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Diffstat (limited to 'indra/newview/llselectmgr.cpp')
-rw-r--r--indra/newview/llselectmgr.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 48cccc12ef..76d6954a88 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5134,20 +5134,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
F32 cur_zoom = gAgentCamera.mHUDCurZoom;
// set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- glLoadIdentity();
+ gGL.loadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+ gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.pushUIMatrix();
gGL.loadUIIdentity();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
- glScalef(cur_zoom, cur_zoom, cur_zoom);
+ gGL.loadIdentity();
+ gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ gGL.scalef(cur_zoom, cur_zoom, cur_zoom);
}
if (mSelectedObjects->getNumNodes())
{
@@ -5240,10 +5240,10 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
if (isAgentAvatarValid() && for_hud)
{
- glMatrixMode(GL_PROJECTION);
+ gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
gGL.popUIMatrix();
stop_glerror();
@@ -5567,7 +5567,7 @@ void pushWireframe(LLDrawable* drawable)
{
LLVertexBuffer::unbind();
gGL.pushMatrix();
- glMultMatrixf((F32*) vobj->getRelativeXform().mMatrix);
+ gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
for (S32 i = 0; i < rigged_volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& face = rigged_volume->getVolumeFace(i);
@@ -5611,22 +5611,22 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
gHighlightProgram.bind();
}
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
BOOL is_hud_object = objectp->isHUDAttachment();
if (drawable->isActive())
{
- glLoadMatrixd(gGLModelView);
- glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
+ gGL.loadMatrix(gGLModelView);
+ gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix);
}
else if (!is_hud_object)
{
- glLoadIdentity();
- glMultMatrixd(gGLModelView);
+ gGL.loadIdentity();
+ gGL.multMatrix(gGLModelView);
LLVector3 trans = objectp->getRegion()->getOriginAgent();
- glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -5713,21 +5713,21 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
return;
}
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.pushUIMatrix();
gGL.loadUIIdentity();
if (!is_hud_object)
{
- glLoadIdentity();
- glMultMatrixd(gGLModelView);
+ gGL.loadIdentity();
+ gGL.multMatrix(gGLModelView);
}
if (drawable->isActive())
{
- glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
+ gGL.multMatrix((F32*) objectp->getRenderMatrix().mMatrix);
}
LLVolume *volume = objectp->getVolume();