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-rw-r--r--indra/newview/llselectmgr.cpp250
1 files changed, 153 insertions, 97 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 305b629cf7..93c9131424 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1889,6 +1889,103 @@ BOOL LLSelectMgr::selectionGetGlow(F32 *glow)
return identical;
}
+
+void LLSelectMgr::selectionSetPhysicsType(U8 type)
+{
+ struct f : public LLSelectedObjectFunctor
+ {
+ U8 mType;
+ f(const U8& t) : mType(t) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->setPhysicsShapeType(mType);
+ object->updateFlags();
+ }
+ return true;
+ }
+ } sendfunc(type);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+void LLSelectMgr::selectionSetFriction(F32 friction)
+{
+ struct f : public LLSelectedObjectFunctor
+ {
+ F32 mFriction;
+ f(const F32& friction) : mFriction(friction) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->setPhysicsFriction(mFriction);
+ object->updateFlags();
+ }
+ return true;
+ }
+ } sendfunc(friction);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+void LLSelectMgr::selectionSetGravity(F32 gravity )
+{
+ struct f : public LLSelectedObjectFunctor
+ {
+ F32 mGravity;
+ f(const F32& gravity) : mGravity(gravity) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->setPhysicsGravity(mGravity);
+ object->updateFlags();
+ }
+ return true;
+ }
+ } sendfunc(gravity);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+void LLSelectMgr::selectionSetDensity(F32 density )
+{
+ struct f : public LLSelectedObjectFunctor
+ {
+ F32 mDensity;
+ f(const F32& density ) : mDensity(density) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->setPhysicsDensity(mDensity);
+ object->updateFlags();
+ }
+ return true;
+ }
+ } sendfunc(density);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+void LLSelectMgr::selectionSetRestitution(F32 restitution)
+{
+ struct f : public LLSelectedObjectFunctor
+ {
+ F32 mRestitution;
+ f(const F32& restitution ) : mRestitution(restitution) {}
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->setPhysicsRestitution(mRestitution);
+ object->updateFlags();
+ }
+ return true;
+ }
+ } sendfunc(restitution);
+ getSelection()->applyToObjects(&sendfunc);
+}
+
+
//-----------------------------------------------------------------------------
// selectionSetMaterial()
//-----------------------------------------------------------------------------
@@ -3936,45 +4033,6 @@ void LLSelectMgr::selectionUpdateCastShadows(BOOL cast_shadows)
getSelection()->applyToObjects(&func);
}
-struct LLSelectMgrApplyPhysicsParam : public LLSelectedObjectFunctor
-{
- LLSelectMgrApplyPhysicsParam(U8 type, F32 gravity, F32 friction,
- F32 density, F32 restitution) :
- mType(type),
- mGravity(gravity),
- mFriction(friction),
- mDensity(density),
- mRestitution(restitution)
- {}
- U8 mType;
- F32 mGravity;
- F32 mFriction;
- F32 mDensity;
- F32 mRestitution;
- virtual bool apply(LLViewerObject* object)
- {
- if ( object->permModify() ) // preemptive permissions check
- {
- object->setPhysicsShapeType( mType );
- object->setPhysicsGravity(mGravity);
- object->setPhysicsFriction(mFriction);
- object->setPhysicsDensity(mDensity);
- object->setPhysicsRestitution(mRestitution);
- object->updateFlags();
- }
- return true;
- }
-};
-
-
-void LLSelectMgr::selectionUpdatePhysicsParam(U8 type, F32 gravity, F32 friction,
- F32 density, F32 restitution)
-{
- llwarns << "physics shape type ->" << (U32)type << llendl;
- LLSelectMgrApplyPhysicsParam func(type, gravity, friction, density, restitution);
- getSelection()->applyToObjects(&func);
-}
-
//----------------------------------------------------------------------
// Helpful packing functions for sendObjectMessage()
//----------------------------------------------------------------------
@@ -5146,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
mSilhouetteVertices = nodep.mSilhouetteVertices;
mSilhouetteNormals = nodep.mSilhouetteNormals;
- mSilhouetteSegments = nodep.mSilhouetteSegments;
mSilhouetteExists = nodep.mSilhouetteExists;
mObject = nodep.mObject;
@@ -5432,20 +5489,22 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
-
+
BOOL is_hud_object = objectp->isHUDAttachment();
- if (!is_hud_object)
+ if (drawable->isActive())
+ {
+ glLoadMatrixd(gGLModelView);
+ glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
+ }
+ else if (!is_hud_object)
{
glLoadIdentity();
glMultMatrixd(gGLModelView);
+ LLVector3 trans = objectp->getRegion()->getOriginAgent();
+ glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
- if (drawable->isActive())
- {
- glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
- }
-
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible())
@@ -5568,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gGL.begin(LLRender::LINES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2)
{
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
- }
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv( mSilhouetteVertices[i].mV);
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv(mSilhouetteVertices[i+1].mV);
}
}
gGL.end();
@@ -5589,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.begin(LLRender::TRIANGLES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2)
{
- S32 first_i = i;
- LLVector3 v;
- LLVector2 t;
+ if (!mSilhouetteNormals[i].isFinite() ||
+ !mSilhouetteNormals[i+1].isFinite())
+ { //skip skewed segments
+ continue;
+ }
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
+ LLVector3 v[4];
+ LLVector2 tc[4];
+ v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness);
+ tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
- if (i == first_i) {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
+ v[1] = mSilhouetteVertices[i];
+ tc[1].set(u_coord, v_coord);
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
-
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness);
+ tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
+
+ v[3] = mSilhouetteVertices[i+1];
+ tc[3].set(u_coord,v_coord);
- v = mSilhouetteVertices[i];
- t = LLVector2(u_coord, v_coord);
- }
- else {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
- gGL.vertex3fv( vert.mV );
-
- gGL.texCoord2fv(t.mV);
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.vertex3fv(v.mV);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv(tc[0].mV);
+ gGL.vertex3fv( v[0].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
- }
- }
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv( tc[2].mV );
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
+
+ gGL.texCoord2fv( tc[3].mV );
+ gGL.vertex3fv( v[3].mV );
}
}
gGL.end();
@@ -6335,7 +6391,7 @@ U32 LLObjectSelection::getSelectedObjectTriangleCount()
return count;
}
-S32 LLObjectSelection::getSelectedObjectRenderCost()
+/*S32 LLObjectSelection::getSelectedObjectRenderCost()
{
S32 cost = 0;
LLVOVolume::texture_cost_t textures;
@@ -6359,7 +6415,7 @@ S32 LLObjectSelection::getSelectedObjectRenderCost()
return cost;
-}
+}*/
//-----------------------------------------------------------------------------