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-rw-r--r--indra/newview/llselectmgr.cpp351
1 files changed, 238 insertions, 113 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index a5e3a0492b..cfa05987ab 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -33,6 +33,7 @@
#include "llviewerprecompiledheaders.h"
// file include
+#define LLSELECTMGR_CPP
#include "llselectmgr.h"
// library includes
@@ -40,7 +41,9 @@
#include "lldbstrings.h"
#include "lleconomy.h"
#include "llgl.h"
+#include "llmediaentry.h"
#include "llrender.h"
+#include "llnotifications.h"
#include "llpermissions.h"
#include "llpermissionsflags.h"
#include "lltrans.h"
@@ -53,6 +56,7 @@
// viewer includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llviewerwindow.h"
#include "lldrawable.h"
#include "llfloaterinspect.h"
@@ -66,7 +70,9 @@
#include "llhudmanager.h"
#include "llinventorymodel.h"
#include "llmenugl.h"
+#include "llmeshrepository.h"
#include "llmutelist.h"
+#include "llsidepaneltaskinfo.h"
#include "llslurl.h"
#include "llstatusbar.h"
#include "llsurface.h"
@@ -101,6 +107,7 @@ const F32 SILHOUETTE_UPDATE_THRESHOLD_SQUARED = 0.02f;
const S32 MAX_ACTION_QUEUE_SIZE = 20;
const S32 MAX_SILS_PER_FRAME = 50;
const S32 MAX_OBJECTS_PER_PACKET = 254;
+const S32 TE_SELECT_MASK_ALL = 0xFFFFFFFF;
//
// Globals
@@ -173,6 +180,8 @@ LLObjectSelection *get_null_object_selection()
return sNullSelection;
}
+// Build time optimization, generate this function once here
+template class LLSelectMgr* LLSingleton<class LLSelectMgr>::getInstance();
//-----------------------------------------------------------------------------
// LLSelectMgr()
//-----------------------------------------------------------------------------
@@ -211,7 +220,8 @@ LLSelectMgr::LLSelectMgr()
mHoverObjects = new LLObjectSelection();
mHighlightedObjects = new LLObjectSelection();
-
+ mForceSelection = FALSE;
+ mShowSelection = FALSE;
}
@@ -800,6 +810,8 @@ LLObjectSelectionHandle LLSelectMgr::setHoverObject(LLViewerObject *objectp, S32
return NULL;
}
+ mHoverObjects->mPrimaryObject = objectp;
+
objectp = objectp->getRootEdit();
// is the requested object the same as the existing hover object root?
@@ -833,6 +845,11 @@ LLSelectNode *LLSelectMgr::getHoverNode()
return mHoverObjects->getFirstRootNode();
}
+LLSelectNode *LLSelectMgr::getPrimaryHoverNode()
+{
+ return mHoverObjects->mSelectNodeMap[mHoverObjects->mPrimaryObject];
+}
+
void LLSelectMgr::highlightObjectOnly(LLViewerObject* objectp)
{
if (!objectp)
@@ -1440,7 +1457,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
// Texture picker defaults aren't inventory items
// * Don't need to worry about permissions for them
// * Can just apply the texture and be done with it.
- objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
+ objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
return true;
}
@@ -1458,7 +1475,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
object->sendTEUpdate();
// 1 particle effect per object
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgent.getAvatarObject());
+ effectp->setSourceObject(gAgentAvatarp);
effectp->setTargetObject(object);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
@@ -1596,7 +1613,7 @@ BOOL LLSelectMgr::selectionRevertTextures()
}
else
{
- object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
+ object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
}
@@ -1724,70 +1741,70 @@ void LLSelectMgr::selectionSetFullbright(U8 fullbright)
getSelection()->applyToObjects(&sendfunc);
}
-void LLSelectMgr::selectionSetMedia(U8 media_type)
-{
-
- struct f : public LLSelectedTEFunctor
- {
- U8 mMediaFlags;
- f(const U8& t) : mMediaFlags(t) {}
- bool apply(LLViewerObject* object, S32 te)
- {
- if (object->permModify())
- {
- // update viewer has media
- object->setTEMediaFlags(te, mMediaFlags);
- }
- return true;
- }
- } setfunc(media_type);
- getSelection()->applyToTEs(&setfunc);
- struct f2 : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* object)
- {
- if (object->permModify())
- {
- object->sendTEUpdate();
- }
- return true;
- }
- } func2;
- mSelectedObjects->applyToObjects( &func2 );
-}
-
// This function expects media_data to be a map containing relevant
// media data name/value pairs (e.g. home_url, etc.)
-void LLSelectMgr::selectionSetMediaData(const LLSD &media_data)
-{
-
+void LLSelectMgr::selectionSetMedia(U8 media_type, const LLSD &media_data)
+{
struct f : public LLSelectedTEFunctor
{
+ U8 mMediaFlags;
const LLSD &mMediaData;
- f(const LLSD& t) : mMediaData(t) {}
+ f(const U8& t, const LLSD& d) : mMediaFlags(t), mMediaData(d) {}
bool apply(LLViewerObject* object, S32 te)
{
if (object->permModify())
{
- LLVOVolume *vo = dynamic_cast<LLVOVolume*>(object);
- if (NULL != vo)
- {
- vo->syncMediaData(te, mMediaData, true/*merge*/, true/*ignore_agent*/);
- }
+ // If we are adding media, then check the current state of the
+ // media data on this face.
+ // - If it does not have media, AND we are NOT setting the HOME URL, then do NOT add media to this
+ // face.
+ // - If it does not have media, and we ARE setting the HOME URL, add media to this face.
+ // - If it does already have media, add/update media to/on this face
+ // If we are removing media, just do it (ignore the passed-in LLSD).
+ if (mMediaFlags & LLTextureEntry::MF_HAS_MEDIA)
+ {
+ llassert(mMediaData.isMap());
+ const LLTextureEntry *texture_entry = object->getTE(te);
+ if (!mMediaData.isMap() ||
+ (NULL != texture_entry) && !texture_entry->hasMedia() && !mMediaData.has(LLMediaEntry::HOME_URL_KEY))
+ {
+ // skip adding/updating media
+ }
+ else {
+ // Add/update media
+ object->setTEMediaFlags(te, mMediaFlags);
+ LLVOVolume *vo = dynamic_cast<LLVOVolume*>(object);
+ llassert(NULL != vo);
+ if (NULL != vo)
+ {
+ vo->syncMediaData(te, mMediaData, true/*merge*/, true/*ignore_agent*/);
+ }
+ }
+ }
+ else
+ {
+ // delete media (or just set the flags)
+ object->setTEMediaFlags(te, mMediaFlags);
+ }
}
return true;
}
- } setfunc(media_data);
+ } setfunc(media_type, media_data);
getSelection()->applyToTEs(&setfunc);
-
+
struct f2 : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* object)
{
if (object->permModify())
{
- LLVOVolume *vo = dynamic_cast<LLVOVolume*>(object);
- if (NULL != vo)
+ object->sendTEUpdate();
+ LLVOVolume *vo = dynamic_cast<LLVOVolume*>(object);
+ llassert(NULL != vo);
+ // It's okay to skip this object if hasMedia() is false...
+ // the sendTEUpdate() above would remove all media data if it were
+ // there.
+ if (NULL != vo && vo->hasMedia())
{
// Send updated media data FOR THE ENTIRE OBJECT
vo->sendMediaDataUpdate();
@@ -1796,11 +1813,9 @@ void LLSelectMgr::selectionSetMediaData(const LLSD &media_data)
return true;
}
} func2;
- getSelection()->applyToObjects(&func2);
+ mSelectedObjects->applyToObjects( &func2 );
}
-
-
void LLSelectMgr::selectionSetGlow(F32 glow)
{
struct f1 : public LLSelectedTEFunctor
@@ -2263,6 +2278,26 @@ BOOL LLSelectMgr::selectGetAllValid()
return TRUE;
}
+//-----------------------------------------------------------------------------
+// selectGetAllValidAndObjectsFound() - return TRUE if selections are
+// valid and objects are found.
+//
+// For EXT-3114 - same as selectGetModify() without the modify check.
+//-----------------------------------------------------------------------------
+BOOL LLSelectMgr::selectGetAllValidAndObjectsFound()
+{
+ for (LLObjectSelection::iterator iter = getSelection()->begin();
+ iter != getSelection()->end(); iter++ )
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ if( !object || !node->mValid )
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
//-----------------------------------------------------------------------------
// selectGetModify() - return TRUE if current agent can modify all
@@ -2819,7 +2854,7 @@ bool LLSelectMgr::confirmDelete(const LLSD& notification, const LLSD& response,
case 0:
{
// TODO: Make sure you have delete permissions on all of them.
- LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
// attempt to derez into the trash.
LLDeRezInfo* info = new LLDeRezInfo(DRD_TRASH, trash_id);
LLSelectMgr::getInstance()->sendListToRegions("DeRezObject",
@@ -2838,7 +2873,7 @@ bool LLSelectMgr::confirmDelete(const LLSD& notification, const LLSD& response,
effectp->setDuration(duration);
}
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
// Keep track of how many objects have been deleted.
F64 obj_delete_count = LLViewerStats::getInstance()->getStat(LLViewerStats::ST_OBJECT_DELETE_COUNT);
@@ -3398,7 +3433,7 @@ void LLSelectMgr::deselectAll()
{
return;
}
-
+
// Zap the angular velocity, as the sim will set it to zero
for (LLObjectSelection::iterator iter = mSelectedObjects->begin();
iter != mSelectedObjects->end(); iter++ )
@@ -3480,7 +3515,7 @@ void LLSelectMgr::deselectAllIfTooFar()
// HACK: Don't deselect when we're navigating to rate an object's
// owner or creator. JC
- if (gPieObject->getVisible() || gPieRate->getVisible() )
+ if (gMenuObject->getVisible())
{
return;
}
@@ -3488,6 +3523,7 @@ void LLSelectMgr::deselectAllIfTooFar()
LLVector3d selectionCenter = getSelectionCenterGlobal();
if (gSavedSettings.getBOOL("LimitSelectDistance")
&& (!mSelectedObjects->getPrimaryObject() || !mSelectedObjects->getPrimaryObject()->isAvatar())
+ && (mSelectedObjects->getPrimaryObject() != LLViewerMediaFocus::getInstance()->getFocusedObject())
&& !mSelectedObjects->isAttachment()
&& !selectionCenter.isExactlyZero())
{
@@ -3583,7 +3619,7 @@ void LLSelectMgr::sendAttach(U8 attachment_point)
{
LLViewerObject* attach_object = mSelectedObjects->getFirstRootObject();
- if (!attach_object || !gAgent.getAvatarObject() || mSelectedObjects->mSelectType != SELECT_TYPE_WORLD)
+ if (!attach_object || !isAgentAvatarValid() || mSelectedObjects->mSelectType != SELECT_TYPE_WORLD)
{
return;
}
@@ -3594,7 +3630,7 @@ void LLSelectMgr::sendAttach(U8 attachment_point)
BOOL build_mode = LLToolMgr::getInstance()->inEdit();
// Special case: Attach to default location for this object.
if (0 == attachment_point ||
- get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL))
+ get_if_there(gAgentAvatarp->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL))
{
sendListToRegions(
"ObjectAttach",
@@ -3895,6 +3931,28 @@ void LLSelectMgr::selectionUpdateCastShadows(BOOL cast_shadows)
getSelection()->applyToObjects(&func);
}
+struct LLSelectMgrApplyPhysicsShapeType : public LLSelectedObjectFunctor
+{
+ LLSelectMgrApplyPhysicsShapeType(U8 value) : mValue(value) {}
+ U8 mValue;
+ virtual bool apply(LLViewerObject* object)
+ {
+ if ( object->permModify() ) // preemptive permissions check
+ {
+ object->setPhysicsShapeType( mValue );
+ object->updateFlags();
+ }
+ return true;
+ }
+};
+
+
+void LLSelectMgr::selectionUpdatePhysicsShapeType(U8 type)
+{
+ llwarns << "physics shape type ->" << (U32)type << llendl;
+ LLSelectMgrApplyPhysicsShapeType func(type);
+ getSelection()->applyToObjects(&func);
+}
//----------------------------------------------------------------------
// Helpful packing functions for sendObjectMessage()
@@ -4356,7 +4414,7 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_SitName, sit_name, i);
//unpack TE IDs
- std::vector<LLUUID> texture_ids;
+ uuid_vec_t texture_ids;
S32 size = msg->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_TextureID);
if (size > 0)
{
@@ -4584,19 +4642,18 @@ void LLSelectMgr::processForceObjectSelect(LLMessageSystem* msg, void**)
LLSelectMgr::getInstance()->highlightObjectAndFamily(objects);
}
-
extern LLGLdouble gGLModelView[16];
void LLSelectMgr::updateSilhouettes()
{
S32 num_sils_genned = 0;
- LLVector3d cameraPos = gAgent.getCameraPositionGlobal();
- F32 currentCameraZoom = gAgent.getCurrentCameraBuildOffset();
+ LLVector3d cameraPos = gAgentCamera.getCameraPositionGlobal();
+ F32 currentCameraZoom = gAgentCamera.getCurrentCameraBuildOffset();
if (!mSilhouetteImagep)
{
- mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, TRUE);
+ mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI);
}
mHighlightedObjects->cleanupNodes();
@@ -4613,7 +4670,7 @@ void LLSelectMgr::updateSilhouettes()
} func;
getSelection()->applyToObjects(&func);
- mLastCameraPos = gAgent.getCameraPositionGlobal();
+ mLastCameraPos = gAgentCamera.getCameraPositionGlobal();
}
std::vector<LLViewerObject*> changed_objects;
@@ -4875,22 +4932,23 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
LLGLEnable blend(GL_BLEND);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (for_hud && avatar)
+ if (isAgentAvatarValid() && for_hud)
{
- LLBBox hud_bbox = avatar->getHUDBBox();
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
- F32 cur_zoom = gAgent.mHUDCurZoom;
+ F32 cur_zoom = gAgentCamera.mHUDCurZoom;
// set up transform to encompass bounding box of HUD
glMatrixMode(GL_PROJECTION);
- glPushMatrix();
+ gGL.pushMatrix();
glLoadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+ gGL.loadUIIdentity();
glLoadIdentity();
glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
@@ -4898,13 +4956,22 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
}
if (mSelectedObjects->getNumNodes())
{
- LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect");
LLUUID inspect_item_id= LLUUID::null;
- if(inspect_instance)
+ LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect");
+ if(inspect_instance && inspect_instance->getVisible())
{
inspect_item_id = inspect_instance->getSelectedUUID();
}
- LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getSelectedUUID();
+ else
+ {
+ LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel();
+ if (panel_task_info)
+ {
+ inspect_item_id = panel_task_info->getSelectedUUID();
+ }
+ }
+
+ LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID();
for (S32 pass = 0; pass < 2; pass++)
{
for (LLObjectSelection::iterator iter = mSelectedObjects->begin();
@@ -4976,13 +5043,14 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
}
}
- if (for_hud && avatar)
+ if (isAgentAvatarValid() && for_hud)
{
glMatrixMode(GL_PROJECTION);
- glPopMatrix();
+ gGL.popMatrix();
glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.popMatrix();
+ gGL.popUIMatrix();
stop_glerror();
}
@@ -5050,6 +5118,7 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
mName = nodep.mName;
mDescription = nodep.mDescription;
mCategory = nodep.mCategory;
+ mInventorySerial = 0;
mSavedPositionLocal = nodep.mSavedPositionLocal;
mSavedPositionGlobal = nodep.mSavedPositionGlobal;
mSavedScale = nodep.mSavedScale;
@@ -5088,7 +5157,7 @@ LLSelectNode::~LLSelectNode()
void LLSelectNode::selectAllTEs(BOOL b)
{
- mTESelectMask = b ? 0xFFFFFFFF : 0x0;
+ mTESelectMask = b ? TE_SELECT_MASK_ALL : 0x0;
mLastTESelected = 0;
}
@@ -5159,13 +5228,13 @@ void LLSelectNode::saveColors()
}
}
-void LLSelectNode::saveTextures(const std::vector<LLUUID>& textures)
+void LLSelectNode::saveTextures(const uuid_vec_t& textures)
{
if (mObject.notNull())
{
mSavedTextures.clear();
- for (std::vector<LLUUID>::const_iterator texture_it = textures.begin();
+ for (uuid_vec_t::const_iterator texture_it = textures.begin();
texture_it != textures.end(); ++texture_it)
{
mSavedTextures.push_back(*texture_it);
@@ -5338,7 +5407,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
LLGLEnable fog(GL_FOG);
glFogi(GL_FOG_MODE, GL_LINEAR);
float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
- LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgent.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
+ LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
glFogf(GL_FOG_START, d);
glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
glFogfv(GL_FOG_COLOR, fogCol.mV);
@@ -5409,7 +5478,10 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
}
glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+ gGL.loadUIIdentity();
+
if (!is_hud_object)
{
glLoadIdentity();
@@ -5426,9 +5498,9 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
if (volume)
{
F32 silhouette_thickness;
- if (is_hud_object && gAgent.getAvatarObject())
+ if (isAgentAvatarValid() && is_hud_object)
{
- silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgent.mHUDCurZoom;
+ silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgentCamera.mHUDCurZoom;
}
else
{
@@ -5448,7 +5520,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
LLGLEnable fog(GL_FOG);
glFogi(GL_FOG_MODE, GL_LINEAR);
float d = (LLViewerCamera::getInstance()->getPointOfInterest()-LLViewerCamera::getInstance()->getOrigin()).magVec();
- LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgent.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
+ LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal()-gAgentCamera.getCameraPositionGlobal()).magVec()/(LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
glFogf(GL_FOG_START, d);
glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV())));
glFogfv(GL_FOG_COLOR, fogCol.mV);
@@ -5528,7 +5600,8 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.end();
gGL.flush();
}
- glPopMatrix();
+ gGL.popMatrix();
+ gGL.popUIMatrix();
}
//
@@ -5549,20 +5622,30 @@ void dialog_refresh_all()
gFloaterTools->dirty();
- gPieObject->needsArrange();
+ gMenuObject->needsArrange();
- if( gPieAttachment->getVisible() )
+ if( gMenuAttachmentSelf->getVisible() )
+ {
+ gMenuAttachmentSelf->arrange();
+ }
+ if( gMenuAttachmentOther->getVisible() )
{
- gPieAttachment->arrange();
+ gMenuAttachmentOther->arrange();
}
LLFloaterProperties::dirtyAll();
-
+
LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect");
if(inspect_instance)
{
inspect_instance->dirty();
}
+
+ LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel();
+ if (panel_task_info)
+ {
+ panel_task_info->dirty();
+ }
}
S32 get_family_count(LLViewerObject *parent)
@@ -5625,20 +5708,20 @@ void LLSelectMgr::updateSelectionCenter()
{
mSelectedObjects->mSelectType = getSelectTypeForObject(object);
- if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
+ if (mSelectedObjects->mSelectType == SELECT_TYPE_ATTACHMENT && isAgentAvatarValid())
{
- mPauseRequest = gAgent.getAvatarObject()->requestPause();
+ mPauseRequest = gAgentAvatarp->requestPause();
}
else
{
mPauseRequest = NULL;
}
- if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && gAgent.getAvatarObject())
+ if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && isAgentAvatarValid())
{
// reset hud ZOOM
- gAgent.mHUDTargetZoom = 1.f;
- gAgent.mHUDCurZoom = 1.f;
+ gAgentCamera.mHUDTargetZoom = 1.f;
+ gAgentCamera.mHUDCurZoom = 1.f;
}
mShowSelection = FALSE;
@@ -5657,10 +5740,10 @@ void LLSelectMgr::updateSelectionCenter()
LLViewerObject* object = node->getObject();
if (!object)
continue;
- LLViewerObject *myAvatar = gAgent.getAvatarObject();
+
LLViewerObject *root = object->getRootEdit();
if (mSelectedObjects->mSelectType == SELECT_TYPE_WORLD && // not an attachment
- !root->isChild(myAvatar) && // not the object you're sitting on
+ !root->isChild(gAgentAvatarp) && // not the object you're sitting on
!object->isAvatar()) // not another avatar
{
mShowSelection = TRUE;
@@ -5730,26 +5813,26 @@ void LLSelectMgr::updatePointAt()
select_offset.setVec(pick.mObjectOffset);
select_offset.rotVec(~click_object->getRenderRotation());
- gAgent.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset);
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, click_object, select_offset);
+ gAgentCamera.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, click_object, select_offset);
}
else
{
// didn't click on an object this time, revert to pointing at center of first object
- gAgent.setPointAt(POINTAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
- gAgent.setLookAt(LOOKAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
+ gAgentCamera.setPointAt(POINTAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
+ gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, mSelectedObjects->getFirstObject());
}
}
else
{
- gAgent.setPointAt(POINTAT_TARGET_CLEAR);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
else
{
- gAgent.setPointAt(POINTAT_TARGET_CLEAR);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
@@ -5803,8 +5886,22 @@ void LLSelectMgr::redo()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canDoDelete() const
{
+ bool can_delete = false;
+ // This function is "logically const" - it does not change state in
+ // a way visible outside the selection manager.
+ LLSelectMgr* self = const_cast<LLSelectMgr*>(this);
+ LLViewerObject* obj = self->mSelectedObjects->getFirstDeleteableObject();
// Note: Can only delete root objects (see getFirstDeleteableObject() for more info)
- return const_cast<LLSelectMgr*>(this)->mSelectedObjects->getFirstDeleteableObject() != NULL; // HACK: casting away constness - MG
+ if (obj!= NULL)
+ {
+ // all the faces needs to be selected
+ if(self->mSelectedObjects->contains(obj,SELECT_ALL_TES ))
+ {
+ can_delete = true;
+ }
+ }
+
+ return can_delete;
}
//-----------------------------------------------------------------------------
@@ -5925,20 +6022,20 @@ BOOL LLSelectMgr::setForceSelection(BOOL force)
void LLSelectMgr::resetAgentHUDZoom()
{
- gAgent.mHUDTargetZoom = 1.f;
- gAgent.mHUDCurZoom = 1.f;
+ gAgentCamera.mHUDTargetZoom = 1.f;
+ gAgentCamera.mHUDCurZoom = 1.f;
}
void LLSelectMgr::getAgentHUDZoom(F32 &target_zoom, F32 &current_zoom) const
{
- target_zoom = gAgent.mHUDTargetZoom;
- current_zoom = gAgent.mHUDCurZoom;
+ target_zoom = gAgentCamera.mHUDTargetZoom;
+ current_zoom = gAgentCamera.mHUDCurZoom;
}
void LLSelectMgr::setAgentHUDZoom(F32 target_zoom, F32 current_zoom)
{
- gAgent.mHUDTargetZoom = target_zoom;
- gAgent.mHUDCurZoom = current_zoom;
+ gAgentCamera.mHUDTargetZoom = target_zoom;
+ gAgentCamera.mHUDCurZoom = current_zoom;
}
/////////////////////////////////////////////////////////////////////////////
@@ -6057,10 +6154,32 @@ BOOL LLObjectSelection::isEmpty() const
//-----------------------------------------------------------------------------
// getObjectCount() - returns number of non null objects
//-----------------------------------------------------------------------------
-S32 LLObjectSelection::getObjectCount()
+S32 LLObjectSelection::getObjectCount(BOOL mesh_adjust)
{
cleanupNodes();
S32 count = mList.size();
+
+ if (mesh_adjust)
+ {
+ for (list_t::iterator iter = mList.begin(); iter != mList.end(); ++iter)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+
+ if (object && object->getVolume())
+ {
+ LLVOVolume* vobj = (LLVOVolume*) object;
+ if (vobj->isMesh())
+ {
+ LLUUID mesh_id = vobj->getVolume()->getParams().getSculptID();
+ U32 cost = gMeshRepo.getResourceCost(mesh_id);
+ count += cost-1;
+ }
+ }
+
+ }
+ }
+
return count;
}
@@ -6239,8 +6358,14 @@ BOOL LLObjectSelection::contains(LLViewerObject* object, S32 te)
LLSelectNode* nodep = *iter;
if (nodep->getObject() == object)
{
+ // Optimization
+ if (nodep->getTESelectMask() == TE_SELECT_MASK_ALL)
+ {
+ return TRUE;
+ }
+
BOOL all_selected = TRUE;
- for (S32 i = 0; i < SELECT_MAX_TES; i++)
+ for (S32 i = 0; i < object->getNumTEs(); i++)
{
all_selected = all_selected && nodep->isTESelected(i);
}