diff options
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rw-r--r-- | indra/newview/llselectmgr.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 199141fc32..573eea7a8a 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -187,6 +187,7 @@ public: void saveColors(); void saveShinyColors(); void saveTextures(const uuid_vec_t& textures); + void savedGLTFMaterials(const uuid_vec_t& materials); void saveTextureScaleRatios(LLRender::eTexIndex index_to_query); BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const; @@ -224,6 +225,7 @@ public: std::vector<LLColor4> mSavedColors; std::vector<LLColor4> mSavedShinyColors; uuid_vec_t mSavedTextures; + uuid_vec_t mSavedGLTFMaterials; std::vector<LLVector3> mTextureScaleRatios; std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object @@ -366,6 +368,7 @@ public: * Then this only texture is used for all selected faces. */ void applyNoCopyTextureToTEs(LLViewerInventoryItem* item); + void applyNoCopyPbrMaterialToTEs(LLViewerInventoryItem* item); ESelectType getSelectType() const { return mSelectType; } @@ -627,12 +630,14 @@ public: void selectionSetRestitution(F32 restitution); void selectionSetMaterial(U8 material); void selectionSetImage(const LLUUID& imageid); // could be item or asset id + void selectionSetGLTFMaterial(const LLUUID& mat_id); // could be item or asset id void selectionSetColor(const LLColor4 &color); void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel void selectionRevertColors(); void selectionRevertShinyColors(); BOOL selectionRevertTextures(); + void selectionRevertGLTFMaterials(); void selectionSetBumpmap( U8 bumpmap, const LLUUID &image_id ); void selectionSetTexGen( U8 texgen ); void selectionSetShiny( U8 shiny, const LLUUID &image_id ); |