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path: root/indra/newview/llspatialpartition.cpp
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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 197b5daeed..081043fbfb 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1662,7 +1662,9 @@ void renderOctree(LLSpatialGroup* group)
{
LLGLDepthTest gl_depth(FALSE, FALSE);
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+#endif
gGL.diffuseColor4f(1,0,0,group->mBuilt);
gGL.flush();
@@ -1764,7 +1766,9 @@ void renderOctree(LLSpatialGroup* group)
gGL.popMatrix();
}
}
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+#endif
gDebugProgram.bind(); // make sure non-rigged variant is bound
gGL.diffuseColor4f(1,1,1,1);
}
@@ -2429,7 +2433,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe
llassert(LLGLSLShader::sCurBoundShader != 0);
LLVertexBuffer::unbind();
+#if GL_VERSION_1_1
glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
+#endif
gGL.diffuseColor4fv(color.mV);
@@ -2626,7 +2632,9 @@ void renderTextureAnim(LLDrawInfo* params)
void renderBatchSize(LLDrawInfo* params)
{
+#if GL_VERSION_1_1
LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
+#endif
glPolygonOffset(-1.f, 1.f);
LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr;
bool bind = false;
@@ -2927,13 +2935,17 @@ void renderRaycast(LLDrawable* drawablep)
dir.setSub(end, start);
gGL.flush();
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+#endif
{
//render face positions
LLVertexBuffer::unbind();
gGL.diffuseColor4f(0,1,1,0.5f);
+#if GL_VERSION_1_1
glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions);
+#endif
gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
}
@@ -2953,7 +2965,9 @@ void renderRaycast(LLDrawable* drawablep)
}
gGL.popMatrix();
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+#endif
}
}
}
@@ -3541,16 +3555,22 @@ void LLSpatialPartition::renderDebug()
LLGLEnable blend(GL_BLEND);
LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+#endif
gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f);
+#if GL_VERSION_1_1
LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
+#endif
glPolygonOffset(-1.f, -1.f);
LLOctreeRenderXRay xray(camera);
xray.traverse(mOctree);
+#if GL_VERSION_1_1
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+#endif
}
}
gDebugProgram.unbind();