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path: root/indra/newview/llsnapshotlivepreview.cpp
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Diffstat (limited to 'indra/newview/llsnapshotlivepreview.cpp')
-rw-r--r--indra/newview/llsnapshotlivepreview.cpp64
1 files changed, 48 insertions, 16 deletions
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp
index 0b73aa493c..ea95d71b27 100644
--- a/indra/newview/llsnapshotlivepreview.cpp
+++ b/indra/newview/llsnapshotlivepreview.cpp
@@ -295,13 +295,20 @@ void LLSnapshotLivePreview::draw()
gGL.pushMatrix();
{
gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom + TOP_PANEL_HEIGHT, 0.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(uv_width, uv_height);
- gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, uv_height);
- gGL.vertex2i(0, rect.getHeight() );
+ gGL.vertex2i(0, rect.getHeight());
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(0, 0);
@@ -357,13 +364,18 @@ void LLSnapshotLivePreview::draw()
S32 y2 = gViewerWindow->getWindowHeightScaled() + TOP_PANEL_HEIGHT;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.color4f(1.f, 1.f, 1.f, 0.f);
gGL.vertex2i(x1, y1);
gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
+
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x1, y1);
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x2, y1);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
@@ -371,6 +383,11 @@ void LLSnapshotLivePreview::draw()
gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, 0.f);
gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
+
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2, y1);
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x3, y1);
}
gGL.end();
@@ -406,13 +423,19 @@ void LLSnapshotLivePreview::draw()
LLRect& rect = mImageRect[old_image_index];
gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - ll_round(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(uv_width, uv_height);
- gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, uv_height);
- gGL.vertex2i(0, rect.getHeight() );
+ gGL.vertex2i(0, rect.getHeight());
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(0, 0);
@@ -667,18 +690,25 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
return false;
}
+ static LLCachedControl<bool> auto_snapshot(gSavedSettings, "AutoSnapshot", false);
+ static LLCachedControl<bool> freeze_time(gSavedSettings, "FreezeTime", false);
+ static LLCachedControl<bool> use_freeze_frame(gSavedSettings, "UseFreezeFrame", false);
+ static LLCachedControl<bool> render_ui(gSavedSettings, "RenderUIInSnapshot", false);
+ static LLCachedControl<bool> render_hud(gSavedSettings, "RenderHUDInSnapshot", false);
+ static LLCachedControl<bool> render_no_post(gSavedSettings, "RenderSnapshotNoPost", false);
+
// If we're in freeze-frame and/or auto update mode and camera has moved, update snapshot.
LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin();
LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion();
if (previewp->mForceUpdateSnapshot ||
- (((gSavedSettings.getBOOL("AutoSnapshot") && LLView::isAvailable(previewp->mViewContainer)) ||
- (gSavedSettings.getBOOL("FreezeTime") && previewp->mAllowFullScreenPreview)) &&
+ (((auto_snapshot && LLView::isAvailable(previewp->mViewContainer)) ||
+ (freeze_time && previewp->mAllowFullScreenPreview)) &&
(new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)))
{
previewp->mCameraPos = new_camera_pos;
previewp->mCameraRot = new_camera_rot;
// request a new snapshot whenever the camera moves, with a time delay
- bool new_snapshot = gSavedSettings.getBOOL("AutoSnapshot") || previewp->mForceUpdateSnapshot;
+ bool new_snapshot = auto_snapshot || previewp->mForceUpdateSnapshot;
LL_DEBUGS("Snapshot") << "camera moved, updating thumbnail" << LL_ENDL;
previewp->updateSnapshot(
new_snapshot, // whether a new snapshot is needed or merely invalidate the existing one
@@ -716,10 +746,10 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->getHeight(),
previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"),
previewp->getSnapshotType() == LLSnapshotModel::SNAPSHOT_TEXTURE,
- previewp->mAllowRenderUI && gSavedSettings.getBOOL("RenderUIInSnapshot"),
- gSavedSettings.getBOOL("RenderHUDInSnapshot"),
+ previewp->mAllowRenderUI && render_ui,
+ render_hud,
false,
- gSavedSettings.getBOOL("RenderSnapshotNoPost"),
+ render_no_post,
previewp->mSnapshotBufferType,
previewp->getMaxImageSize()))
{
@@ -731,7 +761,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->estimateDataSize();
// Full size preview is set: get the decoded image result and save it for animation
- if (gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview)
+ if (use_freeze_frame && previewp->mAllowFullScreenPreview)
{
previewp->prepareFreezeFrame();
}
@@ -744,7 +774,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->generateThumbnailImage(true) ;
}
previewp->getWindow()->decBusyCount();
- previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode
+ previewp->setVisible(use_freeze_frame && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode
previewp->mSnapshotActive = false;
LL_DEBUGS("Snapshot") << "done creating snapshot" << LL_ENDL;
}
@@ -864,7 +894,9 @@ LLPointer<LLImageRaw> LLSnapshotLivePreview::getEncodedImage()
else
{
// Update mFormattedImage if necessary
- getFormattedImage();
+ lock.unlock();
+ getFormattedImage(); // will apply filters to mPreviewImage with a lock
+ lock.lock();
if (getSnapshotFormat() == LLSnapshotModel::SNAPSHOT_FORMAT_BMP)
{
// BMP hack : copy instead of decode otherwise decode will crash.