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-rw-r--r--indra/newview/llspatialpartition.cpp337
1 files changed, 135 insertions, 202 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index efa4a7fd66..eaf6186dae 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -51,13 +51,9 @@
#include "llphysicsshapebuilderutil.h"
#include "llvoavatar.h"
#include "llvolumemgr.h"
-#include "lltextureatlas.h"
#include "llviewershadermgr.h"
#include "llcontrolavatar.h"
-static LLTrace::BlockTimerStatHandle FTM_FRUSTUM_CULL("Frustum Culling");
-static LLTrace::BlockTimerStatHandle FTM_CULL_REBOUND("Cull Rebound Partition");
-
extern bool gShiftFrame;
static U32 sZombieGroups = 0;
@@ -131,129 +127,6 @@ LLSpatialGroup::~LLSpatialGroup()
sNodeCount--;
clearDrawMap();
- clearAtlasList() ;
-}
-
-BOOL LLSpatialGroup::hasAtlas(LLTextureAtlas* atlasp)
-{
- S8 type = atlasp->getComponents() - 1 ;
- for(std::list<LLTextureAtlas*>::iterator iter = mAtlasList[type].begin(); iter != mAtlasList[type].end() ; ++iter)
- {
- if(atlasp == *iter)
- {
- return TRUE ;
- }
- }
- return FALSE ;
-}
-
-void LLSpatialGroup::addAtlas(LLTextureAtlas* atlasp, S8 recursive_level)
-{
- if(!hasAtlas(atlasp))
- {
- mAtlasList[atlasp->getComponents() - 1].push_back(atlasp) ;
- atlasp->addSpatialGroup(this) ;
- }
-
- --recursive_level;
- if(recursive_level)//levels propagating up.
- {
- LLSpatialGroup* parent = getParent() ;
- if(parent)
- {
- parent->addAtlas(atlasp, recursive_level) ;
- }
- }
-}
-
-void LLSpatialGroup::removeAtlas(LLTextureAtlas* atlasp, BOOL remove_group, S8 recursive_level)
-{
- mAtlasList[atlasp->getComponents() - 1].remove(atlasp) ;
- if(remove_group)
- {
- atlasp->removeSpatialGroup(this) ;
- }
-
- --recursive_level;
- if(recursive_level)//levels propagating up.
- {
- LLSpatialGroup* parent = getParent() ;
- if(parent)
- {
- parent->removeAtlas(atlasp, recursive_level) ;
- }
- }
-}
-
-void LLSpatialGroup::clearAtlasList()
-{
- std::list<LLTextureAtlas*>::iterator iter ;
- for(S8 i = 0 ; i < 4 ; i++)
- {
- if(mAtlasList[i].size() > 0)
- {
- for(iter = mAtlasList[i].begin(); iter != mAtlasList[i].end() ; ++iter)
- {
- ((LLTextureAtlas*)*iter)->removeSpatialGroup(this) ;
- }
- mAtlasList[i].clear() ;
- }
- }
-}
-
-LLTextureAtlas* LLSpatialGroup::getAtlas(S8 ncomponents, S8 to_be_reserved, S8 recursive_level)
-{
- S8 type = ncomponents - 1 ;
- if(mAtlasList[type].size() > 0)
- {
- for(std::list<LLTextureAtlas*>::iterator iter = mAtlasList[type].begin(); iter != mAtlasList[type].end() ; ++iter)
- {
- if(!((LLTextureAtlas*)*iter)->isFull(to_be_reserved))
- {
- return *iter ;
- }
- }
- }
-
- --recursive_level;
- if(recursive_level)
- {
- LLSpatialGroup* parent = getParent() ;
- if(parent)
- {
- return parent->getAtlas(ncomponents, to_be_reserved, recursive_level) ;
- }
- }
- return NULL ;
-}
-
-void LLSpatialGroup::setCurUpdatingSlot(LLTextureAtlasSlot* slotp)
-{
- mCurUpdatingSlotp = slotp;
-
- //if(!hasAtlas(mCurUpdatingSlotp->getAtlas()))
- //{
- // addAtlas(mCurUpdatingSlotp->getAtlas()) ;
- //}
-}
-
-LLTextureAtlasSlot* LLSpatialGroup::getCurUpdatingSlot(LLViewerTexture* imagep, S8 recursive_level)
-{
- if(gFrameCount && mCurUpdatingTime == gFrameCount && mCurUpdatingTexture == imagep)
- {
- return mCurUpdatingSlotp ;
- }
-
- //--recursive_level ;
- //if(recursive_level)
- //{
- // LLSpatialGroup* parent = getParent() ;
- // if(parent)
- // {
- // return parent->getCurUpdatingSlot(imagep, recursive_level) ;
- // }
- //}
- return NULL ;
}
void LLSpatialGroup::clearDrawMap()
@@ -345,6 +218,7 @@ void LLSpatialGroup::validateDrawMap()
BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate)
{
+ LL_PROFILE_ZONE_SCOPED;
drawablep->updateSpatialExtents();
OctreeNode* parent = mOctreeNode->getOctParent();
@@ -409,11 +283,6 @@ void LLSpatialGroup::rebuildMesh()
}
}
-static LLTrace::BlockTimerStatHandle FTM_REBUILD_VBO("VBO Rebuilt");
-static LLTrace::BlockTimerStatHandle FTM_ADD_GEOMETRY_COUNT("Add Geometry");
-static LLTrace::BlockTimerStatHandle FTM_CREATE_VB("Create VB");
-static LLTrace::BlockTimerStatHandle FTM_GET_GEOMETRY("Get Geometry");
-
void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
{
if (group->isDead() || !group->hasState(LLSpatialGroup::GEOM_DIRTY))
@@ -427,7 +296,7 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
group->mLastUpdateViewAngle = group->mViewAngle;
}
- LL_RECORD_BLOCK_TIME(FTM_REBUILD_VBO);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
group->clearDrawMap();
@@ -435,15 +304,12 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
U32 index_count = 0;
U32 vertex_count = 0;
- {
- LL_RECORD_BLOCK_TIME(FTM_ADD_GEOMETRY_COUNT);
- addGeometryCount(group, vertex_count, index_count);
- }
-
+ addGeometryCount(group, vertex_count, index_count);
+
if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
{
- LL_RECORD_BLOCK_TIME(FTM_CREATE_VB);
+
group->mBuilt = 1.f;
if (group->mVertexBuffer.isNull() ||
!group->mVertexBuffer->isWriteable() ||
@@ -458,7 +324,6 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
group->mVertexBuffer = NULL;
group->mBufferMap.clear();
}
- stop_glerror();
}
else
{
@@ -471,13 +336,11 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
group->mVertexBuffer = NULL;
group->mBufferMap.clear();
}
- stop_glerror();
}
}
if (group->mVertexBuffer)
{
- LL_RECORD_BLOCK_TIME(FTM_GET_GEOMETRY);
getGeometry(group);
}
}
@@ -503,7 +366,9 @@ LLSpatialGroup* LLSpatialGroup::getParent()
}
BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree)
- {
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
if(!drawablep)
{
return FALSE;
@@ -591,6 +456,8 @@ public:
void LLSpatialGroup::setState(U32 state, S32 mode)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
llassert(state <= LLSpatialGroup::STATE_MASK);
if (mode > STATE_MODE_SINGLE)
@@ -638,6 +505,8 @@ public:
void LLSpatialGroup::clearState(U32 state, S32 mode)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
llassert(state <= LLSpatialGroup::STATE_MASK);
if (mode > STATE_MODE_SINGLE)
@@ -673,11 +542,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : LLO
mDistance(0.f),
mDepth(0.f),
mLastUpdateDistance(-1.f),
- mLastUpdateTime(gFrameTimeSeconds),
- mAtlasList(4),
- mCurUpdatingTime(0),
- mCurUpdatingSlotp(NULL),
- mCurUpdatingTexture (NULL)
+ mLastUpdateTime(gFrameTimeSeconds)
{
ll_assert_aligned(this,16);
@@ -724,6 +589,8 @@ void LLSpatialGroup::updateDistance(LLCamera &camera)
F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
LLVector4a eye;
LLVector4a origin;
origin.load3(camera.getOrigin().mV);
@@ -781,9 +648,11 @@ F32 LLSpatialPartition::calcDistance(LLSpatialGroup* group, LLCamera& camera)
dist = eye.getLength3().getF32();
}
+#if !LL_RELEASE
LL_DEBUGS("RiggedBox") << "calcDistance, group " << group << " camera " << origin << " obj bounds "
<< group->mObjectBounds[0] << ", " << group->mObjectBounds[1]
<< " dist " << dist << " radius " << group->mRadius << LL_ENDL;
+#endif
if (dist < 16.f)
{
@@ -815,6 +684,8 @@ F32 LLSpatialGroup::getUpdateUrgency() const
BOOL LLSpatialGroup::changeLOD()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
if (hasState(ALPHA_DIRTY | OBJECT_DIRTY))
{
//a rebuild is going to happen, update distance and LoD
@@ -907,6 +778,8 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL
+
if (child->getListenerCount() == 0)
{
new LLSpatialGroup(child, getSpatialPartition());
@@ -983,6 +856,7 @@ LLSpatialPartition::~LLSpatialPartition()
LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible)
{
+ LL_PROFILE_ZONE_SCOPED;
drawablep->updateSpatialExtents();
//keep drawable from being garbage collected
@@ -1008,6 +882,7 @@ LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible)
BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!curp->removeObject(drawablep))
{
OCT_ERRS << "Failed to remove drawable from octree!" << LL_ENDL;
@@ -1024,6 +899,7 @@ BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp)
void LLSpatialPartition::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate)
{
+ LL_PROFILE_ZONE_SCOPED;
// sanity check submitted by open source user bushing Spatula
// who was seeing crashing here. (See VWR-424 reported by Bunny Mayne)
if (!drawablep)
@@ -1477,12 +1353,12 @@ void LLSpatialPartition::resetVertexBuffers()
BOOL LLSpatialPartition::getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
LLVector4a visMina, visMaxa;
visMina.load3(visMin.mV);
visMaxa.load3(visMax.mV);
{
- LL_RECORD_BLOCK_TIME(FTM_CULL_REBOUND);
LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
group->rebound();
}
@@ -1504,11 +1380,11 @@ BOOL LLSpatialPartition::visibleObjectsInFrustum(LLCamera& camera)
S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
#if LL_OCTREE_PARANOIA_CHECK
((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
#endif
{
- LL_RECORD_BLOCK_TIME(FTM_CULL_REBOUND);
LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
group->rebound();
}
@@ -1525,37 +1401,32 @@ S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* result
S32 LLSpatialPartition::cull(LLCamera &camera, bool do_occlusion)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
#if LL_OCTREE_PARANOIA_CHECK
((LLSpatialGroup*)mOctree->getListener(0))->checkStates();
#endif
- {
- LL_RECORD_BLOCK_TIME(FTM_CULL_REBOUND);
- LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
- group->rebound();
- }
+ LLSpatialGroup* group = (LLSpatialGroup*) mOctree->getListener(0);
+ group->rebound();
#if LL_OCTREE_PARANOIA_CHECK
((LLSpatialGroup*)mOctree->getListener(0))->validate();
#endif
- if (LLPipeline::sShadowRender)
- {
- LL_RECORD_BLOCK_TIME(FTM_FRUSTUM_CULL);
- LLOctreeCullShadow culler(&camera);
- culler.traverse(mOctree);
- }
- else if (mInfiniteFarClip || !LLPipeline::sUseFarClip)
- {
- LL_RECORD_BLOCK_TIME(FTM_FRUSTUM_CULL);
- LLOctreeCullNoFarClip culler(&camera);
- culler.traverse(mOctree);
- }
- else
- {
- LL_RECORD_BLOCK_TIME(FTM_FRUSTUM_CULL);
- LLOctreeCull culler(&camera);
- culler.traverse(mOctree);
- }
+ if (LLPipeline::sShadowRender)
+ {
+ LLOctreeCullShadow culler(&camera);
+ culler.traverse(mOctree);
+ }
+ else if (mInfiniteFarClip || !LLPipeline::sUseFarClip)
+ {
+ LLOctreeCullNoFarClip culler(&camera);
+ culler.traverse(mOctree);
+ }
+ else
+ {
+ LLOctreeCull culler(&camera);
+ culler.traverse(mOctree);
+ }
return 0;
}
@@ -1728,10 +1599,14 @@ void renderOctree(LLSpatialGroup* group)
gGL.flush();
glLineWidth(1.f);
gGL.flush();
+
+ LLVOAvatar* lastAvatar = nullptr;
+ U64 lastMeshId = 0;
+
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable();
- if(!drawable)
+ if(!drawable || drawable->getNumFaces() == 0)
{
continue;
}
@@ -1742,6 +1617,27 @@ void renderOctree(LLSpatialGroup* group)
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
+ LLFace* face = drawable->getFace(0);
+ bool rigged = face->isState(LLFace::RIGGED);
+ gDebugProgram.bind(rigged);
+
+ gGL.diffuseColor4f(1, 0, 0, 1);
+
+ if (rigged)
+ {
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLModelView);
+ if (lastAvatar != face->mAvatar ||
+ lastMeshId != face->mSkinInfo->mHash)
+ {
+ if (!LLRenderPass::uploadMatrixPalette(face->mAvatar, face->mSkinInfo))
+ {
+ continue;
+ }
+ lastAvatar = face->mAvatar;
+ lastMeshId = face->mSkinInfo->mHash;
+ }
+ }
for (S32 j = 0; j < drawable->getNumFaces(); j++)
{
LLFace* face = drawable->getFace(j);
@@ -1760,19 +1656,25 @@ void renderOctree(LLSpatialGroup* group)
continue;
}
- face->getVertexBuffer()->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ face->getVertexBuffer()->setBuffer(LLVertexBuffer::MAP_VERTEX | (rigged ? LLVertexBuffer::MAP_WEIGHT4 : 0));
//drawBox((face->mExtents[0] + face->mExtents[1])*0.5f,
// (face->mExtents[1]-face->mExtents[0])*0.5f);
face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
}
}
+ if (rigged)
+ {
+ gGL.popMatrix();
+ }
+
if (!group->getSpatialPartition()->isBridge())
{
gGL.popMatrix();
}
}
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ gDebugProgram.bind(); // make sure non-rigged variant is bound
gGL.diffuseColor4f(1,1,1,1);
}
}
@@ -2374,7 +2276,12 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo
if (!decomp->mBaseHullMesh.empty())
{
gGL.diffuseColor4fv(color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions, decomp->mBaseHullMesh.mNormals);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ gGL.diffuseColor4fv(line_color.mV);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mBaseHullMesh.mPositions);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
else
{
@@ -2394,13 +2301,11 @@ void renderMeshBaseHull(LLVOVolume* volume, U32 data_mask, LLColor4& color, LLCo
void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColor4& line_color)
{
gGL.diffuseColor4fv(color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
- LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glPolygonOffset(3.f, 3.f);
glLineWidth(3.f);
gGL.diffuseColor4fv(line_color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions);
glLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
@@ -2455,6 +2360,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.pushMatrix();
gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix);
+ LLGLEnable(GL_POLYGON_OFFSET_LINE);
+ glPolygonOffset(3.f, 3.f);
+
if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::USER_MESH)
{
LLUUID mesh_id = volume->getVolume()->getParams().getSculptID();
@@ -2482,12 +2390,12 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
{
//decomp has physics mesh, render that mesh
gGL.diffuseColor4fv(color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
gGL.diffuseColor4fv(line_color.mV);
- LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
else
{ //no mesh or decomposition, render base hull
@@ -2613,9 +2521,9 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.diffuseColor4fv(line_color.mV);
LLVertexBuffer::unbind();
- llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0);
-
- LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
+ llassert(LLGLSLShader::sCurBoundShader != 0);
+
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, NULL, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
gGL.diffuseColor4fv(color.mV);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
@@ -2695,16 +2603,22 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
if (phys_volume->mHullPoints && phys_volume->mHullIndices)
{
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShader != 0);
+ llassert(LLGLSLShader::sCurBoundShader != 0);
LLVertexBuffer::unbind();
glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
gGL.diffuseColor4fv(line_color.mV);
gGL.syncMatrices();
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ {
+ LL_PROFILER_GPU_ZONEC( "gl.DrawElements", 0x20FF20 )
+ glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ }
gGL.diffuseColor4fv(color.mV);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ {
+ LL_PROFILER_GPU_ZONEC( "gl.DrawElements", 0x40FF40 )
+ glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+ }
}
else
{
@@ -2896,8 +2810,27 @@ void renderBatchSize(LLDrawInfo* params)
{
LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.f, 1.f);
- gGL.diffuseColor4ubv((GLubyte*) &(params->mDebugColor));
- pushVerts(params, LLVertexBuffer::MAP_VERTEX);
+ LLGLSLShader* old_shader = LLGLSLShader::sCurBoundShaderPtr;
+ U32 mask = LLVertexBuffer::MAP_VERTEX;
+ bool bind = false;
+ if (params->mAvatar)
+ {
+ gGL.pushMatrix();
+ gGL.loadMatrix(gGLModelView);
+ bind = true;
+ old_shader->mRiggedVariant->bind();
+ LLRenderPass::uploadMatrixPalette(*params);
+ mask |= LLVertexBuffer::MAP_WEIGHT4;
+ }
+
+ gGL.diffuseColor4ubv((GLubyte*)&(params->mDebugColor));
+ pushVerts(params, mask);
+
+ if (bind)
+ {
+ gGL.popMatrix();
+ old_shader->bind();
+ }
}
void renderShadowFrusta(LLDrawInfo* params)
@@ -3222,6 +3155,7 @@ void renderRaycast(LLDrawable* drawablep)
gGL.diffuseColor4f(0,1,1,0.5f);
glVertexPointer(3, GL_FLOAT, sizeof(LLVector4a), face.mPositions);
gGL.syncMatrices();
+ LL_PROFILER_GPU_ZONEC( "gl.DrawElements", 0x60FF60 );
glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
}
@@ -3774,10 +3708,7 @@ void LLSpatialPartition::renderDebug()
return;
}
- if (LLGLSLShader::sNoFixedFunction)
- {
- gDebugProgram.bind();
- }
+ gDebugProgram.bind();
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
{
@@ -3826,10 +3757,7 @@ void LLSpatialPartition::renderDebug()
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
}
- if (LLGLSLShader::sNoFixedFunction)
- {
- gDebugProgram.unbind();
- }
+ gDebugProgram.unbind();
}
void LLSpatialGroup::drawObjectBox(LLColor4 col)
@@ -4023,8 +3951,7 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
LLViewerTexture* texture, LLVertexBuffer* buffer,
bool selected,
BOOL fullbright, U8 bump, BOOL particle, F32 part_size)
-: LLTrace::MemTrackableNonVirtual<LLDrawInfo, 16>("LLDrawInfo"),
- mVertexBuffer(buffer),
+: mVertexBuffer(buffer),
mTexture(texture),
mTextureMatrix(NULL),
mModelMatrix(NULL),
@@ -4054,7 +3981,8 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
- mDebugColor = (rand() << 16) + rand();
+ mDebugColor = (rand() << 16) + rand();
+ ((U8*)&mDebugColor)[3] = 200;
}
LLDrawInfo::~LLDrawInfo()
@@ -4080,6 +4008,11 @@ void LLDrawInfo::validate()
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
}
+U64 LLDrawInfo::getSkinHash()
+{
+ return mSkinInfo ? mSkinInfo->mHash : 0;
+}
+
LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage)
{
return new LLVertexBuffer(type_mask, usage);