summaryrefslogtreecommitdiff
path: root/indra/newview/llsettingssky.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llsettingssky.cpp')
-rw-r--r--indra/newview/llsettingssky.cpp70
1 files changed, 30 insertions, 40 deletions
diff --git a/indra/newview/llsettingssky.cpp b/indra/newview/llsettingssky.cpp
index 1109099ff5..f1825792d9 100644
--- a/indra/newview/llsettingssky.cpp
+++ b/indra/newview/llsettingssky.cpp
@@ -340,7 +340,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildFromLegacyPreset(const std::string &nam
newsettings[SETTING_MOON_ROTATION] = moonquat.getValue();
}
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(newsettings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(newsettings);
if (skyp->validate())
return skyp;
@@ -352,7 +352,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildDefaultSky()
{
LLSD settings = LLSettingsSky::defaults();
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(settings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
if (skyp->validate())
return skyp;
@@ -363,7 +363,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildClone()
{
LLSD settings = cloneSettings();
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(settings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
if (skyp->validate())
return skyp;
@@ -551,27 +551,6 @@ void LLSettingsSky::calculateLightSettings()
}
-#if 0
- mSun.setColor(vary_SunlightColor);
- mMoon.setColor(LLColor3(1.0f, 1.0f, 1.0f));
-
- mSun.renewDirection();
- mSun.renewColor();
- mMoon.renewDirection();
- mMoon.renewColor();
-
- float dp = getToSunLast() * LLVector3(0,0,1.f);
- if (dp < 0)
- {
- dp = 0;
- }
-
- // Since WL scales everything by 2, there should always be at least a 2:1 brightness ratio
- // between sunlight and point lights in windlight to normalize point lights.
- F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f);
- LLEnvironment::instance().setSceneLightStrength(2.0f * (1.0f + sun_dynamic_range * dp));
-#endif
-
mSunDiffuse = vary_SunlightColor;
mSunAmbient = vary_AmbientColor;
mMoonDiffuse = vary_SunlightColor;
@@ -609,22 +588,6 @@ LLSettingsSky::parammapping_t LLSettingsSky::getParameterMap() const
return param_map;
}
-void LLSettingsSky::applySpecial(void *ptarget)
-{
- LLGLSLShader *shader = (LLGLSLShader *)ptarget;
-
- shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDirection.mV);
-
- shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
-
- {
- //LLEnvironment::instance().getCloudDelta();
- LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
- vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
- shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
- }
-}
-
//=========================================================================
namespace
{
@@ -663,3 +626,30 @@ namespace
altitude = 0.0f;
}
}
+
+//=========================================================================
+LLSettingsVOSky::LLSettingsVOSky(const LLSD &data):
+ LLSettingsSky(data)
+{
+}
+
+LLSettingsVOSky::LLSettingsVOSky():
+ LLSettingsSky()
+{
+}
+
+void LLSettingsVOSky::applySpecial(void *ptarget)
+{
+ LLGLSLShader *shader = (LLGLSLShader *)ptarget;
+
+ shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, getClampedLightDirection().mV);
+
+ shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
+
+ {
+ LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
+ vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
+ shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
+ }
+}
+