diff options
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 5906 |
1 files changed, 2953 insertions, 2953 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index f3b5bb0565..9e05a02b7a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llspatialpartition.cpp * @brief LLSpatialGroup class implementation and supporting functions * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -73,131 +73,131 @@ static F32 sCurMaxTexPriority = 1.f; void sg_assert(BOOL expr) { #if LL_OCTREE_PARANOIA_CHECK - if (!expr) - { - LL_ERRS() << "Octree invalid!" << LL_ENDL; - } + if (!expr) + { + LL_ERRS() << "Octree invalid!" << LL_ENDL; + } #endif } //returns: -// 0 if sphere and AABB are not intersecting -// 1 if they are -// 2 if AABB is entirely inside sphere +// 0 if sphere and AABB are not intersecting +// 1 if they are +// 2 if AABB is entirely inside sphere S32 LLSphereAABB(const LLVector3& center, const LLVector3& size, const LLVector3& pos, const F32 &rad) { - S32 ret = 2; - - LLVector3 min = center - size; - LLVector3 max = center + size; - for (U32 i = 0; i < 3; i++) - { - if (min.mV[i] > pos.mV[i] + rad || - max.mV[i] < pos.mV[i] - rad) - { //totally outside - return 0; - } - - if (min.mV[i] < pos.mV[i] - rad || - max.mV[i] > pos.mV[i] + rad) - { //intersecting - ret = 1; - } - } - - return ret; + S32 ret = 2; + + LLVector3 min = center - size; + LLVector3 max = center + size; + for (U32 i = 0; i < 3; i++) + { + if (min.mV[i] > pos.mV[i] + rad || + max.mV[i] < pos.mV[i] - rad) + { //totally outside + return 0; + } + + if (min.mV[i] < pos.mV[i] - rad || + max.mV[i] > pos.mV[i] + rad) + { //intersecting + ret = 1; + } + } + + return ret; } LLSpatialGroup::~LLSpatialGroup() { - /*if (sNoDelete) - { - LL_ERRS() << "Illegal deletion of LLSpatialGroup!" << LL_ENDL; - }*/ + /*if (sNoDelete) + { + LL_ERRS() << "Illegal deletion of LLSpatialGroup!" << LL_ENDL; + }*/ - if (gDebugGL) - { - gPipeline.checkReferences(this); - } + if (gDebugGL) + { + gPipeline.checkReferences(this); + } + + if (hasState(DEAD)) + { + sZombieGroups--; + } - if (hasState(DEAD)) - { - sZombieGroups--; - } - - sNodeCount--; + sNodeCount--; - clearDrawMap(); + clearDrawMap(); } void LLSpatialGroup::clearDrawMap() { - mDrawMap.clear(); + mDrawMap.clear(); } -BOOL LLSpatialGroup::isHUDGroup() +BOOL LLSpatialGroup::isHUDGroup() { - return getSpatialPartition() && getSpatialPartition()->isHUDPartition() ; + return getSpatialPartition() && getSpatialPartition()->isHUDPartition() ; } void LLSpatialGroup::validate() { - ll_assert_aligned(this,64); + ll_assert_aligned(this,64); #if LL_OCTREE_PARANOIA_CHECK - sg_assert(!isState(DIRTY)); - sg_assert(!isDead()); - - LLVector4a myMin; - myMin.setSub(mBounds[0], mBounds[1]); - LLVector4a myMax; - myMax.setAdd(mBounds[0], mBounds[1]); - - validateDrawMap(); - - for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) - { - LLDrawable* drawable = *i; - sg_assert(drawable->getSpatialGroup() == this); - if (drawable->getSpatialBridge()) - { - sg_assert(drawable->getSpatialBridge() == getSpatialPartition()->asBridge()); - } - - /*if (drawable->isSpatialBridge()) - { - LLSpatialPartition* part = drawable->asPartition(); - if (!part) - { - LL_ERRS() << "Drawable reports it is a spatial bridge but not a partition." << LL_ENDL; - } - LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); - group->validate(); - }*/ - } - - for (U32 i = 0; i < mOctreeNode->getChildCount(); ++i) - { - LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0); - - group->validate(); - - //ensure all children are enclosed in this node - LLVector4a center = group->mBounds[0]; - LLVector4a size = group->mBounds[1]; - - LLVector4a min; - min.setSub(center, size); - LLVector4a max; - max.setAdd(center, size); - - for (U32 j = 0; j < 3; j++) - { - sg_assert(min[j] >= myMin[j]-0.02f); - sg_assert(max[j] <= myMax[j]+0.02f); - } - } + sg_assert(!isState(DIRTY)); + sg_assert(!isDead()); + + LLVector4a myMin; + myMin.setSub(mBounds[0], mBounds[1]); + LLVector4a myMax; + myMax.setAdd(mBounds[0], mBounds[1]); + + validateDrawMap(); + + for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) + { + LLDrawable* drawable = *i; + sg_assert(drawable->getSpatialGroup() == this); + if (drawable->getSpatialBridge()) + { + sg_assert(drawable->getSpatialBridge() == getSpatialPartition()->asBridge()); + } + + /*if (drawable->isSpatialBridge()) + { + LLSpatialPartition* part = drawable->asPartition(); + if (!part) + { + LL_ERRS() << "Drawable reports it is a spatial bridge but not a partition." << LL_ENDL; + } + LLSpatialGroup* group = (LLSpatialGroup*) part->mOctree->getListener(0); + group->validate(); + }*/ + } + + for (U32 i = 0; i < mOctreeNode->getChildCount(); ++i) + { + LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0); + + group->validate(); + + //ensure all children are enclosed in this node + LLVector4a center = group->mBounds[0]; + LLVector4a size = group->mBounds[1]; + + LLVector4a min; + min.setSub(center, size); + LLVector4a max; + max.setAdd(center, size); + + for (U32 j = 0; j < 3; j++) + { + sg_assert(min[j] >= myMin[j]-0.02f); + sg_assert(max[j] <= myMax[j]+0.02f); + } + } #endif } @@ -205,195 +205,195 @@ void LLSpatialGroup::validate() void LLSpatialGroup::validateDrawMap() { #if LL_OCTREE_PARANOIA_CHECK - for (draw_map_t::iterator i = mDrawMap.begin(); i != mDrawMap.end(); ++i) - { - LLSpatialGroup::drawmap_elem_t& draw_vec = i->second; - for (drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j) - { - LLDrawInfo& params = **j; - - params.validate(); - } - } + for (draw_map_t::iterator i = mDrawMap.begin(); i != mDrawMap.end(); ++i) + { + LLSpatialGroup::drawmap_elem_t& draw_vec = i->second; + for (drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j) + { + LLDrawInfo& params = **j; + + params.validate(); + } + } #endif } BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate) { LL_PROFILE_ZONE_SCOPED; - drawablep->updateSpatialExtents(); - - OctreeNode* parent = mOctreeNode->getOctParent(); - - if (mOctreeNode->isInside(drawablep->getPositionGroup()) && - (mOctreeNode->contains(drawablep->getEntry()) || - (drawablep->getBinRadius() > mOctreeNode->getSize()[0] && - parent && parent->getElementCount() >= gOctreeMaxCapacity))) - { - unbound(); - setState(OBJECT_DIRTY); - //setState(GEOM_DIRTY); - return TRUE; - } - - return FALSE; + drawablep->updateSpatialExtents(); + + OctreeNode* parent = mOctreeNode->getOctParent(); + + if (mOctreeNode->isInside(drawablep->getPositionGroup()) && + (mOctreeNode->contains(drawablep->getEntry()) || + (drawablep->getBinRadius() > mOctreeNode->getSize()[0] && + parent && parent->getElementCount() >= gOctreeMaxCapacity))) + { + unbound(); + setState(OBJECT_DIRTY); + //setState(GEOM_DIRTY); + return TRUE; + } + + return FALSE; } void LLSpatialGroup::expandExtents(const LLVector4a* addingExtents, const LLXformMatrix& currentTransform) { - // Get coordinates of the adding extents - const LLVector4a& min = addingExtents[0]; - const LLVector4a& max = addingExtents[1]; - - // Get coordinates of all corners of the bounding box - LLVector3 corners[] = - { - LLVector3(min[0], min[1], min[2]), - LLVector3(min[0], min[1], max[2]), - LLVector3(min[0], max[1], min[2]), - LLVector3(min[0], max[1], max[2]), - LLVector3(max[0], min[1], min[2]), - LLVector3(max[0], min[1], max[2]), - LLVector3(max[0], max[1], min[2]), - LLVector3(max[0], max[1], max[2]) - }; - - // New extents (to be expanded) - LLVector3 extents[] = - { - LLVector3(mExtents[0].getF32ptr()), - LLVector3(mExtents[1].getF32ptr()) - }; - - LLQuaternion backwardRotation = ~currentTransform.getWorldRotation(); - for (LLVector3& corner : corners) - { - // Make coordinates relative to the current position - corner -= currentTransform.getWorldPosition(); - // Rotate coordinates backward to the current rotation - corner.rotVec(backwardRotation); - // Expand root extents on the current corner - for (int j = 0; j < 3; ++j) - { - if (corner[j] < extents[0][j]) - extents[0][j] = corner[j]; - if (corner[j] > extents[1][j]) - extents[1][j] = corner[j]; - } - } - - // Set new expanded extents - mExtents[0].load3(extents[0].mV); - mExtents[1].load3(extents[1].mV); - - // Calculate new center and size - mBounds[0].setAdd(mExtents[0], mExtents[1]); - mBounds[0].mul(0.5f); - mBounds[1].setSub(mExtents[0], mExtents[1]); - mBounds[1].mul(0.5f); + // Get coordinates of the adding extents + const LLVector4a& min = addingExtents[0]; + const LLVector4a& max = addingExtents[1]; + + // Get coordinates of all corners of the bounding box + LLVector3 corners[] = + { + LLVector3(min[0], min[1], min[2]), + LLVector3(min[0], min[1], max[2]), + LLVector3(min[0], max[1], min[2]), + LLVector3(min[0], max[1], max[2]), + LLVector3(max[0], min[1], min[2]), + LLVector3(max[0], min[1], max[2]), + LLVector3(max[0], max[1], min[2]), + LLVector3(max[0], max[1], max[2]) + }; + + // New extents (to be expanded) + LLVector3 extents[] = + { + LLVector3(mExtents[0].getF32ptr()), + LLVector3(mExtents[1].getF32ptr()) + }; + + LLQuaternion backwardRotation = ~currentTransform.getWorldRotation(); + for (LLVector3& corner : corners) + { + // Make coordinates relative to the current position + corner -= currentTransform.getWorldPosition(); + // Rotate coordinates backward to the current rotation + corner.rotVec(backwardRotation); + // Expand root extents on the current corner + for (int j = 0; j < 3; ++j) + { + if (corner[j] < extents[0][j]) + extents[0][j] = corner[j]; + if (corner[j] > extents[1][j]) + extents[1][j] = corner[j]; + } + } + + // Set new expanded extents + mExtents[0].load3(extents[0].mV); + mExtents[1].load3(extents[1].mV); + + // Calculate new center and size + mBounds[0].setAdd(mExtents[0], mExtents[1]); + mBounds[0].mul(0.5f); + mBounds[1].setSub(mExtents[0], mExtents[1]); + mBounds[1].mul(0.5f); } BOOL LLSpatialGroup::addObject(LLDrawable *drawablep) { - if(!drawablep) - { - return FALSE; - } - { - drawablep->setGroup(this); - setState(OBJECT_DIRTY | GEOM_DIRTY); - setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS); - gPipeline.markRebuild(this); - if (drawablep->isSpatialBridge()) - { - mBridgeList.push_back((LLSpatialBridge*) drawablep); - } - if (drawablep->getRadius() > 1.f) - { - setState(IMAGE_DIRTY); - } - } - - return TRUE; + if(!drawablep) + { + return FALSE; + } + { + drawablep->setGroup(this); + setState(OBJECT_DIRTY | GEOM_DIRTY); + setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS); + gPipeline.markRebuild(this); + if (drawablep->isSpatialBridge()) + { + mBridgeList.push_back((LLSpatialBridge*) drawablep); + } + if (drawablep->getRadius() > 1.f) + { + setState(IMAGE_DIRTY); + } + } + + return TRUE; } void LLSpatialGroup::rebuildGeom() { - if (!isDead()) - { - getSpatialPartition()->rebuildGeom(this); + if (!isDead()) + { + getSpatialPartition()->rebuildGeom(this); - if (hasState(LLSpatialGroup::MESH_DIRTY)) - { - gPipeline.markMeshDirty(this); - } - } + if (hasState(LLSpatialGroup::MESH_DIRTY)) + { + gPipeline.markMeshDirty(this); + } + } } void LLSpatialGroup::rebuildMesh() { - if (!isDead()) - { - getSpatialPartition()->rebuildMesh(this); - } + if (!isDead()) + { + getSpatialPartition()->rebuildMesh(this); + } } void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) { - if (group->isDead() || !group->hasState(LLSpatialGroup::GEOM_DIRTY)) - { - return; - } - - if (group->changeLOD()) - { - group->mLastUpdateDistance = group->mDistance; - group->mLastUpdateViewAngle = group->mViewAngle; - } - + if (group->isDead() || !group->hasState(LLSpatialGroup::GEOM_DIRTY)) + { + return; + } + + if (group->changeLOD()) + { + group->mLastUpdateDistance = group->mDistance; + group->mLastUpdateViewAngle = group->mViewAngle; + } + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; - group->clearDrawMap(); - - //get geometry count - U32 index_count = 0; - U32 vertex_count = 0; + group->clearDrawMap(); + + //get geometry count + U32 index_count = 0; + U32 vertex_count = 0; addGeometryCount(group, vertex_count, index_count); - - if (vertex_count > 0 && index_count > 0) - { //create vertex buffer containing volume geometry for this node - { - group->mBuilt = 1.f; - if (group->mVertexBuffer.isNull() || + + if (vertex_count > 0 && index_count > 0) + { //create vertex buffer containing volume geometry for this node + { + group->mBuilt = 1.f; + if (group->mVertexBuffer.isNull() || group->mVertexBuffer->getNumVerts() != vertex_count || group->mVertexBuffer->getNumVerts() != index_count) - { - group->mVertexBuffer = new LLVertexBuffer(mVertexDataMask); - if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count)) - { - LL_WARNS() << "Failed to allocate Vertex Buffer on rebuild to " - << vertex_count << " vertices and " - << index_count << " indices" << LL_ENDL; - group->mVertexBuffer = NULL; - group->mBufferMap.clear(); - } - } - } - - if (group->mVertexBuffer) - { - getGeometry(group); - } - } - else - { - group->mVertexBuffer = NULL; - group->mBufferMap.clear(); - } - - group->mLastUpdateTime = gFrameTimeSeconds; - group->clearState(LLSpatialGroup::GEOM_DIRTY); + { + group->mVertexBuffer = new LLVertexBuffer(mVertexDataMask); + if (!group->mVertexBuffer->allocateBuffer(vertex_count, index_count)) + { + LL_WARNS() << "Failed to allocate Vertex Buffer on rebuild to " + << vertex_count << " vertices and " + << index_count << " indices" << LL_ENDL; + group->mVertexBuffer = NULL; + group->mBufferMap.clear(); + } + } + } + + if (group->mVertexBuffer) + { + getGeometry(group); + } + } + else + { + group->mVertexBuffer = NULL; + group->mBufferMap.clear(); + } + + group->mLastUpdateTime = gFrameTimeSeconds; + group->clearState(LLSpatialGroup::GEOM_DIRTY); } @@ -404,198 +404,198 @@ void LLSpatialPartition::rebuildMesh(LLSpatialGroup* group) LLSpatialGroup* LLSpatialGroup::getParent() { - return (LLSpatialGroup*)LLViewerOctreeGroup::getParent(); - } + return (LLSpatialGroup*)LLViewerOctreeGroup::getParent(); + } BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - - if(!drawablep) - { - return FALSE; - } - - unbound(); - if (mOctreeNode && !from_octree) - { - drawablep->setGroup(NULL); - } - else - { - drawablep->setGroup(NULL); - setState(GEOM_DIRTY); - gPipeline.markRebuild(this); - - if (drawablep->isSpatialBridge()) - { - for (bridge_list_t::iterator i = mBridgeList.begin(); i != mBridgeList.end(); ++i) - { - if (*i == drawablep) - { - mBridgeList.erase(i); - break; - } - } - } - - if (getElementCount() == 0) - { //delete draw map on last element removal since a rebuild might never happen - clearDrawMap(); - } - } - return TRUE; + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + + if(!drawablep) + { + return FALSE; + } + + unbound(); + if (mOctreeNode && !from_octree) + { + drawablep->setGroup(NULL); + } + else + { + drawablep->setGroup(NULL); + setState(GEOM_DIRTY); + gPipeline.markRebuild(this); + + if (drawablep->isSpatialBridge()) + { + for (bridge_list_t::iterator i = mBridgeList.begin(); i != mBridgeList.end(); ++i) + { + if (*i == drawablep) + { + mBridgeList.erase(i); + break; + } + } + } + + if (getElementCount() == 0) + { //delete draw map on last element removal since a rebuild might never happen + clearDrawMap(); + } + } + return TRUE; } void LLSpatialGroup::shift(const LLVector4a &offset) { - LLVector4a t = mOctreeNode->getCenter(); - t.add(offset); - mOctreeNode->setCenter(t); - mOctreeNode->updateMinMax(); - mBounds[0].add(offset); - mExtents[0].add(offset); - mExtents[1].add(offset); - mObjectBounds[0].add(offset); - mObjectExtents[0].add(offset); - mObjectExtents[1].add(offset); - - if (!getSpatialPartition()->mRenderByGroup && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TREE && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_AVATAR && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_CONTROL_AV) - { - setState(GEOM_DIRTY); - gPipeline.markRebuild(this); - } + LLVector4a t = mOctreeNode->getCenter(); + t.add(offset); + mOctreeNode->setCenter(t); + mOctreeNode->updateMinMax(); + mBounds[0].add(offset); + mExtents[0].add(offset); + mExtents[1].add(offset); + mObjectBounds[0].add(offset); + mObjectExtents[0].add(offset); + mObjectExtents[1].add(offset); + + if (!getSpatialPartition()->mRenderByGroup && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TREE && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_AVATAR && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_CONTROL_AV) + { + setState(GEOM_DIRTY); + gPipeline.markRebuild(this); + } } class LLSpatialSetState : public OctreeTraveler { public: - U32 mState; - LLSpatialSetState(U32 state) : mState(state) { } - virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->setState(mState); } + U32 mState; + LLSpatialSetState(U32 state) : mState(state) { } + virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->setState(mState); } }; class LLSpatialSetStateDiff : public LLSpatialSetState { public: - LLSpatialSetStateDiff(U32 state) : LLSpatialSetState(state) { } - - virtual void traverse(const OctreeNode* n) - { - LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); - - if (!group->hasState(mState)) - { - OctreeTraveler::traverse(n); - } - } + LLSpatialSetStateDiff(U32 state) : LLSpatialSetState(state) { } + + virtual void traverse(const OctreeNode* n) + { + LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); + + if (!group->hasState(mState)) + { + OctreeTraveler::traverse(n); + } + } }; -void LLSpatialGroup::setState(U32 state, S32 mode) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - - llassert(state <= LLSpatialGroup::STATE_MASK); - - if (mode > STATE_MODE_SINGLE) - { - if (mode == STATE_MODE_DIFF) - { - LLSpatialSetStateDiff setter(state); - setter.traverse(mOctreeNode); - } - else - { - LLSpatialSetState setter(state); - setter.traverse(mOctreeNode); - } - } - else - { - mState |= state; - } +void LLSpatialGroup::setState(U32 state, S32 mode) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + + llassert(state <= LLSpatialGroup::STATE_MASK); + + if (mode > STATE_MODE_SINGLE) + { + if (mode == STATE_MODE_DIFF) + { + LLSpatialSetStateDiff setter(state); + setter.traverse(mOctreeNode); + } + else + { + LLSpatialSetState setter(state); + setter.traverse(mOctreeNode); + } + } + else + { + mState |= state; + } } class LLSpatialClearState : public OctreeTraveler { public: - U32 mState; - LLSpatialClearState(U32 state) : mState(state) { } - virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->clearState(mState); } + U32 mState; + LLSpatialClearState(U32 state) : mState(state) { } + virtual void visit(const OctreeNode* branch) { ((LLSpatialGroup*) branch->getListener(0))->clearState(mState); } }; class LLSpatialClearStateDiff : public LLSpatialClearState { public: - LLSpatialClearStateDiff(U32 state) : LLSpatialClearState(state) { } - - virtual void traverse(const OctreeNode* n) - { - LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); - - if (group->hasState(mState)) - { - OctreeTraveler::traverse(n); - } - } + LLSpatialClearStateDiff(U32 state) : LLSpatialClearState(state) { } + + virtual void traverse(const OctreeNode* n) + { + LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); + + if (group->hasState(mState)) + { + OctreeTraveler::traverse(n); + } + } }; void LLSpatialGroup::clearState(U32 state, S32 mode) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - - llassert(state <= LLSpatialGroup::STATE_MASK); - - if (mode > STATE_MODE_SINGLE) - { - if (mode == STATE_MODE_DIFF) - { - LLSpatialClearStateDiff clearer(state); - clearer.traverse(mOctreeNode); - } - else - { - LLSpatialClearState clearer(state); - clearer.traverse(mOctreeNode); - } - } - else - { - mState &= ~state; - } + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + + llassert(state <= LLSpatialGroup::STATE_MASK); + + if (mode > STATE_MODE_SINGLE) + { + if (mode == STATE_MODE_DIFF) + { + LLSpatialClearStateDiff clearer(state); + clearer.traverse(mOctreeNode); + } + else + { + LLSpatialClearState clearer(state); + clearer.traverse(mOctreeNode); + } + } + else + { + mState &= ~state; + } } //====================================== -// Octree Listener Implementation +// Octree Listener Implementation //====================================== LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLOcclusionCullingGroup(node, part), - mObjectBoxSize(1.f), - mGeometryBytes(0), - mSurfaceArea(0.f), - mBuilt(0.f), - mVertexBuffer(NULL), - mDistance(0.f), - mDepth(0.f), - mLastUpdateDistance(-1.f), - mLastUpdateTime(gFrameTimeSeconds) -{ - ll_assert_aligned(this,16); - - sNodeCount++; - - mViewAngle.splat(0.f); - mLastUpdateViewAngle.splat(-1.f); - - sg_assert(mOctreeNode->getListenerCount() == 0); - setState(SG_INITIAL_STATE_MASK); - gPipeline.markRebuild(this); - + mObjectBoxSize(1.f), + mGeometryBytes(0), + mSurfaceArea(0.f), + mBuilt(0.f), + mVertexBuffer(NULL), + mDistance(0.f), + mDepth(0.f), + mLastUpdateDistance(-1.f), + mLastUpdateTime(gFrameTimeSeconds) +{ + ll_assert_aligned(this,16); + + sNodeCount++; + + mViewAngle.splat(0.f); + mLastUpdateViewAngle.splat(-1.f); + + sg_assert(mOctreeNode->getListenerCount() == 0); + setState(SG_INITIAL_STATE_MASK); + gPipeline.markRebuild(this); + // let the reflection map manager know about this spatial group mReflectionProbe = gPipeline.mReflectionMapManager.registerSpatialGroup(this); @@ -605,141 +605,141 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLO void LLSpatialGroup::updateDistance(LLCamera &camera) { - if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD) - { - LL_WARNS() << "Attempted to update distance for camera other than world camera!" << LL_ENDL; + if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD) + { + LL_WARNS() << "Attempted to update distance for camera other than world camera!" << LL_ENDL; llassert(false); - return; - } + return; + } - if (gShiftFrame) - { - return; - } + if (gShiftFrame) + { + return; + } #if !LL_RELEASE_FOR_DOWNLOAD - if (hasState(LLSpatialGroup::OBJECT_DIRTY)) - { - LL_ERRS() << "Spatial group dirty on distance update." << LL_ENDL; - } + if (hasState(LLSpatialGroup::OBJECT_DIRTY)) + { + LL_ERRS() << "Spatial group dirty on distance update." << LL_ENDL; + } #endif - if (!isEmpty()) - { - mRadius = getSpatialPartition()->mRenderByGroup ? mObjectBounds[1].getLength3().getF32() : - (F32) mOctreeNode->getSize().getLength3().getF32(); - mDistance = getSpatialPartition()->calcDistance(this, camera); - mPixelArea = getSpatialPartition()->calcPixelArea(this, camera); - } + if (!isEmpty()) + { + mRadius = getSpatialPartition()->mRenderByGroup ? mObjectBounds[1].getLength3().getF32() : + (F32) mOctreeNode->getSize().getLength3().getF32(); + mDistance = getSpatialPartition()->calcDistance(this, camera); + mPixelArea = getSpatialPartition()->calcPixelArea(this, camera); + } } F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - - LLVector4a eye; - LLVector4a origin; - origin.load3(camera.getOrigin().mV); - - eye.setSub(group->mObjectBounds[0], origin); - - F32 dist = 0.f; - - if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end()) - { - LLVector4a v = eye; - - dist = eye.getLength3().getF32(); - eye.normalize3fast(); - - if (!group->hasState(LLSpatialGroup::ALPHA_DIRTY)) - { - if (!group->getSpatialPartition()->isBridge()) - { - LLVector4a view_angle = eye; - - LLVector4a diff; - diff.setSub(view_angle, group->mLastUpdateViewAngle); - - if (diff.getLength3().getF32() > 0.64f) - { - group->mViewAngle = view_angle; - group->mLastUpdateViewAngle = view_angle; - //for occasional alpha sorting within the group - //NOTE: If there is a trivial way to detect that alpha sorting here would not change the render order, - //not setting this node to dirty would be a very good thing - group->setState(LLSpatialGroup::ALPHA_DIRTY); - gPipeline.markRebuild(group); - } - } - } - - //calculate depth of node for alpha sorting - - LLVector3 at = camera.getAtAxis(); - - LLVector4a ata; - ata.load3(at.mV); - - LLVector4a t = ata; - //front of bounding box - t.mul(0.25f); - t.mul(group->mObjectBounds[1]); - v.sub(t); - - group->mDepth = v.dot3(ata).getF32(); - } - else - { - dist = eye.getLength3().getF32(); - } + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + + LLVector4a eye; + LLVector4a origin; + origin.load3(camera.getOrigin().mV); + + eye.setSub(group->mObjectBounds[0], origin); + + F32 dist = 0.f; + + if (group->mDrawMap.find(LLRenderPass::PASS_ALPHA) != group->mDrawMap.end()) + { + LLVector4a v = eye; + + dist = eye.getLength3().getF32(); + eye.normalize3fast(); + + if (!group->hasState(LLSpatialGroup::ALPHA_DIRTY)) + { + if (!group->getSpatialPartition()->isBridge()) + { + LLVector4a view_angle = eye; + + LLVector4a diff; + diff.setSub(view_angle, group->mLastUpdateViewAngle); + + if (diff.getLength3().getF32() > 0.64f) + { + group->mViewAngle = view_angle; + group->mLastUpdateViewAngle = view_angle; + //for occasional alpha sorting within the group + //NOTE: If there is a trivial way to detect that alpha sorting here would not change the render order, + //not setting this node to dirty would be a very good thing + group->setState(LLSpatialGroup::ALPHA_DIRTY); + gPipeline.markRebuild(group); + } + } + } + + //calculate depth of node for alpha sorting + + LLVector3 at = camera.getAtAxis(); + + LLVector4a ata; + ata.load3(at.mV); + + LLVector4a t = ata; + //front of bounding box + t.mul(0.25f); + t.mul(group->mObjectBounds[1]); + v.sub(t); + + group->mDepth = v.dot3(ata).getF32(); + } + else + { + dist = eye.getLength3().getF32(); + } #if !LL_RELEASE - LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds " - << group->mObjectBounds[0] << ", " << group->mObjectBounds[1] + LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds " + << group->mObjectBounds[0] << ", " << group->mObjectBounds[1] << " dist " << dist << " radius " << group->mRadius << LL_ENDL; #endif - if (dist < 16.f) - { - dist /= 16.f; - dist *= dist; - dist *= 16.f; - } + if (dist < 16.f) + { + dist /= 16.f; + dist *= dist; + dist *= 16.f; + } - return dist; + return dist; } F32 LLSpatialPartition::calcPixelArea(LLSpatialGroup* group, LLCamera& camera) { - return LLPipeline::calcPixelArea(group->mObjectBounds[0], group->mObjectBounds[1], camera); + return LLPipeline::calcPixelArea(group->mObjectBounds[0], group->mObjectBounds[1], camera); } F32 LLSpatialGroup::getUpdateUrgency() const { - if (!isVisible()) - { - return 0.f; - } - else - { - F32 time = gFrameTimeSeconds-mLastUpdateTime+4.f; - return time + (mObjectBounds[1].dot3(mObjectBounds[1]).getF32()+1.f)/mDistance; - } + if (!isVisible()) + { + return 0.f; + } + else + { + F32 time = gFrameTimeSeconds-mLastUpdateTime+4.f; + return time + (mObjectBounds[1].dot3(mObjectBounds[1]).getF32()+1.f)/mDistance; + } } BOOL LLSpatialGroup::changeLOD() { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - if (hasState(ALPHA_DIRTY | OBJECT_DIRTY)) - { - //a rebuild is going to happen, update distance and LoD - return TRUE; - } + if (hasState(ALPHA_DIRTY | OBJECT_DIRTY)) + { + //a rebuild is going to happen, update distance and LoD + return TRUE; + } - if (getSpatialPartition()->mSlopRatio > 0.f) - { - F32 ratio = (mDistance - mLastUpdateDistance)/(llmax(mLastUpdateDistance, mRadius)); + if (getSpatialPartition()->mSlopRatio > 0.f) + { + F32 ratio = (mDistance - mLastUpdateDistance)/(llmax(mLastUpdateDistance, mRadius)); // MAINT-8264 - this check is not robust if it needs to work // for bounding boxes much larger than the actual enclosed @@ -753,85 +753,85 @@ BOOL LLSpatialGroup::changeLOD() // was large only due to another error, so this logic did not // need to be changed. - if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio) - { + if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio) + { LL_DEBUGS("RiggedBox") << "changeLOD true because of ratio compare " << fabsf(ratio) << " " << getSpatialPartition()->mSlopRatio << LL_ENDL; LL_DEBUGS("RiggedBox") << "sg " << this << "\nmDistance " << mDistance << " mLastUpdateDistance " << mLastUpdateDistance << " mRadius " << mRadius - << " fab ratio " << fabsf(ratio) + << " fab ratio " << fabsf(ratio) << " slop " << getSpatialPartition()->mSlopRatio << LL_ENDL; - - return TRUE; - } - } - - if (needsUpdate()) - { - return TRUE; - } - - return FALSE; + + return TRUE; + } + } + + if (needsUpdate()) + { + return TRUE; + } + + return FALSE; } void LLSpatialGroup::handleInsertion(const TreeNode* node, LLViewerOctreeEntry* entry) { - addObject((LLDrawable*)entry->getDrawable()); - unbound(); - setState(OBJECT_DIRTY); + addObject((LLDrawable*)entry->getDrawable()); + unbound(); + setState(OBJECT_DIRTY); } void LLSpatialGroup::handleRemoval(const TreeNode* node, LLViewerOctreeEntry* entry) { - removeObject((LLDrawable*)entry->getDrawable(), TRUE); - LLViewerOctreeGroup::handleRemoval(node, entry); + removeObject((LLDrawable*)entry->getDrawable(), TRUE); + LLViewerOctreeGroup::handleRemoval(node, entry); } void LLSpatialGroup::handleDestruction(const TreeNode* node) { - if(isDead()) - { - return; - } - setState(DEAD); - - for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) - { - LLViewerOctreeEntry* entry = *i; - - if (entry->getGroup() == this) - { - if(entry->hasDrawable()) - { - ((LLDrawable*)entry->getDrawable())->setGroup(NULL); - } - } - } - - clearDrawMap(); - mVertexBuffer = NULL; - mBufferMap.clear(); - sZombieGroups++; - mOctreeNode = NULL; + if(isDead()) + { + return; + } + setState(DEAD); + + for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) + { + LLViewerOctreeEntry* entry = *i; + + if (entry->getGroup() == this) + { + if(entry->hasDrawable()) + { + ((LLDrawable*)entry->getDrawable())->setGroup(NULL); + } + } + } + + clearDrawMap(); + mVertexBuffer = NULL; + mBufferMap.clear(); + sZombieGroups++; + mOctreeNode = NULL; } -void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child) +void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL + LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL - if (child->getListenerCount() == 0) - { - new LLSpatialGroup(child, getSpatialPartition()); - } - else - { - OCT_ERRS << "LLSpatialGroup redundancy detected." << LL_ENDL; - } + if (child->getListenerCount() == 0) + { + new LLSpatialGroup(child, getSpatialPartition()); + } + else + { + OCT_ERRS << "LLSpatialGroup redundancy detected." << LL_ENDL; + } - unbound(); + unbound(); - assert_states_valid(this); + assert_states_valid(this); } //virtual @@ -872,41 +872,41 @@ void LLSpatialGroup::rebound() void LLSpatialGroup::destroyGLState(bool keep_occlusion) { - setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY); - - if (!keep_occlusion) - { //going to need a rebuild - gPipeline.markRebuild(this); - } - - mLastUpdateTime = gFrameTimeSeconds; - mVertexBuffer = NULL; - mBufferMap.clear(); - - clearDrawMap(); - - if (!keep_occlusion) - { - releaseOcclusionQueryObjectNames(); - } - - - for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable) - { - continue; - } - for (S32 j = 0; j < drawable->getNumFaces(); j++) - { - LLFace* facep = drawable->getFace(j); - if (facep) - { - facep->clearVertexBuffer(); - } - } - } + setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY); + + if (!keep_occlusion) + { //going to need a rebuild + gPipeline.markRebuild(this); + } + + mLastUpdateTime = gFrameTimeSeconds; + mVertexBuffer = NULL; + mBufferMap.clear(); + + clearDrawMap(); + + if (!keep_occlusion) + { + releaseOcclusionQueryObjectNames(); + } + + + for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable) + { + continue; + } + for (S32 j = 0; j < drawable->getNumFaces(); j++) + { + LLFace* facep = drawable->getFace(j); + if (facep) + { + facep->clearVertexBuffer(); + } + } + } } //============================================== @@ -914,14 +914,14 @@ void LLSpatialGroup::destroyGLState(bool keep_occlusion) LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, LLViewerRegion* regionp) : mRenderByGroup(render_by_group), mBridge(NULL) { - mRegionp = regionp; - mPartitionType = LLViewerRegion::PARTITION_NONE; - mVertexDataMask = data_mask; - mDepthMask = FALSE; - mSlopRatio = 0.25f; - mInfiniteFarClip = FALSE; + mRegionp = regionp; + mPartitionType = LLViewerRegion::PARTITION_NONE; + mVertexDataMask = data_mask; + mDepthMask = FALSE; + mSlopRatio = 0.25f; + mInfiniteFarClip = FALSE; - new LLSpatialGroup(mOctree, this); + new LLSpatialGroup(mOctree, this); } @@ -933,391 +933,391 @@ LLSpatialPartition::~LLSpatialPartition() LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible) { LL_PROFILE_ZONE_SCOPED; - drawablep->updateSpatialExtents(); - - //keep drawable from being garbage collected - LLPointer<LLDrawable> ptr = drawablep; - - if(!drawablep->getGroup()) - { - assert_octree_valid(mOctree); - mOctree->insert(drawablep->getEntry()); - assert_octree_valid(mOctree); - } - - LLSpatialGroup* group = drawablep->getSpatialGroup(); - //llassert(group != NULL); - - if (group && was_visible && group->isOcclusionState(LLSpatialGroup::QUERY_PENDING)) - { - group->setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS); - } - - return group; + drawablep->updateSpatialExtents(); + + //keep drawable from being garbage collected + LLPointer<LLDrawable> ptr = drawablep; + + if(!drawablep->getGroup()) + { + assert_octree_valid(mOctree); + mOctree->insert(drawablep->getEntry()); + assert_octree_valid(mOctree); + } + + LLSpatialGroup* group = drawablep->getSpatialGroup(); + //llassert(group != NULL); + + if (group && was_visible && group->isOcclusionState(LLSpatialGroup::QUERY_PENDING)) + { + group->setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS); + } + + return group; } BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp) { LL_PROFILE_ZONE_SCOPED; - if (!curp->removeObject(drawablep)) - { - OCT_ERRS << "Failed to remove drawable from octree!" << LL_ENDL; - } - else - { - drawablep->setGroup(NULL); - } - - assert_octree_valid(mOctree); - - return TRUE; + if (!curp->removeObject(drawablep)) + { + OCT_ERRS << "Failed to remove drawable from octree!" << LL_ENDL; + } + else + { + drawablep->setGroup(NULL); + } + + assert_octree_valid(mOctree); + + return TRUE; } void LLSpatialPartition::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate) { LL_PROFILE_ZONE_SCOPED; - // sanity check submitted by open source user bushing Spatula - // who was seeing crashing here. (See VWR-424 reported by Bunny Mayne) - if (!drawablep) - { - OCT_ERRS << "LLSpatialPartition::move was passed a bad drawable." << LL_ENDL; - return; - } - - BOOL was_visible = curp ? curp->isVisible() : FALSE; - - if (curp && curp->getSpatialPartition() != this) - { - //keep drawable from being garbage collected - LLPointer<LLDrawable> ptr = drawablep; - if (curp->getSpatialPartition()->remove(drawablep, curp)) - { - put(drawablep, was_visible); - return; - } - else - { - OCT_ERRS << "Drawable lost between spatial partitions on outbound transition." << LL_ENDL; - } - } - - if (curp && curp->updateInGroup(drawablep, immediate)) - { - // Already updated, don't need to do anything - assert_octree_valid(mOctree); - return; - } - - //keep drawable from being garbage collected - LLPointer<LLDrawable> ptr = drawablep; - if (curp && !remove(drawablep, curp)) - { - OCT_ERRS << "Move couldn't find existing spatial group!" << LL_ENDL; - } - - put(drawablep, was_visible); + // sanity check submitted by open source user bushing Spatula + // who was seeing crashing here. (See VWR-424 reported by Bunny Mayne) + if (!drawablep) + { + OCT_ERRS << "LLSpatialPartition::move was passed a bad drawable." << LL_ENDL; + return; + } + + BOOL was_visible = curp ? curp->isVisible() : FALSE; + + if (curp && curp->getSpatialPartition() != this) + { + //keep drawable from being garbage collected + LLPointer<LLDrawable> ptr = drawablep; + if (curp->getSpatialPartition()->remove(drawablep, curp)) + { + put(drawablep, was_visible); + return; + } + else + { + OCT_ERRS << "Drawable lost between spatial partitions on outbound transition." << LL_ENDL; + } + } + + if (curp && curp->updateInGroup(drawablep, immediate)) + { + // Already updated, don't need to do anything + assert_octree_valid(mOctree); + return; + } + + //keep drawable from being garbage collected + LLPointer<LLDrawable> ptr = drawablep; + if (curp && !remove(drawablep, curp)) + { + OCT_ERRS << "Move couldn't find existing spatial group!" << LL_ENDL; + } + + put(drawablep, was_visible); } class LLSpatialShift : public OctreeTraveler { public: - const LLVector4a& mOffset; + const LLVector4a& mOffset; - LLSpatialShift(const LLVector4a& offset) : mOffset(offset) { } - virtual void visit(const OctreeNode* branch) - { - ((LLSpatialGroup*) branch->getListener(0))->shift(mOffset); - } + LLSpatialShift(const LLVector4a& offset) : mOffset(offset) { } + virtual void visit(const OctreeNode* branch) + { + ((LLSpatialGroup*) branch->getListener(0))->shift(mOffset); + } }; void LLSpatialPartition::shift(const LLVector4a &offset) { //shift octree node bounding boxes by offset - LLSpatialShift shifter(offset); - shifter.traverse(mOctree); + LLSpatialShift shifter(offset); + shifter.traverse(mOctree); } class LLOctreeCull : public LLViewerOctreeCull { public: - LLOctreeCull(LLCamera* camera) : LLViewerOctreeCull(camera) {} + LLOctreeCull(LLCamera* camera) : LLViewerOctreeCull(camera) {} - virtual bool earlyFail(LLViewerOctreeGroup* base_group) - { + virtual bool earlyFail(LLViewerOctreeGroup* base_group) + { if (LLPipeline::sReflectionRender) { return false; } - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - group->checkOcclusion(); - - if (group->getOctreeNode()->getParent() && //never occlusion cull the root node - LLPipeline::sUseOcclusion && //ignore occlusion if disabled - group->isOcclusionState(LLSpatialGroup::OCCLUDED)) - { - gPipeline.markOccluder(group); - return true; - } - - return false; - } - - virtual S32 frustumCheck(const LLViewerOctreeGroup* group) - { - S32 res = AABBInFrustumNoFarClipGroupBounds(group); - if (res != 0) - { - res = llmin(res, AABBSphereIntersectGroupExtents(group)); - } - return res; - } - - virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) - { - S32 res = AABBInFrustumNoFarClipObjectBounds(group); - if (res != 0) - { - res = llmin(res, AABBSphereIntersectObjectExtents(group)); - } - return res; - } - - virtual void processGroup(LLViewerOctreeGroup* base_group) - { - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - /*if (group->needsUpdate() || - group->getVisible(LLViewerCamera::sCurCameraID) < LLDrawable::getCurrentFrame() - 1) - { - group->doOcclusion(mCamera); - }*/ - gPipeline.markNotCulled(group, *mCamera); - } + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + group->checkOcclusion(); + + if (group->getOctreeNode()->getParent() && //never occlusion cull the root node + LLPipeline::sUseOcclusion && //ignore occlusion if disabled + group->isOcclusionState(LLSpatialGroup::OCCLUDED)) + { + gPipeline.markOccluder(group); + return true; + } + + return false; + } + + virtual S32 frustumCheck(const LLViewerOctreeGroup* group) + { + S32 res = AABBInFrustumNoFarClipGroupBounds(group); + if (res != 0) + { + res = llmin(res, AABBSphereIntersectGroupExtents(group)); + } + return res; + } + + virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) + { + S32 res = AABBInFrustumNoFarClipObjectBounds(group); + if (res != 0) + { + res = llmin(res, AABBSphereIntersectObjectExtents(group)); + } + return res; + } + + virtual void processGroup(LLViewerOctreeGroup* base_group) + { + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + /*if (group->needsUpdate() || + group->getVisible(LLViewerCamera::sCurCameraID) < LLDrawable::getCurrentFrame() - 1) + { + group->doOcclusion(mCamera); + }*/ + gPipeline.markNotCulled(group, *mCamera); + } }; class LLOctreeCullNoFarClip : public LLOctreeCull { -public: - LLOctreeCullNoFarClip(LLCamera* camera) - : LLOctreeCull(camera) { } +public: + LLOctreeCullNoFarClip(LLCamera* camera) + : LLOctreeCull(camera) { } - virtual S32 frustumCheck(const LLViewerOctreeGroup* group) - { - return AABBInFrustumNoFarClipGroupBounds(group); - } + virtual S32 frustumCheck(const LLViewerOctreeGroup* group) + { + return AABBInFrustumNoFarClipGroupBounds(group); + } - virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) - { - S32 res = AABBInFrustumNoFarClipObjectBounds(group); - return res; - } + virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) + { + S32 res = AABBInFrustumNoFarClipObjectBounds(group); + return res; + } }; class LLOctreeCullShadow : public LLOctreeCull { public: - LLOctreeCullShadow(LLCamera* camera) - : LLOctreeCull(camera) { } - - virtual S32 frustumCheck(const LLViewerOctreeGroup* group) - { - return AABBInFrustumGroupBounds(group); - } - - virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) - { - return AABBInFrustumObjectBounds(group); - } + LLOctreeCullShadow(LLCamera* camera) + : LLOctreeCull(camera) { } + + virtual S32 frustumCheck(const LLViewerOctreeGroup* group) + { + return AABBInFrustumGroupBounds(group); + } + + virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) + { + return AABBInFrustumObjectBounds(group); + } }; class LLOctreeCullVisExtents: public LLOctreeCullShadow { public: - LLOctreeCullVisExtents(LLCamera* camera, LLVector4a& min, LLVector4a& max) - : LLOctreeCullShadow(camera), mMin(min), mMax(max), mEmpty(TRUE) { } - - virtual bool earlyFail(LLViewerOctreeGroup* base_group) - { - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - - if (group->getOctreeNode()->getParent() && //never occlusion cull the root node - LLPipeline::sUseOcclusion && //ignore occlusion if disabled - group->isOcclusionState(LLSpatialGroup::OCCLUDED)) - { - return true; - } - - return false; - } - - virtual void traverse(const OctreeNode* n) - { - LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); - - if (earlyFail(group)) - { - return; - } - - if ((mRes && group->hasState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) || - mRes == 2) - { //don't need to do frustum check - OctreeTraveler::traverse(n); - } - else - { - mRes = frustumCheck(group); - - if (mRes) - { //at least partially in, run on down - OctreeTraveler::traverse(n); - } - - mRes = 0; - } - } - - virtual void processGroup(LLViewerOctreeGroup* base_group) - { - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - - llassert(!group->hasState(LLSpatialGroup::DIRTY) && !group->isEmpty()); - - if (mRes < 2) - { - if (AABBInFrustumObjectBounds(group) > 0) - { - mEmpty = FALSE; - const LLVector4a* exts = group->getObjectExtents(); - update_min_max(mMin, mMax, exts[0]); - update_min_max(mMin, mMax, exts[1]); - } - } - else - { - mEmpty = FALSE; - const LLVector4a* exts = group->getExtents(); - update_min_max(mMin, mMax, exts[0]); - update_min_max(mMin, mMax, exts[1]); - } - } - - BOOL mEmpty; - LLVector4a& mMin; - LLVector4a& mMax; + LLOctreeCullVisExtents(LLCamera* camera, LLVector4a& min, LLVector4a& max) + : LLOctreeCullShadow(camera), mMin(min), mMax(max), mEmpty(TRUE) { } + + virtual bool earlyFail(LLViewerOctreeGroup* base_group) + { + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + + if (group->getOctreeNode()->getParent() && //never occlusion cull the root node + LLPipeline::sUseOcclusion && //ignore occlusion if disabled + group->isOcclusionState(LLSpatialGroup::OCCLUDED)) + { + return true; + } + + return false; + } + + virtual void traverse(const OctreeNode* n) + { + LLSpatialGroup* group = (LLSpatialGroup*) n->getListener(0); + + if (earlyFail(group)) + { + return; + } + + if ((mRes && group->hasState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) || + mRes == 2) + { //don't need to do frustum check + OctreeTraveler::traverse(n); + } + else + { + mRes = frustumCheck(group); + + if (mRes) + { //at least partially in, run on down + OctreeTraveler::traverse(n); + } + + mRes = 0; + } + } + + virtual void processGroup(LLViewerOctreeGroup* base_group) + { + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + + llassert(!group->hasState(LLSpatialGroup::DIRTY) && !group->isEmpty()); + + if (mRes < 2) + { + if (AABBInFrustumObjectBounds(group) > 0) + { + mEmpty = FALSE; + const LLVector4a* exts = group->getObjectExtents(); + update_min_max(mMin, mMax, exts[0]); + update_min_max(mMin, mMax, exts[1]); + } + } + else + { + mEmpty = FALSE; + const LLVector4a* exts = group->getExtents(); + update_min_max(mMin, mMax, exts[0]); + update_min_max(mMin, mMax, exts[1]); + } + } + + BOOL mEmpty; + LLVector4a& mMin; + LLVector4a& mMax; }; class LLOctreeCullDetectVisible: public LLOctreeCullShadow { public: - LLOctreeCullDetectVisible(LLCamera* camera) - : LLOctreeCullShadow(camera), mResult(FALSE) { } - - virtual bool earlyFail(LLViewerOctreeGroup* base_group) - { - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - - if (mResult || //already found a node, don't check any more - (group->getOctreeNode()->getParent() && //never occlusion cull the root node - LLPipeline::sUseOcclusion && //ignore occlusion if disabled - group->isOcclusionState(LLSpatialGroup::OCCLUDED))) - { - return true; - } - - return false; - } - - virtual void processGroup(LLViewerOctreeGroup* base_group) - { - if (base_group->isVisible()) - { - mResult = TRUE; - } - } - - BOOL mResult; + LLOctreeCullDetectVisible(LLCamera* camera) + : LLOctreeCullShadow(camera), mResult(FALSE) { } + + virtual bool earlyFail(LLViewerOctreeGroup* base_group) + { + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + + if (mResult || //already found a node, don't check any more + (group->getOctreeNode()->getParent() && //never occlusion cull the root node + LLPipeline::sUseOcclusion && //ignore occlusion if disabled + group->isOcclusionState(LLSpatialGroup::OCCLUDED))) + { + return true; + } + + return false; + } + + virtual void processGroup(LLViewerOctreeGroup* base_group) + { + if (base_group->isVisible()) + { + mResult = TRUE; + } + } + + BOOL mResult; }; class LLOctreeSelect : public LLOctreeCull { public: - LLOctreeSelect(LLCamera* camera, std::vector<LLDrawable*>* results) - : LLOctreeCull(camera), mResults(results) { } - - virtual bool earlyFail(LLViewerOctreeGroup* group) { return false; } - virtual void preprocess(LLViewerOctreeGroup* group) { } - - virtual void processGroup(LLViewerOctreeGroup* base_group) - { - LLSpatialGroup* group = (LLSpatialGroup*)base_group; - OctreeNode* branch = group->getOctreeNode(); - - for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable) - { - continue; - } - if (!drawable->isDead()) - { - if (drawable->isSpatialBridge()) - { - drawable->setVisible(*mCamera, mResults, TRUE); - } - else - { - mResults->push_back(drawable); - } - } - } - } - - std::vector<LLDrawable*>* mResults; + LLOctreeSelect(LLCamera* camera, std::vector<LLDrawable*>* results) + : LLOctreeCull(camera), mResults(results) { } + + virtual bool earlyFail(LLViewerOctreeGroup* group) { return false; } + virtual void preprocess(LLViewerOctreeGroup* group) { } + + virtual void processGroup(LLViewerOctreeGroup* base_group) + { + LLSpatialGroup* group = (LLSpatialGroup*)base_group; + OctreeNode* branch = group->getOctreeNode(); + + for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable) + { + continue; + } + if (!drawable->isDead()) + { + if (drawable->isSpatialBridge()) + { + drawable->setVisible(*mCamera, mResults, TRUE); + } + else + { + mResults->push_back(drawable); + } + } + } + } + + std::vector<LLDrawable*>* mResults; }; void drawBox(const LLVector3& c, const LLVector3& r) { - LLVertexBuffer::unbind(); - - gGL.begin(LLRender::TRIANGLE_STRIP); - //left front - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); - //right front - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); - //right back - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); - //left back - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV); - //left front - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); - gGL.end(); - - //bottom - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV); - gGL.end(); - - //top - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); - gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV); - gGL.end(); + LLVertexBuffer::unbind(); + + gGL.begin(LLRender::TRIANGLE_STRIP); + //left front + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); + //right front + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); + //right back + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); + //left back + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV); + //left front + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); + gGL.end(); + + //bottom + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,-1))).mV); + gGL.end(); + + //top + gGL.begin(LLRender::TRIANGLE_STRIP); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); + gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,-1,1))).mV); + gGL.end(); } void drawBox(const LLVector4a& c, const LLVector4a& r) { - drawBox(reinterpret_cast<const LLVector3&>(c), reinterpret_cast<const LLVector3&>(r)); + drawBox(reinterpret_cast<const LLVector3&>(c), reinterpret_cast<const LLVector3&>(r)); } void drawBoxOutline(const LLVector3& pos, const LLVector3& size) @@ -1325,53 +1325,53 @@ void drawBoxOutline(const LLVector3& pos, const LLVector3& size) if (!pos.isFinite() || !size.isFinite()) return; - LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1)); - LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1)); - LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); - LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1)); - - gGL.begin(LLRender::LINES); - - //top - gGL.vertex3fv((pos+v1).mV); - gGL.vertex3fv((pos+v2).mV); - gGL.vertex3fv((pos+v2).mV); - gGL.vertex3fv((pos+v3).mV); - gGL.vertex3fv((pos+v3).mV); - gGL.vertex3fv((pos+v4).mV); - gGL.vertex3fv((pos+v4).mV); - gGL.vertex3fv((pos+v1).mV); - - //bottom - gGL.vertex3fv((pos-v1).mV); - gGL.vertex3fv((pos-v2).mV); - gGL.vertex3fv((pos-v2).mV); - gGL.vertex3fv((pos-v3).mV); - gGL.vertex3fv((pos-v3).mV); - gGL.vertex3fv((pos-v4).mV); - gGL.vertex3fv((pos-v4).mV); - gGL.vertex3fv((pos-v1).mV); - - //right - gGL.vertex3fv((pos+v1).mV); - gGL.vertex3fv((pos-v3).mV); - - gGL.vertex3fv((pos+v4).mV); - gGL.vertex3fv((pos-v2).mV); - - //left - gGL.vertex3fv((pos+v2).mV); - gGL.vertex3fv((pos-v4).mV); - - gGL.vertex3fv((pos+v3).mV); - gGL.vertex3fv((pos-v1).mV); - - gGL.end(); + LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1)); + LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1)); + LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); + LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1)); + + gGL.begin(LLRender::LINES); + + //top + gGL.vertex3fv((pos+v1).mV); + gGL.vertex3fv((pos+v2).mV); + gGL.vertex3fv((pos+v2).mV); + gGL.vertex3fv((pos+v3).mV); + gGL.vertex3fv((pos+v3).mV); + gGL.vertex3fv((pos+v4).mV); + gGL.vertex3fv((pos+v4).mV); + gGL.vertex3fv((pos+v1).mV); + + //bottom + gGL.vertex3fv((pos-v1).mV); + gGL.vertex3fv((pos-v2).mV); + gGL.vertex3fv((pos-v2).mV); + gGL.vertex3fv((pos-v3).mV); + gGL.vertex3fv((pos-v3).mV); + gGL.vertex3fv((pos-v4).mV); + gGL.vertex3fv((pos-v4).mV); + gGL.vertex3fv((pos-v1).mV); + + //right + gGL.vertex3fv((pos+v1).mV); + gGL.vertex3fv((pos-v3).mV); + + gGL.vertex3fv((pos+v4).mV); + gGL.vertex3fv((pos-v2).mV); + + //left + gGL.vertex3fv((pos+v2).mV); + gGL.vertex3fv((pos-v4).mV); + + gGL.vertex3fv((pos+v3).mV); + gGL.vertex3fv((pos-v1).mV); + + gGL.end(); } void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size) { - drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size)); + drawBoxOutline(reinterpret_cast<const LLVector3&>(pos), reinterpret_cast<const LLVector3&>(size)); } @@ -1382,49 +1382,49 @@ void LLSpatialPartition::restoreGL() BOOL LLSpatialPartition::getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax) { LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; - LLVector4a visMina, visMaxa; - visMina.load3(visMin.mV); - visMaxa.load3(visMax.mV); + LLVector4a visMina, visMaxa; + visMina.load3(visMin.mV); + visMaxa.load3(visMax.mV); - { - LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); - group->rebound(); - } + { + LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); + group->rebound(); + } - LLOctreeCullVisExtents vis(&camera, visMina, visMaxa); - vis.traverse(mOctree); + LLOctreeCullVisExtents vis(&camera, visMina, visMaxa); + vis.traverse(mOctree); - visMin.set(visMina.getF32ptr()); - visMax.set(visMaxa.getF32ptr()); - return vis.mEmpty; + visMin.set(visMina.getF32ptr()); + visMax.set(visMaxa.getF32ptr()); + return vis.mEmpty; } BOOL LLSpatialPartition::visibleObjectsInFrustum(LLCamera& camera) { - LLOctreeCullDetectVisible vis(&camera); - vis.traverse(mOctree); - return vis.mResult; + LLOctreeCullDetectVisible vis(&camera); + vis.traverse(mOctree); + return vis.mResult; } S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select) { LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; #if LL_OCTREE_PARANOIA_CHECK - ((LLSpatialGroup*)mOctree->getListener(0))->checkStates(); + ((LLSpatialGroup*)mOctree->getListener(0))->checkStates(); #endif - { - LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); - group->rebound(); - } + { + LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); + group->rebound(); + } #if LL_OCTREE_PARANOIA_CHECK - ((LLSpatialGroup*)mOctree->getListener(0))->validate(); + ((LLSpatialGroup*)mOctree->getListener(0))->validate(); #endif - LLOctreeSelect selecter(&camera, results); - selecter.traverse(mOctree); - - return 0; + LLOctreeSelect selecter(&camera, results); + selecter.traverse(mOctree); + + return 0; } extern BOOL gCubeSnapshot; @@ -1433,13 +1433,13 @@ S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion) { LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL; #if LL_OCTREE_PARANOIA_CHECK - ((LLSpatialGroup*)mOctree->getListener(0))->checkStates(); + ((LLSpatialGroup*)mOctree->getListener(0))->checkStates(); #endif - LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); - group->rebound(); + LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0); + group->rebound(); #if LL_OCTREE_PARANOIA_CHECK - ((LLSpatialGroup*)mOctree->getListener(0))->validate(); + ((LLSpatialGroup*)mOctree->getListener(0))->validate(); #endif if (LLPipeline::sShadowRender) @@ -1457,132 +1457,132 @@ S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion) LLOctreeCull culler(&camera); culler.traverse(mOctree); } - - return 0; + + return 0; } void pushVerts(LLDrawInfo* params) { - LLRenderPass::applyModelMatrix(*params); - params->mVertexBuffer->setBuffer(); - params->mVertexBuffer->drawRange(LLRender::TRIANGLES, - params->mStart, params->mEnd, params->mCount, params->mOffset); + LLRenderPass::applyModelMatrix(*params); + params->mVertexBuffer->setBuffer(); + params->mVertexBuffer->drawRange(LLRender::TRIANGLES, + params->mStart, params->mEnd, params->mCount, params->mOffset); } void pushVerts(LLSpatialGroup* group) { - LLDrawInfo* params = NULL; + LLDrawInfo* params = NULL; - for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) - { - for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) - { - params = *j; - pushVerts(params); - } - } + for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) + { + for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) + { + params = *j; + pushVerts(params); + } + } } void pushVerts(LLFace* face) { - if (face) - { - llassert(face->verify()); + if (face) + { + llassert(face->verify()); face->renderIndexed(); - } + } } void pushVerts(LLDrawable* drawable) { - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - pushVerts(drawable->getFace(i)); - } + for (S32 i = 0; i < drawable->getNumFaces(); ++i) + { + pushVerts(drawable->getFace(i)); + } } void pushVerts(LLVolume* volume) { - LLVertexBuffer::unbind(); - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = volume->getVolumeFace(i); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); - } + LLVertexBuffer::unbind(); + for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = volume->getVolumeFace(i); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); + } } void pushBufferVerts(LLVertexBuffer* buffer) { - if (buffer) - { - buffer->setBuffer(); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - } + if (buffer) + { + buffer->setBuffer(); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + } } void pushBufferVerts(LLSpatialGroup* group, bool push_alpha = true) { - if (group->getSpatialPartition()->mRenderByGroup) - { - if (!group->mDrawMap.empty()) - { - LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin()); - LLRenderPass::applyModelMatrix(*params); - - if (push_alpha) - { - pushBufferVerts(group->mVertexBuffer); - } - - for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i) - { - for (LLSpatialGroup::buffer_texture_map_t::iterator j = i->second.begin(); j != i->second.end(); ++j) - { - for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k) - { - pushBufferVerts(*k); - } - } - } - } - } - /*else - { - //const LLVector4a* bounds = group->getBounds(); - //drawBox(bounds[0], bounds[1]); - }*/ + if (group->getSpatialPartition()->mRenderByGroup) + { + if (!group->mDrawMap.empty()) + { + LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin()); + LLRenderPass::applyModelMatrix(*params); + + if (push_alpha) + { + pushBufferVerts(group->mVertexBuffer); + } + + for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i) + { + for (LLSpatialGroup::buffer_texture_map_t::iterator j = i->second.begin(); j != i->second.end(); ++j) + { + for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k) + { + pushBufferVerts(*k); + } + } + } + } + } + /*else + { + //const LLVector4a* bounds = group->getBounds(); + //drawBox(bounds[0], bounds[1]); + }*/ } void pushVertsColorCoded(LLSpatialGroup* group) { - LLDrawInfo* params = NULL; - - static const LLColor4 colors[] = { - LLColor4::green, - LLColor4::green1, - LLColor4::green2, - LLColor4::green3, - LLColor4::green4, - LLColor4::green5, - LLColor4::green6 - }; - - static const U32 col_count = LL_ARRAY_SIZE(colors); - - U32 col = 0; - - for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) - { - for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) - { - params = *j; - LLRenderPass::applyModelMatrix(*params); - gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f); - params->mVertexBuffer->setBuffer(); - params->mVertexBuffer->drawRange(LLRender::TRIANGLES, - params->mStart, params->mEnd, params->mCount, params->mOffset); - col = (col+1)%col_count; - } - } + LLDrawInfo* params = NULL; + + static const LLColor4 colors[] = { + LLColor4::green, + LLColor4::green1, + LLColor4::green2, + LLColor4::green3, + LLColor4::green4, + LLColor4::green5, + LLColor4::green6 + }; + + static const U32 col_count = LL_ARRAY_SIZE(colors); + + U32 col = 0; + + for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) + { + for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) + { + params = *j; + LLRenderPass::applyModelMatrix(*params); + gGL.diffuseColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f); + params->mVertexBuffer->setBuffer(); + params->mVertexBuffer->drawRange(LLRender::TRIANGLES, + params->mStart, params->mEnd, params->mCount, params->mOffset); + col = (col+1)%col_count; + } + } } // return false if drawable is rigged and: @@ -1630,7 +1630,7 @@ bool check_rigged_group(LLDrawable* drawable) last_draw_index = face->getDrawOrderIndex(); } } - + if (child->mDrawable->getSpatialGroup() != group) { llassert(false); @@ -1644,49 +1644,49 @@ bool check_rigged_group(LLDrawable* drawable) void renderOctree(LLSpatialGroup* group) { - //render solid object bounding box, color - //coded by buffer usage and activity - gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); - LLVector4 col; - if (group->mBuilt > 0.f) - { - group->mBuilt -= 2.f * gFrameIntervalSeconds.value(); - col.setVec(0.1f,0.1f,1,0.1f); - - { - LLGLDepthTest gl_depth(FALSE, FALSE); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - gGL.diffuseColor4f(1,0,0,group->mBuilt); - gGL.flush(); - glLineWidth(5.f); - - const LLVector4a* bounds = group->getObjectBounds(); - drawBoxOutline(bounds[0], bounds[1]); - gGL.flush(); - glLineWidth(1.f); - gGL.flush(); + //render solid object bounding box, color + //coded by buffer usage and activity + gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); + LLVector4 col; + if (group->mBuilt > 0.f) + { + group->mBuilt -= 2.f * gFrameIntervalSeconds.value(); + col.setVec(0.1f,0.1f,1,0.1f); + + { + LLGLDepthTest gl_depth(FALSE, FALSE); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + gGL.diffuseColor4f(1,0,0,group->mBuilt); + gGL.flush(); + glLineWidth(5.f); + + const LLVector4a* bounds = group->getObjectBounds(); + drawBoxOutline(bounds[0], bounds[1]); + gGL.flush(); + glLineWidth(1.f); + gGL.flush(); LLVOAvatar* lastAvatar = nullptr; U64 lastMeshId = 0; - for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable || drawable->getNumFaces() == 0) - { - continue; - } + for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable || drawable->getNumFaces() == 0) + { + continue; + } llassert(check_rigged_group(drawable)); - if (!group->getSpatialPartition()->isBridge()) - { - gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - } - + if (!group->getSpatialPartition()->isBridge()) + { + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + } + LLFace* face = drawable->getFace(0); bool rigged = face->isState(LLFace::RIGGED); gDebugProgram.bind(rigged); @@ -1708,11 +1708,11 @@ void renderOctree(LLSpatialGroup* group) lastMeshId = face->mSkinInfo->mHash; } } - for (S32 j = 0; j < drawable->getNumFaces(); j++) - { - LLFace* face = drawable->getFace(j); - if (face && face->getVertexBuffer()) - { + for (S32 j = 0; j < drawable->getNumFaces(); j++) + { + LLFace* face = drawable->getFace(j); + if (face && face->getVertexBuffer()) + { LLVOVolume* vol = drawable->getVOVolume(); if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f) @@ -1742,40 +1742,40 @@ void renderOctree(LLSpatialGroup* group) continue; } - face->getVertexBuffer()->setBuffer(); - face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart()); - } - } + face->getVertexBuffer()->setBuffer(); + face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart()); + } + } if (rigged) { gGL.popMatrix(); } - if (!group->getSpatialPartition()->isBridge()) - { - gGL.popMatrix(); - } - } - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + if (!group->getSpatialPartition()->isBridge()) + { + gGL.popMatrix(); + } + } + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); gDebugProgram.bind(); // make sure non-rigged variant is bound - gGL.diffuseColor4f(1,1,1,1); - } - } + gGL.diffuseColor4f(1,1,1,1); + } + } - gGL.diffuseColor4fv(col.mV); - LLVector4a fudge; - fudge.splat(0.001f); + gGL.diffuseColor4fv(col.mV); + LLVector4a fudge; + fudge.splat(0.001f); - gGL.setSceneBlendType(LLRender::BT_ALPHA); + gGL.setSceneBlendType(LLRender::BT_ALPHA); - { - //draw opaque outline - gGL.diffuseColor4f(0,1,1,1); + { + //draw opaque outline + gGL.diffuseColor4f(0,1,1,1); - const LLVector4a* bounds = group->getBounds(); - drawBoxOutline(bounds[0], bounds[1]); - } + const LLVector4a* bounds = group->getBounds(); + drawBoxOutline(bounds[0], bounds[1]); + } } std::set<LLSpatialGroup*> visible_selected_groups; @@ -1784,212 +1784,212 @@ std::set<LLSpatialGroup*> visible_selected_groups; void renderXRay(LLSpatialGroup* group, LLCamera* camera) { - BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() && - !group->isEmpty(); - - if (render_objects) - { - pushBufferVerts(group, false); - - bool selected = false; - - for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter) - { - LLDrawable* drawable = (LLDrawable*)(*iter)->getDrawable(); - if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected()) - { - selected = true; - break; - } - } - - if (selected) - { //store for rendering occlusion volume as overlay - - if (!group->getSpatialPartition()->isBridge()) - { - visible_selected_groups.insert(group); - } - else - { - visible_selected_groups.insert(group->getSpatialPartition()->asBridge()->getSpatialGroup()); - } - } - } + BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() && + !group->isEmpty(); + + if (render_objects) + { + pushBufferVerts(group, false); + + bool selected = false; + + for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter) + { + LLDrawable* drawable = (LLDrawable*)(*iter)->getDrawable(); + if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected()) + { + selected = true; + break; + } + } + + if (selected) + { //store for rendering occlusion volume as overlay + + if (!group->getSpatialPartition()->isBridge()) + { + visible_selected_groups.insert(group); + } + else + { + visible_selected_groups.insert(group->getSpatialPartition()->asBridge()->getSpatialGroup()); + } + } + } } void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color) { - gGL.color4fv(color.mV); - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV); - gGL.vertex3fv((position + LLVector3(size, 0.f, 0.f)).mV); - gGL.vertex3fv((position - LLVector3(0.f, size, 0.f)).mV); - gGL.vertex3fv((position + LLVector3(0.f, size, 0.f)).mV); - gGL.vertex3fv((position - LLVector3(0.f, 0.f, size)).mV); - gGL.vertex3fv((position + LLVector3(0.f, 0.f, size)).mV); - } - gGL.end(); + gGL.color4fv(color.mV); + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV); + gGL.vertex3fv((position + LLVector3(size, 0.f, 0.f)).mV); + gGL.vertex3fv((position - LLVector3(0.f, size, 0.f)).mV); + gGL.vertex3fv((position + LLVector3(0.f, size, 0.f)).mV); + gGL.vertex3fv((position - LLVector3(0.f, 0.f, size)).mV); + gGL.vertex3fv((position + LLVector3(0.f, 0.f, size)).mV); + } + gGL.end(); } void renderUpdateType(LLDrawable* drawablep) { - LLViewerObject* vobj = drawablep->getVObj(); - if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType()) - { - return; - } - LLGLEnable blend(GL_BLEND); - switch (vobj->getLastUpdateType()) - { - case OUT_FULL: - gGL.diffuseColor4f(0,1,0,0.5f); - break; - case OUT_TERSE_IMPROVED: - gGL.diffuseColor4f(0,1,1,0.5f); - break; - case OUT_FULL_COMPRESSED: - if (vobj->getLastUpdateCached()) - { - gGL.diffuseColor4f(1,0,0,0.5f); - } - else - { - gGL.diffuseColor4f(1,1,0,0.5f); - } - break; - case OUT_FULL_CACHED: - gGL.diffuseColor4f(0,0,1,0.5f); - break; - default: - LL_WARNS() << "Unknown update_type " << vobj->getLastUpdateType() << LL_ENDL; - break; - }; - S32 num_faces = drawablep->getNumFaces(); - if (num_faces) - { - for (S32 i = 0; i < num_faces; ++i) - { - pushVerts(drawablep->getFace(i)); - } - } + LLViewerObject* vobj = drawablep->getVObj(); + if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType()) + { + return; + } + LLGLEnable blend(GL_BLEND); + switch (vobj->getLastUpdateType()) + { + case OUT_FULL: + gGL.diffuseColor4f(0,1,0,0.5f); + break; + case OUT_TERSE_IMPROVED: + gGL.diffuseColor4f(0,1,1,0.5f); + break; + case OUT_FULL_COMPRESSED: + if (vobj->getLastUpdateCached()) + { + gGL.diffuseColor4f(1,0,0,0.5f); + } + else + { + gGL.diffuseColor4f(1,1,0,0.5f); + } + break; + case OUT_FULL_CACHED: + gGL.diffuseColor4f(0,0,1,0.5f); + break; + default: + LL_WARNS() << "Unknown update_type " << vobj->getLastUpdateType() << LL_ENDL; + break; + }; + S32 num_faces = drawablep->getNumFaces(); + if (num_faces) + { + for (S32 i = 0; i < num_faces; ++i) + { + pushVerts(drawablep->getFace(i)); + } + } } void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) { - if (set_color) - { - if (drawable->isSpatialBridge()) - { - gGL.diffuseColor4f(1,0.5f,0,1); // orange - } - else if (drawable->getVOVolume()) - { + if (set_color) + { + if (drawable->isSpatialBridge()) + { + gGL.diffuseColor4f(1,0.5f,0,1); // orange + } + else if (drawable->getVOVolume()) + { if (drawable->isRoot()) - { - gGL.diffuseColor4f(1,1,0,1); // yellow - } - else - { - gGL.diffuseColor4f(0,1,0,1); // green - } - } - else if (drawable->getVObj()) - { - switch (drawable->getVObj()->getPCode()) - { - case LLViewerObject::LL_VO_SURFACE_PATCH: - gGL.diffuseColor4f(0,1,1,1); // cyan - break; - case LLViewerObject::LL_VO_CLOUDS: - // no longer used - break; - case LLViewerObject::LL_VO_PART_GROUP: - case LLViewerObject::LL_VO_HUD_PART_GROUP: - gGL.diffuseColor4f(0,0,1,1); // blue - break; - case LLViewerObject::LL_VO_VOID_WATER: - case LLViewerObject::LL_VO_WATER: - gGL.diffuseColor4f(0,0.5f,1,1); // medium blue - break; - case LL_PCODE_LEGACY_TREE: - gGL.diffuseColor4f(0,0.5f,0,1); // dark green - break; - default: - LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(drawable->getVObj()->asAvatar()); - if (cav) - { - bool has_pos_constraint = (cav->mPositionConstraintFixup != LLVector3()); - bool has_scale_constraint = (cav->mScaleConstraintFixup != 1.0f); - if (has_pos_constraint || has_scale_constraint) - { - gGL.diffuseColor4f(1,0,0,1); - } - else - { - gGL.diffuseColor4f(0,1,0.5,1); - } - } - else - { - gGL.diffuseColor4f(1,0,1,1); // magenta - } - break; - } - } - else - { - gGL.diffuseColor4f(1,0,0,1); - } - } - - const LLVector4a* ext; - LLVector4a pos, size; - - if (drawable->getVOVolume()) - { - //render face bounding boxes - for (S32 i = 0; i < drawable->getNumFaces(); i++) - { - LLFace* facep = drawable->getFace(i); - if (facep) - { - ext = facep->mExtents; - - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - size.setSub(ext[1], ext[0]); - size.mul(0.5f); - - drawBoxOutline(pos,size); - } - } - } - - //render drawable bounding box - ext = drawable->getSpatialExtents(); - - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - size.setSub(ext[1], ext[0]); - size.mul(0.5f); - - LLViewerObject* vobj = drawable->getVObj(); - if (vobj && vobj->onActiveList()) - { - gGL.flush(); - glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); - //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); - stop_glerror(); - drawBoxOutline(pos,size); - gGL.flush(); - glLineWidth(1.f); - } - else - { - drawBoxOutline(pos,size); - } + { + gGL.diffuseColor4f(1,1,0,1); // yellow + } + else + { + gGL.diffuseColor4f(0,1,0,1); // green + } + } + else if (drawable->getVObj()) + { + switch (drawable->getVObj()->getPCode()) + { + case LLViewerObject::LL_VO_SURFACE_PATCH: + gGL.diffuseColor4f(0,1,1,1); // cyan + break; + case LLViewerObject::LL_VO_CLOUDS: + // no longer used + break; + case LLViewerObject::LL_VO_PART_GROUP: + case LLViewerObject::LL_VO_HUD_PART_GROUP: + gGL.diffuseColor4f(0,0,1,1); // blue + break; + case LLViewerObject::LL_VO_VOID_WATER: + case LLViewerObject::LL_VO_WATER: + gGL.diffuseColor4f(0,0.5f,1,1); // medium blue + break; + case LL_PCODE_LEGACY_TREE: + gGL.diffuseColor4f(0,0.5f,0,1); // dark green + break; + default: + LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(drawable->getVObj()->asAvatar()); + if (cav) + { + bool has_pos_constraint = (cav->mPositionConstraintFixup != LLVector3()); + bool has_scale_constraint = (cav->mScaleConstraintFixup != 1.0f); + if (has_pos_constraint || has_scale_constraint) + { + gGL.diffuseColor4f(1,0,0,1); + } + else + { + gGL.diffuseColor4f(0,1,0.5,1); + } + } + else + { + gGL.diffuseColor4f(1,0,1,1); // magenta + } + break; + } + } + else + { + gGL.diffuseColor4f(1,0,0,1); + } + } + + const LLVector4a* ext; + LLVector4a pos, size; + + if (drawable->getVOVolume()) + { + //render face bounding boxes + for (S32 i = 0; i < drawable->getNumFaces(); i++) + { + LLFace* facep = drawable->getFace(i); + if (facep) + { + ext = facep->mExtents; + + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + size.setSub(ext[1], ext[0]); + size.mul(0.5f); + + drawBoxOutline(pos,size); + } + } + } + + //render drawable bounding box + ext = drawable->getSpatialExtents(); + + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + size.setSub(ext[1], ext[0]); + size.mul(0.5f); + + LLViewerObject* vobj = drawable->getVObj(); + if (vobj && vobj->onActiveList()) + { + gGL.flush(); + glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); + //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); + stop_glerror(); + drawBoxOutline(pos,size); + gGL.flush(); + glLineWidth(1.f); + } + else + { + drawBoxOutline(pos,size); + } } // *TODO: LLDrawables which are not part of LLVOVolumes fall into a different // code path which uses a shader - it was tested to be faster than mapping a @@ -2003,12 +2003,12 @@ void renderNormals(LLDrawable *drawablep) LLVertexBuffer::unbind(); - LLViewerObject* obj = drawablep->getVObj(); + LLViewerObject* obj = drawablep->getVObj(); LLVOVolume *vol = drawablep->getVOVolume(); - if (obj) + if (obj) { - LLGLEnable blend(GL_BLEND); + LLGLEnable blend(GL_BLEND); LLGLDepthTest gl_depth(GL_TRUE, GL_FALSE); // Drawable's normals & tangents are stored in model space, i.e. before any scaling is applied. @@ -2019,7 +2019,7 @@ void renderNormals(LLDrawable *drawablep) // one forward scale will be re-applied via the MVP in the vertex shader) LLVector4a inv_scale; - float scale_len; + float scale_len; if (vol) { LLVector3 scale_v3 = vol->getScale(); @@ -2031,12 +2031,12 @@ void renderNormals(LLDrawable *drawablep) inv_scale.mul(inv_scale); // Squared, to apply inverse scale twice inv_scale.normalize3fast(); - scale_len = scale_v3.length(); + scale_len = scale_v3.length(); } else { - inv_scale.set(1.0, 1.0, 1.0, 0.0); - scale_len = 1.0; + inv_scale.set(1.0, 1.0, 1.0, 0.0); + scale_len = 1.0; } gGL.pushMatrix(); @@ -2052,7 +2052,7 @@ void renderNormals(LLDrawable *drawablep) float draw_length = gSavedSettings.getF32("RenderDebugNormalScale") / scale_len; std::vector<LLVolumeFace>* faces = nullptr; - std::vector<LLFace*>* drawable_faces = nullptr; + std::vector<LLFace*>* drawable_faces = nullptr; if (vol) { LLVolume* volume = vol->getVolume(); @@ -2060,67 +2060,67 @@ void renderNormals(LLDrawable *drawablep) } else { - drawable_faces = &drawablep->getFaces(); + drawable_faces = &drawablep->getFaces(); } - if (faces) - { - for (auto it = faces->begin(); it != faces->end(); ++it) - { - const LLVolumeFace& face = *it; - - gGL.flush(); - gGL.diffuseColor4f(1, 1, 0, 1); - gGL.begin(LLRender::LINES); - for (S32 j = 0; j < face.mNumVertices; ++j) - { - LLVector4a n, p; - - n.setMul(face.mNormals[j], 1.0); - n.mul(inv_scale); // Pre-scale normal, so it's left with an inverse-transpose xform after MVP - n.normalize3fast(); - n.mul(draw_length); - p.setAdd(face.mPositions[j], n); - - gGL.vertex3fv(face.mPositions[j].getF32ptr()); - gGL.vertex3fv(p.getF32ptr()); - } - gGL.end(); - - // Tangents are simple vectors and do not require reorientation via pre-scaling - if (face.mTangents) - { - gGL.flush(); - gGL.diffuseColor4f(0, 1, 1, 1); - gGL.begin(LLRender::LINES); - for (S32 j = 0; j < face.mNumVertices; ++j) - { - LLVector4a t, p; - - t.setMul(face.mTangents[j], 1.0f); - t.normalize3fast(); - t.mul(draw_length); - p.setAdd(face.mPositions[j], t); - - gGL.vertex3fv(face.mPositions[j].getF32ptr()); - gGL.vertex3fv(p.getF32ptr()); - } - gGL.end(); - } - } - } - else if (drawable_faces) - { - // *HACK: Prepare to restore previous shader as other debug code depends on a simpler shader being present - llassert(LLGLSLShader::sCurBoundShaderPtr == &gDebugProgram); - LLGLSLShader* prev_shader = LLGLSLShader::sCurBoundShaderPtr; + if (faces) + { + for (auto it = faces->begin(); it != faces->end(); ++it) + { + const LLVolumeFace& face = *it; + + gGL.flush(); + gGL.diffuseColor4f(1, 1, 0, 1); + gGL.begin(LLRender::LINES); + for (S32 j = 0; j < face.mNumVertices; ++j) + { + LLVector4a n, p; + + n.setMul(face.mNormals[j], 1.0); + n.mul(inv_scale); // Pre-scale normal, so it's left with an inverse-transpose xform after MVP + n.normalize3fast(); + n.mul(draw_length); + p.setAdd(face.mPositions[j], n); + + gGL.vertex3fv(face.mPositions[j].getF32ptr()); + gGL.vertex3fv(p.getF32ptr()); + } + gGL.end(); + + // Tangents are simple vectors and do not require reorientation via pre-scaling + if (face.mTangents) + { + gGL.flush(); + gGL.diffuseColor4f(0, 1, 1, 1); + gGL.begin(LLRender::LINES); + for (S32 j = 0; j < face.mNumVertices; ++j) + { + LLVector4a t, p; + + t.setMul(face.mTangents[j], 1.0f); + t.normalize3fast(); + t.mul(draw_length); + p.setAdd(face.mPositions[j], t); + + gGL.vertex3fv(face.mPositions[j].getF32ptr()); + gGL.vertex3fv(p.getF32ptr()); + } + gGL.end(); + } + } + } + else if (drawable_faces) + { + // *HACK: Prepare to restore previous shader as other debug code depends on a simpler shader being present + llassert(LLGLSLShader::sCurBoundShaderPtr == &gDebugProgram); + LLGLSLShader* prev_shader = LLGLSLShader::sCurBoundShaderPtr; for (auto it = drawable_faces->begin(); it != drawable_faces->end(); ++it) { LLFace* facep = *it; LLFace& face = **it; LLVertexBuffer* buf = face.getVertexBuffer(); if (!buf) { continue; } - U32 mask_vn = LLVertexBuffer::TYPE_VERTEX | LLVertexBuffer::TYPE_NORMAL; + U32 mask_vn = LLVertexBuffer::TYPE_VERTEX | LLVertexBuffer::TYPE_NORMAL; if ((buf->getTypeMask() & mask_vn) != mask_vn) { continue; } LLGLSLShader* shader; @@ -2143,11 +2143,11 @@ void renderNormals(LLDrawable *drawablep) // *NOTE: For terrain normal debug, this seems to also include vertices for water, which is technically not part of the terrain. Should fix that at some point. buf->drawRange(LLRender::TRIANGLES, face.getGeomIndex(), face.getGeomIndex() + face.getGeomCount()-1, face.getIndicesCount(), face.getIndicesStart()); } - if (prev_shader) - { - prev_shader->bind(); - } - } + if (prev_shader) + { + prev_shader->bind(); + } + } gGL.popMatrix(); } @@ -2155,278 +2155,278 @@ void renderNormals(LLDrawable *drawablep) S32 get_physics_detail(const LLVolumeParams& volume_params, const LLVector3& scale) { - const S32 DEFAULT_DETAIL = 1; - const F32 LARGE_THRESHOLD = 5.f; - const F32 MEGA_THRESHOLD = 25.f; + const S32 DEFAULT_DETAIL = 1; + const F32 LARGE_THRESHOLD = 5.f; + const F32 MEGA_THRESHOLD = 25.f; - S32 detail = DEFAULT_DETAIL; - F32 avg_scale = (scale[0]+scale[1]+scale[2])/3.f; + S32 detail = DEFAULT_DETAIL; + F32 avg_scale = (scale[0]+scale[1]+scale[2])/3.f; - if (avg_scale > LARGE_THRESHOLD) - { - detail += 1; - if (avg_scale > MEGA_THRESHOLD) - { - detail += 1; - } - } + if (avg_scale > LARGE_THRESHOLD) + { + detail += 1; + if (avg_scale > MEGA_THRESHOLD) + { + detail += 1; + } + } - return detail; + return detail; } void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color) { - LLUUID mesh_id = volume->getVolume()->getParams().getSculptID(); - LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id); + LLUUID mesh_id = volume->getVolume()->getParams().getSculptID(); + LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id); - const LLVector3 center(0,0,0); - const LLVector3 size(0.25f,0.25f,0.25f); + const LLVector3 center(0,0,0); + const LLVector3 size(0.25f,0.25f,0.25f); - if (decomp) - { - if (!decomp->mBaseHullMesh.empty()) - { + if (decomp) + { + if (!decomp->mBaseHullMesh.empty()) + { gGL.diffuseColor4fv(color.mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions); - } - else - { - gMeshRepo.buildPhysicsMesh(*decomp); - gGL.diffuseColor4f(0,1,1,1); - drawBoxOutline(center, size); - } - - } - else - { - gGL.diffuseColor3f(1,0,1); - drawBoxOutline(center, size); - } + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions); + } + else + { + gMeshRepo.buildPhysicsMesh(*decomp); + gGL.diffuseColor4f(0,1,1,1); + drawBoxOutline(center, size); + } + + } + else + { + gGL.diffuseColor3f(1,0,1); + drawBoxOutline(center, size); + } } void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color) { gGL.diffuseColor4fv(color.mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions); } void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe) { - U8 physics_type = volume->getPhysicsShapeType(); + U8 physics_type = volume->getPhysicsShapeType(); - if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible()) - { - return; - } + if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible()) + { + return; + } - //not allowed to return at this point without rendering *something* + //not allowed to return at this point without rendering *something* - F32 threshold = gSavedSettings.getF32("ObjectCostHighThreshold"); - F32 cost = volume->getObjectCost(); + F32 threshold = gSavedSettings.getF32("ObjectCostHighThreshold"); + F32 cost = volume->getObjectCost(); - LLColor4 low = gSavedSettings.getColor4("ObjectCostLowColor"); - LLColor4 mid = gSavedSettings.getColor4("ObjectCostMidColor"); - LLColor4 high = gSavedSettings.getColor4("ObjectCostHighColor"); + LLColor4 low = gSavedSettings.getColor4("ObjectCostLowColor"); + LLColor4 mid = gSavedSettings.getColor4("ObjectCostMidColor"); + LLColor4 high = gSavedSettings.getColor4("ObjectCostHighColor"); - F32 normalizedCost = 1.f - exp( -(cost / threshold) ); + F32 normalizedCost = 1.f - exp( -(cost / threshold) ); - LLColor4 color; - if ( normalizedCost <= 0.5f ) - { - color = lerp( low, mid, 2.f * normalizedCost ); - } - else - { - color = lerp( mid, high, 2.f * ( normalizedCost - 0.5f ) ); - } + LLColor4 color; + if ( normalizedCost <= 0.5f ) + { + color = lerp( low, mid, 2.f * normalizedCost ); + } + else + { + color = lerp( mid, high, 2.f * ( normalizedCost - 0.5f ) ); + } if (wireframe) { color = color * 0.5f; } - U32 data_mask = LLVertexBuffer::MAP_VERTEX; + U32 data_mask = LLVertexBuffer::MAP_VERTEX; - LLVolumeParams volume_params = volume->getVolume()->getParams(); + LLVolumeParams volume_params = volume->getVolume()->getParams(); - LLPhysicsVolumeParams physics_params(volume_params, - physics_type == LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); + LLPhysicsVolumeParams physics_params(volume_params, + physics_type == LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); - LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification physics_spec; - LLPhysicsShapeBuilderUtil::determinePhysicsShape(physics_params, volume->getScale(), physics_spec); + LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification physics_spec; + LLPhysicsShapeBuilderUtil::determinePhysicsShape(physics_params, volume->getScale(), physics_spec); - U32 type = physics_spec.getType(); + U32 type = physics_spec.getType(); - LLVector3 center(0,0,0); - LLVector3 size(0.25f,0.25f,0.25f); + LLVector3 center(0,0,0); + LLVector3 size(0.25f,0.25f,0.25f); - gGL.pushMatrix(); - gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix); - - if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH) - { - LLUUID mesh_id = volume->getVolume()->getParams().getSculptID(); - LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id); - - if (decomp) - { //render a physics based mesh - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.pushMatrix(); + gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix); - if (!decomp->mHull.empty()) - { //decomposition exists, use that + if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH) + { + LLUUID mesh_id = volume->getVolume()->getParams().getSculptID(); + LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id); + + if (decomp) + { //render a physics based mesh + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (decomp->mMesh.empty()) - { - gMeshRepo.buildPhysicsMesh(*decomp); - } + if (!decomp->mHull.empty()) + { //decomposition exists, use that - for (U32 i = 0; i < decomp->mMesh.size(); ++i) - { - render_hull(decomp->mMesh[i], color); - } - } - else if (!decomp->mPhysicsShapeMesh.empty()) - { - //decomp has physics mesh, render that mesh + if (decomp->mMesh.empty()) + { + gMeshRepo.buildPhysicsMesh(*decomp); + } + + for (U32 i = 0; i < decomp->mMesh.size(); ++i) + { + render_hull(decomp->mMesh[i], color); + } + } + else if (!decomp->mPhysicsShapeMesh.empty()) + { + //decomp has physics mesh, render that mesh gGL.diffuseColor4fv(color.mV); LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions); - } - else - { //no mesh or decomposition, render base hull - renderMeshBaseHull(volume, data_mask, color); - - if (decomp->mPhysicsShapeMesh.empty()) - { - //attempt to fetch physics shape mesh if available - gMeshRepo.fetchPhysicsShape(mesh_id); - } - } - } - else - { - gGL.diffuseColor3f(1,1,0); - drawBoxOutline(center, size); - } - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_CONVEX || - type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX) - { - if (volume->isMesh()) - { - renderMeshBaseHull(volume, data_mask, color); - } - else - { - LLVolumeParams volume_params = volume->getVolume()->getParams(); - S32 detail = get_physics_detail(volume_params, volume->getScale()); - LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); - - if (!phys_volume->mHullPoints) - { //build convex hull - std::vector<LLVector3> pos; - std::vector<U16> index; - - S32 index_offset = 0; - - for (S32 i = 0; i < phys_volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = phys_volume->getVolumeFace(i); - if (index_offset + face.mNumVertices > 65535) - { - continue; - } - - for (S32 j = 0; j < face.mNumVertices; ++j) - { - pos.push_back(LLVector3(face.mPositions[j].getF32ptr())); - } - - for (S32 j = 0; j < face.mNumIndices; ++j) - { - index.push_back(face.mIndices[j]+index_offset); - } - - index_offset += face.mNumVertices; - } - - if (!pos.empty() && !index.empty()) - { - LLCDMeshData mesh; - mesh.mIndexBase = &index[0]; - mesh.mVertexBase = pos[0].mV; - mesh.mNumVertices = pos.size(); - mesh.mVertexStrideBytes = 12; - mesh.mIndexStrideBytes = 6; - mesh.mIndexType = LLCDMeshData::INT_16; - - mesh.mNumTriangles = index.size()/3; - - LLCDMeshData res; - - LLConvexDecomposition::getInstance()->generateSingleHullMeshFromMesh( &mesh, &res ); - - //copy res into phys_volume - phys_volume->mHullPoints = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*res.mNumVertices); - phys_volume->mNumHullPoints = res.mNumVertices; - - S32 idx_size = (res.mNumTriangles*3*2+0xF) & ~0xF; - phys_volume->mHullIndices = (U16*) ll_aligned_malloc_16(idx_size); - phys_volume->mNumHullIndices = res.mNumTriangles*3; - - const F32* v = res.mVertexBase; - - for (S32 i = 0; i < res.mNumVertices; ++i) - { - F32* p = (F32*) ((U8*)v+i*res.mVertexStrideBytes); - phys_volume->mHullPoints[i].load3(p); - } - - if (res.mIndexType == LLCDMeshData::INT_16) - { - for (S32 i = 0; i < res.mNumTriangles; ++i) - { - U16* idx = (U16*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes); - - phys_volume->mHullIndices[i*3+0] = idx[0]; - phys_volume->mHullIndices[i*3+1] = idx[1]; - phys_volume->mHullIndices[i*3+2] = idx[2]; - } - } - else - { - for (S32 i = 0; i < res.mNumTriangles; ++i) - { - U32* idx = (U32*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes); - - phys_volume->mHullIndices[i*3+0] = (U16) idx[0]; - phys_volume->mHullIndices[i*3+1] = (U16) idx[1]; - phys_volume->mHullIndices[i*3+2] = (U16) idx[2]; - } - } - } - } - - if (phys_volume->mHullPoints) - { - //render hull + } + else + { //no mesh or decomposition, render base hull + renderMeshBaseHull(volume, data_mask, color); + + if (decomp->mPhysicsShapeMesh.empty()) + { + //attempt to fetch physics shape mesh if available + gMeshRepo.fetchPhysicsShape(mesh_id); + } + } + } + else + { + gGL.diffuseColor3f(1,1,0); + drawBoxOutline(center, size); + } + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_CONVEX || + type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX) + { + if (volume->isMesh()) + { + renderMeshBaseHull(volume, data_mask, color); + } + else + { + LLVolumeParams volume_params = volume->getVolume()->getParams(); + S32 detail = get_physics_detail(volume_params, volume->getScale()); + LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); + + if (!phys_volume->mHullPoints) + { //build convex hull + std::vector<LLVector3> pos; + std::vector<U16> index; + + S32 index_offset = 0; + + for (S32 i = 0; i < phys_volume->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = phys_volume->getVolumeFace(i); + if (index_offset + face.mNumVertices > 65535) + { + continue; + } + + for (S32 j = 0; j < face.mNumVertices; ++j) + { + pos.push_back(LLVector3(face.mPositions[j].getF32ptr())); + } + + for (S32 j = 0; j < face.mNumIndices; ++j) + { + index.push_back(face.mIndices[j]+index_offset); + } + + index_offset += face.mNumVertices; + } + + if (!pos.empty() && !index.empty()) + { + LLCDMeshData mesh; + mesh.mIndexBase = &index[0]; + mesh.mVertexBase = pos[0].mV; + mesh.mNumVertices = pos.size(); + mesh.mVertexStrideBytes = 12; + mesh.mIndexStrideBytes = 6; + mesh.mIndexType = LLCDMeshData::INT_16; + + mesh.mNumTriangles = index.size()/3; + + LLCDMeshData res; + + LLConvexDecomposition::getInstance()->generateSingleHullMeshFromMesh( &mesh, &res ); + + //copy res into phys_volume + phys_volume->mHullPoints = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*res.mNumVertices); + phys_volume->mNumHullPoints = res.mNumVertices; + + S32 idx_size = (res.mNumTriangles*3*2+0xF) & ~0xF; + phys_volume->mHullIndices = (U16*) ll_aligned_malloc_16(idx_size); + phys_volume->mNumHullIndices = res.mNumTriangles*3; + + const F32* v = res.mVertexBase; + + for (S32 i = 0; i < res.mNumVertices; ++i) + { + F32* p = (F32*) ((U8*)v+i*res.mVertexStrideBytes); + phys_volume->mHullPoints[i].load3(p); + } + + if (res.mIndexType == LLCDMeshData::INT_16) + { + for (S32 i = 0; i < res.mNumTriangles; ++i) + { + U16* idx = (U16*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes); + + phys_volume->mHullIndices[i*3+0] = idx[0]; + phys_volume->mHullIndices[i*3+1] = idx[1]; + phys_volume->mHullIndices[i*3+2] = idx[2]; + } + } + else + { + for (S32 i = 0; i < res.mNumTriangles; ++i) + { + U32* idx = (U32*) (((U8*)res.mIndexBase)+i*res.mIndexStrideBytes); + + phys_volume->mHullIndices[i*3+0] = (U16) idx[0]; + phys_volume->mHullIndices[i*3+1] = (U16) idx[1]; + phys_volume->mHullIndices[i*3+2] = (U16) idx[2]; + } + } + } + } + + if (phys_volume->mHullPoints) + { + //render hull gGL.diffuseColor4fv(color.mV); LLVertexBuffer::unbind(); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices); - } - else - { - gGL.diffuseColor4f(1,0,1,1); - drawBoxOutline(center, size); - } - - LLPrimitive::sVolumeManager->unrefVolume(phys_volume); - } - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX) - { + LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices); + } + else + { + gGL.diffuseColor4f(1,0,1,1); + drawBoxOutline(center, size); + } + + LLPrimitive::sVolumeManager->unrefVolume(phys_volume); + } + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::BOX) + { if (!wireframe) { LLVector3 center = physics_spec.getCenter(); @@ -2437,9 +2437,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe gGL.diffuseColor4fv(color.mV); drawBox(center, scale); } - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) - { + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) + { if (!wireframe) { LLVolumeParams volume_params; @@ -2454,9 +2454,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe pushVerts(sphere); LLPrimitive::sVolumeManager->unrefVolume(sphere); } - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) - { + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) + { if (!wireframe) { LLVolumeParams volume_params; @@ -2471,244 +2471,244 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe pushVerts(cylinder); LLPrimitive::sVolumeManager->unrefVolume(cylinder); } - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_MESH) - { - LLVolumeParams volume_params = volume->getVolume()->getParams(); - S32 detail = get_physics_detail(volume_params, volume->getScale()); + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_MESH) + { + LLVolumeParams volume_params = volume->getVolume()->getParams(); + S32 detail = get_physics_detail(volume_params, volume->getScale()); - LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); + LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); gGL.diffuseColor4fv(color.mV); - pushVerts(phys_volume); + pushVerts(phys_volume); + + LLPrimitive::sVolumeManager->unrefVolume(phys_volume); + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX) + { + LLVolumeParams volume_params = volume->getVolume()->getParams(); + S32 detail = get_physics_detail(volume_params, volume->getScale()); - LLPrimitive::sVolumeManager->unrefVolume(phys_volume); - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::PRIM_CONVEX) - { - LLVolumeParams volume_params = volume->getVolume()->getParams(); - S32 detail = get_physics_detail(volume_params, volume->getScale()); + LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); - LLVolume* phys_volume = LLPrimitive::sVolumeManager->refVolume(volume_params, detail); + if (phys_volume->mHullPoints && phys_volume->mHullIndices) + { - if (phys_volume->mHullPoints && phys_volume->mHullIndices) - { - - llassert(LLGLSLShader::sCurBoundShader != 0); - LLVertexBuffer::unbind(); - glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); + llassert(LLGLSLShader::sCurBoundShader != 0); + LLVertexBuffer::unbind(); + glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); gGL.diffuseColor4fv(color.mV); gGL.syncMatrices(); - glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); - } - else - { - gGL.diffuseColor3f(1,0,1); - drawBoxOutline(center, size); - gMeshRepo.buildHull(volume_params, detail); - } - LLPrimitive::sVolumeManager->unrefVolume(phys_volume); - } - else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SCULPT) - { - //TODO: implement sculpted prim physics display - } - else - { - LL_ERRS() << "Unhandled type" << LL_ENDL; - } - - gGL.popMatrix(); + glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); + } + else + { + gGL.diffuseColor3f(1,0,1); + drawBoxOutline(center, size); + gMeshRepo.buildHull(volume_params, detail); + } + LLPrimitive::sVolumeManager->unrefVolume(phys_volume); + } + else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SCULPT) + { + //TODO: implement sculpted prim physics display + } + else + { + LL_ERRS() << "Unhandled type" << LL_ENDL; + } + + gGL.popMatrix(); } void renderPhysicsShapes(LLSpatialGroup* group, bool wireframe) { - for (OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable) - { - continue; - } - - if (drawable->isSpatialBridge()) - { - LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); - - if (bridge) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(wireframe); - gGL.popMatrix(); - } - } - else - { - LLVOVolume* volume = drawable->getVOVolume(); - if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) - { - if (!group->getSpatialPartition()->isBridge()) - { - gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - renderPhysicsShape(drawable, volume, wireframe); - gGL.popMatrix(); - } - else - { - renderPhysicsShape(drawable, volume, wireframe); - } - } - else - { -#if 0 - LLViewerObject* object = drawable->getVObj(); - if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); - //push face vertices for terrain - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* face = drawable->getFace(i); - if (face) - { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) - { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - buff->setBuffer(); - gGL.diffuseColor4f(0.2f, 0.5f, 0.3f, 0.5f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - - gGL.diffuseColor4f(0.2f, 1.f, 0.3f, 0.75f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - } - } - } - gGL.popMatrix(); - } + for (OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable) + { + continue; + } + + if (drawable->isSpatialBridge()) + { + LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); + + if (bridge) + { + gGL.pushMatrix(); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(wireframe); + gGL.popMatrix(); + } + } + else + { + LLVOVolume* volume = drawable->getVOVolume(); + if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) + { + if (!group->getSpatialPartition()->isBridge()) + { + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + renderPhysicsShape(drawable, volume, wireframe); + gGL.popMatrix(); + } + else + { + renderPhysicsShape(drawable, volume, wireframe); + } + } + else + { +#if 0 + LLViewerObject* object = drawable->getVObj(); + if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + { + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); + //push face vertices for terrain + for (S32 i = 0; i < drawable->getNumFaces(); ++i) + { + LLFace* face = drawable->getFace(i); + if (face) + { + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + buff->setBuffer(); + gGL.diffuseColor4f(0.2f, 0.5f, 0.3f, 0.5f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + + gGL.diffuseColor4f(0.2f, 1.f, 0.3f, 0.75f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } + } + } + gGL.popMatrix(); + } #endif - } - } - } + } + } + } } void renderTexturePriority(LLDrawable* drawable) { - for (int face=0; face<drawable->getNumFaces(); ++face) - { - LLFace *facep = drawable->getFace(face); - - LLVector4 cold(0,0,0.25f); - LLVector4 hot(1,0.25f,0.25f); - - LLVector4 boost_cold(0,0,0,0); - LLVector4 boost_hot(0,1,0,1); - - LLGLDisable blend(GL_BLEND); - - //LLViewerTexture* imagep = facep->getTexture(); - //if (imagep) - if (facep) - { - - //F32 vsize = imagep->mMaxVirtualSize; - F32 vsize = facep->getPixelArea(); - - if (vsize > sCurMaxTexPriority) - { - sCurMaxTexPriority = vsize; - } - - F32 t = vsize/sLastMaxTexPriority; - - LLVector4 col = lerp(cold, hot, t); - gGL.diffuseColor4fv(col.mV); - } - //else - //{ - // gGL.diffuseColor4f(1,0,1,1); - //} - - LLVector4a center; - center.setAdd(facep->mExtents[1],facep->mExtents[0]); - center.mul(0.5f); - LLVector4a size; - size.setSub(facep->mExtents[1],facep->mExtents[0]); - size.mul(0.5f); - size.add(LLVector4a(0.01f)); - drawBox(center, size); - - /*S32 boost = imagep->getBoostLevel(); - if (boost>LLGLTexture::BOOST_NONE) - { - F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); - LLVector4 col = lerp(boost_cold, boost_hot, t); - LLGLEnable blend_on(GL_BLEND); - gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); - gGL.diffuseColor4fv(col.mV); - drawBox(center, size); - gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - }*/ - } + for (int face=0; face<drawable->getNumFaces(); ++face) + { + LLFace *facep = drawable->getFace(face); + + LLVector4 cold(0,0,0.25f); + LLVector4 hot(1,0.25f,0.25f); + + LLVector4 boost_cold(0,0,0,0); + LLVector4 boost_hot(0,1,0,1); + + LLGLDisable blend(GL_BLEND); + + //LLViewerTexture* imagep = facep->getTexture(); + //if (imagep) + if (facep) + { + + //F32 vsize = imagep->mMaxVirtualSize; + F32 vsize = facep->getPixelArea(); + + if (vsize > sCurMaxTexPriority) + { + sCurMaxTexPriority = vsize; + } + + F32 t = vsize/sLastMaxTexPriority; + + LLVector4 col = lerp(cold, hot, t); + gGL.diffuseColor4fv(col.mV); + } + //else + //{ + // gGL.diffuseColor4f(1,0,1,1); + //} + + LLVector4a center; + center.setAdd(facep->mExtents[1],facep->mExtents[0]); + center.mul(0.5f); + LLVector4a size; + size.setSub(facep->mExtents[1],facep->mExtents[0]); + size.mul(0.5f); + size.add(LLVector4a(0.01f)); + drawBox(center, size); + + /*S32 boost = imagep->getBoostLevel(); + if (boost>LLGLTexture::BOOST_NONE) + { + F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); + LLVector4 col = lerp(boost_cold, boost_hot, t); + LLGLEnable blend_on(GL_BLEND); + gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); + gGL.diffuseColor4fv(col.mV); + drawBox(center, size); + gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + }*/ + } } void renderPoints(LLDrawable* drawablep) { - LLGLDepthTest depth(GL_FALSE, GL_FALSE); - if (drawablep->getNumFaces()) - { - gGL.begin(LLRender::POINTS); - gGL.diffuseColor3f(1,1,1); - for (S32 i = 0; i < drawablep->getNumFaces(); i++) - { - LLFace * face = drawablep->getFace(i); - if (face) - { - gGL.vertex3fv(face->mCenterLocal.mV); - } - } - gGL.end(); - } + LLGLDepthTest depth(GL_FALSE, GL_FALSE); + if (drawablep->getNumFaces()) + { + gGL.begin(LLRender::POINTS); + gGL.diffuseColor3f(1,1,1); + for (S32 i = 0; i < drawablep->getNumFaces(); i++) + { + LLFace * face = drawablep->getFace(i); + if (face) + { + gGL.vertex3fv(face->mCenterLocal.mV); + } + } + gGL.end(); + } } void renderTextureAnim(LLDrawInfo* params) { - if (!params->mTextureMatrix) - { - return; - } - - LLGLEnable blend(GL_BLEND); - gGL.diffuseColor4f(1,1,0,0.5f); - pushVerts(params); + if (!params->mTextureMatrix) + { + return; + } + + LLGLEnable blend(GL_BLEND); + gGL.diffuseColor4f(1,1,0,0.5f); + pushVerts(params); } void renderBatchSize(LLDrawInfo* params) { - LLGLEnable offset(GL_POLYGON_OFFSET_FILL); - glPolygonOffset(-1.f, 1.f); + LLGLEnable offset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.f, 1.f); LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr; bool bind = false; if (params->mAvatar) - { + { gGL.pushMatrix(); gGL.loadMatrix(gGLModelView); bind = true; old_shader->mRiggedVariant->bind(); LLRenderPass::uploadMatrixPalette(*params); } - - + + gGL.diffuseColor4ubv(params->getDebugColor().mV); - pushVerts(params); + pushVerts(params); if (bind) { @@ -2719,220 +2719,220 @@ void renderBatchSize(LLDrawInfo* params) void renderTexelDensity(LLDrawable* drawable) { - if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF - || LLViewerTexture::sCheckerBoardImagep.isNull()) - { - return; - } - - LLGLEnable _(GL_BLEND); - - LLMatrix4 checkerboard_matrix; - S32 discard_level = -1; - - for (S32 f = 0; f < drawable->getNumFaces(); f++) - { - LLFace* facep = drawable->getFace(f); - LLVertexBuffer* buffer = facep->getVertexBuffer(); - LLViewerTexture* texturep = facep->getTexture(); - - if (texturep == NULL) continue; - - switch(LLViewerTexture::sDebugTexelsMode) - { - case LLViewerTexture::DEBUG_TEXELS_CURRENT: - discard_level = -1; - break; - case LLViewerTexture::DEBUG_TEXELS_DESIRED: - { - LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); - discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; - break; - } - default: - case LLViewerTexture::DEBUG_TEXELS_FULL: - discard_level = 0; - break; - } - - checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); - - gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix); - - if (buffer && (facep->getGeomCount() >= 3)) - { - buffer->setBuffer(); - U16 start = facep->getGeomStart(); - U16 end = start + facep->getGeomCount()-1; - U32 count = facep->getIndicesCount(); - U16 offset = facep->getIndicesStart(); - buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset); - } - - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - } - - //S32 num_textures = llmax(1, (S32)params->mTextureList.size()); - - //for (S32 i = 0; i < num_textures; i++) - //{ - // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get(); - // if (texturep == NULL) continue; - - // LLMatrix4 checkboard_matrix; - // S32 discard_level = -1; - // switch(LLViewerTexture::sDebugTexelsMode) - // { - // case LLViewerTexture::DEBUG_TEXELS_CURRENT: - // discard_level = -1; - // break; - // case LLViewerTexture::DEBUG_TEXELS_DESIRED: - // { - // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); - // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; - // break; - // } - // default: - // case LLViewerTexture::DEBUG_TEXELS_FULL: - // discard_level = 0; - // break; - // } - - // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); - // gGL.getTexUnit(i)->activate(); - - // glMatrixMode(GL_TEXTURE); - // glPushMatrix(); - // glLoadIdentity(); - // //gGL.matrixMode(LLRender::MM_TEXTURE); - // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix); - - // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); - - // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); - - // glPopMatrix(); - // glMatrixMode(GL_MODELVIEW); - // //gGL.matrixMode(LLRender::MM_MODELVIEW); - //} + if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF + || LLViewerTexture::sCheckerBoardImagep.isNull()) + { + return; + } + + LLGLEnable _(GL_BLEND); + + LLMatrix4 checkerboard_matrix; + S32 discard_level = -1; + + for (S32 f = 0; f < drawable->getNumFaces(); f++) + { + LLFace* facep = drawable->getFace(f); + LLVertexBuffer* buffer = facep->getVertexBuffer(); + LLViewerTexture* texturep = facep->getTexture(); + + if (texturep == NULL) continue; + + switch(LLViewerTexture::sDebugTexelsMode) + { + case LLViewerTexture::DEBUG_TEXELS_CURRENT: + discard_level = -1; + break; + case LLViewerTexture::DEBUG_TEXELS_DESIRED: + { + LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); + discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; + break; + } + default: + case LLViewerTexture::DEBUG_TEXELS_FULL: + discard_level = 0; + break; + } + + checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); + + gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix); + + if (buffer && (facep->getGeomCount() >= 3)) + { + buffer->setBuffer(); + U16 start = facep->getGeomStart(); + U16 end = start + facep->getGeomCount()-1; + U32 count = facep->getIndicesCount(); + U16 offset = facep->getIndicesStart(); + buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset); + } + + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + } + + //S32 num_textures = llmax(1, (S32)params->mTextureList.size()); + + //for (S32 i = 0; i < num_textures; i++) + //{ + // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get(); + // if (texturep == NULL) continue; + + // LLMatrix4 checkboard_matrix; + // S32 discard_level = -1; + // switch(LLViewerTexture::sDebugTexelsMode) + // { + // case LLViewerTexture::DEBUG_TEXELS_CURRENT: + // discard_level = -1; + // break; + // case LLViewerTexture::DEBUG_TEXELS_DESIRED: + // { + // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); + // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; + // break; + // } + // default: + // case LLViewerTexture::DEBUG_TEXELS_FULL: + // discard_level = 0; + // break; + // } + + // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); + // gGL.getTexUnit(i)->activate(); + + // glMatrixMode(GL_TEXTURE); + // glPushMatrix(); + // glLoadIdentity(); + // //gGL.matrixMode(LLRender::MM_TEXTURE); + // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix); + + // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); + + // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); + + // glPopMatrix(); + // glMatrixMode(GL_MODELVIEW); + // //gGL.matrixMode(LLRender::MM_MODELVIEW); + //} } void renderLights(LLDrawable* drawablep) { - if (!drawablep->isLight()) - { - return; - } - - if (drawablep->getNumFaces()) - { - LLGLEnable blend(GL_BLEND); - gGL.diffuseColor4f(0,1,1,0.5f); - - for (S32 i = 0; i < drawablep->getNumFaces(); i++) - { - LLFace * face = drawablep->getFace(i); - if (face) - { - pushVerts(face); - } - } - - const LLVector4a* ext = drawablep->getSpatialExtents(); - - LLVector4a pos; - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - LLVector4a size; - size.setSub(ext[1], ext[0]); - size.mul(0.5f); - - { - LLGLDepthTest depth(GL_FALSE, GL_TRUE); - gGL.diffuseColor4f(1,1,1,1); - drawBoxOutline(pos, size); - } - - gGL.diffuseColor4f(1,1,0,1); - F32 rad = drawablep->getVOVolume()->getLightRadius(); - drawBoxOutline(pos, LLVector4a(rad)); - } + if (!drawablep->isLight()) + { + return; + } + + if (drawablep->getNumFaces()) + { + LLGLEnable blend(GL_BLEND); + gGL.diffuseColor4f(0,1,1,0.5f); + + for (S32 i = 0; i < drawablep->getNumFaces(); i++) + { + LLFace * face = drawablep->getFace(i); + if (face) + { + pushVerts(face); + } + } + + const LLVector4a* ext = drawablep->getSpatialExtents(); + + LLVector4a pos; + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + LLVector4a size; + size.setSub(ext[1], ext[0]); + size.mul(0.5f); + + { + LLGLDepthTest depth(GL_FALSE, GL_TRUE); + gGL.diffuseColor4f(1,1,1,1); + drawBoxOutline(pos, size); + } + + gGL.diffuseColor4f(1,1,0,1); + F32 rad = drawablep->getVOVolume()->getLightRadius(); + drawBoxOutline(pos, LLVector4a(rad)); + } } class LLRenderOctreeRaycast : public LLOctreeTriangleRayIntersect { public: - LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t) - : LLOctreeTriangleRayIntersect(start, dir, nullptr, closest_t, NULL, NULL, NULL, NULL) - { + LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t) + : LLOctreeTriangleRayIntersect(start, dir, nullptr, closest_t, NULL, NULL, NULL, NULL) + { - } + } void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch) - { - LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0); - - LLVector3 center, size; - - if (branch->isEmpty()) - { - gGL.diffuseColor3f(1.f,0.2f,0.f); - center.set(branch->getCenter().getF32ptr()); - size.set(branch->getSize().getF32ptr()); - } - else - { - gGL.diffuseColor3f(0.75f, 1.f, 0.f); - center.set(vl->mBounds[0].getF32ptr()); - size.set(vl->mBounds[1].getF32ptr()); - } - - drawBoxOutline(center, size); - - for (U32 i = 0; i < 2; i++) - { - LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER); - - if (i == 1) - { - gGL.diffuseColor4f(0,1,1,0.5f); - } - else - { - gGL.diffuseColor4f(0,0.5f,0.5f, 0.25f); - drawBoxOutline(center, size); - } - - if (i == 1) - { - gGL.flush(); - glLineWidth(3.f); - } - - gGL.begin(LLRender::TRIANGLES); + { + LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0); + + LLVector3 center, size; + + if (branch->isEmpty()) + { + gGL.diffuseColor3f(1.f,0.2f,0.f); + center.set(branch->getCenter().getF32ptr()); + size.set(branch->getSize().getF32ptr()); + } + else + { + gGL.diffuseColor3f(0.75f, 1.f, 0.f); + center.set(vl->mBounds[0].getF32ptr()); + size.set(vl->mBounds[1].getF32ptr()); + } + + drawBoxOutline(center, size); + + for (U32 i = 0; i < 2; i++) + { + LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER); + + if (i == 1) + { + gGL.diffuseColor4f(0,1,1,0.5f); + } + else + { + gGL.diffuseColor4f(0,0.5f,0.5f, 0.25f); + drawBoxOutline(center, size); + } + + if (i == 1) + { + gGL.flush(); + glLineWidth(3.f); + } + + gGL.begin(LLRender::TRIANGLES); for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); - iter != branch->getDataEnd(); - ++iter) - { - const LLVolumeTriangle* tri = *iter; - - gGL.vertex3fv(tri->mV[0]->getF32ptr()); - gGL.vertex3fv(tri->mV[1]->getF32ptr()); - gGL.vertex3fv(tri->mV[2]->getF32ptr()); - } - gGL.end(); - - if (i == 1) - { - gGL.flush(); - glLineWidth(1.f); - } - } - } + iter != branch->getDataEnd(); + ++iter) + { + const LLVolumeTriangle* tri = *iter; + + gGL.vertex3fv(tri->mV[0]->getF32ptr()); + gGL.vertex3fv(tri->mV[1]->getF32ptr()); + gGL.vertex3fv(tri->mV[2]->getF32ptr()); + } + gGL.end(); + + if (i == 1) + { + gGL.flush(); + glLineWidth(1.f); + } + } + } }; void renderOctreeRaycast(const LLVector4a& start, const LLVector4a& end, const LLVolumeOctree* octree) @@ -2944,161 +2944,161 @@ void renderOctreeRaycast(const LLVector4a& start, const LLVector4a& end, const L void renderRaycast(LLDrawable* drawablep) { - if (drawablep->getNumFaces()) - { - LLGLEnable blend(GL_BLEND); - gGL.diffuseColor4f(0,1,1,0.5f); - - LLVOVolume* vobj = drawablep->getVOVolume(); - if (vobj && !vobj->isDead()) - { - //glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - //pushVerts(drawablep->getFace(gDebugRaycastFaceHit), LLVertexBuffer::MAP_VERTEX); - //glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - - LLVolume* volume = vobj->getVolume(); - - bool transform = true; - if (drawablep->isState(LLDrawable::RIGGED)) - { - volume = vobj->getRiggedVolume(); - transform = false; - } - - if (volume) - { - LLVector3 trans = drawablep->getRegion()->getOriginAgent(); - - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = volume->getVolumeFace(i); - - gGL.pushMatrix(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); - - LLVector4a start, end; - if (transform) - { - LLVector3 v_start(gDebugRaycastStart.getF32ptr()); - LLVector3 v_end(gDebugRaycastEnd.getF32ptr()); - - v_start = vobj->agentPositionToVolume(v_start); - v_end = vobj->agentPositionToVolume(v_end); - - start.load3(v_start.mV); - end.load3(v_end.mV); - } - else - { - start = gDebugRaycastStart; - end = gDebugRaycastEnd; - } - - LLVector4a dir; - dir.setSub(end, start); - - gGL.flush(); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - { - //render face positions - //gGL.diffuseColor4f(0,1,1,0.5f); + if (drawablep->getNumFaces()) + { + LLGLEnable blend(GL_BLEND); + gGL.diffuseColor4f(0,1,1,0.5f); + + LLVOVolume* vobj = drawablep->getVOVolume(); + if (vobj && !vobj->isDead()) + { + //glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + //pushVerts(drawablep->getFace(gDebugRaycastFaceHit), LLVertexBuffer::MAP_VERTEX); + //glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + + LLVolume* volume = vobj->getVolume(); + + bool transform = true; + if (drawablep->isState(LLDrawable::RIGGED)) + { + volume = vobj->getRiggedVolume(); + transform = false; + } + + if (volume) + { + LLVector3 trans = drawablep->getRegion()->getOriginAgent(); + + for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = volume->getVolumeFace(i); + + gGL.pushMatrix(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); + + LLVector4a start, end; + if (transform) + { + LLVector3 v_start(gDebugRaycastStart.getF32ptr()); + LLVector3 v_end(gDebugRaycastEnd.getF32ptr()); + + v_start = vobj->agentPositionToVolume(v_start); + v_end = vobj->agentPositionToVolume(v_end); + + start.load3(v_start.mV); + end.load3(v_end.mV); + } + else + { + start = gDebugRaycastStart; + end = gDebugRaycastEnd; + } + + LLVector4a dir; + dir.setSub(end, start); + + gGL.flush(); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + { + //render face positions + //gGL.diffuseColor4f(0,1,1,0.5f); //LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, nullptr, face.mNumIndices, face.mIndices); - } - - if (!volume->isUnique()) - { + } + + if (!volume->isUnique()) + { if (!face.getOctree()) - { - ((LLVolumeFace*) &face)->createOctree(); - } + { + ((LLVolumeFace*) &face)->createOctree(); + } renderOctreeRaycast(start, end, face.getOctree()); - } - - gGL.popMatrix(); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - } - } - } - else if (drawablep->isAvatar()) - { - if (drawablep->getVObj() == gDebugRaycastObject) - { - LLGLDepthTest depth(GL_FALSE); - LLVOAvatar* av = (LLVOAvatar*) drawablep->getVObj().get(); - av->renderCollisionVolumes(); - } - } - - if (drawablep->getVObj() == gDebugRaycastObject) - { - // draw intersection point - gGL.pushMatrix(); - gGL.loadMatrix(gGLModelView); - LLVector3 translate(gDebugRaycastIntersection.getF32ptr()); - gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]); - LLCoordFrame orient; - LLVector4a debug_binormal; - - debug_binormal.setCross3(gDebugRaycastNormal, gDebugRaycastTangent); - debug_binormal.mul(gDebugRaycastTangent.getF32ptr()[3]); - - LLVector3 normal(gDebugRaycastNormal.getF32ptr()); - LLVector3 binormal(debug_binormal.getF32ptr()); - - orient.lookDir(normal, binormal); - LLMatrix4 rotation; - orient.getRotMatrixToParent(rotation); - gGL.multMatrix((float*)rotation.mMatrix); - - gGL.diffuseColor4f(1,0,0,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f)); - gGL.diffuseColor4f(0,1,0,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f)); - gGL.diffuseColor4f(0,0,1,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f)); - gGL.popMatrix(); - - // draw bounding box of prim - const LLVector4a* ext = drawablep->getSpatialExtents(); - - LLVector4a pos; - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - LLVector4a size; - size.setSub(ext[1], ext[0]); - size.mul(0.5f); - - LLGLDepthTest depth(GL_FALSE, GL_TRUE); - gGL.diffuseColor4f(0,0.5f,0.5f,1); - drawBoxOutline(pos, size); - } - } + } + + gGL.popMatrix(); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + } + } + } + else if (drawablep->isAvatar()) + { + if (drawablep->getVObj() == gDebugRaycastObject) + { + LLGLDepthTest depth(GL_FALSE); + LLVOAvatar* av = (LLVOAvatar*) drawablep->getVObj().get(); + av->renderCollisionVolumes(); + } + } + + if (drawablep->getVObj() == gDebugRaycastObject) + { + // draw intersection point + gGL.pushMatrix(); + gGL.loadMatrix(gGLModelView); + LLVector3 translate(gDebugRaycastIntersection.getF32ptr()); + gGL.translatef(translate.mV[0], translate.mV[1], translate.mV[2]); + LLCoordFrame orient; + LLVector4a debug_binormal; + + debug_binormal.setCross3(gDebugRaycastNormal, gDebugRaycastTangent); + debug_binormal.mul(gDebugRaycastTangent.getF32ptr()[3]); + + LLVector3 normal(gDebugRaycastNormal.getF32ptr()); + LLVector3 binormal(debug_binormal.getF32ptr()); + + orient.lookDir(normal, binormal); + LLMatrix4 rotation; + orient.getRotMatrixToParent(rotation); + gGL.multMatrix((float*)rotation.mMatrix); + + gGL.diffuseColor4f(1,0,0,0.5f); + drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f)); + gGL.diffuseColor4f(0,1,0,0.5f); + drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f)); + gGL.diffuseColor4f(0,0,1,0.5f); + drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f)); + gGL.popMatrix(); + + // draw bounding box of prim + const LLVector4a* ext = drawablep->getSpatialExtents(); + + LLVector4a pos; + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + LLVector4a size; + size.setSub(ext[1], ext[0]); + size.mul(0.5f); + + LLGLDepthTest depth(GL_FALSE, GL_TRUE); + gGL.diffuseColor4f(0,0.5f,0.5f,1); + drawBoxOutline(pos, size); + } + } } void renderAvatarCollisionVolumes(LLVOAvatar* avatar) { - avatar->renderCollisionVolumes(); + avatar->renderCollisionVolumes(); } void renderAvatarBones(LLVOAvatar* avatar) { - avatar->renderBones(); + avatar->renderBones(); } void renderAgentTarget(LLVOAvatar* avatar) { - // render these for self only (why, i don't know) - if (avatar->isSelf()) - { - renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); - renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f)); - renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); - renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); - } + // render these for self only (why, i don't know) + if (avatar->isSelf()) + { + renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); + renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f)); + renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); + renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); + } } static void setTextureAreaDebugText(LLDrawable* drawablep) @@ -3158,668 +3158,668 @@ static void setTextureAreaDebugText(LLDrawable* drawablep) class LLOctreeRenderNonOccluded : public OctreeTraveler { public: - LLCamera* mCamera; - LLOctreeRenderNonOccluded(LLCamera* camera): mCamera(camera) {} - - virtual void traverse(const OctreeNode* node) - { - LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - - const LLVector4a* bounds = group->getBounds(); - if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) - { - node->accept(this); - stop_glerror(); - - for (U32 i = 0; i < node->getChildCount(); i++) - { - traverse(node->getChild(i)); - stop_glerror(); - } - - //draw tight fit bounding boxes for spatial group - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE)) - { - group->rebuildGeom(); - group->rebuildMesh(); - - renderOctree(group); - stop_glerror(); - } - } - } - - virtual void visit(const OctreeNode* branch) - { - LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0); - const LLVector4a* bounds = group->getBounds(); - if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))) - { - return; - } - - group->rebuildGeom(); - group->rebuildMesh(); - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES)) - { - if (!group->isEmpty()) - { - gGL.diffuseColor3f(0,0,1); - const LLVector4a* obj_bounds = group->getObjectBounds(); - drawBoxOutline(obj_bounds[0], obj_bounds[1]); - } - } - - for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable || drawable->isDead()) - { - continue; - } - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES)) - { - renderBoundingBox(drawable); - } - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_NORMALS)) - { - renderNormals(drawable); - } - + LLCamera* mCamera; + LLOctreeRenderNonOccluded(LLCamera* camera): mCamera(camera) {} + + virtual void traverse(const OctreeNode* node) + { + LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); + + const LLVector4a* bounds = group->getBounds(); + if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) + { + node->accept(this); + stop_glerror(); + + for (U32 i = 0; i < node->getChildCount(); i++) + { + traverse(node->getChild(i)); + stop_glerror(); + } + + //draw tight fit bounding boxes for spatial group + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE)) + { + group->rebuildGeom(); + group->rebuildMesh(); + + renderOctree(group); + stop_glerror(); + } + } + } + + virtual void visit(const OctreeNode* branch) + { + LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0); + const LLVector4a* bounds = group->getBounds(); + if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))) + { + return; + } + + group->rebuildGeom(); + group->rebuildMesh(); + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES)) + { + if (!group->isEmpty()) + { + gGL.diffuseColor3f(0,0,1); + const LLVector4a* obj_bounds = group->getObjectBounds(); + drawBoxOutline(obj_bounds[0], obj_bounds[1]); + } + } + + for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable || drawable->isDead()) + { + continue; + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES)) + { + renderBoundingBox(drawable); + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_NORMALS)) + { + renderNormals(drawable); + } + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) { setTextureAreaDebugText(drawable); } - /*if (drawable->getVOVolume() && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) - { - renderTexturePriority(drawable); - }*/ - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_POINTS)) - { - renderPoints(drawable); - } - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LIGHTS)) - { - renderLights(drawable); - } - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) - { - renderRaycast(drawable); - } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE)) - { - renderUpdateType(drawable); - } - if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) - { - renderTexelDensity(drawable); - } - - LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get()); - - if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_VOLUME)) - { - renderAvatarCollisionVolumes(avatar); - } - - if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS)) - { - renderAvatarBones(avatar); - } - - if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET)) - { - renderAgentTarget(avatar); - } - + /*if (drawable->getVOVolume() && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) + { + renderTexturePriority(drawable); + }*/ + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_POINTS)) + { + renderPoints(drawable); + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LIGHTS)) + { + renderLights(drawable); + } + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) + { + renderRaycast(drawable); + } + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE)) + { + renderUpdateType(drawable); + } + if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) + { + renderTexelDensity(drawable); + } + + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get()); + + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_VOLUME)) + { + renderAvatarCollisionVolumes(avatar); + } + + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS)) + { + renderAvatarBones(avatar); + } + + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET)) + { + renderAgentTarget(avatar); + } + #if 0 - if (gDebugGL) - { - for (U32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* facep = drawable->getFace(i); - if (facep) - { - U8 index = facep->getTextureIndex(); - if (facep->mDrawInfo) - { - if (index < FACE_DO_NOT_BATCH_TEXTURES) - { - if (facep->mDrawInfo->mTextureList.size() <= index) - { - LL_ERRS() << "Face texture index out of bounds." << LL_ENDL; - } - else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture()) - { - LL_ERRS() << "Face texture index incorrect." << LL_ENDL; - } - } - } - } - } - } + if (gDebugGL) + { + for (U32 i = 0; i < drawable->getNumFaces(); ++i) + { + LLFace* facep = drawable->getFace(i); + if (facep) + { + U8 index = facep->getTextureIndex(); + if (facep->mDrawInfo) + { + if (index < FACE_DO_NOT_BATCH_TEXTURES) + { + if (facep->mDrawInfo->mTextureList.size() <= index) + { + LL_ERRS() << "Face texture index out of bounds." << LL_ENDL; + } + else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture()) + { + LL_ERRS() << "Face texture index incorrect." << LL_ENDL; + } + } + } + } + } + } #endif - } - - for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) - { - LLSpatialGroup::drawmap_elem_t& draw_vec = i->second; - for (LLSpatialGroup::drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j) - { - LLDrawInfo* draw_info = *j; - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_ANIM)) - { - renderTextureAnim(draw_info); - } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BATCH_SIZE)) - { - renderBatchSize(draw_info); - } - } - } - } + } + + for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) + { + LLSpatialGroup::drawmap_elem_t& draw_vec = i->second; + for (LLSpatialGroup::drawmap_elem_t::iterator j = draw_vec.begin(); j != draw_vec.end(); ++j) + { + LLDrawInfo* draw_info = *j; + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_ANIM)) + { + renderTextureAnim(draw_info); + } + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BATCH_SIZE)) + { + renderBatchSize(draw_info); + } + } + } + } }; class LLOctreeRenderXRay : public OctreeTraveler { public: - LLCamera* mCamera; - LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {} - - virtual void traverse(const OctreeNode* node) - { - LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - - const LLVector4a* bounds = group->getBounds(); - if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) - { - node->accept(this); - stop_glerror(); - - for (U32 i = 0; i < node->getChildCount(); i++) - { - traverse(node->getChild(i)); - stop_glerror(); - } - - //render visibility wireframe - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) - { - group->rebuildGeom(); - group->rebuildMesh(); - - gGL.flush(); - gGL.pushMatrix(); - gGLLastMatrix = NULL; - gGL.loadMatrix(gGLModelView); - renderXRay(group, mCamera); - stop_glerror(); - gGLLastMatrix = NULL; - gGL.popMatrix(); - } - } - } - - virtual void visit(const OctreeNode* node) {} + LLCamera* mCamera; + LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {} + + virtual void traverse(const OctreeNode* node) + { + LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); + + const LLVector4a* bounds = group->getBounds(); + if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) + { + node->accept(this); + stop_glerror(); + + for (U32 i = 0; i < node->getChildCount(); i++) + { + traverse(node->getChild(i)); + stop_glerror(); + } + + //render visibility wireframe + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) + { + group->rebuildGeom(); + group->rebuildMesh(); + + gGL.flush(); + gGL.pushMatrix(); + gGLLastMatrix = NULL; + gGL.loadMatrix(gGLModelView); + renderXRay(group, mCamera); + stop_glerror(); + gGLLastMatrix = NULL; + gGL.popMatrix(); + } + } + } + + virtual void visit(const OctreeNode* node) {} }; class LLOctreeRenderPhysicsShapes : public OctreeTraveler { public: - LLCamera* mCamera; + LLCamera* mCamera; bool mWireframe; - LLOctreeRenderPhysicsShapes(LLCamera* camera, bool wireframe): mCamera(camera), mWireframe(wireframe) {} - - virtual void traverse(const OctreeNode* node) - { - LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - - const LLVector4a* bounds = group->getBounds(); - if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) - { - node->accept(this); - stop_glerror(); - - for (U32 i = 0; i < node->getChildCount(); i++) - { - traverse(node->getChild(i)); - stop_glerror(); - } - - group->rebuildGeom(); - group->rebuildMesh(); - - renderPhysicsShapes(group, mWireframe); - } - } - - virtual void visit(const OctreeNode* branch) - { - - } + LLOctreeRenderPhysicsShapes(LLCamera* camera, bool wireframe): mCamera(camera), mWireframe(wireframe) {} + + virtual void traverse(const OctreeNode* node) + { + LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); + + const LLVector4a* bounds = group->getBounds(); + if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1])) + { + node->accept(this); + stop_glerror(); + + for (U32 i = 0; i < node->getChildCount(); i++) + { + traverse(node->getChild(i)); + stop_glerror(); + } + + group->rebuildGeom(); + group->rebuildMesh(); + + renderPhysicsShapes(group, mWireframe); + } + } + + virtual void visit(const OctreeNode* branch) + { + + } }; class LLOctreePushBBoxVerts : public OctreeTraveler { public: - LLCamera* mCamera; - LLOctreePushBBoxVerts(LLCamera* camera): mCamera(camera) {} - - virtual void traverse(const OctreeNode* node) - { - LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - - const LLVector4a* bounds = group->getBounds(); - if (!mCamera || mCamera->AABBInFrustum(bounds[0], bounds[1])) - { - node->accept(this); - - for (U32 i = 0; i < node->getChildCount(); i++) - { - traverse(node->getChild(i)); - } - } - } - - virtual void visit(const OctreeNode* branch) - { - LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0); - - const LLVector4a* bounds = group->getBounds(); - if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))) - { - return; - } - - for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) - { - LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); - if(!drawable) - { - continue; - } - renderBoundingBox(drawable, FALSE); - } - } + LLCamera* mCamera; + LLOctreePushBBoxVerts(LLCamera* camera): mCamera(camera) {} + + virtual void traverse(const OctreeNode* node) + { + LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); + + const LLVector4a* bounds = group->getBounds(); + if (!mCamera || mCamera->AABBInFrustum(bounds[0], bounds[1])) + { + node->accept(this); + + for (U32 i = 0; i < node->getChildCount(); i++) + { + traverse(node->getChild(i)); + } + } + } + + virtual void visit(const OctreeNode* branch) + { + LLSpatialGroup* group = (LLSpatialGroup*) branch->getListener(0); + + const LLVector4a* bounds = group->getBounds(); + if (group->hasState(LLSpatialGroup::GEOM_DIRTY) || (mCamera && !mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))) + { + return; + } + + for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) + { + LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); + if(!drawable) + { + continue; + } + renderBoundingBox(drawable, FALSE); + } + } }; void LLSpatialPartition::renderIntersectingBBoxes(LLCamera* camera) { - LLOctreePushBBoxVerts pusher(camera); - pusher.traverse(mOctree); + LLOctreePushBBoxVerts pusher(camera); + pusher.traverse(mOctree); } class LLOctreeStateCheck : public OctreeTraveler { public: - U32 mInheritedMask[LLViewerCamera::NUM_CAMERAS]; - - LLOctreeStateCheck() - { - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - mInheritedMask[i] = 0; - } - } - - virtual void traverse(const OctreeNode* node) - { - LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); - - node->accept(this); - - - U32 temp[LLViewerCamera::NUM_CAMERAS]; - - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - temp[i] = mInheritedMask[i]; - mInheritedMask[i] |= group->mOcclusionState[i] & LLSpatialGroup::OCCLUDED; - } - - for (U32 i = 0; i < node->getChildCount(); i++) - { - traverse(node->getChild(i)); - } - - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - mInheritedMask[i] = temp[i]; - } - } - - - virtual void visit(const OctreeNode* state) - { - LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0); - - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - if (mInheritedMask[i] && !(group->mOcclusionState[i] & mInheritedMask[i])) - { - LL_ERRS() << "Spatial group failed inherited mask test." << LL_ENDL; - } - } - - if (group->hasState(LLSpatialGroup::DIRTY)) - { - assert_parent_state(group, LLSpatialGroup::DIRTY); - } - } - - void assert_parent_state(LLSpatialGroup* group, U32 state) - { - LLSpatialGroup* parent = group->getParent(); - while (parent) - { - if (!parent->hasState(state)) - { - LL_ERRS() << "Spatial group failed parent state check." << LL_ENDL; - } - parent = parent->getParent(); - } - } + U32 mInheritedMask[LLViewerCamera::NUM_CAMERAS]; + + LLOctreeStateCheck() + { + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + mInheritedMask[i] = 0; + } + } + + virtual void traverse(const OctreeNode* node) + { + LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0); + + node->accept(this); + + + U32 temp[LLViewerCamera::NUM_CAMERAS]; + + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + temp[i] = mInheritedMask[i]; + mInheritedMask[i] |= group->mOcclusionState[i] & LLSpatialGroup::OCCLUDED; + } + + for (U32 i = 0; i < node->getChildCount(); i++) + { + traverse(node->getChild(i)); + } + + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + mInheritedMask[i] = temp[i]; + } + } + + + virtual void visit(const OctreeNode* state) + { + LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0); + + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + if (mInheritedMask[i] && !(group->mOcclusionState[i] & mInheritedMask[i])) + { + LL_ERRS() << "Spatial group failed inherited mask test." << LL_ENDL; + } + } + + if (group->hasState(LLSpatialGroup::DIRTY)) + { + assert_parent_state(group, LLSpatialGroup::DIRTY); + } + } + + void assert_parent_state(LLSpatialGroup* group, U32 state) + { + LLSpatialGroup* parent = group->getParent(); + while (parent) + { + if (!parent->hasState(state)) + { + LL_ERRS() << "Spatial group failed parent state check." << LL_ENDL; + } + parent = parent->getParent(); + } + } }; void LLSpatialPartition::renderPhysicsShapes(bool wireframe) { - LLSpatialBridge* bridge = asBridge(); - LLCamera* camera = LLViewerCamera::getInstance(); - - if (bridge) - { - camera = NULL; - } - - gGL.flush(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLOctreeRenderPhysicsShapes render_physics(camera, wireframe); - render_physics.traverse(mOctree); - gGL.flush(); + LLSpatialBridge* bridge = asBridge(); + LLCamera* camera = LLViewerCamera::getInstance(); + + if (bridge) + { + camera = NULL; + } + + gGL.flush(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLOctreeRenderPhysicsShapes render_physics(camera, wireframe); + render_physics.traverse(mOctree); + gGL.flush(); } void LLSpatialPartition::renderDebug() { - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE | - LLPipeline::RENDER_DEBUG_OCCLUSION | - LLPipeline::RENDER_DEBUG_LIGHTS | - LLPipeline::RENDER_DEBUG_BATCH_SIZE | - LLPipeline::RENDER_DEBUG_UPDATE_TYPE | - LLPipeline::RENDER_DEBUG_BBOXES | - LLPipeline::RENDER_DEBUG_NORMALS | - LLPipeline::RENDER_DEBUG_POINTS | + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCTREE | + LLPipeline::RENDER_DEBUG_OCCLUSION | + LLPipeline::RENDER_DEBUG_LIGHTS | + LLPipeline::RENDER_DEBUG_BATCH_SIZE | + LLPipeline::RENDER_DEBUG_UPDATE_TYPE | + LLPipeline::RENDER_DEBUG_BBOXES | + LLPipeline::RENDER_DEBUG_NORMALS | + LLPipeline::RENDER_DEBUG_POINTS | LLPipeline::RENDER_DEBUG_TEXTURE_AREA | - LLPipeline::RENDER_DEBUG_TEXTURE_ANIM | - LLPipeline::RENDER_DEBUG_RAYCAST | - LLPipeline::RENDER_DEBUG_AVATAR_VOLUME | - LLPipeline::RENDER_DEBUG_AVATAR_JOINTS | - LLPipeline::RENDER_DEBUG_AGENT_TARGET | - LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA | - LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) - { - return; - } - - gDebugProgram.bind(); - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) - { - //sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds); - sLastMaxTexPriority = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); - sCurMaxTexPriority = 0.f; - } - - LLGLDisable cullface(GL_CULL_FACE); - LLGLEnable blend(GL_BLEND); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gPipeline.disableLights(); - - LLSpatialBridge* bridge = asBridge(); - LLCamera* camera = LLViewerCamera::getInstance(); - - if (bridge) - { - camera = NULL; - } - - LLOctreeStateCheck checker; - checker.traverse(mOctree); - - LLOctreeRenderNonOccluded render_debug(camera); - render_debug.traverse(mOctree); - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) - { - { - LLGLEnable cull(GL_CULL_FACE); - - LLGLEnable blend(GL_BLEND); - LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f); - - LLGLEnable offset(GL_POLYGON_OFFSET_LINE); - glPolygonOffset(-1.f, -1.f); - - LLOctreeRenderXRay xray(camera); - xray.traverse(mOctree); - - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - } - } - gDebugProgram.unbind(); + LLPipeline::RENDER_DEBUG_TEXTURE_ANIM | + LLPipeline::RENDER_DEBUG_RAYCAST | + LLPipeline::RENDER_DEBUG_AVATAR_VOLUME | + LLPipeline::RENDER_DEBUG_AVATAR_JOINTS | + LLPipeline::RENDER_DEBUG_AGENT_TARGET | + LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA | + LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) + { + return; + } + + gDebugProgram.bind(); + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) + { + //sLastMaxTexPriority = lerp(sLastMaxTexPriority, sCurMaxTexPriority, gFrameIntervalSeconds); + sLastMaxTexPriority = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); + sCurMaxTexPriority = 0.f; + } + + LLGLDisable cullface(GL_CULL_FACE); + LLGLEnable blend(GL_BLEND); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gPipeline.disableLights(); + + LLSpatialBridge* bridge = asBridge(); + LLCamera* camera = LLViewerCamera::getInstance(); + + if (bridge) + { + camera = NULL; + } + + LLOctreeStateCheck checker; + checker.traverse(mOctree); + + LLOctreeRenderNonOccluded render_debug(camera); + render_debug.traverse(mOctree); + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) + { + { + LLGLEnable cull(GL_CULL_FACE); + + LLGLEnable blend(GL_BLEND); + LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f); + + LLGLEnable offset(GL_POLYGON_OFFSET_LINE); + glPolygonOffset(-1.f, -1.f); + + LLOctreeRenderXRay xray(camera); + xray.traverse(mOctree); + + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + } + } + gDebugProgram.unbind(); } void LLSpatialGroup::drawObjectBox(LLColor4 col) { - gGL.diffuseColor4fv(col.mV); - LLVector4a size; - size = mObjectBounds[1]; - size.mul(1.01f); - size.add(LLVector4a(0.001f)); - drawBox(mObjectBounds[0], size); + gGL.diffuseColor4fv(col.mV); + LLVector4a size; + size = mObjectBounds[1]; + size.mul(1.01f); + size.add(LLVector4a(0.001f)); + drawBox(mObjectBounds[0], size); } -bool LLSpatialPartition::isHUDPartition() -{ - return mPartitionType == LLViewerRegion::PARTITION_HUD ; -} +bool LLSpatialPartition::isHUDPartition() +{ + return mPartitionType == LLViewerRegion::PARTITION_HUD ; +} BOOL LLSpatialPartition::isVisible(const LLVector3& v) { - if (!LLViewerCamera::getInstance()->sphereInFrustum(v, 4.0f)) - { - return FALSE; - } + if (!LLViewerCamera::getInstance()->sphereInFrustum(v, 4.0f)) + { + return FALSE; + } - return TRUE; + return TRUE; } LL_ALIGN_PREFIX(16) class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> { public: - LL_ALIGN_16(LLVector4a mStart); - LL_ALIGN_16(LLVector4a mEnd); - - S32 *mFaceHit; - LLVector4a *mIntersection; - LLVector2 *mTexCoord; - LLVector4a *mNormal; - LLVector4a *mTangent; - LLDrawable* mHit; - BOOL mPickTransparent; - BOOL mPickRigged; + LL_ALIGN_16(LLVector4a mStart); + LL_ALIGN_16(LLVector4a mEnd); + + S32 *mFaceHit; + LLVector4a *mIntersection; + LLVector2 *mTexCoord; + LLVector4a *mNormal; + LLVector4a *mTangent; + LLDrawable* mHit; + BOOL mPickTransparent; + BOOL mPickRigged; BOOL mPickUnselectable; BOOL mPickReflectionProbe; - LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable, BOOL pick_reflection_probe, - S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent) - : mStart(start), - mEnd(end), - mFaceHit(face_hit), - mIntersection(intersection), - mTexCoord(tex_coord), - mNormal(normal), - mTangent(tangent), - mHit(NULL), - mPickTransparent(pick_transparent), - mPickRigged(pick_rigged), + LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable, BOOL pick_reflection_probe, + S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent) + : mStart(start), + mEnd(end), + mFaceHit(face_hit), + mIntersection(intersection), + mTexCoord(tex_coord), + mNormal(normal), + mTangent(tangent), + mHit(NULL), + mPickTransparent(pick_transparent), + mPickRigged(pick_rigged), mPickUnselectable(pick_unselectable), mPickReflectionProbe(pick_reflection_probe) - { - } - - virtual void visit(const OctreeNode* branch) - { - for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) - { - check(*i); - } - } - - virtual LLDrawable* check(const OctreeNode* node) - { - node->accept(this); - - for (U32 i = 0; i < node->getChildCount(); i++) - { - const OctreeNode* child = node->getChild(i); - LLVector3 res; - - LLSpatialGroup* group = (LLSpatialGroup*) child->getListener(0); - - LLVector4a size; - LLVector4a center; - - const LLVector4a* bounds = group->getBounds(); - size = bounds[1]; - center = bounds[0]; - - LLVector4a local_start = mStart; - LLVector4a local_end = mEnd; - - if (group->getSpatialPartition()->isBridge()) - { - LLMatrix4 local_matrix = group->getSpatialPartition()->asBridge()->mDrawable->getRenderMatrix(); - local_matrix.invert(); - - LLMatrix4a local_matrix4a; - local_matrix4a.loadu(local_matrix); - - local_matrix4a.affineTransform(mStart, local_start); - local_matrix4a.affineTransform(mEnd, local_end); - } - - if (LLLineSegmentBoxIntersect(local_start, local_end, center, size)) - { - check(child); - } - } - - return mHit; - } - - virtual bool check(LLViewerOctreeEntry* entry) - { - LLDrawable* drawable = (LLDrawable*)entry->getDrawable(); - - if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) - { - return false; - } - - if (drawable->isSpatialBridge()) - { - LLSpatialPartition *part = drawable->asPartition(); - LLSpatialBridge* bridge = part->asBridge(); - if (bridge && gPipeline.hasRenderType(bridge->mDrawableType)) - { - check(part->mOctree); - } - } - else - { - LLViewerObject* vobj = drawable->getVObj(); + { + } + + virtual void visit(const OctreeNode* branch) + { + for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) + { + check(*i); + } + } + + virtual LLDrawable* check(const OctreeNode* node) + { + node->accept(this); + + for (U32 i = 0; i < node->getChildCount(); i++) + { + const OctreeNode* child = node->getChild(i); + LLVector3 res; + + LLSpatialGroup* group = (LLSpatialGroup*) child->getListener(0); + + LLVector4a size; + LLVector4a center; + + const LLVector4a* bounds = group->getBounds(); + size = bounds[1]; + center = bounds[0]; + + LLVector4a local_start = mStart; + LLVector4a local_end = mEnd; + + if (group->getSpatialPartition()->isBridge()) + { + LLMatrix4 local_matrix = group->getSpatialPartition()->asBridge()->mDrawable->getRenderMatrix(); + local_matrix.invert(); + + LLMatrix4a local_matrix4a; + local_matrix4a.loadu(local_matrix); + + local_matrix4a.affineTransform(mStart, local_start); + local_matrix4a.affineTransform(mEnd, local_end); + } + + if (LLLineSegmentBoxIntersect(local_start, local_end, center, size)) + { + check(child); + } + } + + return mHit; + } + + virtual bool check(LLViewerOctreeEntry* entry) + { + LLDrawable* drawable = (LLDrawable*)entry->getDrawable(); + + if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) + { + return false; + } + + if (drawable->isSpatialBridge()) + { + LLSpatialPartition *part = drawable->asPartition(); + LLSpatialBridge* bridge = part->asBridge(); + if (bridge && gPipeline.hasRenderType(bridge->mDrawableType)) + { + check(part->mOctree); + } + } + else + { + LLViewerObject* vobj = drawable->getVObj(); if (vobj && (!vobj->isReflectionProbe() || mPickReflectionProbe)) - { - if (vobj->getClickAction() == CLICK_ACTION_IGNORE && !LLFloater::isVisible(gFloaterTools)) - { - return false; - } - - LLVector4a intersection; - bool skip_check = false; - if (vobj->isAvatar()) - { - LLVOAvatar* avatar = (LLVOAvatar*) vobj; - if ((mPickRigged) || ((avatar->isSelf()) && (LLFloater::isVisible(gFloaterTools)))) - { - LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent); - if (hit) - { - mEnd = intersection; - if (mIntersection) - { - *mIntersection = intersection; - } - - mHit = hit->mDrawable; - skip_check = true; - } - - } - } - - if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1, + { + if (vobj->getClickAction() == CLICK_ACTION_IGNORE && !LLFloater::isVisible(gFloaterTools)) + { + return false; + } + + LLVector4a intersection; + bool skip_check = false; + if (vobj->isAvatar()) + { + LLVOAvatar* avatar = (LLVOAvatar*) vobj; + if ((mPickRigged) || ((avatar->isSelf()) && (LLFloater::isVisible(gFloaterTools)))) + { + LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent); + if (hit) + { + mEnd = intersection; + if (mIntersection) + { + *mIntersection = intersection; + } + + mHit = hit->mDrawable; + skip_check = true; + } + + } + } + + if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1, (mPickReflectionProbe && vobj->isReflectionProbe()) ? TRUE : mPickTransparent, // always pick transparent when picking selection probe mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent)) - { - mEnd = intersection; // shorten ray so we only find CLOSER hits - if (mIntersection) - { - *mIntersection = intersection; - } - - mHit = vobj->mDrawable; - } - } - } - - return false; - } + { + mEnd = intersection; // shorten ray so we only find CLOSER hits + if (mIntersection) + { + *mIntersection = intersection; + } + + mHit = vobj->mDrawable; + } + } + } + + return false; + } } LL_ALIGN_POSTFIX(16); LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, - BOOL pick_transparent, - BOOL pick_rigged, + BOOL pick_transparent, + BOOL pick_rigged, BOOL pick_unselectable, BOOL pick_reflection_probe, - S32* face_hit, // return the face hit - LLVector4a* intersection, // return the intersection point - LLVector2* tex_coord, // return the texture coordinates of the intersection point - LLVector4a* normal, // return the surface normal at the intersection point - LLVector4a* tangent // return the surface tangent at the intersection point - ) + S32* face_hit, // return the face hit + LLVector4a* intersection, // return the intersection point + LLVector2* tex_coord, // return the texture coordinates of the intersection point + LLVector4a* normal, // return the surface normal at the intersection point + LLVector4a* tangent // return the surface tangent at the intersection point + ) { - LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, face_hit, intersection, tex_coord, normal, tangent); - LLDrawable* drawable = intersect.check(mOctree); + LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, pick_reflection_probe, face_hit, intersection, tex_coord, normal, tangent); + LLDrawable* drawable = intersect.check(mOctree); - return drawable; + return drawable; } LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, @@ -3831,7 +3831,7 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a* intersection, // return the intersection point LLVector2* tex_coord, // return the texture coordinates of the intersection point LLVector4a* normal, // return the surface normal at the intersection point - LLVector4a* tangent // return the surface tangent at the intersection point + LLVector4a* tangent // return the surface tangent at the intersection point ) { @@ -3841,32 +3841,32 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const return drawable; } -LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, - LLViewerTexture* texture, LLVertexBuffer* buffer, - bool fullbright, U8 bump) -: mVertexBuffer(buffer), - mTexture(texture), - mStart(start), - mEnd(end), - mCount(count), - mOffset(offset), - mFullbright(fullbright), - mBump(bump), - mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA), - mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA), - mHasGlow(false), - mEnvIntensity(0.0f), - mAlphaMaskCutoff(0.5f) -{ - mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); +LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, + LLViewerTexture* texture, LLVertexBuffer* buffer, + bool fullbright, U8 bump) +: mVertexBuffer(buffer), + mTexture(texture), + mStart(start), + mEnd(end), + mCount(count), + mOffset(offset), + mFullbright(fullbright), + mBump(bump), + mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA), + mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA), + mHasGlow(false), + mEnvIntensity(0.0f), + mAlphaMaskCutoff(0.5f) +{ + mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); } -LLDrawInfo::~LLDrawInfo() +LLDrawInfo::~LLDrawInfo() { - if (gDebugGL) - { - gPipeline.checkReferences(this); - } + if (gDebugGL) + { + gPipeline.checkReferences(this); + } } LLColor4U LLDrawInfo::getDebugColor() const @@ -3879,13 +3879,13 @@ LLColor4U LLDrawInfo::getDebugColor() const *((U32*) color.mV) = hash.getCRC(); color.mV[3] = 200; - + return color; } void LLDrawInfo::validate() { - mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); + mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); } U64 LLDrawInfo::getSkinHash() @@ -3893,110 +3893,110 @@ U64 LLDrawInfo::getSkinHash() return mSkinInfo ? mSkinInfo->mHash : 0; } -LLCullResult::LLCullResult() +LLCullResult::LLCullResult() { - mVisibleGroupsAllocated = 0; - mAlphaGroupsAllocated = 0; + mVisibleGroupsAllocated = 0; + mAlphaGroupsAllocated = 0; mRiggedAlphaGroupsAllocated = 0; - mOcclusionGroupsAllocated = 0; - mDrawableGroupsAllocated = 0; - mVisibleListAllocated = 0; - mVisibleBridgeAllocated = 0; - - mVisibleGroups.clear(); - mVisibleGroups.push_back(NULL); - mVisibleGroupsEnd = &mVisibleGroups[0]; - mAlphaGroups.clear(); - mAlphaGroups.push_back(NULL); - mAlphaGroupsEnd = &mAlphaGroups[0]; + mOcclusionGroupsAllocated = 0; + mDrawableGroupsAllocated = 0; + mVisibleListAllocated = 0; + mVisibleBridgeAllocated = 0; + + mVisibleGroups.clear(); + mVisibleGroups.push_back(NULL); + mVisibleGroupsEnd = &mVisibleGroups[0]; + mAlphaGroups.clear(); + mAlphaGroups.push_back(NULL); + mAlphaGroupsEnd = &mAlphaGroups[0]; mRiggedAlphaGroups.clear(); mRiggedAlphaGroups.push_back(NULL); mRiggedAlphaGroupsEnd = &mRiggedAlphaGroups[0]; - mOcclusionGroups.clear(); - mOcclusionGroups.push_back(NULL); - mOcclusionGroupsEnd = &mOcclusionGroups[0]; - mDrawableGroups.clear(); - mDrawableGroups.push_back(NULL); - mDrawableGroupsEnd = &mDrawableGroups[0]; - mVisibleList.clear(); - mVisibleList.push_back(NULL); - mVisibleListEnd = &mVisibleList[0]; - mVisibleBridge.clear(); - mVisibleBridge.push_back(NULL); - mVisibleBridgeEnd = &mVisibleBridge[0]; - - for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) - { - mRenderMap[i].clear(); - mRenderMap[i].push_back(NULL); - mRenderMapEnd[i] = &mRenderMap[i][0]; - mRenderMapAllocated[i] = 0; - } - - clear(); + mOcclusionGroups.clear(); + mOcclusionGroups.push_back(NULL); + mOcclusionGroupsEnd = &mOcclusionGroups[0]; + mDrawableGroups.clear(); + mDrawableGroups.push_back(NULL); + mDrawableGroupsEnd = &mDrawableGroups[0]; + mVisibleList.clear(); + mVisibleList.push_back(NULL); + mVisibleListEnd = &mVisibleList[0]; + mVisibleBridge.clear(); + mVisibleBridge.push_back(NULL); + mVisibleBridgeEnd = &mVisibleBridge[0]; + + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) + { + mRenderMap[i].clear(); + mRenderMap[i].push_back(NULL); + mRenderMapEnd[i] = &mRenderMap[i][0]; + mRenderMapAllocated[i] = 0; + } + + clear(); } -template <class T, class V> +template <class T, class V> void LLCullResult::pushBack(T& head, U32& count, V* val) { - head[count] = val; - head.push_back(NULL); - count++; + head[count] = val; + head.push_back(NULL); + count++; } void LLCullResult::clear() { - mVisibleGroupsSize = 0; - mVisibleGroupsEnd = &mVisibleGroups[0]; + mVisibleGroupsSize = 0; + mVisibleGroupsEnd = &mVisibleGroups[0]; - mAlphaGroupsSize = 0; - mAlphaGroupsEnd = &mAlphaGroups[0]; + mAlphaGroupsSize = 0; + mAlphaGroupsEnd = &mAlphaGroups[0]; mRiggedAlphaGroupsSize = 0; mRiggedAlphaGroupsEnd = &mRiggedAlphaGroups[0]; - mOcclusionGroupsSize = 0; - mOcclusionGroupsEnd = &mOcclusionGroups[0]; + mOcclusionGroupsSize = 0; + mOcclusionGroupsEnd = &mOcclusionGroups[0]; - mDrawableGroupsSize = 0; - mDrawableGroupsEnd = &mDrawableGroups[0]; + mDrawableGroupsSize = 0; + mDrawableGroupsEnd = &mDrawableGroups[0]; - mVisibleListSize = 0; - mVisibleListEnd = &mVisibleList[0]; + mVisibleListSize = 0; + mVisibleListEnd = &mVisibleList[0]; - mVisibleBridgeSize = 0; - mVisibleBridgeEnd = &mVisibleBridge[0]; + mVisibleBridgeSize = 0; + mVisibleBridgeEnd = &mVisibleBridge[0]; - for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) - { - for (U32 j = 0; j < mRenderMapSize[i]; j++) - { - mRenderMap[i][j] = 0; - } - mRenderMapSize[i] = 0; - mRenderMapEnd[i] = &(mRenderMap[i][0]); - } + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) + { + for (U32 j = 0; j < mRenderMapSize[i]; j++) + { + mRenderMap[i][j] = 0; + } + mRenderMapSize[i] = 0; + mRenderMapEnd[i] = &(mRenderMap[i][0]); + } } LLCullResult::sg_iterator LLCullResult::beginVisibleGroups() { - return &mVisibleGroups[0]; + return &mVisibleGroups[0]; } LLCullResult::sg_iterator LLCullResult::endVisibleGroups() { - return mVisibleGroupsEnd; + return mVisibleGroupsEnd; } LLCullResult::sg_iterator LLCullResult::beginAlphaGroups() { - return &mAlphaGroups[0]; + return &mAlphaGroups[0]; } LLCullResult::sg_iterator LLCullResult::endAlphaGroups() { - return mAlphaGroupsEnd; + return mAlphaGroupsEnd; } LLCullResult::sg_iterator LLCullResult::beginRiggedAlphaGroups() @@ -4011,80 +4011,80 @@ LLCullResult::sg_iterator LLCullResult::endRiggedAlphaGroups() LLCullResult::sg_iterator LLCullResult::beginOcclusionGroups() { - return &mOcclusionGroups[0]; + return &mOcclusionGroups[0]; } LLCullResult::sg_iterator LLCullResult::endOcclusionGroups() { - return mOcclusionGroupsEnd; + return mOcclusionGroupsEnd; } LLCullResult::sg_iterator LLCullResult::beginDrawableGroups() { - return &mDrawableGroups[0]; + return &mDrawableGroups[0]; } LLCullResult::sg_iterator LLCullResult::endDrawableGroups() { - return mDrawableGroupsEnd; + return mDrawableGroupsEnd; } LLCullResult::drawable_iterator LLCullResult::beginVisibleList() { - return &mVisibleList[0]; + return &mVisibleList[0]; } LLCullResult::drawable_iterator LLCullResult::endVisibleList() { - return mVisibleListEnd; + return mVisibleListEnd; } LLCullResult::bridge_iterator LLCullResult::beginVisibleBridge() { - return &mVisibleBridge[0]; + return &mVisibleBridge[0]; } LLCullResult::bridge_iterator LLCullResult::endVisibleBridge() { - return mVisibleBridgeEnd; + return mVisibleBridgeEnd; } LLCullResult::drawinfo_iterator LLCullResult::beginRenderMap(U32 type) { - return &mRenderMap[type][0]; + return &mRenderMap[type][0]; } LLCullResult::drawinfo_iterator LLCullResult::endRenderMap(U32 type) { - return mRenderMapEnd[type]; + return mRenderMapEnd[type]; } void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) { - if (mVisibleGroupsSize < mVisibleGroupsAllocated) - { - mVisibleGroups[mVisibleGroupsSize] = group; - } - else - { - pushBack(mVisibleGroups, mVisibleGroupsAllocated, group); - } - ++mVisibleGroupsSize; - mVisibleGroupsEnd = &mVisibleGroups[mVisibleGroupsSize]; + if (mVisibleGroupsSize < mVisibleGroupsAllocated) + { + mVisibleGroups[mVisibleGroupsSize] = group; + } + else + { + pushBack(mVisibleGroups, mVisibleGroupsAllocated, group); + } + ++mVisibleGroupsSize; + mVisibleGroupsEnd = &mVisibleGroups[mVisibleGroupsSize]; } void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) { - if (mAlphaGroupsSize < mAlphaGroupsAllocated) - { - mAlphaGroups[mAlphaGroupsSize] = group; - } - else - { - pushBack(mAlphaGroups, mAlphaGroupsAllocated, group); - } - ++mAlphaGroupsSize; - mAlphaGroupsEnd = &mAlphaGroups[mAlphaGroupsSize]; + if (mAlphaGroupsSize < mAlphaGroupsAllocated) + { + mAlphaGroups[mAlphaGroupsSize] = group; + } + else + { + pushBack(mAlphaGroups, mAlphaGroupsAllocated, group); + } + ++mAlphaGroupsSize; + mAlphaGroupsEnd = &mAlphaGroups[mAlphaGroupsSize]; } void LLCullResult::pushRiggedAlphaGroup(LLSpatialGroup* group) @@ -4103,16 +4103,16 @@ void LLCullResult::pushRiggedAlphaGroup(LLSpatialGroup* group) void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) { - if (mOcclusionGroupsSize < mOcclusionGroupsAllocated) - { - mOcclusionGroups[mOcclusionGroupsSize] = group; - } - else - { - pushBack(mOcclusionGroups, mOcclusionGroupsAllocated, group); - } - ++mOcclusionGroupsSize; - mOcclusionGroupsEnd = &mOcclusionGroups[mOcclusionGroupsSize]; + if (mOcclusionGroupsSize < mOcclusionGroupsAllocated) + { + mOcclusionGroups[mOcclusionGroupsSize] = group; + } + else + { + pushBack(mOcclusionGroups, mOcclusionGroupsAllocated, group); + } + ++mOcclusionGroupsSize; + mOcclusionGroupsEnd = &mOcclusionGroups[mOcclusionGroupsSize]; } void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) @@ -4121,16 +4121,16 @@ void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) // group must NOT be in the drawble groups list already llassert(std::find(&mDrawableGroups[0], mDrawableGroupsEnd, group) == mDrawableGroupsEnd); #endif - if (mDrawableGroupsSize < mDrawableGroupsAllocated) - { - mDrawableGroups[mDrawableGroupsSize] = group; - } - else - { - pushBack(mDrawableGroups, mDrawableGroupsAllocated, group); - } - ++mDrawableGroupsSize; - mDrawableGroupsEnd = &mDrawableGroups[mDrawableGroupsSize]; + if (mDrawableGroupsSize < mDrawableGroupsAllocated) + { + mDrawableGroups[mDrawableGroupsSize] = group; + } + else + { + pushBack(mDrawableGroups, mDrawableGroupsAllocated, group); + } + ++mDrawableGroupsSize; + mDrawableGroupsEnd = &mDrawableGroups[mDrawableGroupsSize]; } void LLCullResult::pushDrawable(LLDrawable* drawable) @@ -4139,56 +4139,56 @@ void LLCullResult::pushDrawable(LLDrawable* drawable) // drawable must NOT be in the visible list already llassert(std::find(&mVisibleList[0], mVisibleListEnd, drawable) == mVisibleListEnd); #endif - if (mVisibleListSize < mVisibleListAllocated) - { - mVisibleList[mVisibleListSize] = drawable; - } - else - { - pushBack(mVisibleList, mVisibleListAllocated, drawable); - } - ++mVisibleListSize; - mVisibleListEnd = &mVisibleList[mVisibleListSize]; + if (mVisibleListSize < mVisibleListAllocated) + { + mVisibleList[mVisibleListSize] = drawable; + } + else + { + pushBack(mVisibleList, mVisibleListAllocated, drawable); + } + ++mVisibleListSize; + mVisibleListEnd = &mVisibleList[mVisibleListSize]; } void LLCullResult::pushBridge(LLSpatialBridge* bridge) { - if (mVisibleBridgeSize < mVisibleBridgeAllocated) - { - mVisibleBridge[mVisibleBridgeSize] = bridge; - } - else - { - pushBack(mVisibleBridge, mVisibleBridgeAllocated, bridge); - } - ++mVisibleBridgeSize; - mVisibleBridgeEnd = &mVisibleBridge[mVisibleBridgeSize]; + if (mVisibleBridgeSize < mVisibleBridgeAllocated) + { + mVisibleBridge[mVisibleBridgeSize] = bridge; + } + else + { + pushBack(mVisibleBridge, mVisibleBridgeAllocated, bridge); + } + ++mVisibleBridgeSize; + mVisibleBridgeEnd = &mVisibleBridge[mVisibleBridgeSize]; } void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) { - if (mRenderMapSize[type] < mRenderMapAllocated[type]) - { - mRenderMap[type][mRenderMapSize[type]] = draw_info; - } - else - { - pushBack(mRenderMap[type], mRenderMapAllocated[type], draw_info); - } - ++mRenderMapSize[type]; - mRenderMapEnd[type] = &(mRenderMap[type][mRenderMapSize[type]]); + if (mRenderMapSize[type] < mRenderMapAllocated[type]) + { + mRenderMap[type][mRenderMapSize[type]] = draw_info; + } + else + { + pushBack(mRenderMap[type], mRenderMapAllocated[type], draw_info); + } + ++mRenderMapSize[type]; + mRenderMapEnd[type] = &(mRenderMap[type][mRenderMapSize[type]]); } void LLCullResult::assertDrawMapsEmpty() { - for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) - { - if (mRenderMapSize[i] != 0) - { - LL_ERRS() << "Stale LLDrawInfo's in LLCullResult!" - << " (mRenderMapSize[" << i << "] = " << mRenderMapSize[i] << ")" << LL_ENDL; - } - } + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) + { + if (mRenderMapSize[i] != 0) + { + LL_ERRS() << "Stale LLDrawInfo's in LLCullResult!" + << " (mRenderMapSize[" << i << "] = " << mRenderMapSize[i] << ")" << LL_ENDL; + } + } } |