diff options
Diffstat (limited to 'indra/newview/llskinningutil.cpp')
-rw-r--r-- | indra/newview/llskinningutil.cpp | 71 |
1 files changed, 59 insertions, 12 deletions
diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index 8e1f80abfc..1fb63c7444 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -34,8 +34,12 @@ #include "llvolume.h" #include "llrigginginfo.h" +#define DEBUG_SKINNING LL_DEBUG +#define MAT_USE_SSE 1 + void dump_avatar_and_skin_state(const std::string& reason, LLVOAvatar *avatar, const LLMeshSkinInfo *skin) { +#if DEBUG_SKINNING static S32 dump_count = 0; const S32 max_dump = 10; @@ -81,12 +85,12 @@ void dump_avatar_and_skin_state(const std::string& reason, LLVOAvatar *avatar, c dump_count++; } +#endif } -U32 LLSkinningUtil::getMaxJointCount() +S32 LLSkinningUtil::getMaxJointCount() { - U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT; - return result; + return (S32)LL_MAX_JOINTS_PER_MESH_OBJECT; } U32 LLSkinningUtil::getMeshJointCount(const LLMeshSkinInfo *skin) @@ -116,6 +120,8 @@ void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin skin->mInvalidJointsScrubbed = true; } +#define MAT_USE_SSE 1 + void LLSkinningUtil::initSkinningMatrixPalette( LLMatrix4* mat, S32 count, @@ -126,9 +132,9 @@ void LLSkinningUtil::initSkinningMatrixPalette( for (U32 j = 0; j < count; ++j) { LLJoint *joint = avatar->getJoint(skin->mJointNums[j]); + llassert(joint); if (joint) { -#define MAT_USE_SSE #ifdef MAT_USE_SSE LLMatrix4a bind, world, res; bind.loadu(skin->mInvBindMatrix[j]); @@ -143,6 +149,7 @@ void LLSkinningUtil::initSkinningMatrixPalette( else { mat[j] = skin->mInvBindMatrix[j]; +#if DEBUG_SKINNING // This shouldn't happen - in mesh upload, skinned // rendering should be disabled unless all joints are // valid. In other cases of skinned rendering, invalid @@ -153,16 +160,15 @@ void LLSkinningUtil::initSkinningMatrixPalette( LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " avatar build state: isBuilt() " << avatar->isBuilt() << " mInitFlags " << avatar->mInitFlags << LL_ENDL; -#if 0 - dump_avatar_and_skin_state("initSkinningMatrixPalette joint not found", avatar, skin); #endif + dump_avatar_and_skin_state("initSkinningMatrixPalette joint not found", avatar, skin); } } } void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin) { -#ifdef SHOW_ASSERT // same condition that controls llassert() +#if DEBUG_SKINNING const S32 max_joints = skin->mJointNames.size(); for (U32 j=0; j<num_vertices; j++) { @@ -261,6 +267,7 @@ void LLSkinningUtil::initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar) { for (U32 j = 0; j < skin->mJointNames.size(); ++j) { + #if DEBUG_SKINNING LLJoint *joint = NULL; if (skin->mJointNums[j] == -1) { @@ -278,11 +285,16 @@ void LLSkinningUtil::initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar) { LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " unable to find joint " << skin->mJointNames[j] << LL_ENDL; LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " avatar build state: isBuilt() " << avatar->isBuilt() << " mInitFlags " << avatar->mInitFlags << LL_ENDL; -#if 0 dump_avatar_and_skin_state("initJointNums joint not found", avatar, skin); -#endif + skin->mJointNums[j] = 0; } } + #else + LLJoint *joint = (skin->mJointNums[j] == -1) ? avatar->getJoint(skin->mJointNames[j]) : avatar->getJoint(skin->mJointNums[j]); + skin->mJointNums[j] = joint ? joint->getJointNum() : 0; + #endif + // insure we have *a* valid joint to reference + llassert(skin->mJointNums[j] >= 0); } skin->mJointNumsInitialized = true; } @@ -340,14 +352,17 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a // FIXME could precompute these matMuls. LLMatrix4a bind_shape; - bind_shape.loadu(skin->mBindShapeMatrix); LLMatrix4a inv_bind; - inv_bind.loadu(skin->mInvBindMatrix[joint_index]); LLMatrix4a mat; - matMul(bind_shape, inv_bind, mat); LLVector4a pos_joint_space; + + bind_shape.loadu(skin->mBindShapeMatrix); + inv_bind.loadu(skin->mInvBindMatrix[joint_index]); + matMul(bind_shape, inv_bind, mat); + mat.affineTransform(pos, pos_joint_space); pos_joint_space.mul(wght[k]); + LLVector4a *extents = rig_info_tab[joint_num].getRiggedExtents(); update_min_max(extents[0], extents[1], pos_joint_space); } @@ -362,6 +377,8 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a vol_face.mJointRiggingInfoTab.setNeedsUpdate(false); } } + +#if DEBUG_SKINNING if (vol_face.mJointRiggingInfoTab.size()!=0) { LL_DEBUGS("RigSpammish") << "we have rigging info for vf " << &vol_face @@ -372,10 +389,40 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a LL_DEBUGS("RigSpammish") << "no rigging info for vf " << &vol_face << " num_verts " << vol_face.mNumVertices << LL_ENDL; } +#endif } } +void LLSkinningUtil::updateRiggingInfo_(LLMeshSkinInfo* skin, LLVOAvatar *avatar, S32 num_verts, LLVector4a* weights, LLVector4a* positions, U8* joint_indices, LLJointRiggingInfoTab &rig_info_tab) +{ + LL_RECORD_BLOCK_TIME(FTM_FACE_RIGGING_INFO); + for (S32 i=0; i < num_verts; i++) + { + LLVector4a& pos = positions[i]; + LLVector4a& wght = weights[i]; + for (U32 k=0; k<4; ++k) + { + S32 joint_num = skin->mJointNums[joint_indices[k]]; + llassert(joint_num >= 0 && joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS); + { + rig_info_tab[joint_num].setIsRiggedTo(true); + LLMatrix4a bind_shape; + bind_shape.loadu(skin->mBindShapeMatrix); + LLMatrix4a inv_bind; + inv_bind.loadu(skin->mInvBindMatrix[joint_indices[k]]); + LLMatrix4a mat; + matMul(bind_shape, inv_bind, mat); + LLVector4a pos_joint_space; + mat.affineTransform(pos, pos_joint_space); + pos_joint_space.mul(wght[k]); + LLVector4a *extents = rig_info_tab[joint_num].getRiggedExtents(); + update_min_max(extents[0], extents[1], pos_joint_space); + } + } + } +} + // This is used for extracting rotation from a bind shape matrix that // already has scales baked in LLQuaternion LLSkinningUtil::getUnscaledQuaternion(const LLMatrix4& mat4) |