diff options
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 01d7ab3dcf..8cacd6d0f9 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -430,7 +430,6 @@ LLSettingsSky::ptr_t LLSettingsVOSky::buildClone() void LLSettingsVOSky::convertAtmosphericsToLegacy(LLSD& legacy, LLSD& settings) { -// LEGACY_ATMOSPHERICS // These will need to be inferred from new settings' density profiles legacy[SETTING_AMBIENT] = ensureArray4(settings[SETTING_AMBIENT], 1.0f); legacy[SETTING_BLUE_DENSITY] = ensureArray4(settings[SETTING_BLUE_DENSITY], 1.0); @@ -439,14 +438,6 @@ void LLSettingsVOSky::convertAtmosphericsToLegacy(LLSD& legacy, LLSD& settings) legacy[SETTING_DISTANCE_MULTIPLIER] = LLSDArray(settings[SETTING_DISTANCE_MULTIPLIER].asReal())(0.0f)(0.0f)(1.0f); legacy[SETTING_HAZE_DENSITY] = LLSDArray(settings[SETTING_HAZE_DENSITY])(0.0f)(0.0f)(1.0f); legacy[SETTING_HAZE_HORIZON] = LLSDArray(settings[SETTING_HAZE_HORIZON])(0.0f)(0.0f)(1.0f); - - //legacy[SETTING_AMBIENT] = LLColor4::black.getValue(); - //legacy[SETTING_BLUE_DENSITY] = LLColor4(0.2447, 0.4487, 0.7599, 0.0).getValue(); - //legacy[SETTING_BLUE_HORIZON] = LLColor4(0.4954, 0.4954, 0.6399, 0.0).getValue(); - //legacy[SETTING_HAZE_DENSITY] = LLSDArray(0.6999f)(0.0f)(0.0f)(1.0f); - //legacy[SETTING_HAZE_HORIZON] = LLSDArray(0.1899f)(0.0f)(0.0f)(1.0f); - //legacy[SETTING_DENSITY_MULTIPLIER] = LLSDArray(0.0001f)(0.0f)(0.0f)(1.0f);LLSD::Real(0.0001); - //legacy[SETTING_DISTANCE_MULTIPLIER] = LLSDArray(0.8f)(0.0f)(0.0f)(1.0f); } LLSD LLSettingsVOSky::convertToLegacy(const LLSettingsSky::ptr_t &psky, bool isAdvanced) @@ -515,12 +506,12 @@ LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const if (param_map.empty()) { -// LEGACY_ATMOSPHERICS - param_map[SETTING_AMBIENT] = LLShaderMgr::AMBIENT; param_map[SETTING_BLUE_DENSITY] = LLShaderMgr::BLUE_DENSITY; param_map[SETTING_BLUE_HORIZON] = LLShaderMgr::BLUE_HORIZON; param_map[SETTING_HAZE_DENSITY] = LLShaderMgr::HAZE_DENSITY; param_map[SETTING_HAZE_HORIZON] = LLShaderMgr::HAZE_HORIZON; + + param_map[SETTING_AMBIENT] = LLShaderMgr::AMBIENT; param_map[SETTING_DENSITY_MULTIPLIER] = LLShaderMgr::DENSITY_MULTIPLIER; param_map[SETTING_DISTANCE_MULTIPLIER] = LLShaderMgr::DISTANCE_MULTIPLIER; |