diff options
Diffstat (limited to 'indra/newview/llsnapshotlivepreview.cpp')
-rw-r--r-- | indra/newview/llsnapshotlivepreview.cpp | 64 |
1 files changed, 48 insertions, 16 deletions
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp index 0b73aa493c..ea95d71b27 100644 --- a/indra/newview/llsnapshotlivepreview.cpp +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -295,13 +295,20 @@ void LLSnapshotLivePreview::draw() gGL.pushMatrix(); { gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom + TOP_PANEL_HEIGHT, 0.f); - gGL.begin(LLRender::QUADS); + gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(uv_width, uv_height); - gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + gGL.vertex2i(rect.getWidth(), rect.getHeight()); gGL.texCoord2f(0.f, uv_height); - gGL.vertex2i(0, rect.getHeight() ); + gGL.vertex2i(0, rect.getHeight()); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight()); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); @@ -357,13 +364,18 @@ void LLSnapshotLivePreview::draw() S32 y2 = gViewerWindow->getWindowHeightScaled() + TOP_PANEL_HEIGHT; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin(LLRender::QUADS); + gGL.begin(LLRender::TRIANGLES); { gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x1, y1); gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); + + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x1, y1); + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x2, y1); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); @@ -371,6 +383,11 @@ void LLSnapshotLivePreview::draw() gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); + + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2, y1); + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x3, y1); } gGL.end(); @@ -406,13 +423,19 @@ void LLSnapshotLivePreview::draw() LLRect& rect = mImageRect[old_image_index]; gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - ll_round(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); - gGL.begin(LLRender::QUADS); + gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(uv_width, uv_height); - gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + gGL.vertex2i(rect.getWidth(), rect.getHeight()); gGL.texCoord2f(0.f, uv_height); - gGL.vertex2i(0, rect.getHeight() ); + gGL.vertex2i(0, rect.getHeight()); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight()); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); @@ -667,18 +690,25 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) return false; } + static LLCachedControl<bool> auto_snapshot(gSavedSettings, "AutoSnapshot", false); + static LLCachedControl<bool> freeze_time(gSavedSettings, "FreezeTime", false); + static LLCachedControl<bool> use_freeze_frame(gSavedSettings, "UseFreezeFrame", false); + static LLCachedControl<bool> render_ui(gSavedSettings, "RenderUIInSnapshot", false); + static LLCachedControl<bool> render_hud(gSavedSettings, "RenderHUDInSnapshot", false); + static LLCachedControl<bool> render_no_post(gSavedSettings, "RenderSnapshotNoPost", false); + // If we're in freeze-frame and/or auto update mode and camera has moved, update snapshot. LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); if (previewp->mForceUpdateSnapshot || - (((gSavedSettings.getBOOL("AutoSnapshot") && LLView::isAvailable(previewp->mViewContainer)) || - (gSavedSettings.getBOOL("FreezeTime") && previewp->mAllowFullScreenPreview)) && + (((auto_snapshot && LLView::isAvailable(previewp->mViewContainer)) || + (freeze_time && previewp->mAllowFullScreenPreview)) && (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f))) { previewp->mCameraPos = new_camera_pos; previewp->mCameraRot = new_camera_rot; // request a new snapshot whenever the camera moves, with a time delay - bool new_snapshot = gSavedSettings.getBOOL("AutoSnapshot") || previewp->mForceUpdateSnapshot; + bool new_snapshot = auto_snapshot || previewp->mForceUpdateSnapshot; LL_DEBUGS("Snapshot") << "camera moved, updating thumbnail" << LL_ENDL; previewp->updateSnapshot( new_snapshot, // whether a new snapshot is needed or merely invalidate the existing one @@ -716,10 +746,10 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->getHeight(), previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), previewp->getSnapshotType() == LLSnapshotModel::SNAPSHOT_TEXTURE, - previewp->mAllowRenderUI && gSavedSettings.getBOOL("RenderUIInSnapshot"), - gSavedSettings.getBOOL("RenderHUDInSnapshot"), + previewp->mAllowRenderUI && render_ui, + render_hud, false, - gSavedSettings.getBOOL("RenderSnapshotNoPost"), + render_no_post, previewp->mSnapshotBufferType, previewp->getMaxImageSize())) { @@ -731,7 +761,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->estimateDataSize(); // Full size preview is set: get the decoded image result and save it for animation - if (gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview) + if (use_freeze_frame && previewp->mAllowFullScreenPreview) { previewp->prepareFreezeFrame(); } @@ -744,7 +774,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->generateThumbnailImage(true) ; } previewp->getWindow()->decBusyCount(); - previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode + previewp->setVisible(use_freeze_frame && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode previewp->mSnapshotActive = false; LL_DEBUGS("Snapshot") << "done creating snapshot" << LL_ENDL; } @@ -864,7 +894,9 @@ LLPointer<LLImageRaw> LLSnapshotLivePreview::getEncodedImage() else { // Update mFormattedImage if necessary - getFormattedImage(); + lock.unlock(); + getFormattedImage(); // will apply filters to mPreviewImage with a lock + lock.lock(); if (getSnapshotFormat() == LLSnapshotModel::SNAPSHOT_FORMAT_BMP) { // BMP hack : copy instead of decode otherwise decode will crash. |