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Diffstat (limited to 'indra/newview/llsidepanelappearance.cpp')
-rw-r--r-- | indra/newview/llsidepanelappearance.cpp | 525 |
1 files changed, 525 insertions, 0 deletions
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp new file mode 100644 index 0000000000..a3c6a7b6f1 --- /dev/null +++ b/indra/newview/llsidepanelappearance.cpp @@ -0,0 +1,525 @@ +/** + * @file llsidepanelappearance.cpp + * @brief Side Bar "Appearance" panel + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llsidepanelappearance.h" + +#include "llaccordionctrltab.h" +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llinventorypanel.h" +#include "llfiltereditor.h" +#include "llfloaterreg.h" +#include "llfloaterworldmap.h" +#include "llfoldervieweventlistener.h" +#include "lloutfitobserver.h" +#include "llpaneleditwearable.h" +#include "llpaneloutfitsinventory.h" +#include "llsidetray.h" +#include "lltextbox.h" +#include "lluictrlfactory.h" +#include "llviewercontrol.h" +#include "llviewerregion.h" +#include "llvoavatarself.h" +#include "llwearable.h" + +static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance"); + +class LLCurrentlyWornFetchObserver : public LLInventoryFetchItemsObserver +{ +public: + LLCurrentlyWornFetchObserver(const uuid_vec_t &ids, + LLSidepanelAppearance *panel) : + LLInventoryFetchItemsObserver(ids), + mPanel(panel) + {} + ~LLCurrentlyWornFetchObserver() {} + virtual void done() + { + mPanel->inventoryFetched(); + gInventory.removeObserver(this); + delete this; + } +private: + LLSidepanelAppearance *mPanel; +}; + +LLSidepanelAppearance::LLSidepanelAppearance() : + LLPanel(), + mFilterSubString(LLStringUtil::null), + mFilterEditor(NULL), + mOutfitEdit(NULL), + mCurrOutfitPanel(NULL), + mOpened(false) +{ + LLOutfitObserver& outfit_observer = LLOutfitObserver::instance(); + outfit_observer.addBOFReplacedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); + outfit_observer.addBOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); + outfit_observer.addCOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, "")); + + gAgentWearables.addLoadingStartedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, true)); + gAgentWearables.addLoadedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, false)); +} + +LLSidepanelAppearance::~LLSidepanelAppearance() +{ +} + +// virtual +BOOL LLSidepanelAppearance::postBuild() +{ + mOpenOutfitBtn = getChild<LLButton>("openoutfit_btn"); + mOpenOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onOpenOutfitButtonClicked, this)); + + mEditAppearanceBtn = getChild<LLButton>("editappearance_btn"); + mEditAppearanceBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onEditAppearanceButtonClicked, this)); + + childSetAction("edit_outfit_btn", boost::bind(&LLSidepanelAppearance::showOutfitEditPanel, this)); + + mNewOutfitBtn = getChild<LLButton>("newlook_btn"); + mNewOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onNewOutfitButtonClicked, this)); + mNewOutfitBtn->setEnabled(false); + + mFilterEditor = getChild<LLFilterEditor>("Filter"); + if (mFilterEditor) + { + mFilterEditor->setCommitCallback(boost::bind(&LLSidepanelAppearance::onFilterEdit, this, _2)); + } + + mPanelOutfitsInventory = dynamic_cast<LLPanelOutfitsInventory *>(getChild<LLPanel>("panel_outfits_inventory")); + + mOutfitEdit = dynamic_cast<LLPanelOutfitEdit*>(getChild<LLPanel>("panel_outfit_edit")); + if (mOutfitEdit) + { + LLButton* back_btn = mOutfitEdit->getChild<LLButton>("back_btn"); + if (back_btn) + { + back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::showOutfitsInventoryPanel, this)); + } + + } + + mEditWearable = dynamic_cast<LLPanelEditWearable*>(getChild<LLPanel>("panel_edit_wearable")); + if (mEditWearable) + { + LLButton* edit_wearable_back_btn = mEditWearable->getChild<LLButton>("back_btn"); + if (edit_wearable_back_btn) + { + edit_wearable_back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::showOutfitEditPanel, this)); + } + } + + mCurrentLookName = getChild<LLTextBox>("currentlook_name"); + + mOutfitStatus = getChild<LLTextBox>("currentlook_status"); + + mCurrOutfitPanel = getChild<LLPanel>("panel_currentlook"); + + + setVisibleCallback(boost::bind(&LLSidepanelAppearance::onVisibilityChange,this,_2)); + + return TRUE; +} + +// virtual +void LLSidepanelAppearance::onOpen(const LLSD& key) +{ + if (!key.has("type")) + { + // No specific panel requested. + // If we're opened for the first time then show My Outfits. + // Else do nothing. + if (!mOpened) + { + showOutfitsInventoryPanel(); + } + } + else + { + // Switch to the requested panel. + // *TODO: replace this crap with LLSideTrayPanelContainer + std::string type = key["type"].asString(); + if (type == "my_outfits") + { + showOutfitsInventoryPanel(); + } + else if (type == "edit_outfit") + { + showOutfitEditPanel(); + } + else if (type == "edit_shape") + { + showWearableEditPanel(); + } + } + + mOpened = true; +} + +void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility) +{ + if (new_visibility.asBoolean()) + { + bool is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible(); + bool is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible(); + + if (is_outfit_edit_visible || is_wearable_edit_visible) + { + if (!gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement")) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + if (is_wearable_edit_visible) + { + LLWearable *wearable_ptr = mEditWearable->getWearable(); + if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE) + { + // we're no longer wearing the wearable we were last editing, switch back to outfit editor + showOutfitEditPanel(); + } + } + + if (is_outfit_edit_visible) + { + mOutfitEdit->resetAccordionState(); + } + } + } + else + { + if (gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement")) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } + } +} + +void LLSidepanelAppearance::onFilterEdit(const std::string& search_string) +{ + if (mFilterSubString != search_string) + { + mFilterSubString = search_string; + + // Searches are case-insensitive + // but we don't convert the typed string to upper-case so that it can be fed to the web search as-is. + + mPanelOutfitsInventory->onSearchEdit(mFilterSubString); + } +} + +void LLSidepanelAppearance::onOpenOutfitButtonClicked() +{ + const LLViewerInventoryItem *outfit_link = LLAppearanceMgr::getInstance()->getBaseOutfitLink(); + if (!outfit_link) + return; + if (!outfit_link->getIsLinkType()) + return; + + LLAccordionCtrlTab* tab_outfits = mPanelOutfitsInventory->findChild<LLAccordionCtrlTab>("tab_outfits"); + if (tab_outfits) + { + tab_outfits->changeOpenClose(FALSE); + LLInventoryPanel *inventory_panel = tab_outfits->findChild<LLInventoryPanel>("outfitslist_tab"); + if (inventory_panel) + { + LLFolderView* root = inventory_panel->getRootFolder(); + LLFolderViewItem *outfit_folder = root->getItemByID(outfit_link->getLinkedUUID()); + if (outfit_folder) + { + outfit_folder->setOpen(!outfit_folder->isOpen()); + root->setSelectionFromRoot(outfit_folder,TRUE); + root->scrollToShowSelection(); + } + } + } +} + +// *TODO: obsolete? +void LLSidepanelAppearance::onEditAppearanceButtonClicked() +{ + if (gAgentWearables.areWearablesLoaded()) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } +} + +void LLSidepanelAppearance::onNewOutfitButtonClicked() +{ + if (!mOutfitEdit->getVisible()) + { + mPanelOutfitsInventory->onSave(); + } +} + +void LLSidepanelAppearance::showOutfitsInventoryPanel() +{ + toggleWearableEditPanel(FALSE); + toggleOutfitEditPanel(FALSE); + togglMyOutfitsPanel(TRUE); +} + +void LLSidepanelAppearance::showOutfitEditPanel() +{ + if (mOutfitEdit && mOutfitEdit->getVisible()) return; + + // Accordion's state must be reset in all cases except the one when user + // is returning back to the mOutfitEdit panel from the mEditWearable panel. + // The simplest way to control this is to check the visibility state of the mEditWearable + // BEFORE it is changed by the call to the toggleWearableEditPanel(FALSE, NULL, TRUE). + if (mEditWearable != NULL && !mEditWearable->getVisible() && mOutfitEdit != NULL) + { + mOutfitEdit->resetAccordionState(); + } + + togglMyOutfitsPanel(FALSE); + toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode + toggleOutfitEditPanel(TRUE); +} + +void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/) +{ + togglMyOutfitsPanel(FALSE); + toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode + toggleWearableEditPanel(TRUE, wearable); +} + +void LLSidepanelAppearance::togglMyOutfitsPanel(BOOL visible) +{ + if (!mPanelOutfitsInventory || mPanelOutfitsInventory->getVisible() == visible) + { + // visibility isn't changing, hence nothing to do + return; + } + + mPanelOutfitsInventory->setVisible(visible); + + // *TODO: Move these controls to panel_outfits_inventory.xml + // so that we don't need to toggle them explicitly. + mFilterEditor->setVisible(visible); + mNewOutfitBtn->setVisible(visible); + mCurrOutfitPanel->setVisible(visible); + + if (visible) + { + mPanelOutfitsInventory->onOpen(LLSD()); + } +} + +void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch) +{ + if (!mOutfitEdit || mOutfitEdit->getVisible() == visible) + { + // visibility isn't changing, hence nothing to do + return; + } + + mOutfitEdit->setVisible(visible); + + if (visible) + { + mOutfitEdit->onOpen(LLSD()); + if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + } + else if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } +} + +void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch) +{ + if (!mEditWearable || mEditWearable->getVisible() == visible) + { + // visibility isn't changing, hence nothing to do + return; + } + + if (!wearable) + { + wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0); + } + if (!wearable) + { + return; + } + + // Toggle panel visibility. + mEditWearable->setVisible(visible); + + if (visible) + { + if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + mEditWearable->setWearable(wearable); + mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency + } + else + { + // Save changes if closing. + mEditWearable->saveChanges(); + if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } + } +} + +void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) +{ + // Set current outfit status (wearing/unsaved). + bool dirty = LLAppearanceMgr::getInstance()->isOutfitDirty(); + std::string cof_status_str = getString(dirty ? "Unsaved Changes" : "Now Wearing"); + mOutfitStatus->setText(cof_status_str); + + if (name == "") + { + std::string outfit_name; + if (LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name)) + { + mCurrentLookName->setText(outfit_name); + return; + } + + std::string string_name = gAgentWearables.isCOFChangeInProgress() ? "Changing outfits" : "No Outfit"; + mCurrentLookName->setText(getString(string_name)); + mOpenOutfitBtn->setEnabled(FALSE); + } + else + { + mCurrentLookName->setText(name); + // Can't just call update verbs since the folder link may not have been created yet. + mOpenOutfitBtn->setEnabled(TRUE); + } +} + +//static +void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data) +{ + LLSideTray::getInstance()->showPanel("sidepanel_appearance"); + + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data); + if (panel) + { + panel->showWearableEditPanel(wearable); + } +} + +// Fetch currently worn items and only enable the New Look button after everything's been +// fetched. Alternatively, we could stuff this logic into llagentwearables::makeNewOutfitLinks. +void LLSidepanelAppearance::fetchInventory() +{ + + mNewOutfitBtn->setEnabled(false); + uuid_vec_t ids; + LLUUID item_id; + for(S32 type = (S32)LLWearableType::WT_SHAPE; type < (S32)LLWearableType::WT_COUNT; ++type) + { + for (U32 index = 0; index < gAgentWearables.getWearableCount((LLWearableType::EType)type); ++index) + { + item_id = gAgentWearables.getWearableItemID((LLWearableType::EType)type, index); + if(item_id.notNull()) + { + ids.push_back(item_id); + } + } + } + + if (isAgentAvatarValid()) + { + for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (!attachment) continue; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + if (!attached_object) continue; + const LLUUID& item_id = attached_object->getAttachmentItemID(); + if (item_id.isNull()) continue; + ids.push_back(item_id); + } + } + } + + LLCurrentlyWornFetchObserver *fetch_worn = new LLCurrentlyWornFetchObserver(ids, this); + fetch_worn->startFetch(); + // If no items to be fetched, done will never be triggered. + // TODO: Change LLInventoryFetchItemsObserver::fetchItems to trigger done() on this condition. + if (fetch_worn->isFinished()) + { + fetch_worn->done(); + } + else + { + gInventory.addObserver(fetch_worn); + } +} + +void LLSidepanelAppearance::inventoryFetched() +{ + mNewOutfitBtn->setEnabled(true); +} + +void LLSidepanelAppearance::setWearablesLoading(bool val) +{ + getChildView("wearables_loading_indicator")->setVisible( val); + getChildView("edit_outfit_btn")->setVisible( !val); + + if (!val) + { + // refresh outfit name when COF is already changed. + refreshCurrentOutfitName(); + } +} + +void LLSidepanelAppearance::showDefaultSubpart() +{ + if (mEditWearable->getVisible()) + { + mEditWearable->showDefaultSubpart(); + } +} + +void LLSidepanelAppearance::updateScrollingPanelList() +{ + if (mEditWearable->getVisible()) + { + mEditWearable->updateScrollingPanelList(); + } +} |