
+ if(entry->hasDrawable())
+ {
+ ((LLDrawable*)entry->getDrawable())->setGroup(NULL);
+ }
+ }
+ }
+
+ clearDrawMap();
+ mVertexBuffer = NULL;
+ mBufferMap.clear();
+ sZombieGroups++;
+ mOctreeNode = NULL;
}
-void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
+void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
- if (child->getListenerCount() == 0)
- {
- new LLSpatialGroup(child, getSpatialPartition());
- }
- else
- {
- OCT_ERRS << "LLSpatialGroup redundancy detected." << LL_ENDL;
- }
+ if (child->getListenerCount() == 0)
+ {
+ new LLSpatialGroup(child, getSpatialPartition());
+ }
+ else
+ {
+ OCT_ERRS << "LLSpatialGroup redundancy detected." << LL_ENDL;
+ }
- unbound();
+ unbound();
- assert_states_valid(this);
+ assert_states_valid(this);
}
//virtual
@@ -872,41 +872,41 @@ void LLSpatialGroup::rebound()
void LLSpatialGroup::destroyGLState(bool keep_occlusion)
{
- setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY);
-
- if (!keep_occlusion)
- { //going to need a rebuild
- gPipeline.markRebuild(this);
- }
-
- mLastUpdateTime = gFrameTimeSeconds;
- mVertexBuffer = NULL;
- mBufferMap.clear();
-
- clearDrawMap();
-
- if (!keep_occlusion)
- {
- releaseOcclusionQueryObjectNames();
- }
-
-
- for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable)
- {
- continue;
- }
- for (S32 j = 0; j < drawable->getNumFaces(); j++)
- {
- LLFace* facep = drawable->getFace(j);
- if (facep)
- {
- facep->clearVertexBuffer();
- }
- }
- }
+ setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY);
+
+ if (!keep_occlusion)
+ { //going to need a rebuild
+ gPipeline.markRebuild(this);
+ }
+
+ mLastUpdateTime = gFrameTimeSeconds;
+ mVertexBuffer = NULL;
+ mBufferMap.clear();
+
+ clearDrawMap();
+
+ if (!keep_occlusion)
+ {
+ releaseOcclusionQueryObjectNames();
+ }
+
+
+ for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable)
+ {
+ continue;
+ }
+ for (S32 j = 0; j < drawable->getNumFaces(); j++)
+ {
+ LLFace* facep = drawable->getFace(j);
+ if (facep)
+ {
+ facep->clearVertexBuffer();
+ }
+ }
+ }
}
//==============================================
@@ -914,14 +914,14 @@ void LLSpatialGroup::destroyGLState(bool keep_occlusion)
LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, LLViewerRegion* regionp)
: mRenderByGroup(render_by_group), mBridge(NULL)
{
- mRegionp = regionp;
- mPartitionType = LLViewerRegion::PARTITION_NONE;
- mVertexDataMask = data_mask;
- mDepthMask = FALSE;
- mSlopRatio = 0.25f;
- mInfiniteFarClip = FALSE;
+ mRegionp = regionp;
+ mPartitionType = LLViewerRegion::PARTITION_NONE;
+ mVertexDataMask = data_mask;
+ mDepthMask = FALSE;
+ mSlopRatio = 0.25f;
+ mInfiniteFarClip = FALSE;
- new LLSpatialGroup(mOctree, this);
+ new LLSpatialGroup(mOctree, this);
}
@@ -933,391 +933,391 @@ LLSpatialPartition::~LLSpatialPartition()
LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible)
{
LL_PROFILE_ZONE_SCOPED;
- drawablep->updateSpatialExtents();
-
- //keep drawable from being garbage collected
- LLPointer<LLDrawable> ptr = drawablep;
-
- if(!drawablep->getGroup())
- {
- assert_octree_valid(mOctree);
- mOctree->insert(drawablep->getEntry());
- assert_octree_valid(mOctree);
- }
-
- LLSpatialGroup* group = drawablep->getSpatialGroup();
- //llassert(group != NULL);
-
- if (group && was_visible && group->isOcclusionState(LLSpatialGroup::QUERY_PENDING))
- {
- group->setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
- }
-
- return group;
+ drawablep->updateSpatialExtents();
+
+ //keep drawable from being garbage collected
+ LLPointer<LLDrawable> ptr = drawablep;
+
+ if(!drawablep->getGroup())
+ {
+ assert_octree_valid(mOctree);
+ mOctree->insert(drawablep->getEntry());
+ assert_octree_valid(mOctree);
+ }
+
+ LLSpatialGroup* group = drawablep->getSpatialGroup();
+ //llassert(group != NULL);
+
+ if (group && was_visible && group->isOcclusionState(LLSpatialGroup::QUERY_PENDING))
+ {
+ group->setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
+ }
+
+ return group;
}
BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp)
{
LL_PROFILE_ZONE_SCOPED;
- if (!curp->removeObject(drawablep))
- {
- OCT_ERRS << "Failed to remove drawable from octree!" << LL_ENDL;
- }
- else
- {
- drawablep->setGroup(NULL);
- }
-
- assert_octree_valid(mOctree);
-
- return TRUE;
+ if (!curp->removeObject(drawablep))
+ {
+ OCT_ERRS << "Failed to remove drawable from octree!" << LL_ENDL;
+ }
+ else
+ {
+ drawablep->setGroup(NULL);
+ }
+
+ assert_octree_valid(mOctree);
+
+ return TRUE;
}
void LLSpatialPartition::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate)
{
LL_PROFILE_ZONE_SCOPED;
- // sanity check submitted by open source user bushing Spatula
- // who was seeing crashing here. (See VWR-424 reported by Bunny Mayne)
- if (!drawablep)
- {
- OCT_ERRS << "LLSpatialPartition::move was passed a bad drawable." << LL_ENDL;
- return;
- }
-
- BOOL was_visible = curp ? curp->isVisible() : FALSE;
-
- if (curp && curp->getSpatialPartition() != this)
- {
- //keep drawable from being garbage collected
- LLPointer<LLDrawable> ptr = drawablep;
- if (curp->getSpatialPartition()->remove(drawablep, curp))
- {
- put(drawablep, was_visible);
- return;
- }
- else
- {
- OCT_ERRS << "Drawable lost between spatial partitions on outbound transition." << LL_ENDL;
- }
- }
-
- if (curp && curp->updateInGroup(drawablep, immediate))
- {
- // Already updated, don't need to do anything
- assert_octree_valid(mOctree);
- return;
- }
-
- //keep drawable from being garbage collected
- LLPointer<LLDrawable> ptr = drawablep;
- if (curp && !remove(drawablep, curp))
- {
- OCT_ERRS << "Move couldn't find existing spatial group!" << LL_ENDL;
- }
-
- put(drawablep, was_visible);
+ // sanity check submitted by open source user bushing Spatula
+ // who was seeing crashing here. (See VWR-424 reported by Bunny Mayne)
+ if (!drawablep)
+ {
+ OCT_ERRS << "LLSpatialPartition::move was passed a bad drawable." << LL_ENDL;
+ return;
+ }
+
+ BOOL was_visible = curp ? curp->isVisible() : FALSE;
+
+ if (curp && curp->getSpatialPartition() != this)
+ {
+ //keep drawable from being garbage collected
+ LLPointer<LLDrawable> ptr = drawablep;
+ if (curp->getSpatialPartition()->remove(drawablep, curp))
+ {
+ put(drawablep, was_visible);
+ return;
+ }
+ else
+ {
+ OCT_ERRS << "Drawable lost between spatial partitions on outbound transition." << LL_ENDL;
+ }
+ }
+
+ if (curp && curp->updateInGroup(drawablep, immediate))
+ {
+ // Already updated, don't need to do anything
+ assert_octree_valid(mOctree);
+ return;
+ }
+
+ //keep drawable from being garbage collected
+ LLPointer<LLDrawable> ptr = drawablep;
+ if (curp && !remove(drawablep, curp))
+ {
+ OCT_ERRS << "Move couldn't find existing spatial group!" << LL_ENDL;
+ }
+
+ put(drawablep, was_visible);
}
class LLSpatialShift : public OctreeTraveler
{
public:
- const LLVector4a& mOffset;
+ const LLVector4a& mOffset;
- LLSpatialShift(const LLVector4a& offset) : mOffset(offset) { }
- virtual void visit(const OctreeNode* branch)
- {
- ((LLSpatialGroup*) branch->getListener(0))->shift(mOffset);
- }
+ LLSpatialShift(const LLVector4a& offset) : mOffset(offset) { }
+ virtual void visit(const OctreeNode* branch)
+ {
+ ((LLSpatialGroup*) branch->getListener(0))->shift(mOffset);
+ }
};
void LLSpatialPartition::shift(const LLVector4a &offset)
{ //shift octree node bounding boxes by offset
- LLSpatialShift shifter(offset);
- shifter.traverse(mOctree);
+ LLSpatialShift shifter(offset);
+ shifter.traverse(mOctree);
}
class LLOctreeCull : public LLViewerOctreeCull
{
public:
- LLOctreeCull(LLCamera* camera) : LLViewerOctreeCull(camera) {}
+ LLOctreeCull(LLCamera* camera) : LLViewerOctreeCull(camera) {}
- virtual bool earlyFail(LLViewerOctreeGroup* base_group)
- {
+ virtual bool earlyFail(LLViewerOctreeGroup* base_group)
+ {
if (LLPipeline::sReflectionRender)
{
return false;
}
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
- group->checkOcclusion();
-
- if (group->getOctreeNode()->getParent() && //never occlusion cull the root node
- LLPipeline::sUseOcclusion && //ignore occlusion if disabled
- group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- gPipeline.markOccluder(group);
- return true;
- }
-
- return false;
- }
-
- virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
- {
- S32 res = AABBInFrustumNoFarClipGroupBounds(group);
- if (res != 0)
- {
- res = llmin(res, AABBSphereIntersectGroupExtents(group));
- }
- return res;
- }
-
- virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
- {
- S32 res = AABBInFrustumNoFarClipObjectBounds(group);
- if (res != 0)
- {
- res = llmin(res, AABBSphereIntersectObjectExtents(group));
- }
- return res;
- }
-
- virtual void processGroup(LLViewerOctreeGroup* base_group)
- {
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
- /*if (group->needsUpdate() ||
- group->getVisible(LLViewerCamera::sCurCameraID) < LLDrawable::getCurrentFrame() - 1)
- {
- group->doOcclusion(mCamera);
- }*/
- gPipeline.markNotCulled(group, *mCamera);
- }
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+ group->checkOcclusion();
+
+ if (group->getOctreeNode()->getParent() && //never occlusion cull the root node
+ LLPipeline::sUseOcclusion && //ignore occlusion if disabled
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ gPipeline.markOccluder(group);
+ return true;
+ }
+
+ return false;
+ }
+
+ virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
+ {
+ S32 res = AABBInFrustumNoFarClipGroupBounds(group);
+ if (res != 0)
+ {
+ res = llmin(res, AABBSphereIntersectGroupExtents(group));
+ }
+ return res;
+ }
+
+ virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
+ {
+ S32 res = AABBInFrustumNoFarClipObjectBounds(group);
+ if (res != 0)
+ {
+ res = llmin(res, AABBSphereIntersectObjectExtents(group));
+ }
+ return res;
+ }
+
+ virtual void processGroup(LLViewerOctreeGroup* base_group)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+ /*if (group->needsUpdate() ||
+ group->getVisible(LLViewerCamera::sCurCameraID) < LLDrawable::getCurrentFrame() - 1)
+ {
+ group->doOcclusion(mCamera);
+ }*/
+ gPipeline.markNotCulled(group, *mCamera);
+ }
};
class LLOctreeCullNoFarClip : public LLOctreeCull
{
-public:
- LLOctreeCullNoFarClip(LLCamera* camera)
- : LLOctreeCull(camera) { }
+public:
+ LLOctreeCullNoFarClip(LLCamera* camera)
+ : LLOctreeCull(camera) { }
- virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
- {
- return AABBInFrustumNoFarClipGroupBounds(group);
- }
+ virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
+ {
+ return AABBInFrustumNoFarClipGroupBounds(group);
+ }
- virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
- {
- S32 res = AABBInFrustumNoFarClipObjectBounds(group);
- return res;
- }
+ virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
+ {
+ S32 res = AABBInFrustumNoFarClipObjectBounds(group);
+ return res;
+ }
};
class LLOctreeCullShadow : public LLOctreeCull
{
public:
- LLOctreeCullShadow(LLCamera* camera)
- : LLOctreeCull(camera) { }
-
- virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
- {
- return AABBInFrustumGroupBounds(group);
- }
-
- virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
- {
- return AABBInFrustumObjectBounds(group);
- }
+ LLOctreeCullShadow(LLCamera* camera)
+ : LLOctreeCull(camera) { }
+
+ virtual S32 frustumCheck(const LLViewerOctreeGroup* group)
+ {
+ return AABBInFrustumGroupBounds(group);
+ }
+
+ virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group)
+ {
+ return AABBInFrustumObjectBounds(group);
+ }
};
class LLOctreeCullVisExtents: public LLOctreeCullShadow
{
public:
- LLOctreeCullVisExtents(LLCamera* camera, LLVector4a& min, LLVector4a& max)
- : LLOctreeCullShadow(camera), mMin(min), mMax(max), mEmpty(TRUE) { }
-
- virtual bool earlyFail(LLViewerOctreeGroup* base_group)
- {
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
-
- if (group->getOctreeNode()->getParent() && //never occlusion cull the root node
- LLPipeline::sUseOcclusion && //ignore occlusion if disabled
- group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- return true;
- }
-
- return false;
- }
-
- virtual void traverse(const OctreeNode* n)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
-
- if (earlyFail(group))
- {
- return;
- }
-
- if ((mRes && group->hasState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) ||
- mRes == 2)
- { //don't need to do frustum check
- OctreeTraveler::traverse(n);
- }
- else
- {
- mRes = frustumCheck(group);
-
- if (mRes)
- { //at least partially in, run on down
- OctreeTraveler::traverse(n);
- }
-
- mRes = 0;
- }
- }
-
- virtual void processGroup(LLViewerOctreeGroup* base_group)
- {
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
-
- llassert(!group->hasState(LLSpatialGroup::DIRTY) && !group->isEmpty());
-
- if (mRes < 2)
- {
- if (AABBInFrustumObjectBounds(group) > 0)
- {
- mEmpty = FALSE;
- const LLVector4a* exts = group->getObjectExtents();
- update_min_max(mMin, mMax, exts[0]);
- update_min_max(mMin, mMax, exts[1]);
- }
- }
- else
- {
- mEmpty = FALSE;
- const LLVector4a* exts = group->getExtents();
- update_min_max(mMin, mMax, exts[0]);
- update_min_max(mMin, mMax, exts[1]);
- }
- }
-
- BOOL mEmpty;
- LLVector4a& mMin;
- LLVector4a& mMax;
+ LLOctreeCullVisExtents(LLCamera* camera, LLVector4a& min, LLVector4a& max)
+ : LLOctreeCullShadow(camera), mMin(min), mMax(max), mEmpty(TRUE) { }
+
+ virtual bool earlyFail(LLViewerOctreeGroup* base_group)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+
+ if (group->getOctreeNode()->getParent() && //never occlusion cull the root node
+ LLPipeline::sUseOcclusion && //ignore occlusion if disabled
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0);
+
+ if (earlyFail(group))
+ {
+ return;
+ }
+
+ if ((mRes && group->hasState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) ||
+ mRes == 2)
+ { //don't need to do frustum check
+ OctreeTraveler::traverse(n);
+ }
+ else
+ {
+ mRes = frustumCheck(group);
+
+ if (mRes)
+ { //at least partially in, run on down
+ OctreeTraveler::traverse(n);
+ }
+
+ mRes = 0;
+ }
+ }
+
+ virtual void processGroup(LLViewerOctreeGroup* base_group)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+
+ llassert(!group->hasState(LLSpatialGroup::DIRTY) && !group->isEmpty());
+
+ if (mRes < 2)
+ {
+ if (AABBInFrustumObjectBounds(group) > 0)
+ {
+ mEmpty = FALSE;
+ const LLVector4a* exts = group->getObjectExtents();
+ update_min_max(mMin, mMax, exts[0]);
+ update_min_max(mMin, mMax, exts[1]);
+ }
+ }
+ else
+ {
+ mEmpty = FALSE;
+ const LLVector4a* exts = group->getExtents();
+ update_min_max(mMin, mMax, exts[0]);
+ update_min_max(mMin, mMax, exts[1]);
+ }
+ }
+
+ BOOL mEmpty;
+ LLVector4a& mMin;
+ LLVector4a& mMax;
};
class LLOctreeCullDetectVisible: public LLOctreeCullShadow
{
public:
- LLOctreeCullDetectVisible(LLCamera* camera)
- : LLOctreeCullShadow(camera), mResult(FALSE) { }
-
- virtual bool earlyFail(LLViewerOctreeGroup* base_group)
- {
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
-
- if (mResult || //already found a node, don't check any more
- (group->getOctreeNode()->getParent() && //never occlusion cull the root node
- LLPipeline::sUseOcclusion && //ignore occlusion if disabled
- group->isOcclusionState(LLSpatialGroup::OCCLUDED)))
- {
- return true;
- }
-
- return false;
- }
-
- virtual void processGroup(LLViewerOctreeGroup* base_group)
- {
- if (base_group->isVisible())
- {
- mResult = TRUE;
- }
- }
-
- BOOL mResult;
+ LLOctreeCullDetectVisible(LLCamera* camera)
+ : LLOctreeCullShadow(camera), mResult(FALSE) { }
+
+ virtual bool earlyFail(LLViewerOctreeGroup* base_group)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+
+ if (mResult || //already found a node, don't check any more
+ (group->getOctreeNode()->getParent() && //never occlusion cull the root node
+ LLPipeline::sUseOcclusion && //ignore occlusion if disabled
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED)))
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ virtual void processGroup(LLViewerOctreeGroup* base_group)
+ {
+ if (base_group->isVisible())
+ {
+ mResult = TRUE;
+ }
+ }
+
+ BOOL mResult;
};
class LLOctreeSelect : public LLOctreeCull
{
public:
- LLOctreeSelect(LLCamera* camera, std::vector<LLDrawable*>* results)
- : LLOctreeCull(camera), mResults(results) { }
-
- virtual bool earlyFail(LLViewerOctreeGroup* group) { return false; }
- virtual void preprocess(LLViewerOctreeGroup* group) { }
-
- virtual void processGroup(LLViewerOctreeGroup* base_group)
- {
- LLSpatialGroup* group = (LLSpatialGroup*)base_group;
- OctreeNode* branch = group->getOctreeNode();
-
- for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable)
- {
- continue;
- }
- if (!drawable->isDead())
- {
- if (drawable->isSpatialBridge())
- {
- drawable->setVisible(*mCamera, mResults, TRUE);
- }
- else
- {
- mResults->push_back(drawable);
- }
- }
- }
- }
-
- std::vector<LLDrawable*>* mResults;
+ LLOctreeSelect(LLCamera* camera, std::vector<LLDrawable*>* results)
+ : LLOctreeCull(camera), mResults(results) { }
+
+ virtual bool earlyFail(LLViewerOctreeGroup* group) { return false; }
+ virtual void preprocess(LLViewerOctreeGroup* group) { }
+
+ virtual void processGroup(LLViewerOctreeGroup* base_group)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*)base_group;
+ OctreeNode* branch = group->getOctreeNode();
+
+ for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable)
+ {
+ continue;
+ }
+ if (!drawable->isDead())
+ {
+ if (drawable->isSpatialBridge())
+ {
+ drawable->setVisible(*mCamera, mResults, TRUE);
+ }
+ else
+ {
+ mResults->push_back(drawable);
+ }
+ }
+ }
+ }
+
+ std::vector<LLDrawable*>* mResults;
};
void drawBox(const LLVector3& c, const LLVector3& r)
{
- LLVertexBuffer::unbind();
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- //left front
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
- //right front
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV);
- //right back
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV);
- //left back
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV);
- //left front
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
- gGL.end();
-
- //bottom
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV);
- gGL.end();
-
- //top
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV);
- gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV);
- gGL.end();
+ LLVertexBuffer::unbind();
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ //left front
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
+ //right front
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV);
+ //right back
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV);
+ //left back
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV);
+ //left front
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
+ gGL.end();
+
+ //bottom
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV);
+ gGL.end();
+
+ //top
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV);
+ gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV);
+ gGL.end();
}
void drawBox(const LLVector4a& c, const LLVector4a& r)
{
- drawBox(reinterpret_cast<const LLVector3&>(c), reinterpret_cast<const LLVector3&>(r));
+ drawBox(reinterpret_cast<const LLVector3&>(c), reinterpret_cast<const LLVector3&>(r));
}
void drawBoxOutline(const LLVector3& pos, const LLVector3& size)
@@ -1325,53 +1325,53 @@ void drawBoxOutline(const LLVector3& pos, const LLVector3& size)
if (!pos.isFinite() || !size.isFinite())
return;
- LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1));
- LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1));
- LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1));
- LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1));
-
- gGL.begin(LLRender::LINES);
-
- //top
- gGL.vertex3fv((pos+v1).mV);
- gGL.vertex3fv((pos+v2).mV);
- gGL.vertex3fv((pos+v2).mV);
- gGL.vertex3fv((pos+v3).mV);
- gGL.vertex3fv((pos+v3).mV);
- gGL.vertex3fv((pos+v4).mV);
- gGL.vertex3fv((pos+v4).mV);
- gGL.vertex3fv((pos+v1).mV);
-
- //bottom
- gGL.vertex3fv((pos-v1).mV);
- gGL.vertex3fv((pos-v2).mV);
- gGL.vertex3fv((pos-v2).mV);
- gGL.vertex3fv((pos-v3).mV);
- gGL.vertex3fv((pos-v3).mV);
- gGL.vertex3fv((pos-v4).mV);
- gGL.vertex3fv((pos-v4).mV);
- gGL.vertex3fv((pos-v1).mV);
-
- //right
- gGL.vertex3fv((pos+v1).mV);
- gGL.vertex3fv((pos-v3).mV);
-
- gGL.vertex3fv((pos+v4).mV);
- gGL.vertex3fv((pos-v2).mV);
-
- //left
- gGL.vertex3fv((pos+v2).mV);
- gGL.vertex3fv((pos-v4).mV);
-
- gGL.vertex3fv((pos+v3).mV);
- gGL.vertex3fv((pos-v1).mV);
-
- gGL.end();
+ LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1));
+ LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1));
+ LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1));
+ LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1));
+
+ gGL.begin(LLRender::LINES);
+
+ //top
+ gGL.vertex3fv((pos+v1).mV);
+ gGL.vertex3fv((pos+v2).mV);
+ gGL.vertex3fv((pos+v2).mV);
+ gGL.vertex3fv((pos+v3).mV);
+ gGL.vertex3fv((pos+v3).mV);
+ gGL.vertex3fv((pos+v4).mV);
+ gGL.vertex3fv((pos+v4).mV);
+ gGL.vertex3fv((pos+v1).mV);
+
+ //bottom
+ gGL.vertex3fv((pos-v1).mV);
+ gGL.vertex3fv((pos-v2).mV);
+ gGL.vertex3fv((pos-v2).mV);
+ gGL.vertex3fv((pos-v3).mV);
+ gGL.vertex3fv((pos-v3).mV);
+ gGL.vertex3fv((pos-v4).mV);
+ gGL.vertex3fv((pos-v4).mV);
+ gGL.vertex3fv((pos-v1).mV);
+
+ //right
+ gGL.vertex3fv((pos+v1).mV);
+ gGL.vertex3fv((pos-v3).mV);
+
+ gGL.vertex3fv((pos+v4).mV);
+ gGL.vertex3fv((pos-v2).mV);
+
+ //left
+ gGL.vertex3fv((pos+v2).mV);
+ gGL.vertex3fv((pos-v4).mV);
+
+ gGL.vertex3fv((pos+v3).mV);
+ gGL.vertex3fv((pos-v1).mV);
+
+ gGL.end();
}
void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size)
{
- drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size));
+ drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size));
}
@@ -1382,49 +1382,49 @@ void LLSpatialPartition::restoreGL()
BOOL LLSpatialPartition::getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
- LLVector4a visMina, visMaxa;
- visMina.load3(visMin.mV);
- visMaxa.load3(visMax.mV);
+ LLVector4a visMina, visMaxa;
+ visMina.load3(visMin.mV);
+ visMaxa.load3(visMax.mV);
- {
- LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
- group->rebound();
- }
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
+ group->rebound();
+ }
- LLOctreeCullVisExtents vis(&camera, visMina, visMaxa);
- vis.traverse(mOctree);
+ LLOctreeCullVisExtents vis(&camera, visMina, visMaxa);
+ vis.traverse(mOctree);
- visMin.set(visMina.getF32ptr());
- visMax.set(visMaxa.getF32ptr());
- return vis.mEmpty;
+ visMin.set(visMina.getF32ptr());
+ visMax.set(visMaxa.getF32ptr());
+ return vis.mEmpty;
}
BOOL LLSpatialPartition::visibleObjectsInFrustum(LLCamera& camera)
{
- LLOctreeCullDetectVisible vis(&camera);
- vis.traverse(mOctree);
- return vis.mResult;
+ LLOctreeCullDetectVisible vis(&camera);
+ vis.traverse(mOctree);
+ return vis.mResult;
}
S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
#if LL_OCTREE_PARANOIA_CHECK
- ((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
+ ((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
#endif
- {
- LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
- group->rebound();
- }
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
+ group->rebound();
+ }
#if LL_OCTREE_PARANOIA_CHECK
- ((LLSpatialGroup*)mOctree->getListener(0))->validate();
+ ((LLSpatialGroup*)mOctree->getListener(0))->validate();
#endif
- LLOctreeSelect selecter(&camera, results);
- selecter.traverse(mOctree);
-
- return 0;
+ LLOctreeSelect selecter(&camera, results);
+ selecter.traverse(mOctree);
+
+ return 0;
}
extern BOOL gCubeSnapshot;
@@ -1433,13 +1433,13 @@ S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
#if LL_OCTREE_PARANOIA_CHECK
- ((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
+ ((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
#endif
- LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
- group->rebound();
+ LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
+ group->rebound();
#if LL_OCTREE_PARANOIA_CHECK
- ((LLSpatialGroup*)mOctree->getListener(0))->validate();
+ ((LLSpatialGroup*)mOctree->getListener(0))->validate();
#endif
if (LLPipeline::sShadowRender)
@@ -1457,132 +1457,132 @@ S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion)
LLOctreeCull culler(&camera);
culler.traverse(mOctree);
}
-
- return 0;
+
+ return 0;
}
void pushVerts(LLDrawInfo* params)
{
- LLRenderPass::applyModelMatrix(*params);
- params->mVertexBuffer->setBuffer();
- params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
- params->mStart, params->mEnd, params->mCount, params->mOffset);
+ LLRenderPass::applyModelMatrix(*params);
+ params->mVertexBuffer->setBuffer();
+ params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
+ params->mStart, params->mEnd, params->mCount, params->mOffset);
}
void pushVerts(LLSpatialGroup* group)
{
- LLDrawInfo* params = NULL;
+ LLDrawInfo* params = NULL;
- for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
- {
- for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
- {
- params = *j;
- pushVerts(params);
- }
- }
+ for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
+ {
+ for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
+ {
+ params = *j;
+ pushVerts(params);
+ }
+ }
}
void pushVerts(LLFace* face)
{
- if (face)
- {
- llassert(face->verify());
+ if (face)
+ {
+ llassert(face->verify());
face->renderIndexed();
- }
+ }
}
void pushVerts(LLDrawable* drawable)
{
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- pushVerts(drawable->getFace(i));
- }
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ pushVerts(drawable->getFace(i));
+ }
}
void pushVerts(LLVolume* volume)
{
- LLVertexBuffer::unbind();
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = volume->getVolumeFace(i);
- LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices);
- }
+ LLVertexBuffer::unbind();
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices);
+ }
}
void pushBufferVerts(LLVertexBuffer* buffer)
{
- if (buffer)
- {
- buffer->setBuffer();
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- }
+ if (buffer)
+ {
+ buffer->setBuffer();
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ }
}
void pushBufferVerts(LLSpatialGroup* group, bool push_alpha = true)
{
- if (group->getSpatialPartition()->mRenderByGroup)
- {
- if (!group->mDrawMap.empty())
- {
- LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin());
- LLRenderPass::applyModelMatrix(*params);
-
- if (push_alpha)
- {
- pushBufferVerts(group->mVertexBuffer);
- }
-
- for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i)
- {
- for (LLSpatialGroup::buffer_texture_map_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
- {
- for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k)
- {
- pushBufferVerts(*k);
- }
- }
- }
- }
- }
- /*else
- {
- //const LLVector4a* bounds = group->getBounds();
- //drawBox(bounds[0], bounds[1]);
- }*/
+ if (group->getSpatialPartition()->mRenderByGroup)
+ {
+ if (!group->mDrawMap.empty())
+ {
+ LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin());
+ LLRenderPass::applyModelMatrix(*params);
+
+ if (push_alpha)
+ {
+ pushBufferVerts(group->mVertexBuffer);
+ }
+
+ for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i)
+ {
+ for (LLSpatialGroup::buffer_texture_map_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
+ {
+ for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k)
+ {
+ pushBufferVerts(*k);
+ }
+ }
+ }
+ }
+ }
+ /*else
+ {
+ //const LLVector4a* bounds = group->getBounds();
+ //drawBox(bounds[0], bounds[1]);
+ }*/
}
void pushVertsColorCoded(LLSpatialGroup* group)
{
- LLDrawInfo* params = NULL;
-
- static const LLColor4 colors[] = {
- LLColor4::green,
- LLColor4::green1,
- LLColor4::green2,
- LLColor4::green3,
- LLColor4::green4,
- LLColor4::green5,
- LLColor4::green6
- };
-
- static const U32 col_count = LL_ARRAY_SIZE(colors);
-
- U32 col = 0;
-
- for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
- {
- for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
- {
- params = *j;
- LLRenderPass::applyModelMatrix(*params);
- gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
- params->mVertexBuffer->setBuffer();
- params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
- params->mStart, params->mEnd, params->mCount, params->mOffset);
- col = (col+1)%col_count;
- }
- }
+ LLDrawInfo* params = NULL;
+
+ static const LLColor4 colors[] = {
+ LLColor4::green,
+ LLColor4::green1,
+ LLColor4::green2,
+ LLColor4::green3,
+ LLColor4::green4,
+ LLColor4::green5,
+ LLColor4::green6
+ };
+
+ static const U32 col_count = LL_ARRAY_SIZE(colors);
+
+ U32 col = 0;
+
+ for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
+ {
+ for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
+ {
+ params = *j;
+ LLRenderPass::applyModelMatrix(*params);
+ gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
+ params->mVertexBuffer->setBuffer();
+ params->mVertexBuffer->drawRange(LLRender::TRIANGLES,
+ params->mStart, params->mEnd, params->mCount, params->mOffset);
+ col = (col+1)%col_count;
+ }
+ }
}
// return false if drawable is rigged and:
@@ -1630,7 +1630,7 @@ bool check_rigged_group(LLDrawable* drawable)
last_draw_index = face->getDrawOrderIndex();
}
}
-
+
if (child->mDrawable->getSpatialGroup() != group)
{
llassert(false);
@@ -1644,49 +1644,49 @@ bool check_rigged_group(LLDrawable* drawable)
void renderOctree(LLSpatialGroup* group)
{
- //render solid object bounding box, color
- //coded by buffer usage and activity
- gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
- LLVector4 col;
- if (group->mBuilt > 0.f)
- {
- group->mBuilt -= 2.f * gFrameIntervalSeconds.value();
- col.setVec(0.1f,0.1f,1,0.1f);
-
- {
- LLGLDepthTest gl_depth(FALSE, FALSE);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
-
- gGL.diffuseColor4f(1,0,0,group->mBuilt);
- gGL.flush();
- glLineWidth(5.f);
-
- const LLVector4a* bounds = group->getObjectBounds();
- drawBoxOutline(bounds[0], bounds[1]);
- gGL.flush();
- glLineWidth(1.f);
- gGL.flush();
+ //render solid object bounding box, color
+ //coded by buffer usage and activity
+ gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
+ LLVector4 col;
+ if (group->mBuilt > 0.f)
+ {
+ group->mBuilt -= 2.f * gFrameIntervalSeconds.value();
+ col.setVec(0.1f,0.1f,1,0.1f);
+
+ {
+ LLGLDepthTest gl_depth(FALSE, FALSE);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ gGL.diffuseColor4f(1,0,0,group->mBuilt);
+ gGL.flush();
+ glLineWidth(5.f);
+
+ const LLVector4a* bounds = group->getObjectBounds();
+ drawBoxOutline(bounds[0], bounds[1]);
+ gGL.flush();
+ glLineWidth(1.f);
+ gGL.flush();
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
- for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable || drawable->getNumFaces() == 0)
- {
- continue;
- }
+ for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable || drawable->getNumFaces() == 0)
+ {
+ continue;
+ }
llassert(check_rigged_group(drawable));
- if (!group->getSpatialPartition()->isBridge())
- {
- gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- }
-
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ }
+
LLFace* face = drawable->getFace(0);
bool rigged = face->isState(LLFace::RIGGED);
gDebugProgram.bind(rigged);
@@ -1708,11 +1708,11 @@ void renderOctree(LLSpatialGroup* group)
lastMeshId = face->mSkinInfo->mHash;
}
}
- for (S32 j = 0; j < drawable->getNumFaces(); j++)
- {
- LLFace* face = drawable->getFace(j);
- if (face && face->getVertexBuffer())
- {
+ for (S32 j = 0; j < drawable->getNumFaces(); j++)
+ {
+ LLFace* face = drawable->getFace(j);
+ if (face && face->getVertexBuffer())
+ {
LLVOVolume* vol = drawable->getVOVolume();
if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f)
@@ -1742,40 +1742,40 @@ void renderOctree(LLSpatialGroup* group)
continue;
}
- face->getVertexBuffer()->setBuffer();
- face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
- }
- }
+ face->getVertexBuffer()->setBuffer();
+ face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
+ }
+ }
if (rigged)
{
gGL.popMatrix();
}
- if (!group->getSpatialPartition()->isBridge())
- {
- gGL.popMatrix();
- }
- }
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ gGL.popMatrix();
+ }
+ }
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
gDebugProgram.bind(); // make sure non-rigged variant is bound
- gGL.diffuseColor4f(1,1,1,1);
- }
- }
+ gGL.diffuseColor4f(1,1,1,1);
+ }
+ }
- gGL.diffuseColor4fv(col.mV);
- LLVector4a fudge;
- fudge.splat(0.001f);
+ gGL.diffuseColor4fv(col.mV);
+ LLVector4a fudge;
+ fudge.splat(0.001f);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
- {
- //draw opaque outline
- gGL.diffuseColor4f(0,1,1,1);
+ {
+ //draw opaque outline
+ gGL.diffuseColor4f(0,1,1,1);
- const LLVector4a* bounds = group->getBounds();
- drawBoxOutline(bounds[0], bounds[1]);
- }
+ const LLVector4a* bounds = group->getBounds();
+ drawBoxOutline(bounds[0], bounds[1]);
+ }
}
std::set<LLSpatialGroup*> visible_selected_groups;
@@ -1784,212 +1784,212 @@ std::set<LLSpatialGroup*> visible_selected_groups;
void renderXRay(LLSpatialGroup* group, LLCamera* camera)
{
- BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
- !group->isEmpty();
-
- if (render_objects)
- {
- pushBufferVerts(group, false);
-
- bool selected = false;
-
- for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
- {
- LLDrawable* drawable = (LLDrawable*)(*iter)->getDrawable();
- if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
- {
- selected = true;
- break;
- }
- }
-
- if (selected)
- { //store for rendering occlusion volume as overlay
-
- if (!group->getSpatialPartition()->isBridge())
- {
- visible_selected_groups.insert(group);
- }
- else
- {
- visible_selected_groups.insert(group->getSpatialPartition()->asBridge()->getSpatialGroup());
- }
- }
- }
+ BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
+ !group->isEmpty();
+
+ if (render_objects)
+ {
+ pushBufferVerts(group, false);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*iter)->getDrawable();
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ visible_selected_groups.insert(group);
+ }
+ else
+ {
+ visible_selected_groups.insert(group->getSpatialPartition()->asBridge()->getSpatialGroup());
+ }
+ }
+ }
}
void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color)
{
- gGL.color4fv(color.mV);
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV);
- gGL.vertex3fv((position + LLVector3(size, 0.f, 0.f)).mV);
- gGL.vertex3fv((position - LLVector3(0.f, size, 0.f)).mV);
- gGL.vertex3fv((position + LLVector3(0.f, size, 0.f)).mV);
- gGL.vertex3fv((position - LLVector3(0.f, 0.f, size)).mV);
- gGL.vertex3fv((position + LLVector3(0.f, 0.f, size)).mV);
- }
- gGL.end();
+ gGL.color4fv(color.mV);
+ gGL.begin(LLRender::LINES);
+ {
+ gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV);
+ gGL.vertex3fv((position + LLVector3(size, 0.f, 0.f)).mV);
+ gGL.vertex3fv((position - LLVector3(0.f, size, 0.f)).mV);
+ gGL.vertex3fv((position + LLVector3(0.f, size, 0.f)).mV);
+ gGL.vertex3fv((position - LLVector3(0.f, 0.f, size)).mV);
+ gGL.vertex3fv((position + LLVector3(0.f, 0.f, size)).mV);
+ }
+ gGL.end();
}
void renderUpdateType(LLDrawable* drawablep)
{
- LLViewerObject* vobj = drawablep->getVObj();
- if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType())
- {
- return;
- }
- LLGLEnable blend(GL_BLEND);
- switch (vobj->getLastUpdateType())
- {
- case OUT_FULL:
- gGL.diffuseColor4f(0,1,0,0.5f);
- break;
- case OUT_TERSE_IMPROVED:
- gGL.diffuseColor4f(0,1,1,0.5f);
- break;
- case OUT_FULL_COMPRESSED:
- if (vobj->getLastUpdateCached())
- {
- gGL.diffuseColor4f(1,0,0,0.5f);
- }
- else
- {
- gGL.diffuseColor4f(1,1,0,0.5f);
- }
- break;
- case OUT_FULL_CACHED:
- gGL.diffuseColor4f(0,0,1,0.5f);
- break;
- default:
- LL_WARNS() << "Unknown update_type " << vobj->getLastUpdateType() << LL_ENDL;
- break;
- };
- S32 num_faces = drawablep->getNumFaces();
- if (num_faces)
- {
- for (S32 i = 0; i < num_faces; ++i)
- {
- pushVerts(drawablep->getFace(i));
- }
- }
+ LLViewerObject* vobj = drawablep->getVObj();
+ if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType())
+ {
+ return;
+ }
+ LLGLEnable blend(GL_BLEND);
+ switch (vobj->getLastUpdateType())
+ {
+ case OUT_FULL:
+ gGL.diffuseColor4f(0,1,0,0.5f);
+ break;
+ case OUT_TERSE_IMPROVED:
+ gGL.diffuseColor4f(0,1,1,0.5f);
+ break;
+ case OUT_FULL_COMPRESSED:
+ if (vobj->getLastUpdateCached())
+ {
+ gGL.diffuseColor4f(1,0,0,0.5f);
+ }
+ else
+ {
+ gGL.diffuseColor4f(1,1,0,0.5f);
+ }
+ break;
+ case OUT_FULL_CACHED:
+ gGL.diffuseColor4f(0,0,1,0.5f);
+ break;
+ default:
+ LL_WARNS() << "Unknown update_type " << vobj->getLastUpdateType() << LL_ENDL;
+ break;
+ };
+ S32 num_faces = drawablep->getNumFaces();
+ if (num_faces)
+ {
+ for (S32 i = 0; i < num_faces; ++i)
+ {
+ pushVerts(drawablep->getFace(i));
+ }
+ }
}
void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
{
- if (set_color)
- {
- if (drawable->isSpatialBridge())
- {
- gGL.diffuseColor4f(1,0.5f,0,1); // orange
- }
- else if (drawable->getVOVolume())
- {
+ if (set_color)
+ {
+ if (drawable->isSpatialBridge())
+ {
+ gGL.diffuseColor4f(1,0.5f,0,1); // orange
+ }
+ else if (drawable->getVOVolume())
+ {
if (drawable->isRoot())
- {
- gGL.diffuseColor4f(1,1,0,1); // yellow
- }
- else
- {
- gGL.diffuseColor4f(0,1,0,1); // green
- }
- }
- else if (drawable->getVObj())
- {
- switch (drawable->getVObj()->getPCode())
- {
- case LLViewerObject::LL_VO_SURFACE_PATCH:
- gGL.diffuseColor4f(0,1,1,1); // cyan
- break;
- case LLViewerObject::LL_VO_CLOUDS:
- // no longer used
- break;
- case LLViewerObject::LL_VO_PART_GROUP:
- case LLViewerObject::LL_VO_HUD_PART_GROUP:
- gGL.diffuseColor4f(0,0,1,1); // blue
- break;
- case LLViewerObject::LL_VO_VOID_WATER:
- case LLViewerObject::LL_VO_WATER:
- gGL.diffuseColor4f(0,0.5f,1,1); // medium blue
- break;
- case LL_PCODE_LEGACY_TREE:
- gGL.diffuseColor4f(0,0.5f,0,1); // dark green
- break;
- default:
- LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(drawable->getVObj()->asAvatar());
- if (cav)
- {
- bool has_pos_constraint = (cav->mPositionConstraintFixup != LLVector3());
- bool has_scale_constraint = (cav->mScaleConstraintFixup != 1.0f);
- if (has_pos_constraint || has_scale_constraint)
- {
- gGL.diffuseColor4f(1,0,0,1);
- }
- else
- {
- gGL.diffuseColor4f(0,1,0.5,1);
- }
- }
- else
- {
- gGL.diffuseColor4f(1,0,1,1); // magenta
- }
- break;
- }
- }
- else
- {
- gGL.diffuseColor4f(1,0,0,1);
- }
- }
-
- const LLVector4a* ext;
- LLVector4a pos, size;
-
- if (drawable->getVOVolume())
- {
- //render face bounding boxes
- for (S32 i = 0; i < drawable->getNumFaces(); i++)
- {
- LLFace* facep = drawable->getFace(i);
- if (facep)
- {
- ext = facep->mExtents;
-
- pos.setAdd(ext[0], ext[1]);
- pos.mul(0.5f);
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
-
- drawBoxOutline(pos,size);
- }
- }
- }
-
- //render drawable bounding box
- ext = drawable->getSpatialExtents();
-
- pos.setAdd(ext[0], ext[1]);
- pos.mul(0.5f);
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
-
- LLViewerObject* vobj = drawable->getVObj();
- if (vobj && vobj->onActiveList())
- {
- gGL.flush();
- glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f));
- //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f));
- stop_glerror();
- drawBoxOutline(pos,size);
- gGL.flush();
- glLineWidth(1.f);
- }
- else
- {
- drawBoxOutline(pos,size);
- }
+ {
+ gGL.diffuseColor4f(1,1,0,1); // yellow
+ }
+ else
+ {
+ gGL.diffuseColor4f(0,1,0,1); // green
+ }
+ }
+ else if (drawable->getVObj())
+ {
+ switch (drawable->getVObj()->getPCode())
+ {
+ case LLViewerObject::LL_VO_SURFACE_PATCH:
+ gGL.diffuseColor4f(0,1,1,1); // cyan
+ break;
+ case LLViewerObject::LL_VO_CLOUDS:
+ // no longer used
+ break;
+ case LLViewerObject::LL_VO_PART_GROUP:
+ case LLViewerObject::LL_VO_HUD_PART_GROUP:
+ gGL.diffuseColor4f(0,0,1,1); // blue
+ break;
+ case LLViewerObject::LL_VO_VOID_WATER:
+ case LLViewerObject::LL_VO_WATER:
+ gGL.diffuseColor4f(0,0.5f,1,1); // medium blue
+ break;
+ case LL_PCODE_LEGACY_TREE:
+ gGL.diffuseColor4f(0,0.5f,0,1); // dark green
+ break;
+ default:
+ LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(drawable->getVObj()->asAvatar());
+ if (cav)
+ {
+ bool has_pos_constraint = (cav->mPositionConstraintFixup != LLVector3());
+ bool has_scale_constraint = (cav->mScaleConstraintFixup != 1.0f);
+ if (has_pos_constraint || has_scale_constraint)
+ {
+ gGL.diffuseColor4f(1,0,0,1);
+ }
+ else
+ {
+ gGL.diffuseColor4f(0,1,0.5,1);
+ }
+ }
+ else
+ {
+ gGL.diffuseColor4f(1,0,1,1); // magenta
+ }
+ break;
+ }
+ }
+ else
+ {
+ gGL.diffuseColor4f(1,0,0,1);
+ }
+ }
+
+ const LLVector4a* ext;
+ LLVector4a pos, size;
+
+ if (drawable->getVOVolume())
+ {
+ //render face bounding boxes
+ for (S32 i = 0; i < drawable->getNumFaces(); i++)
+ {
+ LLFace* facep = drawable->getFace(i);
+ if (facep)
+ {
+ ext = facep->mExtents;
+
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
+ drawBoxOutline(pos,size);
+ }
+ }
+ }
+
+ //render drawable bounding box
+ ext = drawable->getSpatialExtents();
+
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
+ LLViewerObject* vobj = drawable->getVObj();
+ if (vobj && vobj->onActiveList())
+ {
+ gGL.flush();
+ glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f));
+ //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f));
+ stop_glerror();
+ drawBoxOutline(pos,size);
+ gGL.flush();
+ glLineWidth(1.f);
+ }
+ else
+ {
+ drawBoxOutline(pos,size);
+ }
}
// *TODO: LLDrawables which are not part of LLVOVolumes fall into a different
// code path which uses a shader - it was tested to be faster than mapping a
@@ -2003,12 +2003,12 @@ void renderNormals(LLDrawable *drawablep)
LLVertexBuffer::unbind();
- LLViewerObject* obj = drawablep->getVObj();
+ LLViewerObject* obj = drawablep->getVObj();
LLVOVolume *vol = drawablep->getVOVolume();
- if (obj)
+ if (obj)
{
- LLGLEnable blend(GL_BLEND);
+ LLGLEnable blend(GL_BLEND);
LLGLDepthTest gl_depth(GL_TRUE, GL_FALSE);
// Drawable's normals & tangents are stored in model space, i.e. before any scaling is applied.
@@ -2019,7 +2019,7 @@ void renderNormals(LLDrawable *drawablep)
// one forward scale will be re-applied via the MVP in the vertex shader)
LLVector4a inv_scale;
- float scale_len;
+ float scale_len;
if (vol)
{
LLVector3 scale_v3 = vol->getScale();
@@ -2031,12 +2031,12 @@ void renderNormals(LLDrawable *drawablep)
inv_scale.mul(inv_scale); // Squared, to apply inverse scale twice
inv_scale.normalize3fast();
- scale_len = scale_v3.length();
+ scale_len = scale_v3.length();
}
else
{
- inv_scale.set(1.0, 1.0, 1.0, 0.0);
- scale_len = 1.0;
+ inv_scale.set(1.0, 1.0, 1.0, 0.0);
+ scale_len = 1.0;
}
gGL.pushMatrix();
@@ -2052,7 +2052,7 @@ void renderNormals(LLDrawable *drawablep)
float draw_length = gSavedSettings.getF32("RenderDebugNormalScale") / scale_len;
std::vector<LLVolumeFace>* faces = nullptr;
- std::vector<LLFace*>* drawable_faces = nullptr;
+ std::vector<LLFace*>* drawable_faces = nullptr;
if (vol)
{
LLVolume* volume = vol->getVolume();
@@ -2060,67 +2060,67 @@ void renderNormals(LLDrawable *drawablep)
}
else
{
- drawable_faces = &drawablep->getFaces();
+ drawable_faces = &drawablep->getFaces();
}
- if (faces)
- {
- for (auto it = faces->begin(); it != faces->end(); ++it)
- {
- const LLVolumeFace& face = *it;
-
- gGL.flush();
- gGL.diffuseColor4f(1, 1, 0, 1);
- gGL.begin(LLRender::LINES);
- for (S32 j = 0; j < face.mNumVertices; ++j)
- {
- LLVector4a n, p;
-
- n.setMul(face.mNormals[j], 1.0);
- n.mul(inv_scale); // Pre-scale normal, so it's left with an inverse-transpose xform after MVP
- n.normalize3fast();
- n.mul(draw_length);
- p.setAdd(face.mPositions[j], n);
-
- gGL.vertex3fv(face.mPositions[j].getF32ptr());
- gGL.vertex3fv(p.getF32ptr());
- }
- gGL.end();
-
- // Tangents are simple vectors and do not require reorientation via pre-scaling
- if (face.mTangents)
- {
- gGL.flush();
- gGL.diffuseColor4f(0, 1, 1, 1);
- gGL.begin(LLRender::LINES);
- for (S32 j = 0; j < face.mNumVertices; ++j)
- {
- LLVector4a t, p;
-
- t.setMul(face.mTangents[j], 1.0f);
- t.normalize3fast();
- t.mul(draw_length);
- p.setAdd(face.mPositions[j], t);
-
- gGL.vertex3fv(face.mPositions[j].getF32ptr());
- gGL.vertex3fv(p.getF32ptr());
- }
- gGL.end();
- }
- }
- }
- else if (drawable_faces)
- {
- // *HACK: Prepare to restore previous shader as other debug code depends on a simpler shader being present
- llassert(LLGLSLShader::sCurBoundShaderPtr == &gDebugProgram);
- LLGLSLShader* prev_shader = LLGLSLShader::sCurBoundShaderPtr;
+ if (faces)
+ {
+ for (auto it = faces->begin(); it != faces->end(); ++it)
+ {
+ const LLVolumeFace& face = *it;
+
+ gGL.flush();
+ gGL.diffuseColor4f(1, 1, 0, 1);
+ gGL.begin(LLRender::LINES);
+ for (S32 j = 0; j < face.mNumVertices; ++j)
+ {
+ LLVector4a n, p;
+
+ n.setMul(face.mNormals[j], 1.0);
+ n.mul(inv_scale); // Pre-scale normal, so it's left with an inverse-transpose xform after MVP
+ n.normalize3fast();
+ n.mul(draw_length);
+ p.setAdd(face.mPositions[j], n);
+
+ gGL.vertex3fv(face.mPositions[j].getF32ptr());
+ gGL.vertex3fv(p.getF32ptr());
+ }
+ gGL.end();
+
+ // Tangents are simple vectors and do not require reorientation via pre-scaling
+ if (face.mTangents)
+ {
+ gGL.flush();
+ gGL.diffuseColor4f(0, 1, 1, 1);
+ gGL.begin(LLRender::LINES);
+ for (S32 j = 0; j < face.mNumVertices; ++j)
+ {
+ LLVector4a t, p;
+
+ t.setMul(face.mTangents[j], 1.0f);
+ t.normalize3fast();
+ t.mul(draw_length);
+ p.setAdd(face.mPositions[j], t);
+
+ gGL.vertex3fv(face.mPositions[j].getF32ptr());
+ gGL.vertex3fv(p.getF32ptr());
+ }
+ gGL.end();
+ }
+ }
+ }
+ else if (drawable_faces)
+ {
+ // *HACK: Prepare to restore previous shader as other debug code depends on a simpler shader being present
+ llassert(LLGLSLShader::sCurBoundShaderPtr == &gDebugProgram);
+ LLGLSLShader* prev_shader = LLGLSLShader::sCurBoundShaderPtr;
for (auto it = drawable_faces->begin(); it != drawable_faces->end(); ++it)
{
LLFace* facep = *it;
LLFace& face = **it;
LLVertexBuffer* buf = face.getVertexBuffer();
if (!buf) { continue; }
- U32 mask_vn = LLVertexBuffer::TYPE_VERTEX | LLVertexBuffer::TYPE_NORMAL;
+ U32 mask_vn = LLVertexBuffer::TYPE_VERTEX | LLVertexBuffer::TYPE_NORMAL;
if ((buf->getTypeMask() & mask_vn) != mask_vn) { continue; }
LLGLSLShader* shader;
@@ -2143,11 +2143,11 @@ void renderNormals(LLDrawable *drawablep)
// *NOTE: For terrain normal debug, this seems to also include vertices for water, which is technically not part of the terrain. Should fix that at some point.
buf->drawRange(LLRender::TRIANGLES, face.getGeomIndex(), face.getGeomIndex() + face.getGeomCount()-1, face.getIndicesCount(), face.getIndicesStart());
}
- if (prev_shader)
- {
- prev_shader->bind();
- }
- }
+ if (prev_shader)
+ {
+ prev_shader->bind();
+ }
+ }
gGL.popMatrix();
}
@@ -2155,278 +2155,278 @@ void renderNormals(LLDrawable *drawablep)
S32 get_physics_detail(const LLVolumeParams& volume_params, const LLVector3& scale)
{
- const S32 DEFAULT_DETAIL = 1;
- const F32 LARGE_THRESHOLD = 5.f;
- const F32 MEGA_THRESHOLD = 25.f;
+ const S32 DEFAULT_DETAIL = 1;
+ const F32 LARGE_THRESHOLD = 5.f;
+ const F32 MEGA_THRESHOLD = 25.f;
- S32 detail = DEFAULT_DETAIL;
- F32 avg_scale = (scale[0]+scale[1]+scale[2])/3.f;
+ S32 detail = DEFAULT_DETAIL;
+ F32 avg_scale = (scale[0]+scale[1]+scale[2])/3.f;
- if (avg_scale > LARGE_THRESHOLD)
- {
- detail += 1;
- if (avg_scale > MEGA_THRESHOLD)
- {
- detail += 1;
- }
- }
+ if (avg_scale > LARGE_THRESHOLD)
+ {
+ detail += 1;
+ if (avg_scale > MEGA_THRESHOLD)
+ {
+ detail += 1;
+ }
+ }
- return detail;
+ return detail;
}
void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color)
{
- LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
- LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
+ LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
+ LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
- const LLVector3 center(0,0,0);
- const LLVector3 size(0.25f,0.25f,0.25f);
+ const LLVector3 center(0,0,0);
+ const LLVector3 size(0.25f,0.25f,0.25f);
- if (decomp)
- {
- if (!decomp->mBaseHullMesh.empty())
- {
+ if (decomp)
+ {
+ if (!decomp->mBaseHullMesh.empty())
+ {
gGL.diffuseColor4fv(color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions);
- }
- else
- {
- gMeshRepo.buildPhysicsMesh(*decomp);
- gGL.diffuseColor4f(0,1,1,1);
- drawBoxOutline(center, size);
- }
-
- }
- else
- {
- gGL.diffuseColor3f(1,0,1);
- drawBoxOutline(center, size);
- }
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions);
+ }
+ else
+ {
+ gMeshRepo.buildPhysicsMesh(*decomp);
+ gGL.diffuseColor4f(0,1,1,1);
+ drawBoxOutline(center, size);
+ }
+
+ }
+ else
+ {
+ gGL.diffuseColor3f(1,0,1);
+ drawBoxOutline(center, size);
+ }
}
void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color)
{
gGL.diffuseColor4fv(color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions);
}
void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe)
{
- U8 physics_type = volume->getPhysicsShapeType();
+ U8 physics_type = volume->getPhysicsShapeType();
- if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible())
- {
- return;
- }
+ if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible())
+ {
+ return;
+ }
- //not allowed to return at this point without rendering *something*
+ //not allowed to return at this point without rendering *something*
- F32 threshold = gSavedSettings.getF32("ObjectCostHighThreshold");
- F32 cost = volume->getObjectCost();
+ F32 threshold = gSavedSettings.getF32("ObjectCostHighThreshold");
+ F32 cost = volume->getObjectCost();
- LLColor4 low = gSavedSettings.getColor4("ObjectCostLowColor");
- LLColor4 mid = gSavedSettings.getColor4("ObjectCostMidColor");
- LLColor4 high = gSavedSettings.getColor4("ObjectCostHighColor");
+ LLColor4 low = gSavedSettings.getColor4("ObjectCostLowColor");
+ LLColor4 mid = gSavedSettings.getColor4("ObjectCostMidColor");
+ LLColor4 high = gSavedSettings.getColor4("ObjectCostHighColor");
- F32 normalizedCost = 1.f - exp( -(cost / threshold) );
+ F32 normalizedCost = 1.f - exp( -(cost / threshold) );
- LLColor4 color;
- if ( normalizedCost <= 0.5f )
- {
- color = lerp( low, mid, 2.f * normalizedCost );
- }
- else
- {
- color = lerp( mid, high, 2.f * ( normalizedCost - 0.5f ) );
- }
+ LLColor4 color;
+ if ( normalizedCost <= 0.5f )
+ {
+ color = lerp( low, mid, 2.f * normalizedCost );
+ }
+ else
+ {
+ color = lerp( mid, high, 2.f * ( normalizedCost - 0.5f ) );
+ }
if (wireframe)
{
color = color * 0.5f;
}
- U32 data_mask = LLVertexBuffer::MAP_VERTEX;
+ U32 data_mask = LLVertexBuffer::MAP_VERTEX;
- LLVolumeParams volume_params = volume->getVolume()->getParams();
+ LLVolumeParams volume_params = volume->getVolume()->getParams();
- LLPhysicsVolumeParams physics_params(volume_params,
- physics_type == LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ LLPhysicsVolumeParams physics_params(volume_params,
+ physics_type == LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
- LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification physics_spec;
- LLPhysicsShapeBuilderUtil::determinePhysicsShape(physics_params, volume->getScale(), physics_spec);
+ LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification physics_spec;
+ LLPhysicsShapeBuilderUtil::determinePhysicsShape(physics_params, volume->getScale(), physics_spec);
- U32 type = physics_spec.getType();
+ U32 type = physics_spec.getType();
- LLVector3 center(0,0,0);
- LLVector3 size(0.25f,0.25f,0.25f);
+ LLVector3 center(0,0,0);
+ LLVector3 size(0.25f,0.25f,0.25f);
- gGL.pushMatrix();
- gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix);
-
- if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH)
- {
- LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
- LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
-
- if (decomp)
- { //render a physics based mesh
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix);
- if (!decomp->mHull.empty())
- { //decomposition exists, use that
+ if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH)
+ {
+ LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
+ LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
+
+ if (decomp)
+ { //render a physics based mesh
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if (decomp->mMesh.empty())
- {
- gMeshRepo.buildPhysicsMesh(*decomp);
- }
+ if (!decomp->mHull.empty())
+ { //decomposition exists, use that
- for (U32 i = 0; i < decomp->mMesh.size(); ++i)
- {
- render_hull(decomp->mMesh[i], color);
- }
- }
- else if (!decomp->mPhysicsShapeMesh.empty())
- {
- //decomp has physics mesh, render that mesh
+ if (decomp->mMesh.empty())
+ {
+ gMeshRepo.buildPhysicsMesh(*decomp);
+ }
+
+ for (U32 i = 0; i < decomp->mMesh.size(); ++i)
+ {
+ render_hull(decomp->mMesh[i], color);
+ }
+ }
+ else if (!decomp->mPhysicsShapeMesh.empty())
+ {
+ //decomp has physics mesh, render that mesh
gGL.diffuseColor4fv(color.mV);
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions);
- }
- else
- { //no mesh or decomposition, render base hull
- renderMeshBaseHull(volume, data_mask, color);
-
- if (decomp->mPhysicsShapeMesh.empty())
- {
- //attempt to fetch physics shape mesh if available
- gMeshRepo.fetchPhysicsShape(mesh_id);
- }
- }
- }
- else
- {
- gGL.diffuseColor3f(1,1,0);
- drawBoxOutline(center, size);
- }
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_CONVEX ||
- type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX)
- {
- if (volume->isMesh())
- {
- renderMeshBaseHull(volume, data_mask, color);
- }
- else
- {
- LLVolumeParams volume_params = volume->getVolume()->getParams();
- S32 detail = get_physics_detail(volume_params, volume->getScale());
- LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
-
- if (!phys_volume->mHullPoints)
- { //build convex hull
- std::vector<LLVector3> pos;
- std::vector<U16> index;
-
- S32 index_offset = 0;
-
- for (S32 i = 0; i < phys_volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = phys_volume->getVolumeFace(i);
- if (index_offset + face.mNumVertices > 65535)
- {
- continue;
- }
-
- for (S32 j = 0; j < face.mNumVertices; ++j)
- {
- pos.push_back(LLVector3(face.mPositions[j].getF32ptr()));
- }
-
- for (S32 j = 0; j < face.mNumIndices; ++j)
- {
- index.push_back(face.mIndices[j]+index_offset);
- }
-
- index_offset += face.mNumVertices;
- }
-
- if (!pos.empty() && !index.empty())
- {
- LLCDMeshData mesh;
- mesh.mIndexBase = &index[0];
- mesh.mVertexBase = pos[0].mV;
- mesh.mNumVertices = pos.size();
- mesh.mVertexStrideBytes = 12;
- mesh.mIndexStrideBytes = 6;
- mesh.mIndexType = LLCDMeshData::INT_16;
-
- mesh.mNumTriangles = index.size()/3;
-
- LLCDMeshData res;
-
- LLConvexDecomposition::getInstance()->generateSingleHullMeshFromMesh( &mesh, &res );
-
- //copy res into phys_volume
- phys_volume->mHullPoints = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*res.mNumVertices);
- phys_volume->mNumHullPoints = res.mNumVertices;
-
- S32 idx_size = (res.mNumTriangles*3*2+0xF) & ~0xF;
- phys_volume->mHullIndices = (U16*) ll_aligned_malloc_16(idx_size);
- phys_volume->mNumHullIndices = res.mNumTriangles*3;
-
- const F32* v = res.mVertexBase;
-
- for (S32 i = 0; i < res.mNumVertices; ++i)
- {
- F32* p = (F32*) ((U8*)v+i*res.mVertexStrideBytes);
- phys_volume->mHullPoints[i].load3(p);
- }
-
- if (res.mIndexType == LLCDMeshData::INT_16)
- {
- for (S32 i = 0; i < res.mNumTriangles; ++i)
- {
- U16* idx = (U16*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes);
-
- phys_volume->mHullIndices[i*3+0] = idx[0];
- phys_volume->mHullIndices[i*3+1] = idx[1];
- phys_volume->mHullIndices[i*3+2] = idx[2];
- }
- }
- else
- {
- for (S32 i = 0; i < res.mNumTriangles; ++i)
- {
- U32* idx = (U32*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes);
-
- phys_volume->mHullIndices[i*3+0] = (U16) idx[0];
- phys_volume->mHullIndices[i*3+1] = (U16) idx[1];
- phys_volume->mHullIndices[i*3+2] = (U16) idx[2];
- }
- }
- }
- }
-
- if (phys_volume->mHullPoints)
- {
- //render hull
+ }
+ else
+ { //no mesh or decomposition, render base hull
+ renderMeshBaseHull(volume, data_mask, color);
+
+ if (decomp->mPhysicsShapeMesh.empty())
+ {
+ //attempt to fetch physics shape mesh if available
+ gMeshRepo.fetchPhysicsShape(mesh_id);
+ }
+ }
+ }
+ else
+ {
+ gGL.diffuseColor3f(1,1,0);
+ drawBoxOutline(center, size);
+ }
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_CONVEX ||
+ type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX)
+ {
+ if (volume->isMesh())
+ {
+ renderMeshBaseHull(volume, data_mask, color);
+ }
+ else
+ {
+ LLVolumeParams volume_params = volume->getVolume()->getParams();
+ S32 detail = get_physics_detail(volume_params, volume->getScale());
+ LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
+
+ if (!phys_volume->mHullPoints)
+ { //build convex hull
+ std::vector<LLVector3> pos;
+ std::vector<U16> index;
+
+ S32 index_offset = 0;
+
+ for (S32 i = 0; i < phys_volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = phys_volume->getVolumeFace(i);
+ if (index_offset + face.mNumVertices > 65535)
+ {
+ continue;
+ }
+
+ for (S32 j = 0; j < face.mNumVertices; ++j)
+ {
+ pos.push_back(LLVector3(face.mPositions[j].getF32ptr()));
+ }
+
+ for (S32 j = 0; j < face.mNumIndices; ++j)
+ {
+ index.push_back(face.mIndices[j]+index_offset);
+ }
+
+ index_offset += face.mNumVertices;
+ }
+
+ if (!pos.empty() && !index.empty())
+ {
+ LLCDMeshData mesh;
+ mesh.mIndexBase = &index[0];
+ mesh.mVertexBase = pos[0].mV;
+ mesh.mNumVertices = pos.size();
+ mesh.mVertexStrideBytes = 12;
+ mesh.mIndexStrideBytes = 6;
+ mesh.mIndexType = LLCDMeshData::INT_16;
+
+ mesh.mNumTriangles = index.size()/3;
+
+ LLCDMeshData res;
+
+ LLConvexDecomposition::getInstance()->generateSingleHullMeshFromMesh( &mesh, &res );
+
+ //copy res into phys_volume
+ phys_volume->mHullPoints = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*res.mNumVertices);
+ phys_volume->mNumHullPoints = res.mNumVertices;
+
+ S32 idx_size = (res.mNumTriangles*3*2+0xF) & ~0xF;
+ phys_volume->mHullIndices = (U16*) ll_aligned_malloc_16(idx_size);
+ phys_volume->mNumHullIndices = res.mNumTriangles*3;
+
+ const F32* v = res.mVertexBase;
+
+ for (S32 i = 0; i < res.mNumVertices; ++i)
+ {
+ F32* p = (F32*) ((U8*)v+i*res.mVertexStrideBytes);
+ phys_volume->mHullPoints[i].load3(p);
+ }
+
+ if (res.mIndexType == LLCDMeshData::INT_16)
+ {
+ for (S32 i = 0; i < res.mNumTriangles; ++i)
+ {
+ U16* idx = (U16*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes);
+
+ phys_volume->mHullIndices[i*3+0] = idx[0];
+ phys_volume->mHullIndices[i*3+1] = idx[1];
+ phys_volume->mHullIndices[i*3+2] = idx[2];
+ }
+ }
+ else
+ {
+ for (S32 i = 0; i < res.mNumTriangles; ++i)
+ {
+ U32* idx = (U32*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes);
+
+ phys_volume->mHullIndices[i*3+0] = (U16) idx[0];
+ phys_volume->mHullIndices[i*3+1] = (U16) idx[1];
+ phys_volume->mHullIndices[i*3+2] = (U16) idx[2];
+ }
+ }
+ }
+ }
+
+ if (phys_volume->mHullPoints)
+ {
+ //render hull
gGL.diffuseColor4fv(color.mV);
LLVertexBuffer::unbind();
- LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
- }
- else
- {
- gGL.diffuseColor4f(1,0,1,1);
- drawBoxOutline(center, size);
- }
-
- LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
- }
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX)
- {
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
+ }
+ else
+ {
+ gGL.diffuseColor4f(1,0,1,1);
+ drawBoxOutline(center, size);
+ }
+
+ LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
+ }
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX)
+ {
if (!wireframe)
{
LLVector3 center = physics_spec.getCenter();
@@ -2437,9 +2437,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe
gGL.diffuseColor4fv(color.mV);
drawBox(center, scale);
}
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
- {
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
+ {
if (!wireframe)
{
LLVolumeParams volume_params;
@@ -2454,9 +2454,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe
pushVerts(sphere);
LLPrimitive::sVolumeManager->unrefVolume(sphere);
}
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
- {
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
+ {
if (!wireframe)
{
LLVolumeParams volume_params;
@@ -2471,244 +2471,244 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe
pushVerts(cylinder);
LLPrimitive::sVolumeManager->unrefVolume(cylinder);
}
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_MESH)
- {
- LLVolumeParams volume_params = volume->getVolume()->getParams();
- S32 detail = get_physics_detail(volume_params, volume->getScale());
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_MESH)
+ {
+ LLVolumeParams volume_params = volume->getVolume()->getParams();
+ S32 detail = get_physics_detail(volume_params, volume->getScale());
- LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
+ LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
gGL.diffuseColor4fv(color.mV);
- pushVerts(phys_volume);
+ pushVerts(phys_volume);
+
+ LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX)
+ {
+ LLVolumeParams volume_params = volume->getVolume()->getParams();
+ S32 detail = get_physics_detail(volume_params, volume->getScale());
- LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX)
- {
- LLVolumeParams volume_params = volume->getVolume()->getParams();
- S32 detail = get_physics_detail(volume_params, volume->getScale());
+ LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
- LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail);
+ if (phys_volume->mHullPoints && phys_volume->mHullIndices)
+ {
- if (phys_volume->mHullPoints && phys_volume->mHullIndices)
- {
-
- llassert(LLGLSLShader::sCurBoundShader != 0);
- LLVertexBuffer::unbind();
- glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
+ llassert(LLGLSLShader::sCurBoundShader != 0);
+ LLVertexBuffer::unbind();
+ glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
gGL.diffuseColor4fv(color.mV);
gGL.syncMatrices();
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
- }
- else
- {
- gGL.diffuseColor3f(1,0,1);
- drawBoxOutline(center, size);
- gMeshRepo.buildHull(volume_params, detail);
- }
- LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
- }
- else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SCULPT)
- {
- //TODO: implement sculpted prim physics display
- }
- else
- {
- LL_ERRS() << "Unhandled type" << LL_ENDL;
- }
-
- gGL.popMatrix();
+ glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ }
+ else
+ {
+ gGL.diffuseColor3f(1,0,1);
+ drawBoxOutline(center, size);
+ gMeshRepo.buildHull(volume_params, detail);
+ }
+ LLPrimitive::sVolumeManager->unrefVolume(phys_volume);
+ }
+ else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SCULPT)
+ {
+ //TODO: implement sculpted prim physics display
+ }
+ else
+ {
+ LL_ERRS() << "Unhandled type" << LL_ENDL;
+ }
+
+ gGL.popMatrix();
}
void renderPhysicsShapes(LLSpatialGroup* group, bool wireframe)
{
- for (OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable)
- {
- continue;
- }
-
- if (drawable->isSpatialBridge())
- {
- LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
-
- if (bridge)
- {
- gGL.pushMatrix();
- gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- bridge->renderPhysicsShapes(wireframe);
- gGL.popMatrix();
- }
- }
- else
- {
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
- {
- if (!group->getSpatialPartition()->isBridge())
- {
- gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- renderPhysicsShape(drawable, volume, wireframe);
- gGL.popMatrix();
- }
- else
- {
- renderPhysicsShape(drawable, volume, wireframe);
- }
- }
- else
- {
-#if 0
- LLViewerObject* object = drawable->getVObj();
- if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
- {
- gGL.pushMatrix();
- gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
- //push face vertices for terrain
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- LLFace* face = drawable->getFace(i);
- if (face)
- {
- LLVertexBuffer* buff = face->getVertexBuffer();
- if (buff)
- {
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
-
- buff->setBuffer();
- gGL.diffuseColor4f(0.2f, 0.5f, 0.3f, 0.5f);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
-
- gGL.diffuseColor4f(0.2f, 1.f, 0.3f, 0.75f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- }
- }
- }
- gGL.popMatrix();
- }
+ for (OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable)
+ {
+ continue;
+ }
+
+ if (drawable->isSpatialBridge())
+ {
+ LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
+
+ if (bridge)
+ {
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderPhysicsShapes(wireframe);
+ gGL.popMatrix();
+ }
+ }
+ else
+ {
+ LLVOVolume* volume = drawable->getVOVolume();
+ if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
+ {
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ renderPhysicsShape(drawable, volume, wireframe);
+ gGL.popMatrix();
+ }
+ else
+ {
+ renderPhysicsShape(drawable, volume, wireframe);
+ }
+ }
+ else
+ {
+#if 0
+ LLViewerObject* object = drawable->getVObj();
+ if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ {
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
+ //push face vertices for terrain
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* face = drawable->getFace(i);
+ if (face)
+ {
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (buff)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ buff->setBuffer();
+ gGL.diffuseColor4f(0.2f, 0.5f, 0.3f, 0.5f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+
+ gGL.diffuseColor4f(0.2f, 1.f, 0.3f, 0.75f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ }
+ }
+ }
+ gGL.popMatrix();
+ }
#endif
- }
- }
- }
+ }
+ }
+ }
}
void renderTexturePriority(LLDrawable* drawable)
{
- for (int face=0; face<drawable->getNumFaces(); ++face)
- {
- LLFace *facep = drawable->getFace(face);
-
- LLVector4 cold(0,0,0.25f);
- LLVector4 hot(1,0.25f,0.25f);
-
- LLVector4 boost_cold(0,0,0,0);
- LLVector4 boost_hot(0,1,0,1);
-
- LLGLDisable blend(GL_BLEND);
-
- //LLViewerTexture* imagep = facep->getTexture();
- //if (imagep)
- if (facep)
- {
-
- //F32 vsize = imagep->mMaxVirtualSize;
- F32 vsize = facep->getPixelArea();
-
- if (vsize > sCurMaxTexPriority)
- {
- sCurMaxTexPriority = vsize;
- }
-
- F32 t = vsize/sLastMaxTexPriority;
-
- LLVector4 col = lerp(cold, hot, t);
- gGL.diffuseColor4fv(col.mV);
- }
- //else
- //{
- // gGL.diffuseColor4f(1,0,1,1);
- //}
-
- LLVector4a center;
- center.setAdd(facep->mExtents[1],facep->mExtents[0]);
- center.mul(0.5f);
- LLVector4a size;
- size.setSub(facep->mExtents[1],facep->mExtents[0]);
- size.mul(0.5f);
- size.add(LLVector4a(0.01f));
- drawBox(center, size);
-
- /*S32 boost = imagep->getBoostLevel();
- if (boost>LLGLTexture::BOOST_NONE)
- {
- F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1);
- LLVector4 col = lerp(boost_cold, boost_hot, t);
- LLGLEnable blend_on(GL_BLEND);
- gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
- gGL.diffuseColor4fv(col.mV);
- drawBox(center, size);
- gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }*/
- }
+ for (int face=0; face<drawable->getNumFaces(); ++face)
+ {
+ LLFace *facep = drawable->getFace(face);
+
+ LLVector4 cold(0,0,0.25f);
+ LLVector4 hot(1,0.25f,0.25f);
+
+ LLVector4 boost_cold(0,0,0,0);
+ LLVector4 boost_hot(0,1,0,1);
+
+ LLGLDisable blend(GL_BLEND);
+
+ //LLViewerTexture* imagep = facep->getTexture();
+ //if (imagep)
+ if (facep)
+ {
+
+ //F32 vsize = imagep->mMaxVirtualSize;
+ F32 vsize = facep->getPixelArea();
+
+ if (vsize > sCurMaxTexPriority)
+ {
+ sCurMaxTexPriority = vsize;
+ }
+
+ F32 t = vsize/sLastMaxTexPriority;
+
+ LLVector4 col = lerp(cold, hot, t);
+ gGL.diffuseColor4fv(col.mV);
+ }
+ //else
+ //{
+ // gGL.diffuseColor4f(1,0,1,1);
+ //}
+
+ LLVector4a center;
+ center.setAdd(facep->mExtents[1],facep->mExtents[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(facep->mExtents[1],facep->mExtents[0]);
+ size.mul(0.5f);
+ size.add(LLVector4a(0.01f));
+ drawBox(center, size);
+
+ /*S32 boost = imagep->getBoostLevel();
+ if (boost>LLGLTexture::BOOST_NONE)
+ {
+ F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1);
+ LLVector4 col = lerp(boost_cold, boost_hot, t);
+ LLGLEnable blend_on(GL_BLEND);
+ gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
+ gGL.diffuseColor4fv(col.mV);
+ drawBox(center, size);
+ gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }*/
+ }
}
void renderPoints(LLDrawable* drawablep)
{
- LLGLDepthTest depth(GL_FALSE, GL_FALSE);
- if (drawablep->getNumFaces())
- {
- gGL.begin(LLRender::POINTS);
- gGL.diffuseColor3f(1,1,1);
- for (S32 i = 0; i < drawablep->getNumFaces(); i++)
- {
- LLFace * face = drawablep->getFace(i);
- if (face)
- {
- gGL.vertex3fv(face->mCenterLocal.mV);
- }
- }
- gGL.end();
- }
+ LLGLDepthTest depth(GL_FALSE, GL_FALSE);
+ if (drawablep->getNumFaces())
+ {
+ gGL.begin(LLRender::POINTS);
+ gGL.diffuseColor3f(1,1,1);
+ for (S32 i = 0; i < drawablep->getNumFaces(); i++)
+ {
+ LLFace * face = drawablep->getFace(i);
+ if (face)
+ {
+ gGL.vertex3fv(face->mCenterLocal.mV);
+ }
+ }
+ gGL.end();
+ }
}
void renderTextureAnim(LLDrawInfo* params)
{
- if (!params->mTextureMatrix)
- {
- return;
- }
-
- LLGLEnable blend(GL_BLEND);
- gGL.diffuseColor4f(1,1,0,0.5f);
- pushVerts(params);
+ if (!params->mTextureMatrix)
+ {
+ return;
+ }
+
+ LLGLEnable blend(GL_BLEND);
+ gGL.diffuseColor4f(1,1,0,0.5f);
+ pushVerts(params);
}
void renderBatchSize(LLDrawInfo* params)
{
- LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
- glPolygonOffset(-1.f, 1.f);
+ LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
+ glPolygonOffset(-1.f, 1.f);
LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr;
bool bind = false;
if (params->mAvatar)
- {
+ {
gGL.pushMatrix();
gGL.loadMatrix(gGLModelView);
bind = true;
old_shader->mRiggedVariant->bind();
LLRenderPass::uploadMatrixPalette(*params);
}
-
-
+
+
gGL.diffuseColor4ubv(params->getDebugColor().mV);
- pushVerts(params);
+ pushVerts(params);
if (bind)
{
@@ -2719,220 +2719,220 @@ void renderBatchSize(LLDrawInfo* params)
void renderTexelDensity(LLDrawable* drawable)
{
- if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF
- || LLViewerTexture::sCheckerBoardImagep.isNull())
- {
- return;
- }
-
- LLGLEnable _(GL_BLEND);
-
- LLMatrix4 checkerboard_matrix;
- S32 discard_level = -1;
-
- for (S32 f = 0; f < drawable->getNumFaces(); f++)
- {
- LLFace* facep = drawable->getFace(f);
- LLVertexBuffer* buffer = facep->getVertexBuffer();
- LLViewerTexture* texturep = facep->getTexture();
-
- if (texturep == NULL) continue;
-
- switch(LLViewerTexture::sDebugTexelsMode)
- {
- case LLViewerTexture::DEBUG_TEXELS_CURRENT:
- discard_level = -1;
- break;
- case LLViewerTexture::DEBUG_TEXELS_DESIRED:
- {
- LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
- discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
- break;
- }
- default:
- case LLViewerTexture::DEBUG_TEXELS_FULL:
- discard_level = 0;
- break;
- }
-
- checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
-
- gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix);
-
- if (buffer && (facep->getGeomCount() >= 3))
- {
- buffer->setBuffer();
- U16 start = facep->getGeomStart();
- U16 end = start + facep->getGeomCount()-1;
- U32 count = facep->getIndicesCount();
- U16 offset = facep->getIndicesStart();
- buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
- }
-
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- }
-
- //S32 num_textures = llmax(1, (S32)params->mTextureList.size());
-
- //for (S32 i = 0; i < num_textures; i++)
- //{
- // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get();
- // if (texturep == NULL) continue;
-
- // LLMatrix4 checkboard_matrix;
- // S32 discard_level = -1;
- // switch(LLViewerTexture::sDebugTexelsMode)
- // {
- // case LLViewerTexture::DEBUG_TEXELS_CURRENT:
- // discard_level = -1;
- // break;
- // case LLViewerTexture::DEBUG_TEXELS_DESIRED:
- // {
- // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
- // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
- // break;
- // }
- // default:
- // case LLViewerTexture::DEBUG_TEXELS_FULL:
- // discard_level = 0;
- // break;
- // }
-
- // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
- // gGL.getTexUnit(i)->activate();
-
- // glMatrixMode(GL_TEXTURE);
- // glPushMatrix();
- // glLoadIdentity();
- // //gGL.matrixMode(LLRender::MM_TEXTURE);
- // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix);
-
- // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
-
- // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
-
- // glPopMatrix();
- // glMatrixMode(GL_MODELVIEW);
- // //gGL.matrixMode(LLRender::MM_MODELVIEW);
- //}
+ if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF
+ || LLViewerTexture::sCheckerBoardImagep.isNull())
+ {
+ return;
+ }
+
+ LLGLEnable _(GL_BLEND);
+
+ LLMatrix4 checkerboard_matrix;
+ S32 discard_level = -1;
+
+ for (S32 f = 0; f < drawable->getNumFaces(); f++)
+ {
+ LLFace* facep = drawable->getFace(f);
+ LLVertexBuffer* buffer = facep->getVertexBuffer();
+ LLViewerTexture* texturep = facep->getTexture();
+
+ if (texturep == NULL) continue;
+
+ switch(LLViewerTexture::sDebugTexelsMode)
+ {
+ case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ discard_level = -1;
+ break;
+ case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ {
+ LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ break;
+ }
+ default:
+ case LLViewerTexture::DEBUG_TEXELS_FULL:
+ discard_level = 0;
+ break;
+ }
+
+ checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+
+ gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix);
+
+ if (buffer && (facep->getGeomCount() >= 3))
+ {
+ buffer->setBuffer();
+ U16 start = facep->getGeomStart();
+ U16 end = start + facep->getGeomCount()-1;
+ U32 count = facep->getIndicesCount();
+ U16 offset = facep->getIndicesStart();
+ buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ }
+
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ }
+
+ //S32 num_textures = llmax(1, (S32)params->mTextureList.size());
+
+ //for (S32 i = 0; i < num_textures; i++)
+ //{
+ // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get();
+ // if (texturep == NULL) continue;
+
+ // LLMatrix4 checkboard_matrix;
+ // S32 discard_level = -1;
+ // switch(LLViewerTexture::sDebugTexelsMode)
+ // {
+ // case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ // discard_level = -1;
+ // break;
+ // case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ // {
+ // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ // break;
+ // }
+ // default:
+ // case LLViewerTexture::DEBUG_TEXELS_FULL:
+ // discard_level = 0;
+ // break;
+ // }
+
+ // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+ // gGL.getTexUnit(i)->activate();
+
+ // glMatrixMode(GL_TEXTURE);
+ // glPushMatrix();
+ // glLoadIdentity();
+ // //gGL.matrixMode(LLRender::MM_TEXTURE);
+ // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix);
+
+ // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+
+ // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
+
+ // glPopMatrix();
+ // glMatrixMode(GL_MODELVIEW);
+ // //gGL.matrixMode(LLRender::MM_MODELVIEW);
+ //}
}
void renderLights(LLDrawable* drawablep)
{
- if (!drawablep->isLight())
- {
- return;
- }
-
- if (drawablep->getNumFaces())
- {
- LLGLEnable blend(GL_BLEND);
- gGL.diffuseColor4f(0,1,1,0.5f);
-
- for (S32 i = 0; i < drawablep->getNumFaces(); i++)
- {
- LLFace * face = drawablep->getFace(i);
- if (face)
- {
- pushVerts(face);
- }
- }
-
- const LLVector4a* ext = drawablep->getSpatialExtents();
-
- LLVector4a pos;
- pos.setAdd(ext[0], ext[1]);
- pos.mul(0.5f);
- LLVector4a size;
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
-
- {
- LLGLDepthTest depth(GL_FALSE, GL_TRUE);
- gGL.diffuseColor4f(1,1,1,1);
- drawBoxOutline(pos, size);
- }
-
- gGL.diffuseColor4f(1,1,0,1);
- F32 rad = drawablep->getVOVolume()->getLightRadius();
- drawBoxOutline(pos, LLVector4a(rad));
- }
+ if (!drawablep->isLight())
+ {
+ return;
+ }
+
+ if (drawablep->getNumFaces())
+ {
+ LLGLEnable blend(GL_BLEND);
+ gGL.diffuseColor4f(0,1,1,0.5f);
+
+ for (S32 i = 0; i < drawablep->getNumFaces(); i++)
+ {
+ LLFace * face = drawablep->getFace(i);
+ if (face)
+ {
+ pushVerts(face);
+ }
+ }
+
+ const LLVector4a* ext = drawablep->getSpatialExtents();
+
+ LLVector4a pos;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
+ {
+ LLGLDepthTest depth(GL_FALSE, GL_TRUE);
+ gGL.diffuseColor4f(1,1,1,1);
+ drawBoxOutline(pos, size);
+ }
+
+ gGL.diffuseColor4f(1,1,0,1);
+ F32 rad = drawablep->getVOVolume()->getLightRadius();
+ drawBoxOutline(pos, LLVector4a(rad));
+ }
}
class LLRenderOctreeRaycast : public LLOctreeTriangleRayIntersect
{
public:
- LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t)
- : LLOctreeTriangleRayIntersect(start, dir, nullptr, closest_t, NULL, NULL, NULL, NULL)
- {
+ LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t)
+ : LLOctreeTriangleRayIntersect(start, dir, nullptr, closest_t, NULL, NULL, NULL, NULL)
+ {
- }
+ }
void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
- {
- LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0);
-
- LLVector3 center, size;
-
- if (branch->isEmpty())
- {
- gGL.diffuseColor3f(1.f,0.2f,0.f);
- center.set(branch->getCenter().getF32ptr());
- size.set(branch->getSize().getF32ptr());
- }
- else
- {
- gGL.diffuseColor3f(0.75f, 1.f, 0.f);
- center.set(vl->mBounds[0].getF32ptr());
- size.set(vl->mBounds[1].getF32ptr());
- }
-
- drawBoxOutline(center, size);
-
- for (U32 i = 0; i < 2; i++)
- {
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER);
-
- if (i == 1)
- {
- gGL.diffuseColor4f(0,1,1,0.5f);
- }
- else
- {
- gGL.diffuseColor4f(0,0.5f,0.5f, 0.25f);
- drawBoxOutline(center, size);
- }
-
- if (i == 1)
- {
- gGL.flush();
- glLineWidth(3.f);
- }
-
- gGL.begin(LLRender::TRIANGLES);
+ {
+ LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0);
+
+ LLVector3 center, size;
+
+ if (branch->isEmpty())
+ {
+ gGL.diffuseColor3f(1.f,0.2f,0.f);
+ center.set(branch->getCenter().getF32ptr());
+ size.set(branch->getSize().getF32ptr());
+ }
+ else
+ {
+ gGL.diffuseColor3f(0.75f, 1.f, 0.f);
+ center.set(vl->mBounds[0].getF32ptr());
+ size.set(vl->mBounds[1].getF32ptr());
+ }
+
+ drawBoxOutline(center, size);
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER);
+
+ if (i == 1)
+ {
+ gGL.diffuseColor4f(0,1,1,0.5f);
+ }
+ else
+ {
+ gGL.diffuseColor4f(0,0.5f,0.5f, 0.25f);
+ drawBoxOutline(center, size);
+ }
+
+ if (i == 1)
+ {
+ gGL.flush();
+ glLineWidth(3.f);
+ }
+
+ gGL.begin(LLRender::TRIANGLES);
for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin();
- iter != branch->getDataEnd();
- ++iter)
- {
- const LLVolumeTriangle* tri = *iter;
-
- gGL.vertex3fv(tri->mV[0]->getF32ptr());
- gGL.vertex3fv(tri->mV[1]->getF32ptr());
- gGL.vertex3fv(tri->mV[2]->getF32ptr());
- }
- gGL.end();
-
- if (i == 1)
- {
- gGL.flush();
- glLineWidth(1.f);
- }
- }
- }
+ iter != branch->getDataEnd();
+ ++iter)
+ {
+ const LLVolumeTriangle* tri = *iter;
+
+ gGL.vertex3fv(tri->mV[0]->getF32ptr());
+ gGL.vertex3fv(tri->mV[1]->getF32ptr());
+ gGL.vertex3fv(tri->mV[2]->getF32ptr());
+ }
+ gGL.end();
+
+ if (i == 1)
+ {
+ gGL.flush();
+ glLineWidth(1.f);
+ }
+ }
+ }
};
void renderOctreeRaycast(const LLVector4a& start, const LLVector4a& end, const LLVolumeOctree* octree)
@@ -2944,161 +2944,161 @@ void renderOctreeRaycast(const LLVector4a& start, const LLVector4a& end, const L
void renderRaycast(LLDrawable* drawablep)
{
- if (drawablep->getNumFaces())
- {
- LLGLEnable blend(GL_BLEND);
- gGL.diffuseColor4f(0,1,1,0.5f);
-
- LLVOVolume* vobj = drawablep->getVOVolume();
- if (vobj && !vobj->isDead())
- {
- //glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- //pushVerts(drawablep->getFace(gDebugRaycastFaceHit), LLVertexBuffer::MAP_VERTEX);
- //glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-
- LLVolume* volume = vobj->getVolume();
-
- bool transform = true;
- if (drawablep->isState(LLDrawable::RIGGED))
- {
- volume = vobj->getRiggedVolume();
- transform = false;
- }
-
- if (volume)
- {
- LLVector3 trans = drawablep->getRegion()->getOriginAgent();
-
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = volume->getVolumeFace(i);
-
- gGL.pushMatrix();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
-
- LLVector4a start, end;
- if (transform)
- {
- LLVector3 v_start(gDebugRaycastStart.getF32ptr());
- LLVector3 v_end(gDebugRaycastEnd.getF32ptr());
-
- v_start = vobj->agentPositionToVolume(v_start);
- v_end = vobj->agentPositionToVolume(v_end);
-
- start.load3(v_start.mV);
- end.load3(v_end.mV);
- }
- else
- {
- start = gDebugRaycastStart;
- end = gDebugRaycastEnd;
- }
-
- LLVector4a dir;
- dir.setSub(end, start);
-
- gGL.flush();
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
-
- {
- //render face positions
- //gGL.diffuseColor4f(0,1,1,0.5f);
+ if (drawablep->getNumFaces())
+ {
+ LLGLEnable blend(GL_BLEND);
+ gGL.diffuseColor4f(0,1,1,0.5f);
+
+ LLVOVolume* vobj = drawablep->getVOVolume();
+ if (vobj && !vobj->isDead())
+ {
+ //glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ //pushVerts(drawablep->getFace(gDebugRaycastFaceHit), LLVertexBuffer::MAP_VERTEX);
+ //glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ LLVolume* volume = vobj->getVolume();
+
+ bool transform = true;
+ if (drawablep->isState(LLDrawable::RIGGED))
+ {
+ volume = vobj->getRiggedVolume();
+ transform = false;
+ }
+
+ if (volume)
+ {
+ LLVector3 trans = drawablep->getRegion()->getOriginAgent();
+
+ for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = volume->getVolumeFace(i);
+
+ gGL.pushMatrix();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
+
+ LLVector4a start, end;
+ if (transform)
+ {
+ LLVector3 v_start(gDebugRaycastStart.getF32ptr());
+ LLVector3 v_end(gDebugRaycastEnd.getF32ptr());
+
+ v_start = vobj->agentPositionToVolume(v_start);
+ v_end = vobj->agentPositionToVolume(v_end);
+
+ start.load3(v_start.mV);
+ end.load3(v_end.mV);
+ }
+ else
+ {
+ start = gDebugRaycastStart;
+ end = gDebugRaycastEnd;
+ }
+
+ LLVector4a dir;
+ dir.setSub(end, start);
+
+ gGL.flush();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ {
+ //render face positions
+ //gGL.diffuseColor4f(0,1,1,0.5f);
//LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, nullptr, face.mNumIndices, face.mIndices);
- }
-
- if (!volume->isUnique())
- {
+ }
+
+ if (!volume->isUnique())
+ {
if (!face.getOctree())
- {
- ((LLVolumeFace*) &face)->createOctree();
- }
+ {
+ ((LLVolumeFace*) &face)->createOctree();
+ }
renderOctreeRaycast(start, end, face.getOctree());
- }
-
- gGL.popMatrix();
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- }
- }
- else if (drawablep->isAvatar())
- {
- if (drawablep->getVObj() == gDebugRaycastObject)
- {
- LLGLDepthTest depth(GL_FALSE);
- LLVOAvatar* av = (LLVOAvatar*) drawablep->getVObj().get();
- av->renderCollisionVolumes();
- }
- }
-
- if (drawablep->getVObj() == gDebugRaycastObject)
- {
- // draw intersection point
- gGL.pushMatrix();
- gGL.loadMatrix(gGLModelView);
- LLVector3 translate(gDebugRaycastIntersection.getF32ptr());
- gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]);
- LLCoordFrame orient;
- LLVector4a debug_binormal;
-
- debug_binormal.setCross3(gDebugRaycastNormal, gDebugRaycastTangent);
- debug_binormal.mul(gDebugRaycastTangent.getF32ptr()[3]);
-
- LLVector3 normal(gDebugRaycastNormal.getF32ptr());
- LLVector3 binormal(debug_binormal.getF32ptr());
-
- orient.lookDir(normal, binormal);
- LLMatrix4 rotation;
- orient.getRotMatrixToParent(rotation);
- gGL.multMatrix((float*)rotation.mMatrix);
-
- gGL.diffuseColor4f(1,0,0,0.5f);
- drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f));
- gGL.diffuseColor4f(0,1,0,0.5f);
- drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f));
- gGL.diffuseColor4f(0,0,1,0.5f);
- drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f));
- gGL.popMatrix();
-
- // draw bounding box of prim
- const LLVector4a* ext = drawablep->getSpatialExtents();
-
- LLVector4a pos;
- pos.setAdd(ext[0], ext[1]);
- pos.mul(0.5f);
- LLVector4a size;
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
-
- LLGLDepthTest depth(GL_FALSE, GL_TRUE);
- gGL.diffuseColor4f(0,0.5f,0.5f,1);
- drawBoxOutline(pos, size);
- }
- }
+ }
+
+ gGL.popMatrix();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+ }
+ }
+ else if (drawablep->isAvatar())
+ {
+ if (drawablep->getVObj() == gDebugRaycastObject)
+ {
+ LLGLDepthTest depth(GL_FALSE);
+ LLVOAvatar* av = (LLVOAvatar*) drawablep->getVObj().get();
+ av->renderCollisionVolumes();
+ }
+ }
+
+ if (drawablep->getVObj() == gDebugRaycastObject)
+ {
+ // draw intersection point
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLModelView);
+ LLVector3 translate(gDebugRaycastIntersection.getF32ptr());
+ gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]);
+ LLCoordFrame orient;
+ LLVector4a debug_binormal;
+
+ debug_binormal.setCross3(gDebugRaycastNormal, gDebugRaycastTangent);
+ debug_binormal.mul(gDebugRaycastTangent.getF32ptr()[3]);
+
+ LLVector3 normal(gDebugRaycastNormal.getF32ptr());
+ LLVector3 binormal(debug_binormal.getF32ptr());
+
+ orient.lookDir(normal, binormal);
+ LLMatrix4 rotation;
+ orient.getRotMatrixToParent(rotation);
+ gGL.multMatrix((float*)rotation.mMatrix);
+
+ gGL.diffuseColor4f(1,0,0,0.5f);
+ drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f));
+ gGL.diffuseColor4f(0,1,0,0.5f);
+ drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f));
+ gGL.diffuseColor4f(0,0,1,0.5f);
+ drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f));
+ gGL.popMatrix();
+
+ // draw bounding box of prim
+ const LLVector4a* ext = drawablep->getSpatialExtents();
+
+ LLVector4a pos;
+ pos.setAdd(ext[0], ext[1]);
+ pos.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
+
+ LLGLDepthTest depth(GL_FALSE, GL_TRUE);
+ gGL.diffuseColor4f(0,0.5f,0.5f,1);
+ drawBoxOutline(pos, size);
+ }
+ }
}
void renderAvatarCollisionVolumes(LLVOAvatar* avatar)
{
- avatar->renderCollisionVolumes();
+ avatar->renderCollisionVolumes();
}
void renderAvatarBones(LLVOAvatar* avatar)
{
- avatar->renderBones();
+ avatar->renderBones();
}
void renderAgentTarget(LLVOAvatar* avatar)
{
- // render these for self only (why, i don't know)
- if (avatar->isSelf())
- {
- renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
- renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f));
- renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
- renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));
- }
+ // render these for self only (why, i don't know)
+ if (avatar->isSelf())
+ {
+ renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
+ renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f));
+ renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
+ renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));
+ }
}
static void setTextureAreaDebugText(LLDrawable* drawablep)
@@ -3158,668 +3158,668 @@ static void setTextureAreaDebugText(LLDrawable* drawablep)
class LLOctreeRenderNonOccluded : public OctreeTraveler
{
public:
- LLCamera* mCamera;
- LLOctreeRenderNonOccluded(LLCamera* camera): mCamera(camera) {}
-
- virtual void traverse(const OctreeNode* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- const LLVector4a* bounds = group->getBounds();
- if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
- {
- node->accept(this);
- stop_glerror();
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- traverse(node->getChild(i));
- stop_glerror();
- }
-
- //draw tight fit bounding boxes for spatial group
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE))
- {
- group->rebuildGeom();
- group->rebuildMesh();
-
- renderOctree(group);
- stop_glerror();
- }
- }
- }
-
- virtual void visit(const OctreeNode* branch)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0);
- const LLVector4a* bounds = group->getBounds();
- if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])))
- {
- return;
- }
-
- group->rebuildGeom();
- group->rebuildMesh();
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
- {
- if (!group->isEmpty())
- {
- gGL.diffuseColor3f(0,0,1);
- const LLVector4a* obj_bounds = group->getObjectBounds();
- drawBoxOutline(obj_bounds[0], obj_bounds[1]);
- }
- }
-
- for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable || drawable->isDead())
- {
- continue;
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
- {
- renderBoundingBox(drawable);
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_NORMALS))
- {
- renderNormals(drawable);
- }
-
+ LLCamera* mCamera;
+ LLOctreeRenderNonOccluded(LLCamera* camera): mCamera(camera) {}
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
+ {
+ node->accept(this);
+ stop_glerror();
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ stop_glerror();
+ }
+
+ //draw tight fit bounding boxes for spatial group
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE))
+ {
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ renderOctree(group);
+ stop_glerror();
+ }
+ }
+ }
+
+ virtual void visit(const OctreeNode* branch)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0);
+ const LLVector4a* bounds = group->getBounds();
+ if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])))
+ {
+ return;
+ }
+
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
+ {
+ if (!group->isEmpty())
+ {
+ gGL.diffuseColor3f(0,0,1);
+ const LLVector4a* obj_bounds = group->getObjectBounds();
+ drawBoxOutline(obj_bounds[0], obj_bounds[1]);
+ }
+ }
+
+ for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable || drawable->isDead())
+ {
+ continue;
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
+ {
+ renderBoundingBox(drawable);
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_NORMALS))
+ {
+ renderNormals(drawable);
+ }
+
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA))
{
setTextureAreaDebugText(drawable);
}
- /*if (drawable->getVOVolume() && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
- {
- renderTexturePriority(drawable);
- }*/
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_POINTS))
- {
- renderPoints(drawable);
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LIGHTS))
- {
- renderLights(drawable);
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
- {
- renderRaycast(drawable);
- }
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE))
- {
- renderUpdateType(drawable);
- }
- if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
- {
- renderTexelDensity(drawable);
- }
-
- LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get());
-
- if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_VOLUME))
- {
- renderAvatarCollisionVolumes(avatar);
- }
-
- if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS))
- {
- renderAvatarBones(avatar);
- }
-
- if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET))
- {
- renderAgentTarget(avatar);
- }
-
+ /*if (drawable->getVOVolume() && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
+ {
+ renderTexturePriority(drawable);
+ }*/
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_POINTS))
+ {
+ renderPoints(drawable);
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LIGHTS))
+ {
+ renderLights(drawable);
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
+ {
+ renderRaycast(drawable);
+ }
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE))
+ {
+ renderUpdateType(drawable);
+ }
+ if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
+ {
+ renderTexelDensity(drawable);
+ }
+
+ LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get());
+
+ if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_VOLUME))
+ {
+ renderAvatarCollisionVolumes(avatar);
+ }
+
+ if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS))
+ {
+ renderAvatarBones(avatar);
+ }
+
+ if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET))
+ {
+ renderAgentTarget(avatar);
+ }
+
#if 0
- if (gDebugGL)
- {
- for (U32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- LLFace* facep = drawable->getFace(i);
- if (facep)
- {
- U8 index = facep->getTextureIndex();
- if (facep->mDrawInfo)
- {
- if (index < FACE_DO_NOT_BATCH_TEXTURES)
- {
- if (facep->mDrawInfo->mTextureList.size() <= index)
- {
- LL_ERRS() << "Face texture index out of bounds." << LL_ENDL;
- }
- else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture())
- {
- LL_ERRS() << "Face texture index incorrect." << LL_ENDL;
- }
- }
- }
- }
- }
- }
+ if (gDebugGL)
+ {
+ for (U32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* facep = drawable->getFace(i);
+ if (facep)
+ {
+ U8 index = facep->getTextureIndex();
+ if (facep->mDrawInfo)
+ {
+ if (index < FACE_DO_NOT_BATCH_TEXTURES)
+ {
+ if (facep->mDrawInfo->mTextureList.size() <= index)
+ {
+ LL_ERRS() << "Face texture index out of bounds." << LL_ENDL;
+ }
+ else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture())
+ {
+ LL_ERRS() << "Face texture index incorrect." << LL_ENDL;
+ }
+ }
+ }
+ }
+ }
+ }
#endif
- }
-
- for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
- {
- LLSpatialGroup::drawmap_elem_t& draw_vec = i->second;
- for (LLSpatialGroup::drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j)
- {
- LLDrawInfo* draw_info = *j;
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_ANIM))
- {
- renderTextureAnim(draw_info);
- }
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BATCH_SIZE))
- {
- renderBatchSize(draw_info);
- }
- }
- }
- }
+ }
+
+ for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
+ {
+ LLSpatialGroup::drawmap_elem_t& draw_vec = i->second;
+ for (LLSpatialGroup::drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j)
+ {
+ LLDrawInfo* draw_info = *j;
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_ANIM))
+ {
+ renderTextureAnim(draw_info);
+ }
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BATCH_SIZE))
+ {
+ renderBatchSize(draw_info);
+ }
+ }
+ }
+ }
};
class LLOctreeRenderXRay : public OctreeTraveler
{
public:
- LLCamera* mCamera;
- LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {}
-
- virtual void traverse(const OctreeNode* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- const LLVector4a* bounds = group->getBounds();
- if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
- {
- node->accept(this);
- stop_glerror();
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- traverse(node->getChild(i));
- stop_glerror();
- }
-
- //render visibility wireframe
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
- {
- group->rebuildGeom();
- group->rebuildMesh();
-
- gGL.flush();
- gGL.pushMatrix();
- gGLLastMatrix = NULL;
- gGL.loadMatrix(gGLModelView);
- renderXRay(group, mCamera);
- stop_glerror();
- gGLLastMatrix = NULL;
- gGL.popMatrix();
- }
- }
- }
-
- virtual void visit(const OctreeNode* node) {}
+ LLCamera* mCamera;
+ LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {}
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
+ {
+ node->accept(this);
+ stop_glerror();
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ stop_glerror();
+ }
+
+ //render visibility wireframe
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ gGL.flush();
+ gGL.pushMatrix();
+ gGLLastMatrix = NULL;
+ gGL.loadMatrix(gGLModelView);
+ renderXRay(group, mCamera);
+ stop_glerror();
+ gGLLastMatrix = NULL;
+ gGL.popMatrix();
+ }
+ }
+ }
+
+ virtual void visit(const OctreeNode* node) {}
};
class LLOctreeRenderPhysicsShapes : public OctreeTraveler
{
public:
- LLCamera* mCamera;
+ LLCamera* mCamera;
bool mWireframe;
- LLOctreeRenderPhysicsShapes(LLCamera* camera, bool wireframe): mCamera(camera), mWireframe(wireframe) {}
-
- virtual void traverse(const OctreeNode* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- const LLVector4a* bounds = group->getBounds();
- if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
- {
- node->accept(this);
- stop_glerror();
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- traverse(node->getChild(i));
- stop_glerror();
- }
-
- group->rebuildGeom();
- group->rebuildMesh();
-
- renderPhysicsShapes(group, mWireframe);
- }
- }
-
- virtual void visit(const OctreeNode* branch)
- {
-
- }
+ LLOctreeRenderPhysicsShapes(LLCamera* camera, bool wireframe): mCamera(camera), mWireframe(wireframe) {}
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
+ {
+ node->accept(this);
+ stop_glerror();
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ stop_glerror();
+ }
+
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ renderPhysicsShapes(group, mWireframe);
+ }
+ }
+
+ virtual void visit(const OctreeNode* branch)
+ {
+
+ }
};
class LLOctreePushBBoxVerts : public OctreeTraveler
{
public:
- LLCamera* mCamera;
- LLOctreePushBBoxVerts(LLCamera* camera): mCamera(camera) {}
-
- virtual void traverse(const OctreeNode* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- const LLVector4a* bounds = group->getBounds();
- if (!mCamera || mCamera->AABBInFrustum(bounds[0], bounds[1]))
- {
- node->accept(this);
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- traverse(node->getChild(i));
- }
- }
- }
-
- virtual void visit(const OctreeNode* branch)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0);
-
- const LLVector4a* bounds = group->getBounds();
- if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])))
- {
- return;
- }
-
- for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
- {
- LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable)
- {
- continue;
- }
- renderBoundingBox(drawable, FALSE);
- }
- }
+ LLCamera* mCamera;
+ LLOctreePushBBoxVerts(LLCamera* camera): mCamera(camera) {}
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (!mCamera || mCamera->AABBInFrustum(bounds[0], bounds[1]))
+ {
+ node->accept(this);
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ }
+ }
+ }
+
+ virtual void visit(const OctreeNode* branch)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])))
+ {
+ return;
+ }
+
+ for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
+ if(!drawable)
+ {
+ continue;
+ }
+ renderBoundingBox(drawable, FALSE);
+ }
+ }
};
void LLSpatialPartition::renderIntersectingBBoxes(LLCamera* camera)
{
- LLOctreePushBBoxVerts pusher(camera);
- pusher.traverse(mOctree);
+ LLOctreePushBBoxVerts pusher(camera);
+ pusher.traverse(mOctree);
}
class LLOctreeStateCheck : public OctreeTraveler
{
public:
- U32 mInheritedMask[LLViewerCamera::NUM_CAMERAS];
-
- LLOctreeStateCheck()
- {
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- mInheritedMask[i] = 0;
- }
- }
-
- virtual void traverse(const OctreeNode* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- node->accept(this);
-
-
- U32 temp[LLViewerCamera::NUM_CAMERAS];
-
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- temp[i] = mInheritedMask[i];
- mInheritedMask[i] |= group->mOcclusionState[i] & LLSpatialGroup::OCCLUDED;
- }
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- traverse(node->getChild(i));
- }
-
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- mInheritedMask[i] = temp[i];
- }
- }
-
-
- virtual void visit(const OctreeNode* state)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0);
-
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- if (mInheritedMask[i] && !(group->mOcclusionState[i] & mInheritedMask[i]))
- {
- LL_ERRS() << "Spatial group failed inherited mask test." << LL_ENDL;
- }
- }
-
- if (group->hasState(LLSpatialGroup::DIRTY))
- {
- assert_parent_state(group, LLSpatialGroup::DIRTY);
- }
- }
-
- void assert_parent_state(LLSpatialGroup* group, U32 state)
- {
- LLSpatialGroup* parent = group->getParent();
- while (parent)
- {
- if (!parent->hasState(state))
- {
- LL_ERRS() << "Spatial group failed parent state check." << LL_ENDL;
- }
- parent = parent->getParent();
- }
- }
+ U32 mInheritedMask[LLViewerCamera::NUM_CAMERAS];
+
+ LLOctreeStateCheck()
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mInheritedMask[i] = 0;
+ }
+ }
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ node->accept(this);
+
+
+ U32 temp[LLViewerCamera::NUM_CAMERAS];
+
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ temp[i] = mInheritedMask[i];
+ mInheritedMask[i] |= group->mOcclusionState[i] & LLSpatialGroup::OCCLUDED;
+ }
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ }
+
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mInheritedMask[i] = temp[i];
+ }
+ }
+
+
+ virtual void visit(const OctreeNode* state)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0);
+
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ if (mInheritedMask[i] && !(group->mOcclusionState[i] & mInheritedMask[i]))
+ {
+ LL_ERRS() << "Spatial group failed inherited mask test." << LL_ENDL;
+ }
+ }
+
+ if (group->hasState(LLSpatialGroup::DIRTY))
+ {
+ assert_parent_state(group, LLSpatialGroup::DIRTY);
+ }
+ }
+
+ void assert_parent_state(LLSpatialGroup* group, U32 state)
+ {
+ LLSpatialGroup* parent = group->getParent();
+ while (parent)
+ {
+ if (!parent->hasState(state))
+ {
+ LL_ERRS() << "Spatial group failed parent state check." << LL_ENDL;
+ }
+ parent = parent->getParent();
+ }
+ }
};
void LLSpatialPartition::renderPhysicsShapes(bool wireframe)
{
- LLSpatialBridge* bridge = asBridge();
- LLCamera* camera = LLViewerCamera::getInstance();
-
- if (bridge)
- {
- camera = NULL;
- }
-
- gGL.flush();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLOctreeRenderPhysicsShapes render_physics(camera, wireframe);
- render_physics.traverse(mOctree);
- gGL.flush();
+ LLSpatialBridge* bridge = asBridge();
+ LLCamera* camera = LLViewerCamera::getInstance();
+
+ if (bridge)
+ {
+ camera = NULL;
+ }
+
+ gGL.flush();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLOctreeRenderPhysicsShapes render_physics(camera, wireframe);
+ render_physics.traverse(mOctree);
+ gGL.flush();
}
void LLSpatialPartition::renderDebug()
{
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE |
- LLPipeline::RENDER_DEBUG_OCCLUSION |
- LLPipeline::RENDER_DEBUG_LIGHTS |
- LLPipeline::RENDER_DEBUG_BATCH_SIZE |
- LLPipeline::RENDER_DEBUG_UPDATE_TYPE |
- LLPipeline::RENDER_DEBUG_BBOXES |
- LLPipeline::RENDER_DEBUG_NORMALS |
- LLPipeline::RENDER_DEBUG_POINTS |
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE |
+ LLPipeline::RENDER_DEBUG_OCCLUSION |
+ LLPipeline::RENDER_DEBUG_LIGHTS |
+ LLPipeline::RENDER_DEBUG_BATCH_SIZE |
+ LLPipeline::RENDER_DEBUG_UPDATE_TYPE |
+ LLPipeline::RENDER_DEBUG_BBOXES |
+ LLPipeline::RENDER_DEBUG_NORMALS |
+ LLPipeline::RENDER_DEBUG_POINTS |
LLPipeline::RENDER_DEBUG_TEXTURE_AREA |
- LLPipeline::RENDER_DEBUG_TEXTURE_ANIM |
- LLPipeline::RENDER_DEBUG_RAYCAST |
- LLPipeline::RENDER_DEBUG_AVATAR_VOLUME |
- LLPipeline::RENDER_DEBUG_AVATAR_JOINTS |
- LLPipeline::RENDER_DEBUG_AGENT_TARGET |
- LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
- LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
- {
- return;
- }
-
- gDebugProgram.bind();
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
- {
- //sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds);
- sLastMaxTexPriority = (F32) LLViewerCamera::getInstance()->getScreenPixelArea();
- sCurMaxTexPriority = 0.f;
- }
-
- LLGLDisable cullface(GL_CULL_FACE);
- LLGLEnable blend(GL_BLEND);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gPipeline.disableLights();
-
- LLSpatialBridge* bridge = asBridge();
- LLCamera* camera = LLViewerCamera::getInstance();
-
- if (bridge)
- {
- camera = NULL;
- }
-
- LLOctreeStateCheck checker;
- checker.traverse(mOctree);
-
- LLOctreeRenderNonOccluded render_debug(camera);
- render_debug.traverse(mOctree);
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
- {
- {
- LLGLEnable cull(GL_CULL_FACE);
-
- LLGLEnable blend(GL_BLEND);
- LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f);
-
- LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
- glPolygonOffset(-1.f, -1.f);
-
- LLOctreeRenderXRay xray(camera);
- xray.traverse(mOctree);
-
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- }
- gDebugProgram.unbind();
+ LLPipeline::RENDER_DEBUG_TEXTURE_ANIM |
+ LLPipeline::RENDER_DEBUG_RAYCAST |
+ LLPipeline::RENDER_DEBUG_AVATAR_VOLUME |
+ LLPipeline::RENDER_DEBUG_AVATAR_JOINTS |
+ LLPipeline::RENDER_DEBUG_AGENT_TARGET |
+ LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
+ LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
+ {
+ return;
+ }
+
+ gDebugProgram.bind();
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
+ {
+ //sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds);
+ sLastMaxTexPriority = (F32) LLViewerCamera::getInstance()->getScreenPixelArea();
+ sCurMaxTexPriority = 0.f;
+ }
+
+ LLGLDisable cullface(GL_CULL_FACE);
+ LLGLEnable blend(GL_BLEND);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gPipeline.disableLights();
+
+ LLSpatialBridge* bridge = asBridge();
+ LLCamera* camera = LLViewerCamera::getInstance();
+
+ if (bridge)
+ {
+ camera = NULL;
+ }
+
+ LLOctreeStateCheck checker;
+ checker.traverse(mOctree);
+
+ LLOctreeRenderNonOccluded render_debug(camera);
+ render_debug.traverse(mOctree);
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ {
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f);
+
+ LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
+ glPolygonOffset(-1.f, -1.f);
+
+ LLOctreeRenderXRay xray(camera);
+ xray.traverse(mOctree);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+ }
+ gDebugProgram.unbind();
}
void LLSpatialGroup::drawObjectBox(LLColor4 col)
{
- gGL.diffuseColor4fv(col.mV);
- LLVector4a size;
- size = mObjectBounds[1];
- size.mul(1.01f);
- size.add(LLVector4a(0.001f));
- drawBox(mObjectBounds[0], size);
+ gGL.diffuseColor4fv(col.mV);
+ LLVector4a size;
+ size = mObjectBounds[1];
+ size.mul(1.01f);
+ size.add(LLVector4a(0.001f));
+ drawBox(mObjectBounds[0], size);
}
-bool LLSpatialPartition::isHUDPartition()
-{
- return mPartitionType == LLViewerRegion::PARTITION_HUD ;
-}
+bool LLSpatialPartition::isHUDPartition()
+{
+ return mPartitionType == LLViewerRegion::PARTITION_HUD ;
+}
BOOL LLSpatialPartition::isVisible(const LLVector3& v)
{
- if (!LLViewerCamera::getInstance()->sphereInFrustum(v, 4.0f))
- {
- return FALSE;
- }
+ if (!LLViewerCamera::getInstance()->sphereInFrustum(v, 4.0f))
+ {
+ return FALSE;
+ }
- return TRUE;
+ return TRUE;
}
LL_ALIGN_PREFIX(16)
class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>>
{
public:
- LL_ALIGN_16(LLVector4a mStart);
- LL_ALIGN_16(LLVector4a mEnd);
-
- S32 *mFaceHit;
- LLVector4a *mIntersection;
- LLVector2 *mTexCoord;
- LLVector4a *mNormal;
- LLVector4a *mTangent;
- LLDrawable* mHit;
- BOOL mPickTransparent;
- BOOL mPickRigged;
+ LL_ALIGN_16(LLVector4a mStart);
+ LL_ALIGN_16(LLVector4a mEnd);
+
+ S32 *mFaceHit;
+ LLVector4a *mIntersection;
+ LLVector2 *mTexCoord;
+ LLVector4a *mNormal;
+ LLVector4a *mTangent;
+ LLDrawable* mHit;
+ BOOL mPickTransparent;
+ BOOL mPickRigged;
BOOL mPickUnselectable;
BOOL mPickReflectionProbe;
- LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable, BOOL pick_reflection_probe,
- S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
- : mStart(start),
- mEnd(end),
- mFaceHit(face_hit),
- mIntersection(intersection),
- mTexCoord(tex_coord),
- mNormal(normal),
- mTangent(tangent),
- mHit(NULL),
- mPickTransparent(pick_transparent),
- mPickRigged(pick_rigged),
+ LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable, BOOL pick_reflection_probe,
+ S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
+ : mStart(start),
+ mEnd(end),
+ mFaceHit(face_hit),
+ mIntersection(intersection),
+ mTexCoord(tex_coord),
+ mNormal(normal),
+ mTangent(tangent),
+ mHit(NULL),
+ mPickTransparent(pick_transparent),
+ mPickRigged(pick_rigged),
mPickUnselectable(pick_unselectable),
mPickReflectionProbe(pick_reflection_probe)
- {
- }
-
- virtual void visit(const OctreeNode* branch)
- {
- for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
- {
- check(*i);
- }
- }
-
- virtual LLDrawable* check(const OctreeNode* node)
- {
- node->accept(this);
-
- for (U32 i = 0; i < node->getChildCount(); i++)
- {
- const OctreeNode* child = node->getChild(i);
- LLVector3 res;
-
- LLSpatialGroup* group = (LLSpatialGroup*) child->getListener(0);
-
- LLVector4a size;
- LLVector4a center;
-
- const LLVector4a* bounds = group->getBounds();
- size = bounds[1];
- center = bounds[0];
-
- LLVector4a local_start = mStart;
- LLVector4a local_end = mEnd;
-
- if (group->getSpatialPartition()->isBridge())
- {
- LLMatrix4 local_matrix = group->getSpatialPartition()->asBridge()->mDrawable->getRenderMatrix();
- local_matrix.invert();
-
- LLMatrix4a local_matrix4a;
- local_matrix4a.loadu(local_matrix);
-
- local_matrix4a.affineTransform(mStart, local_start);
- local_matrix4a.affineTransform(mEnd, local_end);
- }
-
- if (LLLineSegmentBoxIntersect(local_start, local_end, center, size))
- {
- check(child);
- }
- }
-
- return mHit;
- }
-
- virtual bool check(LLViewerOctreeEntry* entry)
- {
- LLDrawable* drawable = (LLDrawable*)entry->getDrawable();
-
- if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible())
- {
- return false;
- }
-
- if (drawable->isSpatialBridge())
- {
- LLSpatialPartition *part = drawable->asPartition();
- LLSpatialBridge* bridge = part->asBridge();
- if (bridge && gPipeline.hasRenderType(bridge->mDrawableType))
- {
- check(part->mOctree);
- }
- }
- else
- {
- LLViewerObject* vobj = drawable->getVObj();
+ {
+ }
+
+ virtual void visit(const OctreeNode* branch)
+ {
+ for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
+ {
+ check(*i);
+ }
+ }
+
+ virtual LLDrawable* check(const OctreeNode* node)
+ {
+ node->accept(this);
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ const OctreeNode* child = node->getChild(i);
+ LLVector3 res;
+
+ LLSpatialGroup* group = (LLSpatialGroup*) child->getListener(0);
+
+ LLVector4a size;
+ LLVector4a center;
+
+ const LLVector4a* bounds = group->getBounds();
+ size = bounds[1];
+ center = bounds[0];
+
+ LLVector4a local_start = mStart;
+ LLVector4a local_end = mEnd;
+
+ if (group->getSpatialPartition()->isBridge())
+ {
+ LLMatrix4 local_matrix = group->getSpatialPartition()->asBridge()->mDrawable->getRenderMatrix();
+ local_matrix.invert();
+
+ LLMatrix4a local_matrix4a;
+ local_matrix4a.loadu(local_matrix);
+
+ local_matrix4a.affineTransform(mStart, local_start);
+ local_matrix4a.affineTransform(mEnd, local_end);
+ }
+
+ if (LLLineSegmentBoxIntersect(local_start, local_end, center, size))
+ {
+ check(child);
+ }
+ }
+
+ return mHit;
+ }
+
+ virtual bool check(LLViewerOctreeEntry* entry)
+ {
+ LLDrawable* drawable = (LLDrawable*)entry->getDrawable();
+
+ if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible())
+ {
+ return false;
+ }
+
+ if (drawable->isSpatialBridge())
+ {
+ LLSpatialPartition *part = drawable->asPartition();
+ LLSpatialBridge* bridge = part->asBridge();
+ if (bridge && gPipeline.hasRenderType(bridge->mDrawableType))
+ {
+ check(part->mOctree);
+ }
+ }
+ else
+ {
+ LLViewerObject* vobj = drawable->getVObj();
if (vobj &&
(!vobj->isReflectionProbe() || mPickReflectionProbe))
- {
- if (vobj->getClickAction() == CLICK_ACTION_IGNORE && !LLFloater::isVisible(gFloaterTools))
- {
- return false;
- }
-
- LLVector4a intersection;
- bool skip_check = false;
- if (vobj->isAvatar())
- {
- LLVOAvatar* avatar = (LLVOAvatar*) vobj;
- if ((mPickRigged) || ((avatar->isSelf()) && (LLFloater::isVisible(gFloaterTools))))
- {
- LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent);
- if (hit)
- {
- mEnd = intersection;
- if (mIntersection)
- {
- *mIntersection = intersection;
- }
-
- mHit = hit->mDrawable;
- skip_check = true;
- }
-
- }
- }
-
- if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1,
+ {
+ if (vobj->getClickAction() == CLICK_ACTION_IGNORE && !LLFloater::isVisible(gFloaterTools))
+ {
+ return false;
+ }
+
+ LLVector4a intersection;
+ bool skip_check = false;
+ if (vobj->isAvatar())
+ {
+ LLVOAvatar* avatar = (LLVOAvatar*) vobj;
+ if ((mPickRigged) || ((avatar->isSelf()) && (LLFloater::isVisible(gFloaterTools))))
+ {
+ LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent);
+ if (hit)
+ {
+ mEnd = intersection;
+ if (mIntersection)
+ {
+ *mIntersection = intersection;
+ }
+
+ mHit = hit->mDrawable;
+ skip_check = true;
+ }
+
+ }
+ }
+
+ if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1,
(mPickReflectionProbe && vobj->isReflectionProbe()) ? TRUE : mPickTransparent, // always pick transparent when picking selection probe
mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent))
- {
- mEnd = intersection; // shorten ray so we only find CLOSER hits
- if (mIntersection)
- {
- *mIntersection = intersection;
- }
-
- mHit = vobj->mDrawable;
- }
- }
- }
-
- return false;
- }
+ {
+ mEnd = intersection; // shorten ray so we only find CLOSER hits
+ if (mIntersection)
+ {
+ *mIntersection = intersection;
+ }
+
+ mHit = vobj->mDrawable;
+ }
+ }
+ }
+
+ return false;
+ }
} LL_ALIGN_POSTFIX(16);
LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- BOOL pick_transparent,
- BOOL pick_rigged,
+ BOOL pick_transparent,
+ BOOL pick_rigged,
BOOL pick_unselectable,
BOOL pick_reflection_probe,
- S32* face_hit, // return the face hit
- LLVector4a* intersection, // return the intersection point
- LLVector2* tex_coord, // return the texture coordinates of the intersection point
- LLVector4a* normal, // return the surface normal at the intersection point
- LLVector4a* tangent // return the surface tangent at the intersection point
- )
+ S32* face_hit, // return the face hit
+ LLVector4a* intersection, // return the intersection point
+ LLVector2* tex_coord, // return the texture coordinates of the intersection point
+ LLVector4a* normal, // return the surface normal at the intersection point
+ LLVector4a* tangent // return the surface tangent at the intersection point
+ )
{
- LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, face_hit, intersection, tex_coord, normal, tangent);
- LLDrawable* drawable = intersect.check(mOctree);
+ LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, face_hit, intersection, tex_coord, normal, tangent);
+ LLDrawable* drawable = intersect.check(mOctree);
- return drawable;
+ return drawable;
}
LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
@@ -3831,7 +3831,7 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const
LLVector4a* intersection, // return the intersection point
LLVector2* tex_coord, // return the texture coordinates of the intersection point
LLVector4a* normal, // return the surface normal at the intersection point
- LLVector4a* tangent // return the surface tangent at the intersection point
+ LLVector4a* tangent // return the surface tangent at the intersection point
)
{
@@ -3841,32 +3841,32 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const
return drawable;
}
-LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
- LLViewerTexture* texture, LLVertexBuffer* buffer,
- bool fullbright, U8 bump)
-: mVertexBuffer(buffer),
- mTexture(texture),
- mStart(start),
- mEnd(end),
- mCount(count),
- mOffset(offset),
- mFullbright(fullbright),
- mBump(bump),
- mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
- mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA),
- mHasGlow(false),
- mEnvIntensity(0.0f),
- mAlphaMaskCutoff(0.5f)
-{
- mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
+LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
+ LLViewerTexture* texture, LLVertexBuffer* buffer,
+ bool fullbright, U8 bump)
+: mVertexBuffer(buffer),
+ mTexture(texture),
+ mStart(start),
+ mEnd(end),
+ mCount(count),
+ mOffset(offset),
+ mFullbright(fullbright),
+ mBump(bump),
+ mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
+ mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA),
+ mHasGlow(false),
+ mEnvIntensity(0.0f),
+ mAlphaMaskCutoff(0.5f)
+{
+ mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
}
-LLDrawInfo::~LLDrawInfo()
+LLDrawInfo::~LLDrawInfo()
{
- if (gDebugGL)
- {
- gPipeline.checkReferences(this);
- }
+ if (gDebugGL)
+ {
+ gPipeline.checkReferences(this);
+ }
}
LLColor4U LLDrawInfo::getDebugColor() const
@@ -3879,13 +3879,13 @@ LLColor4U LLDrawInfo::getDebugColor() const
*((U32*) color.mV) = hash.getCRC();
color.mV[3] = 200;
-
+
return color;
}
void LLDrawInfo::validate()
{
- mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
+ mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
}
U64 LLDrawInfo::getSkinHash()
@@ -3893,110 +3893,110 @@ U64 LLDrawInfo::getSkinHash()
return mSkinInfo ? mSkinInfo->mHash : 0;
}
-LLCullResult::LLCullResult()
+LLCullResult::LLCullResult()
{
- mVisibleGroupsAllocated = 0;
- mAlphaGroupsAllocated = 0;
+ mVisibleGroupsAllocated = 0;
+ mAlphaGroupsAllocated = 0;
mRiggedAlphaGroupsAllocated = 0;
- mOcclusionGroupsAllocated = 0;
- mDrawableGroupsAllocated = 0;
- mVisibleListAllocated = 0;
- mVisibleBridgeAllocated = 0;
-
- mVisibleGroups.clear();
- mVisibleGroups.push_back(NULL);
- mVisibleGroupsEnd = &mVisibleGroups[0];
- mAlphaGroups.clear();
- mAlphaGroups.push_back(NULL);
- mAlphaGroupsEnd = &mAlphaGroups[0];
+ mOcclusionGroupsAllocated = 0;
+ mDrawableGroupsAllocated = 0;
+ mVisibleListAllocated = 0;
+ mVisibleBridgeAllocated = 0;
+
+ mVisibleGroups.clear();
+ mVisibleGroups.push_back(NULL);
+ mVisibleGroupsEnd = &mVisibleGroups[0];
+ mAlphaGroups.clear();
+ mAlphaGroups.push_back(NULL);
+ mAlphaGroupsEnd = &mAlphaGroups[0];
mRiggedAlphaGroups.clear();
mRiggedAlphaGroups.push_back(NULL);
mRiggedAlphaGroupsEnd = &mRiggedAlphaGroups[0];
- mOcclusionGroups.clear();
- mOcclusionGroups.push_back(NULL);
- mOcclusionGroupsEnd = &mOcclusionGroups[0];
- mDrawableGroups.clear();
- mDrawableGroups.push_back(NULL);
- mDrawableGroupsEnd = &mDrawableGroups[0];
- mVisibleList.clear();
- mVisibleList.push_back(NULL);
- mVisibleListEnd = &mVisibleList[0];
- mVisibleBridge.clear();
- mVisibleBridge.push_back(NULL);
- mVisibleBridgeEnd = &mVisibleBridge[0];
-
- for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
- {
- mRenderMap[i].clear();
- mRenderMap[i].push_back(NULL);
- mRenderMapEnd[i] = &mRenderMap[i][0];
- mRenderMapAllocated[i] = 0;
- }
-
- clear();
+ mOcclusionGroups.clear();
+ mOcclusionGroups.push_back(NULL);
+ mOcclusionGroupsEnd = &mOcclusionGroups[0];
+ mDrawableGroups.clear();
+ mDrawableGroups.push_back(NULL);
+ mDrawableGroupsEnd = &mDrawableGroups[0];
+ mVisibleList.clear();
+ mVisibleList.push_back(NULL);
+ mVisibleListEnd = &mVisibleList[0];
+ mVisibleBridge.clear();
+ mVisibleBridge.push_back(NULL);
+ mVisibleBridgeEnd = &mVisibleBridge[0];
+
+ for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
+ {
+ mRenderMap[i].clear();
+ mRenderMap[i].push_back(NULL);
+ mRenderMapEnd[i] = &mRenderMap[i][0];
+ mRenderMapAllocated[i] = 0;
+ }
+
+ clear();
}
-template <class T, class V>
+template <class T, class V>
void LLCullResult::pushBack(T& head, U32& count, V* val)
{
- head[count] = val;
- head.push_back(NULL);
- count++;
+ head[count] = val;
+ head.push_back(NULL);
+ count++;
}
void LLCullResult::clear()
{
- mVisibleGroupsSize = 0;
- mVisibleGroupsEnd = &mVisibleGroups[0];
+ mVisibleGroupsSize = 0;
+ mVisibleGroupsEnd = &mVisibleGroups[0];
- mAlphaGroupsSize = 0;
- mAlphaGroupsEnd = &mAlphaGroups[0];
+ mAlphaGroupsSize = 0;
+ mAlphaGroupsEnd = &mAlphaGroups[0];
mRiggedAlphaGroupsSize = 0;
mRiggedAlphaGroupsEnd = &mRiggedAlphaGroups[0];
- mOcclusionGroupsSize = 0;
- mOcclusionGroupsEnd = &mOcclusionGroups[0];
+ mOcclusionGroupsSize = 0;
+ mOcclusionGroupsEnd = &mOcclusionGroups[0];
- mDrawableGroupsSize = 0;
- mDrawableGroupsEnd = &mDrawableGroups[0];
+ mDrawableGroupsSize = 0;
+ mDrawableGroupsEnd = &mDrawableGroups[0];
- mVisibleListSize = 0;
- mVisibleListEnd = &mVisibleList[0];
+ mVisibleListSize = 0;
+ mVisibleListEnd = &mVisibleList[0];
- mVisibleBridgeSize = 0;
- mVisibleBridgeEnd = &mVisibleBridge[0];
+ mVisibleBridgeSize = 0;
+ mVisibleBridgeEnd = &mVisibleBridge[0];
- for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
- {
- for (U32 j = 0; j < mRenderMapSize[i]; j++)
- {
- mRenderMap[i][j] = 0;
- }
- mRenderMapSize[i] = 0;
- mRenderMapEnd[i] = &(mRenderMap[i][0]);
- }
+ for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
+ {
+ for (U32 j = 0; j < mRenderMapSize[i]; j++)
+ {
+ mRenderMap[i][j] = 0;
+ }
+ mRenderMapSize[i] = 0;
+ mRenderMapEnd[i] = &(mRenderMap[i][0]);
+ }
}
LLCullResult::sg_iterator LLCullResult::beginVisibleGroups()
{
- return &mVisibleGroups[0];
+ return &mVisibleGroups[0];
}
LLCullResult::sg_iterator LLCullResult::endVisibleGroups()
{
- return mVisibleGroupsEnd;
+ return mVisibleGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginAlphaGroups()
{
- return &mAlphaGroups[0];
+ return &mAlphaGroups[0];
}
LLCullResult::sg_iterator LLCullResult::endAlphaGroups()
{
- return mAlphaGroupsEnd;
+ return mAlphaGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginRiggedAlphaGroups()
@@ -4011,80 +4011,80 @@ LLCullResult::sg_iterator LLCullResult::endRiggedAlphaGroups()
LLCullResult::sg_iterator LLCullResult::beginOcclusionGroups()
{
- return &mOcclusionGroups[0];
+ return &mOcclusionGroups[0];
}
LLCullResult::sg_iterator LLCullResult::endOcclusionGroups()
{
- return mOcclusionGroupsEnd;
+ return mOcclusionGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginDrawableGroups()
{
- return &mDrawableGroups[0];
+ return &mDrawableGroups[0];
}
LLCullResult::sg_iterator LLCullResult::endDrawableGroups()
{
- return mDrawableGroupsEnd;
+ return mDrawableGroupsEnd;
}
LLCullResult::drawable_iterator LLCullResult::beginVisibleList()
{
- return &mVisibleList[0];
+ return &mVisibleList[0];
}
LLCullResult::drawable_iterator LLCullResult::endVisibleList()
{
- return mVisibleListEnd;
+ return mVisibleListEnd;
}
LLCullResult::bridge_iterator LLCullResult::beginVisibleBridge()
{
- return &mVisibleBridge[0];
+ return &mVisibleBridge[0];
}
LLCullResult::bridge_iterator LLCullResult::endVisibleBridge()
{
- return mVisibleBridgeEnd;
+ return mVisibleBridgeEnd;
}
LLCullResult::drawinfo_iterator LLCullResult::beginRenderMap(U32 type)
{
- return &mRenderMap[type][0];
+ return &mRenderMap[type][0];
}
LLCullResult::drawinfo_iterator LLCullResult::endRenderMap(U32 type)
{
- return mRenderMapEnd[type];
+ return mRenderMapEnd[type];
}
void LLCullResult::pushVisibleGroup(LLSpatialGroup* group)
{
- if (mVisibleGroupsSize < mVisibleGroupsAllocated)
- {
- mVisibleGroups[mVisibleGroupsSize] = group;
- }
- else
- {
- pushBack(mVisibleGroups, mVisibleGroupsAllocated, group);
- }
- ++mVisibleGroupsSize;
- mVisibleGroupsEnd = &mVisibleGroups[mVisibleGroupsSize];
+ if (mVisibleGroupsSize < mVisibleGroupsAllocated)
+ {
+ mVisibleGroups[mVisibleGroupsSize] = group;
+ }
+ else
+ {
+ pushBack(mVisibleGroups, mVisibleGroupsAllocated, group);
+ }
+ ++mVisibleGroupsSize;
+ mVisibleGroupsEnd = &mVisibleGroups[mVisibleGroupsSize];
}
void LLCullResult::pushAlphaGroup(LLSpatialGroup* group)
{
- if (mAlphaGroupsSize < mAlphaGroupsAllocated)
- {
- mAlphaGroups[mAlphaGroupsSize] = group;
- }
- else
- {
- pushBack(mAlphaGroups, mAlphaGroupsAllocated, group);
- }
- ++mAlphaGroupsSize;
- mAlphaGroupsEnd = &mAlphaGroups[mAlphaGroupsSize];
+ if (mAlphaGroupsSize < mAlphaGroupsAllocated)
+ {
+ mAlphaGroups[mAlphaGroupsSize] = group;
+ }
+ else
+ {
+ pushBack(mAlphaGroups, mAlphaGroupsAllocated, group);
+ }
+ ++mAlphaGroupsSize;
+ mAlphaGroupsEnd = &mAlphaGroups[mAlphaGroupsSize];
}
void LLCullResult::pushRiggedAlphaGroup(LLSpatialGroup* group)
@@ -4103,16 +4103,16 @@ void LLCullResult::pushRiggedAlphaGroup(LLSpatialGroup* group)
void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group)
{
- if (mOcclusionGroupsSize < mOcclusionGroupsAllocated)
- {
- mOcclusionGroups[mOcclusionGroupsSize] = group;
- }
- else
- {
- pushBack(mOcclusionGroups, mOcclusionGroupsAllocated, group);
- }
- ++mOcclusionGroupsSize;
- mOcclusionGroupsEnd = &mOcclusionGroups[mOcclusionGroupsSize];
+ if (mOcclusionGroupsSize < mOcclusionGroupsAllocated)
+ {
+ mOcclusionGroups[mOcclusionGroupsSize] = group;
+ }
+ else
+ {
+ pushBack(mOcclusionGroups, mOcclusionGroupsAllocated, group);
+ }
+ ++mOcclusionGroupsSize;
+ mOcclusionGroupsEnd = &mOcclusionGroups[mOcclusionGroupsSize];
}
void LLCullResult::pushDrawableGroup(LLSpatialGroup* group)
@@ -4121,16 +4121,16 @@ void LLCullResult::pushDrawableGroup(LLSpatialGroup* group)
// group must NOT be in the drawble groups list already
llassert(std::find(&mDrawableGroups[0], mDrawableGroupsEnd, group) == mDrawableGroupsEnd);
#endif
- if (mDrawableGroupsSize < mDrawableGroupsAllocated)
- {
- mDrawableGroups[mDrawableGroupsSize] = group;
- }
- else
- {
- pushBack(mDrawableGroups, mDrawableGroupsAllocated, group);
- }
- ++mDrawableGroupsSize;
- mDrawableGroupsEnd = &mDrawableGroups[mDrawableGroupsSize];
+ if (mDrawableGroupsSize < mDrawableGroupsAllocated)
+ {
+ mDrawableGroups[mDrawableGroupsSize] = group;
+ }
+ else
+ {
+ pushBack(mDrawableGroups, mDrawableGroupsAllocated, group);
+ }
+ ++mDrawableGroupsSize;
+ mDrawableGroupsEnd = &mDrawableGroups[mDrawableGroupsSize];
}
void LLCullResult::pushDrawable(LLDrawable* drawable)
@@ -4139,56 +4139,56 @@ void LLCullResult::pushDrawable(LLDrawable* drawable)
// drawable must NOT be in the visible list already
llassert(std::find(&mVisibleList[0], mVisibleListEnd, drawable) == mVisibleListEnd);
#endif
- if (mVisibleListSize < mVisibleListAllocated)
- {
- mVisibleList[mVisibleListSize] = drawable;
- }
- else
- {
- pushBack(mVisibleList, mVisibleListAllocated, drawable);
- }
- ++mVisibleListSize;
- mVisibleListEnd = &mVisibleList[mVisibleListSize];
+ if (mVisibleListSize < mVisibleListAllocated)
+ {
+ mVisibleList[mVisibleListSize] = drawable;
+ }
+ else
+ {
+ pushBack(mVisibleList, mVisibleListAllocated, drawable);
+ }
+ ++mVisibleListSize;
+ mVisibleListEnd = &mVisibleList[mVisibleListSize];
}
void LLCullResult::pushBridge(LLSpatialBridge* bridge)
{
- if (mVisibleBridgeSize < mVisibleBridgeAllocated)
- {
- mVisibleBridge[mVisibleBridgeSize] = bridge;
- }
- else
- {
- pushBack(mVisibleBridge, mVisibleBridgeAllocated, bridge);
- }
- ++mVisibleBridgeSize;
- mVisibleBridgeEnd = &mVisibleBridge[mVisibleBridgeSize];
+ if (mVisibleBridgeSize < mVisibleBridgeAllocated)
+ {
+ mVisibleBridge[mVisibleBridgeSize] = bridge;
+ }
+ else
+ {
+ pushBack(mVisibleBridge, mVisibleBridgeAllocated, bridge);
+ }
+ ++mVisibleBridgeSize;
+ mVisibleBridgeEnd = &mVisibleBridge[mVisibleBridgeSize];
}
void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info)
{
- if (mRenderMapSize[type] < mRenderMapAllocated[type])
- {
- mRenderMap[type][mRenderMapSize[type]] = draw_info;
- }
- else
- {
- pushBack(mRenderMap[type], mRenderMapAllocated[type], draw_info);
- }
- ++mRenderMapSize[type];
- mRenderMapEnd[type] = &(mRenderMap[type][mRenderMapSize[type]]);
+ if (mRenderMapSize[type] < mRenderMapAllocated[type])
+ {
+ mRenderMap[type][mRenderMapSize[type]] = draw_info;
+ }
+ else
+ {
+ pushBack(mRenderMap[type], mRenderMapAllocated[type], draw_info);
+ }
+ ++mRenderMapSize[type];
+ mRenderMapEnd[type] = &(mRenderMap[type][mRenderMapSize[type]]);
}
void LLCullResult::assertDrawMapsEmpty()
{
- for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
- {
- if (mRenderMapSize[i] != 0)
- {
- LL_ERRS() << "Stale LLDrawInfo's in LLCullResult!"
- << " (mRenderMapSize[" << i << "] = " << mRenderMapSize[i] << ")" << LL_ENDL;
- }
- }
+ for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
+ {
+ if (mRenderMapSize[i] != 0)
+ {
+ LL_ERRS() << "Stale LLDrawInfo's in LLCullResult!"
+ << " (mRenderMapSize[" << i << "] = " << mRenderMapSize[i] << ")" << LL_ENDL;
+ }
+ }
}