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Diffstat (limited to 'indra/newview/llscripttextboxfloater.h')
-rw-r--r-- | indra/newview/llscripttextboxfloater.h | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/indra/newview/llscripttextboxfloater.h b/indra/newview/llscripttextboxfloater.h deleted file mode 100644 index b0ab725810..0000000000 --- a/indra/newview/llscripttextboxfloater.h +++ /dev/null @@ -1,212 +0,0 @@ -/** - * @file llscripttextboxfloater.h - * @brief LLScriptTextboxFloater class definition - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_SCRIPTTEXTBOXFLOATER_H -#define LL_SCRIPTTEXTBOXFLOATER_H - -#include "lltransientdockablefloater.h" - -class LLToastNotifyPanel; - -/** - * Handles script notifications ("ScriptDialog" and "ScriptDialogGroup") - * and manages Script Floaters. - */ -class LLScriptTextboxFloaterManager : public LLSingleton<LLScriptTextboxFloaterManager> -{ - // *TODO - // LLScriptTextboxFloaterManager and LLScriptTextboxFloater will need some refactoring after we - // know how script notifications should look like. -public: - - typedef enum e_object_type - { - OBJ_SCRIPT, - OBJ_GIVE_INVENTORY, - OBJ_LOAD_URL, - - OBJ_UNKNOWN - }EObjectType; - - /** - * Handles new notifications. - * Saves notification and object ids, removes old notification if needed, creates script chiclet - * Note that one object can spawn one script floater. - */ - void onAddNotification(const LLUUID& notification_id); - - /** - * Removes notification. - */ - void removeNotification(const LLUUID& notification_id); - - /** - * Handles notification removal. - * Removes script notification toast, removes script chiclet, closes script floater - */ - void onRemoveNotification(const LLUUID& notification_id); - - /** - * Toggles script floater. - * Removes "new message" icon from chiclet and removes notification toast. - */ - void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false); - - LLUUID findObjectId(const LLUUID& notification_id); - - LLUUID findNotificationId(const LLUUID& object_id); - - static EObjectType getObjectType(const LLUUID& notification_id); - - static std::string getObjectName(const LLUUID& notification_id); - - typedef boost::signals2::signal<void(const LLSD&)> object_signal_t; - - boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); } - boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); } - - struct FloaterPositionInfo - { - LLRect mRect; - bool mDockState; - }; - - void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi); - - bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi); - - void setFloaterVisible(const LLUUID& notification_id, bool visible); - -protected: - - typedef std::map<std::string, EObjectType> object_type_map; - - static object_type_map initObjectTypeMap(); - - // <notification_id, object_id> - typedef std::map<LLUUID, LLUUID> script_notification_map_t; - - script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id); - -private: - - script_notification_map_t mNotifications; - - object_signal_t mNewObjectSignal; - object_signal_t mToggleFloaterSignal; - - // <object_id, floater position> - typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t; - - floater_position_map_t mFloaterPositions; -}; - -/** - * Floater script forms. - * LLScriptTextboxFloater will create script form based on notification data and - * will auto fit the form. - */ -class LLScriptTextboxFloater : public LLDockableFloater -{ -public: - - /** - * key - UUID of scripted Object - */ - LLScriptTextboxFloater(const LLSD& key); - - virtual ~LLScriptTextboxFloater(){}; - - /** - * Toggle existing floater or create and show a new one. - */ - static bool toggle(const LLUUID& object_id); - - /** - * Creates and shows floater - */ - static LLScriptTextboxFloater* show(const LLUUID& object_id); - - const LLUUID& getNotificationId() { return mNotificationId; } - - void setNotificationId(const LLUUID& id); - - /** - * Close notification if script floater is closed. - */ - /*virtual*/ void onClose(bool app_quitting); - - /** - * Hide all notification toasts when we show dockable floater - */ - /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); - - /** - * Hide all notification toasts when we show dockable floater - */ - /*virtual*/ void setVisible(BOOL visible); - - bool getSavePosition() { return mSaveFloaterPosition; } - - void setSavePosition(bool save) { mSaveFloaterPosition = save; } - - void savePosition(); - - void restorePosition(); - -protected: - - /** - * Creates script form, will delete old form if floater is shown for same object. - */ - void createForm(const LLUUID& object_id); - - /*virtual*/ void getAllowedRect(LLRect& rect); - - /** - * Hide all notification toasts. - */ - static void hideToastsIfNeeded(); - - /** - * Removes chiclets new messages icon - */ - void onMouseDown(); - - /*virtual*/ void onFocusLost(); - - /*virtual*/ void onFocusReceived(); - - void dockToChiclet(bool dock); - -private: - LLToastNotifyPanel* mScriptForm; - LLUUID mNotificationId; - LLUUID mObjectId; - bool mSaveFloaterPosition; -}; - -#endif //LL_SCRIPTFLOATER_H |