diff options
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index a1a67c319c..c56900d986 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1655,7 +1655,9 @@ void renderOctree(LLSpatialGroup* group) { LLGLDepthTest gl_depth(false, false); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif gGL.diffuseColor4f(1,0,0,group->mBuilt); gGL.flush(); @@ -1752,7 +1754,9 @@ void renderOctree(LLSpatialGroup* group) gGL.popMatrix(); } } +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif gDebugProgram.bind(); // make sure non-rigged variant is bound gGL.diffuseColor4f(1,1,1,1); } @@ -2491,7 +2495,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe llassert(LLGLSLShader::sCurBoundShader != 0); LLVertexBuffer::unbind(); +#if GL_VERSION_1_1 glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); +#endif gGL.diffuseColor4fv(color.mV); @@ -2688,7 +2694,9 @@ void renderTextureAnim(LLDrawInfo* params) void renderBatchSize(LLDrawInfo* params) { +#if GL_VERSION_1_1 LLGLEnable offset(GL_POLYGON_OFFSET_FILL); +#endif glPolygonOffset(-1.f, 1.f); LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr; bool bind = false; @@ -2994,7 +3002,9 @@ void renderRaycast(LLDrawable* drawablep) dir.setSub(end, start); gGL.flush(); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif { //render face positions @@ -3013,7 +3023,9 @@ void renderRaycast(LLDrawable* drawablep) } gGL.popMatrix(); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif } } } @@ -3601,16 +3613,22 @@ void LLSpatialPartition::renderDebug() LLGLEnable blend(GL_BLEND); LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#endif gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f); +#if GL_VERSION_1_1 LLGLEnable offset(GL_POLYGON_OFFSET_LINE); +#endif glPolygonOffset(-1.f, -1.f); LLOctreeRenderXRay xray(camera); xray.traverse(mOctree); +#if GL_VERSION_1_1 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); +#endif } } gDebugProgram.unbind(); |