diff options
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
| -rw-r--r-- | indra/newview/llspatialpartition.cpp | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 6e18bb979a..d2c7c5e5ce 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1659,16 +1659,18 @@ void renderOctree(LLSpatialGroup* group) { LLGLDepthTest gl_depth(false, false); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif gGL.diffuseColor4f(1,0,0,group->mBuilt); gGL.flush(); - glLineWidth(5.f); + //glLineWidth(5.f); const LLVector4a* bounds = group->getObjectBounds(); drawBoxOutline(bounds[0], bounds[1]); - gGL.flush(); - glLineWidth(1.f); + //gGL.flush(); + //glLineWidth(1.f); gGL.flush(); const LLVOAvatar* lastAvatar = nullptr; @@ -1756,7 +1758,9 @@ void renderOctree(LLSpatialGroup* group) gGL.popMatrix(); } } +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif gDebugProgram.bind(); // make sure non-rigged variant is bound gGL.diffuseColor4f(1,1,1,1); } @@ -1978,12 +1982,11 @@ void renderBoundingBox(LLDrawable* drawable, bool set_color = true) if (vobj && vobj->onActiveList()) { gGL.flush(); - glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); - //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); - stop_glerror(); + //glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); + stop_glerror(); drawBoxOutline(pos,size); gGL.flush(); - glLineWidth(1.f); + //glLineWidth(1.f); } else { @@ -2495,7 +2498,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe llassert(LLGLSLShader::sCurBoundShader != 0); LLVertexBuffer::unbind(); +#if GL_VERSION_1_1 glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); +#endif gGL.diffuseColor4fv(color.mV); @@ -2676,7 +2681,9 @@ void renderTextureAnim(LLDrawInfo* params) void renderBatchSize(LLDrawInfo* params) { +#if GL_VERSION_1_1 LLGLEnable offset(GL_POLYGON_OFFSET_FILL); +#endif glPolygonOffset(-1.f, 1.f); LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr; bool bind = false; @@ -2893,7 +2900,7 @@ public: if (i == 1) { gGL.flush(); - glLineWidth(3.f); + //glLineWidth(3.f); } gGL.begin(LLRender::TRIANGLES); @@ -2912,7 +2919,7 @@ public: if (i == 1) { gGL.flush(); - glLineWidth(1.f); + //glLineWidth(1.f); } } } @@ -2982,7 +2989,9 @@ void renderRaycast(LLDrawable* drawablep) dir.setSub(end, start); gGL.flush(); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif { //render face positions @@ -3001,7 +3010,9 @@ void renderRaycast(LLDrawable* drawablep) } gGL.popMatrix(); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif } } } @@ -3589,16 +3600,22 @@ void LLSpatialPartition::renderDebug() LLGLEnable blend(GL_BLEND); LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f); +#if GL_VERSION_1_1 LLGLEnable offset(GL_POLYGON_OFFSET_LINE); +#endif glPolygonOffset(-1.f, -1.f); LLOctreeRenderXRay xray(camera); xray.traverse(mOctree); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif } } gDebugProgram.unbind(); |
