diff options
Diffstat (limited to 'indra/newview/llselectmgr.cpp')
| -rw-r--r-- | indra/newview/llselectmgr.cpp | 266 |
1 files changed, 250 insertions, 16 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 12ba29466d..99835d4e5a 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -63,6 +63,7 @@ #include "llfloatertools.h" #include "llframetimer.h" #include "llfocusmgr.h" +#include "llgltfmateriallist.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventorymodel.h" @@ -310,14 +311,29 @@ void LLSelectMgr::resetObjectOverrides(LLObjectSelectionHandle selected_handle) { struct f : public LLSelectedNodeFunctor { + f(bool a, LLSelectMgr* p) : mAvatarOverridesPersist(a), mManager(p) {} + bool mAvatarOverridesPersist; + LLSelectMgr* mManager; virtual bool apply(LLSelectNode* node) { + if (mAvatarOverridesPersist) + { + LLViewerObject* object = node->getObject(); + if (object && !object->getParent()) + { + LLVOAvatar* avatar = object->asAvatar(); + if (avatar) + { + mManager->mAvatarOverridesMap.emplace(avatar->getID(), AvatarPositionOverride(node->mLastPositionLocal, node->mLastRotation, object)); + } + } + } node->mLastPositionLocal.setVec(0, 0, 0); node->mLastRotation = LLQuaternion(); node->mLastScale.setVec(0, 0, 0); return true; } - } func; + } func(mAllowSelectAvatar, this); selected_handle->applyToNodes(&func); } @@ -351,6 +367,93 @@ void LLSelectMgr::overrideObjectUpdates() getSelection()->applyToNodes(&func); } +void LLSelectMgr::resetAvatarOverrides() +{ + mAvatarOverridesMap.clear(); +} + +void LLSelectMgr::overrideAvatarUpdates() +{ + if (mAvatarOverridesMap.size() == 0) + { + return; + } + + if (!mAllowSelectAvatar || !gFloaterTools) + { + resetAvatarOverrides(); + return; + } + + if (!gFloaterTools->getVisible() && getSelection()->isEmpty()) + { + // when user switches selection, floater is invisible and selection is empty + LLToolset *toolset = LLToolMgr::getInstance()->getCurrentToolset(); + if (toolset->isShowFloaterTools() + && toolset->isToolSelected(0)) // Pie tool + { + resetAvatarOverrides(); + return; + } + } + + // remove selected avatars from this list, + // but set object overrides to make sure avatar won't snap back + struct f : public LLSelectedNodeFunctor + { + f(LLSelectMgr* p) : mManager(p) {} + LLSelectMgr* mManager; + virtual bool apply(LLSelectNode* selectNode) + { + LLViewerObject* object = selectNode->getObject(); + if (object && !object->getParent()) + { + LLVOAvatar* avatar = object->asAvatar(); + if (avatar) + { + uuid_av_override_map_t::iterator iter = mManager->mAvatarOverridesMap.find(avatar->getID()); + if (iter != mManager->mAvatarOverridesMap.end()) + { + if (selectNode->mLastPositionLocal.isExactlyZero()) + { + selectNode->mLastPositionLocal = iter->second.mLastPositionLocal; + } + if (selectNode->mLastRotation == LLQuaternion()) + { + selectNode->mLastRotation = iter->second.mLastRotation; + } + mManager->mAvatarOverridesMap.erase(iter); + } + } + } + return true; + } + } func(this); + getSelection()->applyToNodes(&func); + + // Override avatar positions + uuid_av_override_map_t::iterator it = mAvatarOverridesMap.begin(); + while (it != mAvatarOverridesMap.end()) + { + if (it->second.mObject->isDead()) + { + it = mAvatarOverridesMap.erase(it); + } + else + { + if (!it->second.mLastPositionLocal.isExactlyZero()) + { + it->second.mObject->setPosition(it->second.mLastPositionLocal); + } + if (it->second.mLastRotation != LLQuaternion()) + { + it->second.mObject->setRotation(it->second.mLastRotation); + } + it++; + } + } +} + //----------------------------------------------------------------------------- // Select just the object, not any other group members. //----------------------------------------------------------------------------- @@ -886,7 +989,7 @@ void LLSelectMgr::addAsFamily(std::vector<LLViewerObject*>& objects, BOOL add_to // Can't select yourself if (objectp->mID == gAgentID - && !LLSelectMgr::getInstance()->mAllowSelectAvatar) + && !mAllowSelectAvatar) { continue; } @@ -1792,16 +1895,56 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) asset_id = mItem->getAssetUUID(); } + if (asset_id.notNull() && !objectp->hasRenderMaterialParams()) + { + // make sure param section exists + objectp->setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, false /*prevent an update*/); + } + if (te != -1) { - objectp->setRenderMaterialID(te, asset_id); + LLTextureEntry* tep = objectp->getTE(te); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + param_block->setMaterial(te, asset_id); + } } - else + else // Shouldn't happen? { S32 num_faces = objectp->getNumTEs(); for (S32 face = 0; face < num_faces; face++) { - objectp->setRenderMaterialID(face, asset_id); + LLTextureEntry* tep = objectp->getTE(face); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + param_block->setMaterial(face, asset_id); + } } } @@ -1809,26 +1952,43 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) } }; - if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) + // TODO: once PBR starts supporting permissions, implement/figure this out + /*if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) { getSelection()->applyNoCopyTextureToTEs(item); } - else + else*/ { f setfunc(item, mat_id); getSelection()->applyToTEs(&setfunc); } - struct g : public LLSelectedObjectFunctor { LLViewerInventoryItem* mItem; g(LLViewerInventoryItem* item) : mItem(item) {} virtual bool apply(LLViewerObject* object) { + if (object && !object->permModify()) + { + return false; + } + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)object->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + if (param_block->isEmpty()) + { + object->setHasRenderMaterialParams(false); + } + else + { + object->parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, true); + } + } + if (!mItem) { - object->sendTEUpdate(); // 1 particle effect per object LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); effectp->setSourceObject(gAgentAvatarp); @@ -1836,6 +1996,8 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) effectp->setDuration(LL_HUD_DUR_SHORT); effectp->setColor(LLColor4U(gAgent.getEffectColor())); } + + object->sendTEUpdate(); return true; } } sendfunc(item); @@ -2025,15 +2187,40 @@ void LLSelectMgr::selectionRevertGLTFMaterials() { LLObjectSelectionHandle mSelectedObjects; f(LLObjectSelectionHandle sel) : mSelectedObjects(sel) {} - bool apply(LLViewerObject* object, S32 te) + bool apply(LLViewerObject* objectp, S32 te) { - if (object->permModify()) + if (objectp && !objectp->permModify()) { - LLSelectNode* nodep = mSelectedObjects->findNode(object); - if (nodep && te < (S32)nodep->mSavedGLTFMaterials.size()) + return false; + } + + LLSelectNode* nodep = mSelectedObjects->findNode(objectp); + if (nodep && te < (S32)nodep->mSavedGLTFMaterials.size()) + { + LLUUID asset_id = nodep->mSavedGLTFMaterials[te]; + LLTextureEntry* tep = objectp->getTE(te); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + + if (!objectp->hasRenderMaterialParams()) + { + // make sure param section exists + objectp->setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, false /*prevent an immediate update*/); + } + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) { - LLUUID id = nodep->mSavedGLTFMaterials[te]; - object->setRenderMaterialID(te, id); + param_block->setMaterial(te, asset_id); } } return true; @@ -2041,7 +2228,32 @@ void LLSelectMgr::selectionRevertGLTFMaterials() } setfunc(mSelectedObjects); getSelection()->applyToTEs(&setfunc); - LLSelectMgrSendFunctor sendfunc; + struct g : public LLSelectedObjectFunctor + { + virtual bool apply(LLViewerObject* object) + { + if (object && !object->permModify()) + { + return false; + } + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)object->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + if (param_block->isEmpty()) + { + object->setHasRenderMaterialParams(false); + } + else + { + object->parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, true); + } + } + + object->sendTEUpdate(); + return true; + } + } sendfunc; getSelection()->applyToObjects(&sendfunc); } @@ -6402,6 +6614,24 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep) LLSelectNode::~LLSelectNode() { + LLSelectMgr *manager = LLSelectMgr::getInstance(); + if (manager->mAllowSelectAvatar + && (!mLastPositionLocal.isExactlyZero() + || mLastRotation != LLQuaternion())) + { + LLViewerObject* object = getObject(); //isDead() check + if (object && !object->getParent()) + { + LLVOAvatar* avatar = object->asAvatar(); + if (avatar) + { + // Avatar was moved and needs to stay that way + manager->mAvatarOverridesMap.emplace(avatar->getID(), LLSelectMgr::AvatarPositionOverride(mLastPositionLocal, mLastRotation, object)); + } + } + } + + delete mPermissions; mPermissions = NULL; } @@ -6923,6 +7153,10 @@ void LLSelectMgr::updateSelectionCenter() const F32 MOVE_SELECTION_THRESHOLD = 1.f; // Movement threshold in meters for updating selection // center (tractor beam) + // override any avatar updates received + // Works only if avatar was repositioned + // and edit floater is visible + overrideAvatarUpdates(); //override any object updates received //for selected objects overrideObjectUpdates(); |
