diff options
Diffstat (limited to 'indra/newview/llselectmgr.h')
| -rw-r--r-- | indra/newview/llselectmgr.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 0cf582062d..1b354f983a 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -182,7 +182,6 @@ public: std::vector<LLVector3> mTextureScaleRatios; std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object - std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object BOOL mSilhouetteExists; // need to generate silhouette? protected: @@ -236,7 +235,7 @@ public: { bool operator()(LLSelectNode* node); }; - typedef boost::filter_iterator<is_root, list_t::iterator > valid_root_iterator; + typedef boost::filter_iterator<is_valid_root, list_t::iterator > valid_root_iterator; valid_root_iterator valid_root_begin() { return valid_root_iterator(mList.begin(), mList.end()); } valid_root_iterator valid_root_end() { return valid_root_iterator(mList.end(), mList.end()); } @@ -489,8 +488,6 @@ public: void saveSelectedObjectTextures(); void selectionUpdatePhysics(BOOL use_physics); - void selectionUpdatePhysicsParam(U8 type, F32 gravity, F32 friction, - F32 density, F32 restitution); void selectionUpdateTemporary(BOOL is_temporary); void selectionUpdatePhantom(BOOL is_ghost); void selectionUpdateCastShadows(BOOL cast_shadows); @@ -501,6 +498,11 @@ public: bool selectionGetIncludeInSearch(bool* include_in_search_out); // true if all selected objects have same BOOL selectionGetGlow(F32 *glow); + void selectionSetPhysicsType(U8 type); + void selectionSetGravity(F32 gravity); + void selectionSetFriction(F32 friction); + void selectionSetDensity(F32 density); + void selectionSetRestitution(F32 restitution); void selectionSetMaterial(U8 material); void selectionSetImage(const LLUUID& imageid); // could be item or asset id void selectionSetColor(const LLColor4 &color); |
