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-rw-r--r--indra/newview/llsnapshotlivepreview.cpp1049
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diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp
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+/**
+* @file llsnapshotlivepreview.cpp
+* @brief Implementation of llsnapshotlivepreview
+* @author Gilbert@lindenlab.com
+*
+* $LicenseInfo:firstyear=2013&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentui.h"
+#include "llcombobox.h"
+#include "lleconomy.h"
+#include "llfloaterperms.h"
+#include "llfloaterreg.h"
+#include "llfloaterfacebook.h"
+#include "llfloaterflickr.h"
+#include "llfloatertwitter.h"
+#include "llimagefilter.h"
+#include "llimagefiltersmanager.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+#include "lllandmarkactions.h"
+#include "lllocalcliprect.h"
+#include "llnotificationsutil.h"
+#include "llslurl.h"
+#include "llsnapshotlivepreview.h"
+#include "lltoolfocus.h"
+#include "llviewercontrol.h"
+#include "llviewermenufile.h" // upload_new_resource()
+#include "llviewerstats.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llwindow.h"
+#include "llworld.h"
+
+const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f;
+
+F32 SHINE_TIME = 0.5f;
+F32 SHINE_WIDTH = 0.6f;
+F32 SHINE_OPACITY = 0.3f;
+F32 FALL_TIME = 0.6f;
+S32 BORDER_WIDTH = 6;
+
+const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512
+
+std::set<LLSnapshotLivePreview*> LLSnapshotLivePreview::sList;
+
+LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p)
+ : LLView(p),
+ mColor(1.f, 0.f, 0.f, 0.5f),
+ mCurImageIndex(0),
+ mPreviewImage(NULL),
+ mThumbnailImage(NULL) ,
+ mBigThumbnailImage(NULL) ,
+ mThumbnailWidth(0),
+ mThumbnailHeight(0),
+ mThumbnailSubsampled(FALSE),
+ mPreviewImageEncoded(NULL),
+ mFormattedImage(NULL),
+ mShineCountdown(0),
+ mFlashAlpha(0.f),
+ mNeedsFlash(TRUE),
+ mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")),
+ mDataSize(0),
+ mSnapshotType(SNAPSHOT_POSTCARD),
+ mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))),
+ mSnapshotUpToDate(FALSE),
+ mCameraPos(LLViewerCamera::getInstance()->getOrigin()),
+ mCameraRot(LLViewerCamera::getInstance()->getQuaternion()),
+ mSnapshotActive(FALSE),
+ mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR),
+ mFilterName(""),
+ mAllowRenderUI(TRUE),
+ mAllowFullScreenPreview(TRUE),
+ mViewContainer(NULL)
+{
+ setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality"));
+ mSnapshotDelayTimer.setTimerExpirySec(0.0f);
+ mSnapshotDelayTimer.start();
+ // gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this );
+ sList.insert(this);
+ setFollowsAll();
+ mWidth[0] = gViewerWindow->getWindowWidthRaw();
+ mWidth[1] = gViewerWindow->getWindowWidthRaw();
+ mHeight[0] = gViewerWindow->getWindowHeightRaw();
+ mHeight[1] = gViewerWindow->getWindowHeightRaw();
+ mImageScaled[0] = FALSE;
+ mImageScaled[1] = FALSE;
+
+ mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ;
+ mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ;
+ mThumbnailUpdateLock = FALSE ;
+ mThumbnailUpToDate = FALSE ;
+ mBigThumbnailUpToDate = FALSE ;
+
+ mForceUpdateSnapshot = FALSE;
+}
+
+LLSnapshotLivePreview::~LLSnapshotLivePreview()
+{
+ // delete images
+ mPreviewImage = NULL;
+ mPreviewImageEncoded = NULL;
+ mFormattedImage = NULL;
+
+ // gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this );
+ sList.erase(this);
+}
+
+void LLSnapshotLivePreview::setMaxImageSize(S32 size)
+{
+ mMaxImageSize = llmin(size,(S32)(MAX_SNAPSHOT_IMAGE_SIZE));
+}
+
+LLViewerTexture* LLSnapshotLivePreview::getCurrentImage()
+{
+ return mViewerImage[mCurImageIndex];
+}
+
+F32 LLSnapshotLivePreview::getImageAspect()
+{
+ if (!getCurrentImage())
+ {
+ return 0.f;
+ }
+ // mKeepAspectRatio) == gSavedSettings.getBOOL("KeepAspectForSnapshot"))
+ return (mKeepAspectRatio ? ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()) : ((F32)getWidth()) / ((F32)getHeight()));
+}
+
+void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay)
+{
+ LL_DEBUGS() << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << LL_ENDL;
+
+ // Update snapshot if requested.
+ if (new_snapshot)
+ {
+ if (getSnapshotUpToDate())
+ {
+ S32 old_image_index = mCurImageIndex;
+ mCurImageIndex = (mCurImageIndex + 1) % 2;
+ setSize(mWidth[old_image_index], mHeight[old_image_index]);
+ mFallAnimTimer.start();
+ }
+ mSnapshotUpToDate = FALSE;
+
+ // Update snapshot source rect depending on whether we keep the aspect ratio.
+ LLRect& rect = mImageRect[mCurImageIndex];
+ rect.set(0, getRect().getHeight(), getRect().getWidth(), 0);
+
+ F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight());
+ F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight());
+
+ if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot"))
+ {
+ if (image_aspect_ratio > window_aspect_ratio)
+ {
+ // trim off top and bottom
+ S32 new_height = ll_round((F32)getRect().getWidth() / image_aspect_ratio);
+ rect.mBottom += (getRect().getHeight() - new_height) / 2;
+ rect.mTop -= (getRect().getHeight() - new_height) / 2;
+ }
+ else if (image_aspect_ratio < window_aspect_ratio)
+ {
+ // trim off left and right
+ S32 new_width = ll_round((F32)getRect().getHeight() * image_aspect_ratio);
+ rect.mLeft += (getRect().getWidth() - new_width) / 2;
+ rect.mRight -= (getRect().getWidth() - new_width) / 2;
+ }
+ }
+
+ // Stop shining animation.
+ mShineAnimTimer.stop();
+ mSnapshotDelayTimer.start();
+ mSnapshotDelayTimer.setTimerExpirySec(delay);
+
+ mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal();
+
+ // Tell the floater container that the snapshot is in the process of updating itself
+ if (mViewContainer)
+ {
+ mViewContainer->notify(LLSD().with("snapshot-updating", true));
+ }
+ }
+
+ // Update thumbnail if requested.
+ if (new_thumbnail)
+ {
+ mThumbnailUpToDate = FALSE ;
+ mBigThumbnailUpToDate = FALSE;
+ }
+}
+
+// Return true if the quality has been changed, false otherwise
+bool LLSnapshotLivePreview::setSnapshotQuality(S32 quality, bool set_by_user)
+{
+ llclamp(quality, 0, 100);
+ if (quality != mSnapshotQuality)
+ {
+ mSnapshotQuality = quality;
+ if (set_by_user)
+ {
+ gSavedSettings.setS32("SnapshotQuality", quality);
+ }
+ mFormattedImage = NULL; // Invalidate the already formatted image if any
+ return true;
+ }
+ return false;
+}
+
+void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y)
+{
+ F32 line_width ;
+ glGetFloatv(GL_LINE_WIDTH, &line_width) ;
+ glLineWidth(2.0f * line_width) ;
+ LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ;
+ gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y,
+ mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ;
+ glLineWidth(line_width) ;
+
+ //draw four alpha rectangles to cover areas outside of the snapshot image
+ if(!mKeepAspectRatio)
+ {
+ LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ;
+ S32 dwl = 0, dwr = 0 ;
+ if(mThumbnailWidth > mPreviewRect.getWidth())
+ {
+ dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ;
+ dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ;
+
+ gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y,
+ mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ;
+ gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y,
+ mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ;
+ }
+
+ if(mThumbnailHeight > mPreviewRect.getHeight())
+ {
+ S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ;
+ gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y ,
+ mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ;
+
+ dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ;
+ gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh,
+ mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ;
+ }
+ }
+}
+
+//called when the frame is frozen.
+void LLSnapshotLivePreview::draw()
+{
+ if (getCurrentImage() &&
+ mPreviewImageEncoded.notNull() &&
+ getSnapshotUpToDate())
+ {
+ LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f);
+ gl_rect_2d(getRect(), bg_color);
+ const LLRect& rect = getImageRect();
+ LLRect shadow_rect = rect;
+ shadow_rect.stretch(BORDER_WIDTH);
+ gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10);
+
+ LLColor4 image_color(1.f, 1.f, 1.f, 1.f);
+ gGL.color4fv(image_color.mV);
+ gGL.getTexUnit(0)->bind(getCurrentImage());
+ // calculate UV scale
+ F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f);
+ F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f);
+ gGL.pushMatrix();
+ {
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+
+ gGL.texCoord2f(0.f, uv_height);
+ gGL.vertex2i(0, rect.getHeight() );
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_width, 0.f);
+ gGL.vertex2i(rect.getWidth(), 0);
+ }
+ gGL.end();
+ }
+ gGL.popMatrix();
+
+ gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha);
+ gl_rect_2d(getRect());
+ if (mNeedsFlash)
+ {
+ if (mFlashAlpha < 1.f)
+ {
+ mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f));
+ }
+ else
+ {
+ mNeedsFlash = FALSE;
+ }
+ }
+ else
+ {
+ mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f));
+ }
+
+ // Draw shining animation if appropriate.
+ if (mShineCountdown > 0)
+ {
+ mShineCountdown--;
+ if (mShineCountdown == 0)
+ {
+ mShineAnimTimer.start();
+ }
+ }
+ else if (mShineAnimTimer.getStarted())
+ {
+ LL_DEBUGS() << "Drawing shining animation" << LL_ENDL;
+ F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME);
+
+ // draw "shine" effect
+ LLLocalClipRect clip(getLocalRect());
+ {
+ // draw diagonal stripe with gradient that passes over screen
+ S32 x1 = gViewerWindow->getWindowWidthScaled() * ll_round((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f)));
+ S32 x2 = x1 + ll_round(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH);
+ S32 x3 = x2 + ll_round(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH);
+ S32 y1 = 0;
+ S32 y2 = gViewerWindow->getWindowHeightScaled();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x1, y1);
+ gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2);
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
+ gGL.vertex2i(x2, y1);
+
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2, y1);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
+ gGL.vertex2i(x3, y1);
+ }
+ gGL.end();
+ }
+
+ // if we're at the end of the animation, stop
+ if (shine_interp >= 1.f)
+ {
+ mShineAnimTimer.stop();
+ }
+ }
+ }
+
+ // draw framing rectangle
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.color4f(1.f, 1.f, 1.f, 1.f);
+ const LLRect& outline_rect = getImageRect();
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH);
+ gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH);
+ gGL.vertex2i(outline_rect.mRight, outline_rect.mTop);
+ gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop);
+
+ gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom);
+ gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom);
+ gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH);
+ gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH);
+
+ gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop);
+ gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom);
+ gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH);
+ gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH);
+
+ gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom);
+ gGL.vertex2i(outline_rect.mRight, outline_rect.mTop);
+ gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH);
+ gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH);
+ }
+ gGL.end();
+ }
+
+ // draw old image dropping away
+ if (mFallAnimTimer.getStarted())
+ {
+ S32 old_image_index = (mCurImageIndex + 1) % 2;
+ if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME)
+ {
+ LL_DEBUGS() << "Drawing fall animation" << LL_ENDL;
+ F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME;
+ F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f);
+ LLColor4 image_color(1.f, 1.f, 1.f, alpha);
+ gGL.color4fv(image_color.mV);
+ gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]);
+ // calculate UV scale
+ // *FIX get this to work with old image
+ BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull();
+ F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f;
+ F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f;
+ gGL.pushMatrix();
+ {
+ LLRect& rect = mImageRect[old_image_index];
+ gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - ll_round(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
+ gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+
+ gGL.texCoord2f(0.f, uv_height);
+ gGL.vertex2i(0, rect.getHeight() );
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_width, 0.f);
+ gGL.vertex2i(rect.getWidth(), 0);
+ }
+ gGL.end();
+ }
+ gGL.popMatrix();
+ }
+ }
+}
+
+/*virtual*/
+void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ LLRect old_rect = getRect();
+ LLView::reshape(width, height, called_from_parent);
+ if (old_rect.getWidth() != width || old_rect.getHeight() != height)
+ {
+ LL_DEBUGS() << "window reshaped, updating thumbnail" << LL_ENDL;
+ updateSnapshot(TRUE);
+ }
+}
+
+BOOL LLSnapshotLivePreview::setThumbnailImageSize()
+{
+ if (getWidth() < 10 || getHeight() < 10)
+ {
+ return FALSE ;
+ }
+ S32 width = (mThumbnailSubsampled ? mPreviewImage->getWidth() : gViewerWindow->getWindowWidthRaw());
+ S32 height = (mThumbnailSubsampled ? mPreviewImage->getHeight() : gViewerWindow->getWindowHeightRaw()) ;
+
+ F32 aspect_ratio = ((F32)width) / ((F32)height);
+
+ // UI size for thumbnail
+ S32 max_width = mThumbnailPlaceholderRect.getWidth();
+ S32 max_height = mThumbnailPlaceholderRect.getHeight();
+
+ if (aspect_ratio > (F32)max_width / (F32)max_height)
+ {
+ // image too wide, shrink to width
+ mThumbnailWidth = max_width;
+ mThumbnailHeight = ll_round((F32)max_width / aspect_ratio);
+ }
+ else
+ {
+ // image too tall, shrink to height
+ mThumbnailHeight = max_height;
+ mThumbnailWidth = ll_round((F32)max_height * aspect_ratio);
+ }
+
+ if (mThumbnailWidth > width || mThumbnailHeight > height)
+ {
+ return FALSE ;//if the window is too small, ignore thumbnail updating.
+ }
+
+ S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ;
+ if (!mKeepAspectRatio)
+ {
+ F32 ratio_x = (F32)getWidth() / width ;
+ F32 ratio_y = (F32)getHeight() / height ;
+
+ if (ratio_x > ratio_y)
+ {
+ top = (S32)(top * ratio_y / ratio_x) ;
+ }
+ else
+ {
+ right = (S32)(right * ratio_x / ratio_y) ;
+ }
+ left = (S32)((mThumbnailWidth - right) * 0.5f) ;
+ bottom = (S32)((mThumbnailHeight - top) * 0.5f) ;
+ top += bottom ;
+ right += left ;
+ }
+ mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ;
+
+ return TRUE ;
+}
+
+void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update)
+{
+ if(mThumbnailUpdateLock) //in the process of updating
+ {
+ return ;
+ }
+ if(getThumbnailUpToDate() && !force_update)//already updated
+ {
+ return ;
+ }
+ if(getWidth() < 10 || getHeight() < 10)
+ {
+ return ;
+ }
+
+ ////lock updating
+ mThumbnailUpdateLock = TRUE ;
+
+ if(!setThumbnailImageSize())
+ {
+ mThumbnailUpdateLock = FALSE ;
+ mThumbnailUpToDate = TRUE ;
+ return ;
+ }
+
+ // Invalidate the big thumbnail when we regenerate the small one
+ mBigThumbnailUpToDate = FALSE;
+
+ if(mThumbnailImage)
+ {
+ resetThumbnailImage() ;
+ }
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+
+ if (mThumbnailSubsampled)
+ {
+ // The thumbnail is be a subsampled version of the preview (used in SL Share previews, i.e. Flickr, Twitter, Facebook)
+ raw->resize( mPreviewImage->getWidth(),
+ mPreviewImage->getHeight(),
+ mPreviewImage->getComponents());
+ raw->copy(mPreviewImage);
+ // Scale to the thumbnail size
+ if (!raw->scale(mThumbnailWidth, mThumbnailHeight))
+ {
+ raw = NULL ;
+ }
+ }
+ else
+ {
+ // The thumbnail is a screen view with screen grab positioning preview
+ if(!gViewerWindow->thumbnailSnapshot(raw,
+ mThumbnailWidth, mThumbnailHeight,
+ mAllowRenderUI && gSavedSettings.getBOOL("RenderUIInSnapshot"),
+ FALSE,
+ mSnapshotBufferType) )
+ {
+ raw = NULL ;
+ }
+ }
+
+ if (raw)
+ {
+ // Filter the thumbnail
+ // Note: filtering needs to be done *before* the scaling to power of 2 or the effect is distorted
+ if (getFilter() != "")
+ {
+ std::string filter_path = LLImageFiltersManager::getInstance()->getFilterPath(getFilter());
+ if (filter_path != "")
+ {
+ LLImageFilter filter(filter_path);
+ filter.executeFilter(raw);
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't find a path to the following filter : " << getFilter() << LL_ENDL;
+ }
+ }
+ // Scale to a power of 2 so it can be mapped to a texture
+ raw->expandToPowerOfTwo();
+ mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
+ mThumbnailUpToDate = TRUE ;
+ }
+
+ //unlock updating
+ mThumbnailUpdateLock = FALSE ;
+}
+
+LLViewerTexture* LLSnapshotLivePreview::getBigThumbnailImage()
+{
+ if (mThumbnailUpdateLock) //in the process of updating
+ {
+ return NULL;
+ }
+ if (mBigThumbnailUpToDate && mBigThumbnailImage)//already updated
+ {
+ return mBigThumbnailImage;
+ }
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+
+ if (raw)
+ {
+ // The big thumbnail is a new filtered version of the preview (used in SL Share previews, i.e. Flickr, Twitter, Facebook)
+ mBigThumbnailWidth = mPreviewImage->getWidth();
+ mBigThumbnailHeight = mPreviewImage->getHeight();
+ raw->resize( mBigThumbnailWidth,
+ mBigThumbnailHeight,
+ mPreviewImage->getComponents());
+ raw->copy(mPreviewImage);
+
+ // Filter
+ // Note: filtering needs to be done *before* the scaling to power of 2 or the effect is distorted
+ if (getFilter() != "")
+ {
+ std::string filter_path = LLImageFiltersManager::getInstance()->getFilterPath(getFilter());
+ if (filter_path != "")
+ {
+ LLImageFilter filter(filter_path);
+ filter.executeFilter(raw);
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't find a path to the following filter : " << getFilter() << LL_ENDL;
+ }
+ }
+ // Scale to a power of 2 so it can be mapped to a texture
+ raw->expandToPowerOfTwo();
+ mBigThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE);
+ mBigThumbnailUpToDate = TRUE ;
+ }
+
+ return mBigThumbnailImage ;
+}
+
+// Called often. Checks whether it's time to grab a new snapshot and if so, does it.
+// Returns TRUE if new snapshot generated, FALSE otherwise.
+//static
+BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview )
+{
+ LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview;
+ if (previewp->getWidth() == 0 || previewp->getHeight() == 0)
+ {
+ LL_WARNS() << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << LL_ENDL;
+ return FALSE;
+ }
+
+ // If we're in freeze-frame mode and camera has moved, update snapshot.
+ LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin();
+ LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion();
+ if (previewp->mForceUpdateSnapshot || (gSavedSettings.getBOOL("FreezeTime") && previewp->mAllowFullScreenPreview &&
+ (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)))
+ {
+ previewp->mCameraPos = new_camera_pos;
+ previewp->mCameraRot = new_camera_rot;
+ // request a new snapshot whenever the camera moves, with a time delay
+ BOOL new_snapshot = gSavedSettings.getBOOL("AutoSnapshot") || previewp->mForceUpdateSnapshot;
+ LL_DEBUGS() << "camera moved, updating thumbnail" << LL_ENDL;
+ previewp->updateSnapshot(
+ new_snapshot, // whether a new snapshot is needed or merely invalidate the existing one
+ FALSE, // or if 1st arg is false, whether to produce a new thumbnail image.
+ new_snapshot ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true.
+ previewp->mForceUpdateSnapshot = FALSE;
+ }
+
+ // see if it's time yet to snap the shot and bomb out otherwise.
+ previewp->mSnapshotActive =
+ (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired())
+ && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active
+ if (!previewp->mSnapshotActive && previewp->getSnapshotUpToDate() && previewp->getThumbnailUpToDate())
+ {
+ return FALSE;
+ }
+
+ // time to produce a snapshot
+ if(!previewp->getSnapshotUpToDate())
+ {
+ LL_DEBUGS() << "producing snapshot" << LL_ENDL;
+ if (!previewp->mPreviewImage)
+ {
+ previewp->mPreviewImage = new LLImageRaw;
+ }
+
+ previewp->setVisible(FALSE);
+ previewp->setEnabled(FALSE);
+
+ previewp->getWindow()->incBusyCount();
+ previewp->setImageScaled(FALSE);
+
+ // grab the raw image
+ if (gViewerWindow->rawSnapshot(
+ previewp->mPreviewImage,
+ previewp->getWidth(),
+ previewp->getHeight(),
+ previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"),
+ previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE,
+ previewp->mAllowRenderUI && gSavedSettings.getBOOL("RenderUIInSnapshot"),
+ FALSE,
+ previewp->mSnapshotBufferType,
+ previewp->getMaxImageSize()))
+ {
+ // Invalidate/delete any existing encoded image
+ previewp->mPreviewImageEncoded = NULL;
+ // Invalidate/delete any existing formatted image
+ previewp->mFormattedImage = NULL;
+ // Update the data size
+ previewp->estimateDataSize();
+
+ // Full size preview is set: get the decoded image result and save it for animation
+ if (gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview)
+ {
+ // Get the decoded version of the formatted image
+ previewp->getEncodedImage();
+
+ // We need to scale that a bit for display...
+ LLPointer<LLImageRaw> scaled = new LLImageRaw(
+ previewp->mPreviewImageEncoded->getData(),
+ previewp->mPreviewImageEncoded->getWidth(),
+ previewp->mPreviewImageEncoded->getHeight(),
+ previewp->mPreviewImageEncoded->getComponents());
+
+ if (!scaled->isBufferInvalid())
+ {
+ // leave original image dimensions, just scale up texture buffer
+ if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024)
+ {
+ // go ahead and shrink image to appropriate power of 2 for display
+ scaled->biasedScaleToPowerOfTwo(1024);
+ previewp->setImageScaled(TRUE);
+ }
+ else
+ {
+ // expand image but keep original image data intact
+ scaled->expandToPowerOfTwo(1024, FALSE);
+ }
+
+ previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE);
+ LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex];
+ gGL.getTexUnit(0)->bind(curr_preview_image);
+ curr_preview_image->setFilteringOption(previewp->getSnapshotType() == SNAPSHOT_TEXTURE ? LLTexUnit::TFO_ANISOTROPIC : LLTexUnit::TFO_POINT);
+ curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP);
+
+ previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame
+ }
+ }
+ // The snapshot is updated now...
+ previewp->mSnapshotUpToDate = TRUE;
+
+ // We need to update the thumbnail though
+ previewp->setThumbnailImageSize();
+ previewp->generateThumbnailImage(TRUE) ;
+ }
+ previewp->getWindow()->decBusyCount();
+ previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode
+ previewp->mSnapshotDelayTimer.stop();
+ previewp->mSnapshotActive = FALSE;
+ LL_DEBUGS() << "done creating snapshot" << LL_ENDL;
+ }
+
+ if (!previewp->getThumbnailUpToDate())
+ {
+ previewp->generateThumbnailImage() ;
+ }
+
+ // Tell the floater container that the snapshot is updated now
+ if (previewp->mViewContainer)
+ {
+ previewp->mViewContainer->notify(LLSD().with("snapshot-updated", true));
+ }
+
+ return TRUE;
+}
+
+S32 LLSnapshotLivePreview::getEncodedImageWidth() const
+{
+ S32 width = getWidth();
+ if (getSnapshotType() == SNAPSHOT_TEXTURE)
+ {
+ width = LLImageRaw::biasedDimToPowerOfTwo(width,MAX_TEXTURE_SIZE);
+ }
+ return width;
+}
+S32 LLSnapshotLivePreview::getEncodedImageHeight() const
+{
+ S32 height = getHeight();
+ if (getSnapshotType() == SNAPSHOT_TEXTURE)
+ {
+ height = LLImageRaw::biasedDimToPowerOfTwo(height,MAX_TEXTURE_SIZE);
+ }
+ return height;
+}
+
+LLPointer<LLImageRaw> LLSnapshotLivePreview::getEncodedImage()
+{
+ if (!mPreviewImageEncoded)
+ {
+ mPreviewImageEncoded = new LLImageRaw;
+
+ mPreviewImageEncoded->resize(
+ mPreviewImage->getWidth(),
+ mPreviewImage->getHeight(),
+ mPreviewImage->getComponents());
+
+ if (getSnapshotType() == SNAPSHOT_TEXTURE)
+ {
+ // We don't store the intermediate formatted image in mFormattedImage in the J2C case
+ LL_DEBUGS() << "Encoding new image of format J2C" << LL_ENDL;
+ LLPointer<LLImageJ2C> formatted = new LLImageJ2C;
+ // Copy the preview
+ LLPointer<LLImageRaw> scaled = new LLImageRaw(
+ mPreviewImage->getData(),
+ mPreviewImage->getWidth(),
+ mPreviewImage->getHeight(),
+ mPreviewImage->getComponents());
+ // Scale it as required by J2C
+ scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE);
+ setImageScaled(TRUE);
+ // Compress to J2C
+ if (formatted->encode(scaled, 0.f))
+ {
+ // We can update the data size precisely at that point
+ mDataSize = formatted->getDataSize();
+ // Decompress back
+ formatted->decode(mPreviewImageEncoded, 0);
+ }
+ }
+ else
+ {
+ // Update mFormattedImage if necessary
+ getFormattedImage();
+ if (getSnapshotFormat() == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP)
+ {
+ // BMP hack : copy instead of decode otherwise decode will crash.
+ mPreviewImageEncoded->copy(mPreviewImage);
+ }
+ else
+ {
+ // Decode back
+ mFormattedImage->decode(mPreviewImageEncoded, 0);
+ }
+ }
+ }
+ return mPreviewImageEncoded;
+}
+
+// We actually estimate the data size so that we do not require actual compression when showing the preview
+// Note : whenever formatted image is computed, mDataSize will be updated to reflect the true size
+void LLSnapshotLivePreview::estimateDataSize()
+{
+ // Compression ratio
+ F32 ratio = 1.0;
+
+ if (getSnapshotType() == SNAPSHOT_TEXTURE)
+ {
+ ratio = 8.0; // This is what we shoot for when compressing to J2C
+ }
+ else
+ {
+ LLFloaterSnapshot::ESnapshotFormat format = getSnapshotFormat();
+ switch (format)
+ {
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
+ ratio = 3.0; // Average observed PNG compression ratio
+ break;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
+ // Observed from JPG compression tests
+ ratio = (110 - mSnapshotQuality) / 2;
+ break;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
+ ratio = 1.0; // No compression with BMP
+ break;
+ }
+ }
+ mDataSize = (S32)((F32)mPreviewImage->getDataSize() / ratio);
+}
+
+LLPointer<LLImageFormatted> LLSnapshotLivePreview::getFormattedImage()
+{
+ if (!mFormattedImage)
+ {
+ // Apply the filter to mPreviewImage
+ if (getFilter() != "")
+ {
+ std::string filter_path = LLImageFiltersManager::getInstance()->getFilterPath(getFilter());
+ if (filter_path != "")
+ {
+ LLImageFilter filter(filter_path);
+ filter.executeFilter(mPreviewImage);
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't find a path to the following filter : " << getFilter() << LL_ENDL;
+ }
+ }
+
+ // Create the new formatted image of the appropriate format.
+ LLFloaterSnapshot::ESnapshotFormat format = getSnapshotFormat();
+ LL_DEBUGS() << "Encoding new image of format " << format << LL_ENDL;
+
+ switch (format)
+ {
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG:
+ mFormattedImage = new LLImagePNG();
+ break;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG:
+ mFormattedImage = new LLImageJPEG(mSnapshotQuality);
+ break;
+ case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP:
+ mFormattedImage = new LLImageBMP();
+ break;
+ }
+ if (mFormattedImage->encode(mPreviewImage, 0))
+ {
+ // We can update the data size precisely at that point
+ mDataSize = mFormattedImage->getDataSize();
+ }
+ }
+ return mFormattedImage;
+}
+
+void LLSnapshotLivePreview::setSize(S32 w, S32 h)
+{
+ LL_DEBUGS() << "setSize(" << w << ", " << h << ")" << LL_ENDL;
+ setWidth(w);
+ setHeight(h);
+}
+
+void LLSnapshotLivePreview::setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat format)
+{
+ if (mSnapshotFormat != format)
+ {
+ mFormattedImage = NULL; // Invalidate the already formatted image if any
+ mSnapshotFormat = format;
+ }
+}
+
+void LLSnapshotLivePreview::getSize(S32& w, S32& h) const
+{
+ w = getWidth();
+ h = getHeight();
+}
+
+void LLSnapshotLivePreview::saveTexture()
+{
+ LL_DEBUGS() << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << LL_ENDL;
+ // gen a new uuid for this asset
+ LLTransactionID tid;
+ tid.generate();
+ LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
+
+ LLPointer<LLImageJ2C> formatted = new LLImageJ2C;
+ LLPointer<LLImageRaw> scaled = new LLImageRaw(mPreviewImage->getData(),
+ mPreviewImage->getWidth(),
+ mPreviewImage->getHeight(),
+ mPreviewImage->getComponents());
+
+ // Apply the filter to mPreviewImage
+ if (getFilter() != "")
+ {
+ std::string filter_path = LLImageFiltersManager::getInstance()->getFilterPath(getFilter());
+ if (filter_path != "")
+ {
+ LLImageFilter filter(filter_path);
+ filter.executeFilter(scaled);
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't find a path to the following filter : " << getFilter() << LL_ENDL;
+ }
+ }
+
+ scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE);
+ LL_DEBUGS() << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << LL_ENDL;
+
+ if (formatted->encode(scaled, 0.0f))
+ {
+ LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE);
+ std::string pos_string;
+ LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL);
+ std::string who_took_it;
+ LLAgentUI::buildFullname(who_took_it);
+ LLAssetStorage::LLStoreAssetCallback callback = NULL;
+ S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+ void *userdata = NULL;
+ upload_new_resource(tid, // tid
+ LLAssetType::AT_TEXTURE,
+ "Snapshot : " + pos_string,
+ "Taken by " + who_took_it + " at " + pos_string,
+ 0,
+ LLFolderType::FT_SNAPSHOT_CATEGORY,
+ LLInventoryType::IT_SNAPSHOT,
+ PERM_ALL, // Note: Snapshots to inventory is a special case of content upload
+ LLFloaterPerms::getGroupPerms("Uploads"), // that is more permissive than other uploads
+ LLFloaterPerms::getEveryonePerms("Uploads"),
+ "Snapshot : " + pos_string,
+ callback, expected_upload_cost, userdata);
+ gViewerWindow->playSnapshotAnimAndSound();
+ }
+ else
+ {
+ LLNotificationsUtil::add("ErrorEncodingSnapshot");
+ LL_WARNS() << "Error encoding snapshot" << LL_ENDL;
+ }
+
+ add(LLStatViewer::SNAPSHOT, 1);
+
+ mDataSize = 0;
+}
+
+BOOL LLSnapshotLivePreview::saveLocal()
+{
+ // Update mFormattedImage if necessary
+ getFormattedImage();
+
+ // Save the formatted image
+ BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage);
+
+ if(success)
+ {
+ gViewerWindow->playSnapshotAnimAndSound();
+ }
+ return success;
+}
+