diff options
Diffstat (limited to 'indra/newview/llsidepanelappearance.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llsidepanelappearance.cpp | 103 |
1 files changed, 58 insertions, 45 deletions
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 363fe5f12b..ea7cf82674 100644..100755 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -32,23 +32,24 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfloatersidepanelcontainer.h" +#include "llfolderview.h" #include "llinventorypanel.h" #include "llfiltereditor.h" #include "llfloaterreg.h" #include "llfloaterworldmap.h" -#include "llfoldervieweventlistener.h" +#include "llfolderviewmodel.h" #include "lloutfitobserver.h" #include "llpaneleditwearable.h" #include "llpaneloutfitsinventory.h" -#include "llsidetray.h" #include "lltextbox.h" #include "lluictrlfactory.h" #include "llviewercontrol.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" -static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance"); +static LLPanelInjector<LLSidepanelAppearance> t_appearance("sidepanel_appearance"); class LLCurrentlyWornFetchObserver : public LLInventoryFetchItemsObserver { @@ -141,7 +142,7 @@ BOOL LLSidepanelAppearance::postBuild() mCurrOutfitPanel = getChild<LLPanel>("panel_currentlook"); - setVisibleCallback(boost::bind(&LLSidepanelAppearance::onVisibilityChange,this,_2)); + setVisibleCallback(boost::bind(&LLSidepanelAppearance::onVisibilityChanged,this,_2)); return TRUE; } @@ -162,7 +163,6 @@ void LLSidepanelAppearance::onOpen(const LLSD& key) else { // Switch to the requested panel. - // *TODO: replace this crap with LLSideTrayPanelContainer std::string type = key["type"].asString(); if (type == "my_outfits") { @@ -181,7 +181,7 @@ void LLSidepanelAppearance::onOpen(const LLSD& key) mOpened = true; } -void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility) +void LLSidepanelAppearance::onVisibilityChanged(const LLSD &new_visibility) { LLSD visibility; visibility["visible"] = new_visibility.asBoolean(); @@ -193,19 +193,27 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility) { if (new_visibility["visible"].asBoolean()) { - bool is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible(); - bool is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible(); + const BOOL is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible(); + const BOOL is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible(); if (is_outfit_edit_visible || is_wearable_edit_visible) { - if (!gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement")) + const LLViewerWearable *wearable_ptr = mEditWearable->getWearable(); + if (!wearable_ptr) { - gAgentCamera.changeCameraToCustomizeAvatar(); + LL_WARNS() << "Visibility change to invalid wearable" << LL_ENDL; + return; + } + // Disable camera switch is currently just for WT_PHYSICS type since we don't want to freeze the avatar + // when editing its physics. + if (!gAgentCamera.cameraCustomizeAvatar()) + { + LLVOAvatarSelf::onCustomizeStart(LLWearableType::getDisableCameraSwitch(wearable_ptr->getType())); } if (is_wearable_edit_visible) { - LLWearable *wearable_ptr = mEditWearable->getWearable(); - if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE) + U32 index; + if (!gAgentWearables.getWearableIndex(wearable_ptr,index)) { // we're no longer wearing the wearable we were last editing, switch back to outfit editor showOutfitEditPanel(); @@ -224,7 +232,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility) { gAgentCamera.changeCameraToDefault(); gAgentCamera.resetView(); - } + } } } @@ -257,11 +265,11 @@ void LLSidepanelAppearance::onOpenOutfitButtonClicked() if (inventory_panel) { LLFolderView* root = inventory_panel->getRootFolder(); - LLFolderViewItem *outfit_folder = root->getItemByID(outfit_link->getLinkedUUID()); + LLFolderViewItem *outfit_folder = inventory_panel->getItemByID(outfit_link->getLinkedUUID()); if (outfit_folder) { outfit_folder->setOpen(!outfit_folder->isOpen()); - root->setSelectionFromRoot(outfit_folder,TRUE); + root->setSelection(outfit_folder,TRUE); root->scrollToShowSelection(); } } @@ -273,7 +281,7 @@ void LLSidepanelAppearance::onEditAppearanceButtonClicked() { if (gAgentWearables.areWearablesLoaded()) { - gAgentCamera.changeCameraToCustomizeAvatar(); + LLVOAvatarSelf::onCustomizeStart(); } } @@ -289,7 +297,7 @@ void LLSidepanelAppearance::showOutfitsInventoryPanel() { toggleWearableEditPanel(FALSE); toggleOutfitEditPanel(FALSE); - togglMyOutfitsPanel(TRUE); + toggleMyOutfitsPanel(TRUE); } void LLSidepanelAppearance::showOutfitEditPanel() @@ -305,19 +313,28 @@ void LLSidepanelAppearance::showOutfitEditPanel() mOutfitEdit->resetAccordionState(); } - togglMyOutfitsPanel(FALSE); + // If we're exiting the edit wearable view, and the camera was not focused on the avatar + // (e.g. such as if we were editing a physics param), then skip the outfits edit mode since + // otherwise this would trigger the camera focus mode. + if (mEditWearable != NULL && mEditWearable->getVisible() && !gAgentCamera.cameraCustomizeAvatar()) + { + showOutfitsInventoryPanel(); + return; + } + + toggleMyOutfitsPanel(FALSE); toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode toggleOutfitEditPanel(TRUE); } -void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/) +void LLSidepanelAppearance::showWearableEditPanel(LLViewerWearable *wearable /* = NULL*/, BOOL disable_camera_switch) { - togglMyOutfitsPanel(FALSE); + toggleMyOutfitsPanel(FALSE); toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode - toggleWearableEditPanel(TRUE, wearable); + toggleWearableEditPanel(TRUE, wearable, disable_camera_switch); } -void LLSidepanelAppearance::togglMyOutfitsPanel(BOOL visible) +void LLSidepanelAppearance::toggleMyOutfitsPanel(BOOL visible) { if (!mPanelOutfitsInventory || mPanelOutfitsInventory->getVisible() == visible) { @@ -352,19 +369,19 @@ void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_cam if (visible) { mOutfitEdit->onOpen(LLSD()); - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } + LLVOAvatarSelf::onCustomizeStart(disable_camera_switch); } - else if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + else { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); + if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization. + { + LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch); + LLAppearanceMgr::getInstance()->updateIsDirty(); + } } } -void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch) +void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearable *wearable, BOOL disable_camera_switch) { if (!mEditWearable || mEditWearable->getVisible() == visible) { @@ -374,7 +391,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we if (!wearable) { - wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0); + wearable = gAgentWearables.getViewerWearable(LLWearableType::WT_SHAPE, 0); } if (!wearable) { @@ -386,21 +403,18 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we if (visible) { - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } - mEditWearable->setWearable(wearable); + LLVOAvatarSelf::onCustomizeStart(disable_camera_switch); + mEditWearable->setWearable(wearable, disable_camera_switch); mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency } else { // Save changes if closing. mEditWearable->saveChanges(); - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + LLAppearanceMgr::getInstance()->updateIsDirty(); + if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization. { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); + LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch); } } } @@ -434,14 +448,13 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) } //static -void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data) +void LLSidepanelAppearance::editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch) { - LLSideTray::getInstance()->showPanel("sidepanel_appearance"); - + LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data); if (panel) - { - panel->showWearableEditPanel(wearable); + { + panel->showWearableEditPanel(wearable, disable_camera_switch); } } |