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path: root/indra/newview/llspatialpartition.cpp
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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rwxr-xr-xindra/newview/llspatialpartition.cpp173
1 files changed, 164 insertions, 9 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index caa551d6fa..ad659baa9e 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1588,7 +1588,7 @@ void pushBufferVerts(LLVertexBuffer* buffer, U32 mask)
}
}
-void pushBufferVerts(LLSpatialGroup* group, U32 mask)
+void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
{
if (group->getSpatialPartition()->mRenderByGroup)
{
@@ -1597,7 +1597,10 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask)
LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin());
LLRenderPass::applyModelMatrix(*params);
- pushBufferVerts(group->mVertexBuffer, mask);
+ if (push_alpha)
+ {
+ pushBufferVerts(group->mVertexBuffer, mask);
+ }
for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i)
{
@@ -1611,11 +1614,11 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask)
}
}
}
- else
+ /*else
{
- const LLVector4a* bounds = group->getBounds();
- drawBox(bounds[0], bounds[1]);
- }
+ //const LLVector4a* bounds = group->getBounds();
+ //drawBox(bounds[0], bounds[1]);
+ }*/
}
void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
@@ -1797,18 +1800,54 @@ void renderOctree(LLSpatialGroup* group)
// drawBoxOutline(LLVector3(node->getCenter()), LLVector3(node->getSize()));
}
+std::set<LLSpatialGroup*> visible_selected_groups;
+
void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
{
- LLGLEnable blend(GL_BLEND);
+ /*LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
LLGLEnable cull(GL_CULL_FACE);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);*/
- BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
+ /*BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
!group->isEmpty();
+
if (render_objects)
{
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+
+ LLGLDisable blend(GL_BLEND);
+ gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f);
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glLineWidth(4.f);
+ gGL.diffuseColor4f(0.f, 0.5f, 0.f, 1.f);
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+ glLineWidth(1.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+ visible_selected_groups.insert(group);
+ }
+ }*/
+
+ /*if (render_objects)
+ {
LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
@@ -1832,6 +1871,59 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f);
gGL.diffuseColor4f(0.f, 0.75f, 0.f, 0.5f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+ visible_selected_groups.insert(group);
+ }
+ }
+ }*/
+}
+
+void renderXRay(LLSpatialGroup* group, LLCamera* camera)
+{
+ BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
+ !group->isEmpty();
+
+ if (render_objects)
+ {
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = (LLDrawable*)(*iter)->getDrawable();
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+
+ if (!group->getSpatialPartition()->isBridge())
+ {
+ visible_selected_groups.insert(group);
+ }
+ else
+ {
+ visible_selected_groups.insert(group->getSpatialPartition()->asBridge()->getSpatialGroup());
+ }
}
}
}
@@ -3312,6 +3404,49 @@ public:
}
};
+class LLOctreeRenderXRay : public OctreeTraveler
+{
+public:
+ LLCamera* mCamera;
+ LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {}
+
+ virtual void traverse(const OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ const LLVector4a* bounds = group->getBounds();
+ if (!mCamera || mCamera->AABBInFrustumNoFarClip(bounds[0], bounds[1]))
+ {
+ node->accept(this);
+ stop_glerror();
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ stop_glerror();
+ }
+
+ //render visibility wireframe
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ gGL.flush();
+ gGL.pushMatrix();
+ gGLLastMatrix = NULL;
+ gGL.loadMatrix(gGLModelView);
+ renderXRay(group, mCamera);
+ stop_glerror();
+ gGLLastMatrix = NULL;
+ gGL.popMatrix();
+ }
+ }
+ }
+
+ virtual void visit(const OctreeNode* node) {}
+
+};
class LLOctreeRenderPhysicsShapes : public OctreeTraveler
{
@@ -3545,6 +3680,26 @@ void LLSpatialPartition::renderDebug()
LLOctreeRenderNonOccluded render_debug(camera);
render_debug.traverse(mOctree);
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ {
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f);
+
+ LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
+ glPolygonOffset(-1.f, -1.f);
+
+ LLOctreeRenderXRay xray(camera);
+ xray.traverse(mOctree);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+ }
if (LLGLSLShader::sNoFixedFunction)
{
gDebugProgram.unbind();