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-rwxr-xr-x[-rw-r--r--]indra/newview/llselectmgr.h199
1 files changed, 157 insertions, 42 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 6e757ef976..23c41e4cc1 100644..100755
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -2,31 +2,25 @@
* @file llselectmgr.h
* @brief A manager for selected objects and TEs.
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -49,10 +43,12 @@
#include "llpermissions.h"
#include "llcontrol.h"
#include "llviewerobject.h" // LLObjectSelection::getSelectedTEValue template
+#include "llmaterial.h"
#include <deque>
#include <boost/iterator/filter_iterator.hpp>
#include <boost/signals2.hpp>
+#include <boost/make_shared.hpp> // boost::make_shared
class LLMessageSystem;
class LLViewerTexture;
@@ -60,6 +56,33 @@ class LLColor4;
class LLVector3;
class LLSelectNode;
+const U8 UPD_NONE = 0x00;
+const U8 UPD_POSITION = 0x01;
+const U8 UPD_ROTATION = 0x02;
+const U8 UPD_SCALE = 0x04;
+const U8 UPD_LINKED_SETS = 0x08;
+const U8 UPD_UNIFORM = 0x10; // used with UPD_SCALE
+
+// This is used by the DeRezObject message to determine where to put
+// derezed tasks.
+enum EDeRezDestination
+{
+ DRD_SAVE_INTO_AGENT_INVENTORY = 0,
+ DRD_ACQUIRE_TO_AGENT_INVENTORY = 1, // try to leave copy in world
+ DRD_SAVE_INTO_TASK_INVENTORY = 2,
+ DRD_ATTACHMENT = 3,
+ DRD_TAKE_INTO_AGENT_INVENTORY = 4, // delete from world
+ DRD_FORCE_TO_GOD_INVENTORY = 5, // force take copy
+ DRD_TRASH = 6,
+ DRD_ATTACHMENT_TO_INV = 7,
+ DRD_ATTACHMENT_EXISTS = 8,
+ DRD_RETURN_TO_OWNER = 9, // back to owner's inventory
+ DRD_RETURN_TO_LAST_OWNER = 10, // deeded object back to last owner's inventory
+
+ DRD_COUNT = 11
+};
+
+
const S32 SELECT_ALL_TES = -1;
const S32 SELECT_MAX_TES = 32;
@@ -89,6 +112,12 @@ struct LLSelectedTEFunctor
virtual bool apply(LLViewerObject* object, S32 face) = 0;
};
+struct LLSelectedTEMaterialFunctor
+{
+ virtual ~LLSelectedTEMaterialFunctor() {};
+ virtual LLMaterialPtr apply(LLViewerObject* object, S32 face, LLTextureEntry* tep, LLMaterialPtr& current_material) = 0;
+};
+
template <typename T> struct LLSelectedTEGetFunctor
{
virtual ~LLSelectedTEGetFunctor() {};
@@ -127,6 +156,8 @@ typedef enum e_selection_type
SELECT_TYPE_HUD
}ESelectType;
+const S32 TE_SELECT_MASK_ALL = 0xFFFFFFFF;
+
// Contains information about a selected object, particularly which TEs are selected.
class LLSelectNode
{
@@ -140,6 +171,7 @@ public:
BOOL isTESelected(S32 te_index);
S32 getLastSelectedTE();
S32 getTESelectMask() { return mTESelectMask; }
+ void renderOneWireframe(const LLColor4& color);
void renderOneSilhouette(const LLColor4 &color);
void setTransient(BOOL transient) { mTransient = transient; }
BOOL isTransient() { return mTransient; }
@@ -147,8 +179,9 @@ public:
void setObject(LLViewerObject* object);
// *NOTE: invalidate stored textures and colors when # faces change
void saveColors();
- void saveTextures(const std::vector<LLUUID>& textures);
- void saveTextureScaleRatios();
+ void saveShinyColors();
+ void saveTextures(const uuid_vec_t& textures);
+ void saveTextureScaleRatios(LLRender::eTexIndex index_to_query);
BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const;
@@ -183,11 +216,11 @@ public:
std::string mSitName;
U64 mCreationDate;
std::vector<LLColor4> mSavedColors;
- std::vector<LLUUID> mSavedTextures;
+ std::vector<LLColor4> mSavedShinyColors;
+ uuid_vec_t mSavedTextures;
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
- std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object
BOOL mSilhouetteExists; // need to generate silhouette?
protected:
@@ -241,7 +274,7 @@ public:
{
bool operator()(LLSelectNode* node);
};
- typedef boost::filter_iterator<is_root, list_t::iterator > valid_root_iterator;
+ typedef boost::filter_iterator<is_valid_root, list_t::iterator > valid_root_iterator;
valid_root_iterator valid_root_begin() { return valid_root_iterator(mList.begin(), mList.end()); }
valid_root_iterator valid_root_end() { return valid_root_iterator(mList.end(), mList.end()); }
@@ -257,7 +290,6 @@ public:
LLObjectSelection();
void updateEffects();
- void cleanupNodes();
BOOL isEmpty() const;
@@ -281,16 +313,20 @@ public:
template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res);
template <typename T> bool isMultipleTEValue(LLSelectedTEGetFunctor<T>* func, const T& ignore_value);
- void addNode(LLSelectNode *nodep);
- void addNodeAtEnd(LLSelectNode *nodep);
- void moveNodeToFront(LLSelectNode *nodep);
- void removeNode(LLSelectNode *nodep);
- void deleteAllNodes(); // Delete all nodes
S32 getNumNodes();
LLSelectNode* findNode(LLViewerObject* objectp);
// count members
S32 getObjectCount();
+ F32 getSelectedObjectCost();
+ F32 getSelectedLinksetCost();
+ F32 getSelectedPhysicsCost();
+ F32 getSelectedLinksetPhysicsCost();
+ S32 getSelectedObjectRenderCost();
+
+ F32 getSelectedObjectStreamingCost(S32* total_bytes = NULL, S32* visible_bytes = NULL);
+ U32 getSelectedObjectTriangleCount(S32* vcount = NULL);
+
S32 getTECount();
S32 getRootObjectCount();
@@ -310,9 +346,27 @@ public:
bool applyToRootNodes(LLSelectedNodeFunctor* func, bool firstonly = false);
bool applyToNodes(LLSelectedNodeFunctor* func, bool firstonly = false);
+ /*
+ * Used to apply (no-copy) textures to the selected object or
+ * selected face/faces of the object.
+ * This method moves (no-copy) texture to the object's inventory
+ * and doesn't make copy of the texture for each face.
+ * Then this only texture is used for all selected faces.
+ */
+ void applyNoCopyTextureToTEs(LLViewerInventoryItem* item);
+
ESelectType getSelectType() const { return mSelectType; }
private:
+ void addNode(LLSelectNode *nodep);
+ void addNodeAtEnd(LLSelectNode *nodep);
+ void moveNodeToFront(LLSelectNode *nodep);
+ void removeNode(LLSelectNode *nodep);
+ void deleteAllNodes();
+ void cleanupNodes();
+
+
+private:
list_t mList;
const LLObjectSelection &operator=(const LLObjectSelection &);
@@ -323,6 +377,14 @@ private:
typedef LLSafeHandle<LLObjectSelection> LLObjectSelectionHandle;
+// Build time optimization, generate this once in .cpp file
+#ifndef LLSELECTMGR_CPP
+extern template class LLSelectMgr* LLSingleton<class LLSelectMgr>::getInstance();
+#endif
+
+// For use with getFirstTest()
+struct LLSelectGetFirstTest;
+
class LLSelectMgr : public LLEditMenuHandler, public LLSingleton<LLSelectMgr>
{
public:
@@ -345,6 +407,7 @@ public:
static LLColor4 sContextSilhouetteColor;
LLCachedControl<bool> mHideSelectedObjects;
+ LLCachedControl<bool> mRenderHighlightSelections;
LLCachedControl<bool> mAllowSelectAvatar;
LLCachedControl<bool> mDebugSelectMgr;
@@ -391,7 +454,7 @@ public:
//
// *NOTE: You must hold on to the object selection handle, otherwise
// the objects will be automatically deselected in 1 frame.
- LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE);
+ LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE, BOOL ignore_select_owned = FALSE);
// For when you want just a child object.
LLObjectSelectionHandle selectObjectOnly(LLViewerObject* object, S32 face = SELECT_ALL_TES);
@@ -404,6 +467,7 @@ public:
LLObjectSelectionHandle setHoverObject(LLViewerObject *objectp, S32 face = -1);
LLSelectNode *getHoverNode();
+ LLSelectNode *getPrimaryHoverNode();
void highlightObjectOnly(LLViewerObject *objectp);
void highlightObjectAndFamily(LLViewerObject *objectp);
@@ -436,6 +500,17 @@ public:
BOOL removeObjectFromSelections(const LLUUID &id);
////////////////////////////////////////////////////////////////
+ // Selection editing
+ ////////////////////////////////////////////////////////////////
+ bool linkObjects();
+
+ bool unlinkObjects();
+
+ bool enableLinkObjects();
+
+ bool enableUnlinkObjects();
+
+ ////////////////////////////////////////////////////////////////
// Selection accessors
////////////////////////////////////////////////////////////////
LLObjectSelectionHandle getSelection() { return mSelectedObjects; }
@@ -472,12 +547,17 @@ public:
////////////////////////////////////////////////////////////////
void saveSelectedObjectTransform(EActionType action_type);
void saveSelectedObjectColors();
+ void saveSelectedShinyColors();
void saveSelectedObjectTextures();
+ // Sets which texture channel to query for scale and rot of display
+ // and depends on UI state of LLPanelFace when editing
+ void setTextureChannel(LLRender::eTexIndex texIndex) { mTextureChannel = texIndex; }
+ LLRender::eTexIndex getTextureChannel() { return mTextureChannel; }
+
void selectionUpdatePhysics(BOOL use_physics);
void selectionUpdateTemporary(BOOL is_temporary);
void selectionUpdatePhantom(BOOL is_ghost);
- void selectionUpdateCastShadows(BOOL cast_shadows);
void selectionDump();
BOOL selectionAllPCode(LLPCode code); // all objects have this PCode
@@ -485,22 +565,29 @@ public:
bool selectionGetIncludeInSearch(bool* include_in_search_out); // true if all selected objects have same
BOOL selectionGetGlow(F32 *glow);
+ void selectionSetPhysicsType(U8 type);
+ void selectionSetGravity(F32 gravity);
+ void selectionSetFriction(F32 friction);
+ void selectionSetDensity(F32 density);
+ void selectionSetRestitution(F32 restitution);
void selectionSetMaterial(U8 material);
void selectionSetImage(const LLUUID& imageid); // could be item or asset id
void selectionSetColor(const LLColor4 &color);
void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels
void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel
void selectionRevertColors();
+ void selectionRevertShinyColors();
BOOL selectionRevertTextures();
void selectionSetBumpmap( U8 bumpmap );
void selectionSetTexGen( U8 texgen );
void selectionSetShiny( U8 shiny );
void selectionSetFullbright( U8 fullbright );
- void selectionSetMedia( U8 media_type );
- void selectionSetMediaData(const LLSD &media_data); // NOTE: modifies media_data!!!
+ void selectionSetMedia( U8 media_type, const LLSD &media_data );
void selectionSetClickAction(U8 action);
void selectionSetIncludeInSearch(bool include_in_search);
void selectionSetGlow(const F32 glow);
+ void selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func);
+ void selectionRemoveMaterial();
void selectionSetObjectPermissions(U8 perm_field, BOOL set, U32 perm_mask, BOOL override = FALSE);
void selectionSetObjectName(const std::string& name);
@@ -511,8 +598,6 @@ public:
void selectionTexScaleAutofit(F32 repeats_per_meter);
void adjustTexturesByScale(BOOL send_to_sim, BOOL stretch);
- void selectionResetRotation(); // sets rotation quat to identity
- void selectionRotateAroundZ(F32 degrees);
bool selectionMove(const LLVector3& displ, F32 rx, F32 ry, F32 rz,
U32 update_type);
void sendSelectionMove();
@@ -524,16 +609,44 @@ public:
void validateSelection();
// returns TRUE if it is possible to select this object
- BOOL canSelectObject(LLViewerObject* object);
+ BOOL canSelectObject(LLViewerObject* object, BOOL ignore_select_owned = FALSE);
// Returns TRUE if the viewer has information on all selected objects
BOOL selectGetAllRootsValid();
BOOL selectGetAllValid();
+ BOOL selectGetAllValidAndObjectsFound();
// returns TRUE if you can modify all selected objects.
BOOL selectGetRootsModify();
BOOL selectGetModify();
+ // returns TRUE if is all objects are non-permanent-enforced
+ BOOL selectGetRootsNonPermanentEnforced();
+ BOOL selectGetNonPermanentEnforced();
+
+ // returns TRUE if is all objects are permanent
+ BOOL selectGetRootsPermanent();
+ BOOL selectGetPermanent();
+
+ // returns TRUE if is all objects are character
+ BOOL selectGetRootsCharacter();
+ BOOL selectGetCharacter();
+
+ // returns TRUE if is all objects are not permanent
+ BOOL selectGetRootsNonPathfinding();
+ BOOL selectGetNonPathfinding();
+
+ // returns TRUE if is all objects are not permanent
+ BOOL selectGetRootsNonPermanent();
+ BOOL selectGetNonPermanent();
+
+ // returns TRUE if is all objects are not character
+ BOOL selectGetRootsNonCharacter();
+ BOOL selectGetNonCharacter();
+
+ BOOL selectGetEditableLinksets();
+ BOOL selectGetViewableCharacters();
+
// returns TRUE if selected objects can be transferred.
BOOL selectGetRootsTransfer();
@@ -603,7 +716,7 @@ public:
// verification only, if it doesn't match region info then sale is
// canceled
void sendBuy(const LLUUID& buyer_id, const LLUUID& category_id, const LLSaleInfo sale_info);
- void sendAttach(U8 attachment_point);
+ void sendAttach(U8 attachment_point, bool replace);
void sendDetach();
void sendDropAttachment();
void sendLink();
@@ -683,6 +796,9 @@ private:
static void packGodlikeHead(void* user_data);
static bool confirmDelete(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle handle);
+ // Get the first ID that matches test and whether or not all ids are identical in selected objects.
+ void getFirst(LLSelectGetFirstTest* test);
+
public:
// Observer/callback support for when object selection changes or
// properties are received/updated
@@ -701,10 +817,9 @@ private:
LLVector3 mGridOrigin;
LLVector3 mGridScale;
EGridMode mGridMode;
- BOOL mGridValid;
-
BOOL mTEMode; // render te
+ LLRender::eTexIndex mTextureChannel; // diff, norm, or spec, depending on UI editing mode
LLVector3d mSelectionCenterGlobal;
LLBBox mSelectionBBox;