diff options
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llselectmgr.h | 199 |
1 files changed, 157 insertions, 42 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 6e757ef976..23c41e4cc1 100644..100755 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -2,31 +2,25 @@ * @file llselectmgr.h * @brief A manager for selected objects and TEs. * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -49,10 +43,12 @@ #include "llpermissions.h" #include "llcontrol.h" #include "llviewerobject.h" // LLObjectSelection::getSelectedTEValue template +#include "llmaterial.h" #include <deque> #include <boost/iterator/filter_iterator.hpp> #include <boost/signals2.hpp> +#include <boost/make_shared.hpp> // boost::make_shared class LLMessageSystem; class LLViewerTexture; @@ -60,6 +56,33 @@ class LLColor4; class LLVector3; class LLSelectNode; +const U8 UPD_NONE = 0x00; +const U8 UPD_POSITION = 0x01; +const U8 UPD_ROTATION = 0x02; +const U8 UPD_SCALE = 0x04; +const U8 UPD_LINKED_SETS = 0x08; +const U8 UPD_UNIFORM = 0x10; // used with UPD_SCALE + +// This is used by the DeRezObject message to determine where to put +// derezed tasks. +enum EDeRezDestination +{ + DRD_SAVE_INTO_AGENT_INVENTORY = 0, + DRD_ACQUIRE_TO_AGENT_INVENTORY = 1, // try to leave copy in world + DRD_SAVE_INTO_TASK_INVENTORY = 2, + DRD_ATTACHMENT = 3, + DRD_TAKE_INTO_AGENT_INVENTORY = 4, // delete from world + DRD_FORCE_TO_GOD_INVENTORY = 5, // force take copy + DRD_TRASH = 6, + DRD_ATTACHMENT_TO_INV = 7, + DRD_ATTACHMENT_EXISTS = 8, + DRD_RETURN_TO_OWNER = 9, // back to owner's inventory + DRD_RETURN_TO_LAST_OWNER = 10, // deeded object back to last owner's inventory + + DRD_COUNT = 11 +}; + + const S32 SELECT_ALL_TES = -1; const S32 SELECT_MAX_TES = 32; @@ -89,6 +112,12 @@ struct LLSelectedTEFunctor virtual bool apply(LLViewerObject* object, S32 face) = 0; }; +struct LLSelectedTEMaterialFunctor +{ + virtual ~LLSelectedTEMaterialFunctor() {}; + virtual LLMaterialPtr apply(LLViewerObject* object, S32 face, LLTextureEntry* tep, LLMaterialPtr& current_material) = 0; +}; + template <typename T> struct LLSelectedTEGetFunctor { virtual ~LLSelectedTEGetFunctor() {}; @@ -127,6 +156,8 @@ typedef enum e_selection_type SELECT_TYPE_HUD }ESelectType; +const S32 TE_SELECT_MASK_ALL = 0xFFFFFFFF; + // Contains information about a selected object, particularly which TEs are selected. class LLSelectNode { @@ -140,6 +171,7 @@ public: BOOL isTESelected(S32 te_index); S32 getLastSelectedTE(); S32 getTESelectMask() { return mTESelectMask; } + void renderOneWireframe(const LLColor4& color); void renderOneSilhouette(const LLColor4 &color); void setTransient(BOOL transient) { mTransient = transient; } BOOL isTransient() { return mTransient; } @@ -147,8 +179,9 @@ public: void setObject(LLViewerObject* object); // *NOTE: invalidate stored textures and colors when # faces change void saveColors(); - void saveTextures(const std::vector<LLUUID>& textures); - void saveTextureScaleRatios(); + void saveShinyColors(); + void saveTextures(const uuid_vec_t& textures); + void saveTextureScaleRatios(LLRender::eTexIndex index_to_query); BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const; @@ -183,11 +216,11 @@ public: std::string mSitName; U64 mCreationDate; std::vector<LLColor4> mSavedColors; - std::vector<LLUUID> mSavedTextures; + std::vector<LLColor4> mSavedShinyColors; + uuid_vec_t mSavedTextures; std::vector<LLVector3> mTextureScaleRatios; std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object - std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object BOOL mSilhouetteExists; // need to generate silhouette? protected: @@ -241,7 +274,7 @@ public: { bool operator()(LLSelectNode* node); }; - typedef boost::filter_iterator<is_root, list_t::iterator > valid_root_iterator; + typedef boost::filter_iterator<is_valid_root, list_t::iterator > valid_root_iterator; valid_root_iterator valid_root_begin() { return valid_root_iterator(mList.begin(), mList.end()); } valid_root_iterator valid_root_end() { return valid_root_iterator(mList.end(), mList.end()); } @@ -257,7 +290,6 @@ public: LLObjectSelection(); void updateEffects(); - void cleanupNodes(); BOOL isEmpty() const; @@ -281,16 +313,20 @@ public: template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res); template <typename T> bool isMultipleTEValue(LLSelectedTEGetFunctor<T>* func, const T& ignore_value); - void addNode(LLSelectNode *nodep); - void addNodeAtEnd(LLSelectNode *nodep); - void moveNodeToFront(LLSelectNode *nodep); - void removeNode(LLSelectNode *nodep); - void deleteAllNodes(); // Delete all nodes S32 getNumNodes(); LLSelectNode* findNode(LLViewerObject* objectp); // count members S32 getObjectCount(); + F32 getSelectedObjectCost(); + F32 getSelectedLinksetCost(); + F32 getSelectedPhysicsCost(); + F32 getSelectedLinksetPhysicsCost(); + S32 getSelectedObjectRenderCost(); + + F32 getSelectedObjectStreamingCost(S32* total_bytes = NULL, S32* visible_bytes = NULL); + U32 getSelectedObjectTriangleCount(S32* vcount = NULL); + S32 getTECount(); S32 getRootObjectCount(); @@ -310,9 +346,27 @@ public: bool applyToRootNodes(LLSelectedNodeFunctor* func, bool firstonly = false); bool applyToNodes(LLSelectedNodeFunctor* func, bool firstonly = false); + /* + * Used to apply (no-copy) textures to the selected object or + * selected face/faces of the object. + * This method moves (no-copy) texture to the object's inventory + * and doesn't make copy of the texture for each face. + * Then this only texture is used for all selected faces. + */ + void applyNoCopyTextureToTEs(LLViewerInventoryItem* item); + ESelectType getSelectType() const { return mSelectType; } private: + void addNode(LLSelectNode *nodep); + void addNodeAtEnd(LLSelectNode *nodep); + void moveNodeToFront(LLSelectNode *nodep); + void removeNode(LLSelectNode *nodep); + void deleteAllNodes(); + void cleanupNodes(); + + +private: list_t mList; const LLObjectSelection &operator=(const LLObjectSelection &); @@ -323,6 +377,14 @@ private: typedef LLSafeHandle<LLObjectSelection> LLObjectSelectionHandle; +// Build time optimization, generate this once in .cpp file +#ifndef LLSELECTMGR_CPP +extern template class LLSelectMgr* LLSingleton<class LLSelectMgr>::getInstance(); +#endif + +// For use with getFirstTest() +struct LLSelectGetFirstTest; + class LLSelectMgr : public LLEditMenuHandler, public LLSingleton<LLSelectMgr> { public: @@ -345,6 +407,7 @@ public: static LLColor4 sContextSilhouetteColor; LLCachedControl<bool> mHideSelectedObjects; + LLCachedControl<bool> mRenderHighlightSelections; LLCachedControl<bool> mAllowSelectAvatar; LLCachedControl<bool> mDebugSelectMgr; @@ -391,7 +454,7 @@ public: // // *NOTE: You must hold on to the object selection handle, otherwise // the objects will be automatically deselected in 1 frame. - LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE); + LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE, BOOL ignore_select_owned = FALSE); // For when you want just a child object. LLObjectSelectionHandle selectObjectOnly(LLViewerObject* object, S32 face = SELECT_ALL_TES); @@ -404,6 +467,7 @@ public: LLObjectSelectionHandle setHoverObject(LLViewerObject *objectp, S32 face = -1); LLSelectNode *getHoverNode(); + LLSelectNode *getPrimaryHoverNode(); void highlightObjectOnly(LLViewerObject *objectp); void highlightObjectAndFamily(LLViewerObject *objectp); @@ -436,6 +500,17 @@ public: BOOL removeObjectFromSelections(const LLUUID &id); //////////////////////////////////////////////////////////////// + // Selection editing + //////////////////////////////////////////////////////////////// + bool linkObjects(); + + bool unlinkObjects(); + + bool enableLinkObjects(); + + bool enableUnlinkObjects(); + + //////////////////////////////////////////////////////////////// // Selection accessors //////////////////////////////////////////////////////////////// LLObjectSelectionHandle getSelection() { return mSelectedObjects; } @@ -472,12 +547,17 @@ public: //////////////////////////////////////////////////////////////// void saveSelectedObjectTransform(EActionType action_type); void saveSelectedObjectColors(); + void saveSelectedShinyColors(); void saveSelectedObjectTextures(); + // Sets which texture channel to query for scale and rot of display + // and depends on UI state of LLPanelFace when editing + void setTextureChannel(LLRender::eTexIndex texIndex) { mTextureChannel = texIndex; } + LLRender::eTexIndex getTextureChannel() { return mTextureChannel; } + void selectionUpdatePhysics(BOOL use_physics); void selectionUpdateTemporary(BOOL is_temporary); void selectionUpdatePhantom(BOOL is_ghost); - void selectionUpdateCastShadows(BOOL cast_shadows); void selectionDump(); BOOL selectionAllPCode(LLPCode code); // all objects have this PCode @@ -485,22 +565,29 @@ public: bool selectionGetIncludeInSearch(bool* include_in_search_out); // true if all selected objects have same BOOL selectionGetGlow(F32 *glow); + void selectionSetPhysicsType(U8 type); + void selectionSetGravity(F32 gravity); + void selectionSetFriction(F32 friction); + void selectionSetDensity(F32 density); + void selectionSetRestitution(F32 restitution); void selectionSetMaterial(U8 material); void selectionSetImage(const LLUUID& imageid); // could be item or asset id void selectionSetColor(const LLColor4 &color); void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel void selectionRevertColors(); + void selectionRevertShinyColors(); BOOL selectionRevertTextures(); void selectionSetBumpmap( U8 bumpmap ); void selectionSetTexGen( U8 texgen ); void selectionSetShiny( U8 shiny ); void selectionSetFullbright( U8 fullbright ); - void selectionSetMedia( U8 media_type ); - void selectionSetMediaData(const LLSD &media_data); // NOTE: modifies media_data!!! + void selectionSetMedia( U8 media_type, const LLSD &media_data ); void selectionSetClickAction(U8 action); void selectionSetIncludeInSearch(bool include_in_search); void selectionSetGlow(const F32 glow); + void selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func); + void selectionRemoveMaterial(); void selectionSetObjectPermissions(U8 perm_field, BOOL set, U32 perm_mask, BOOL override = FALSE); void selectionSetObjectName(const std::string& name); @@ -511,8 +598,6 @@ public: void selectionTexScaleAutofit(F32 repeats_per_meter); void adjustTexturesByScale(BOOL send_to_sim, BOOL stretch); - void selectionResetRotation(); // sets rotation quat to identity - void selectionRotateAroundZ(F32 degrees); bool selectionMove(const LLVector3& displ, F32 rx, F32 ry, F32 rz, U32 update_type); void sendSelectionMove(); @@ -524,16 +609,44 @@ public: void validateSelection(); // returns TRUE if it is possible to select this object - BOOL canSelectObject(LLViewerObject* object); + BOOL canSelectObject(LLViewerObject* object, BOOL ignore_select_owned = FALSE); // Returns TRUE if the viewer has information on all selected objects BOOL selectGetAllRootsValid(); BOOL selectGetAllValid(); + BOOL selectGetAllValidAndObjectsFound(); // returns TRUE if you can modify all selected objects. BOOL selectGetRootsModify(); BOOL selectGetModify(); + // returns TRUE if is all objects are non-permanent-enforced + BOOL selectGetRootsNonPermanentEnforced(); + BOOL selectGetNonPermanentEnforced(); + + // returns TRUE if is all objects are permanent + BOOL selectGetRootsPermanent(); + BOOL selectGetPermanent(); + + // returns TRUE if is all objects are character + BOOL selectGetRootsCharacter(); + BOOL selectGetCharacter(); + + // returns TRUE if is all objects are not permanent + BOOL selectGetRootsNonPathfinding(); + BOOL selectGetNonPathfinding(); + + // returns TRUE if is all objects are not permanent + BOOL selectGetRootsNonPermanent(); + BOOL selectGetNonPermanent(); + + // returns TRUE if is all objects are not character + BOOL selectGetRootsNonCharacter(); + BOOL selectGetNonCharacter(); + + BOOL selectGetEditableLinksets(); + BOOL selectGetViewableCharacters(); + // returns TRUE if selected objects can be transferred. BOOL selectGetRootsTransfer(); @@ -603,7 +716,7 @@ public: // verification only, if it doesn't match region info then sale is // canceled void sendBuy(const LLUUID& buyer_id, const LLUUID& category_id, const LLSaleInfo sale_info); - void sendAttach(U8 attachment_point); + void sendAttach(U8 attachment_point, bool replace); void sendDetach(); void sendDropAttachment(); void sendLink(); @@ -683,6 +796,9 @@ private: static void packGodlikeHead(void* user_data); static bool confirmDelete(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle handle); + // Get the first ID that matches test and whether or not all ids are identical in selected objects. + void getFirst(LLSelectGetFirstTest* test); + public: // Observer/callback support for when object selection changes or // properties are received/updated @@ -701,10 +817,9 @@ private: LLVector3 mGridOrigin; LLVector3 mGridScale; EGridMode mGridMode; - BOOL mGridValid; - BOOL mTEMode; // render te + LLRender::eTexIndex mTextureChannel; // diff, norm, or spec, depending on UI editing mode LLVector3d mSelectionCenterGlobal; LLBBox mSelectionBBox; |