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-/**
- * @file llscripttextboxfloater.h
- * @brief LLScriptTextboxFloater class definition
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_SCRIPTTEXTBOXFLOATER_H
-#define LL_SCRIPTTEXTBOXFLOATER_H
-
-#include "lltransientdockablefloater.h"
-
-class LLToastNotifyPanel;
-
-/**
- * Handles script notifications ("ScriptDialog" and "ScriptDialogGroup")
- * and manages Script Floaters.
- */
-class LLScriptTextboxFloaterManager : public LLSingleton<LLScriptTextboxFloaterManager>
-{
- // *TODO
- // LLScriptTextboxFloaterManager and LLScriptTextboxFloater will need some refactoring after we
- // know how script notifications should look like.
-public:
-
- typedef enum e_object_type
- {
- OBJ_SCRIPT,
- OBJ_GIVE_INVENTORY,
- OBJ_LOAD_URL,
-
- OBJ_UNKNOWN
- }EObjectType;
-
- /**
- * Handles new notifications.
- * Saves notification and object ids, removes old notification if needed, creates script chiclet
- * Note that one object can spawn one script floater.
- */
- void onAddNotification(const LLUUID& notification_id);
-
- /**
- * Removes notification.
- */
- void removeNotification(const LLUUID& notification_id);
-
- /**
- * Handles notification removal.
- * Removes script notification toast, removes script chiclet, closes script floater
- */
- void onRemoveNotification(const LLUUID& notification_id);
-
- /**
- * Toggles script floater.
- * Removes "new message" icon from chiclet and removes notification toast.
- */
- void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false);
-
- LLUUID findObjectId(const LLUUID& notification_id);
-
- LLUUID findNotificationId(const LLUUID& object_id);
-
- static EObjectType getObjectType(const LLUUID& notification_id);
-
- static std::string getObjectName(const LLUUID& notification_id);
-
- typedef boost::signals2::signal<void(const LLSD&)> object_signal_t;
-
- boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); }
- boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); }
-
- struct FloaterPositionInfo
- {
- LLRect mRect;
- bool mDockState;
- };
-
- void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi);
-
- bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi);
-
- void setFloaterVisible(const LLUUID& notification_id, bool visible);
-
-protected:
-
- typedef std::map<std::string, EObjectType> object_type_map;
-
- static object_type_map initObjectTypeMap();
-
- // <notification_id, object_id>
- typedef std::map<LLUUID, LLUUID> script_notification_map_t;
-
- script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id);
-
-private:
-
- script_notification_map_t mNotifications;
-
- object_signal_t mNewObjectSignal;
- object_signal_t mToggleFloaterSignal;
-
- // <object_id, floater position>
- typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t;
-
- floater_position_map_t mFloaterPositions;
-};
-
-/**
- * Floater script forms.
- * LLScriptTextboxFloater will create script form based on notification data and
- * will auto fit the form.
- */
-class LLScriptTextboxFloater : public LLDockableFloater
-{
-public:
-
- /**
- * key - UUID of scripted Object
- */
- LLScriptTextboxFloater(const LLSD& key);
-
- virtual ~LLScriptTextboxFloater(){};
-
- /**
- * Toggle existing floater or create and show a new one.
- */
- static bool toggle(const LLUUID& object_id);
-
- /**
- * Creates and shows floater
- */
- static LLScriptTextboxFloater* show(const LLUUID& object_id);
-
- const LLUUID& getNotificationId() { return mNotificationId; }
-
- void setNotificationId(const LLUUID& id);
-
- /**
- * Close notification if script floater is closed.
- */
- /*virtual*/ void onClose(bool app_quitting);
-
- /**
- * Hide all notification toasts when we show dockable floater
- */
- /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true);
-
- /**
- * Hide all notification toasts when we show dockable floater
- */
- /*virtual*/ void setVisible(BOOL visible);
-
- bool getSavePosition() { return mSaveFloaterPosition; }
-
- void setSavePosition(bool save) { mSaveFloaterPosition = save; }
-
- void savePosition();
-
- void restorePosition();
-
-protected:
-
- /**
- * Creates script form, will delete old form if floater is shown for same object.
- */
- void createForm(const LLUUID& object_id);
-
- /*virtual*/ void getAllowedRect(LLRect& rect);
-
- /**
- * Hide all notification toasts.
- */
- static void hideToastsIfNeeded();
-
- /**
- * Removes chiclets new messages icon
- */
- void onMouseDown();
-
- /*virtual*/ void onFocusLost();
-
- /*virtual*/ void onFocusReceived();
-
- void dockToChiclet(bool dock);
-
-private:
- LLToastNotifyPanel* mScriptForm;
- LLUUID mNotificationId;
- LLUUID mObjectId;
- bool mSaveFloaterPosition;
-};
-
-#endif //LL_SCRIPTFLOATER_H