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Diffstat (limited to 'indra/newview/llscriptfloater.h')
-rw-r--r-- | indra/newview/llscriptfloater.h | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/indra/newview/llscriptfloater.h b/indra/newview/llscriptfloater.h new file mode 100644 index 0000000000..da70bb4334 --- /dev/null +++ b/indra/newview/llscriptfloater.h @@ -0,0 +1,212 @@ +/** + * @file llscriptfloater.h + * @brief LLScriptFloater class definition + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_SCRIPTFLOATER_H +#define LL_SCRIPTFLOATER_H + +#include "lltransientdockablefloater.h" + +class LLToastNotifyPanel; + +/** + * Handles script notifications ("ScriptDialog" and "ScriptDialogGroup") + * and manages Script Floaters. + */ +class LLScriptFloaterManager : public LLSingleton<LLScriptFloaterManager> +{ + // *TODO + // LLScriptFloaterManager and LLScriptFloater will need some refactoring after we + // know how script notifications should look like. +public: + + typedef enum e_object_type + { + OBJ_SCRIPT, + OBJ_GIVE_INVENTORY, + OBJ_LOAD_URL, + + OBJ_UNKNOWN + }EObjectType; + + /** + * Handles new notifications. + * Saves notification and object ids, removes old notification if needed, creates script chiclet + * Note that one object can spawn one script floater. + */ + void onAddNotification(const LLUUID& notification_id); + + /** + * Removes notification. + */ + void removeNotification(const LLUUID& notification_id); + + /** + * Handles notification removal. + * Removes script notification toast, removes script chiclet, closes script floater + */ + void onRemoveNotification(const LLUUID& notification_id); + + /** + * Toggles script floater. + * Removes "new message" icon from chiclet and removes notification toast. + */ + void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false); + + LLUUID findObjectId(const LLUUID& notification_id); + + LLUUID findNotificationId(const LLUUID& object_id); + + static EObjectType getObjectType(const LLUUID& notification_id); + + static std::string getObjectName(const LLUUID& notification_id); + + typedef boost::signals2::signal<void(const LLSD&)> object_signal_t; + + boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); } + boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); } + + struct FloaterPositionInfo + { + LLRect mRect; + bool mDockState; + }; + + void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi); + + bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi); + + void setFloaterVisible(const LLUUID& notification_id, bool visible); + +protected: + + typedef std::map<std::string, EObjectType> object_type_map; + + static object_type_map initObjectTypeMap(); + + // <notification_id, object_id> + typedef std::map<LLUUID, LLUUID> script_notification_map_t; + + script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id); + +private: + + script_notification_map_t mNotifications; + + object_signal_t mNewObjectSignal; + object_signal_t mToggleFloaterSignal; + + // <object_id, floater position> + typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t; + + floater_position_map_t mFloaterPositions; +}; + +/** + * Floater script forms. + * LLScriptFloater will create script form based on notification data and + * will auto fit the form. + */ +class LLScriptFloater : public LLDockableFloater +{ +public: + + /** + * key - UUID of scripted Object + */ + LLScriptFloater(const LLSD& key); + + virtual ~LLScriptFloater(){}; + + /** + * Toggle existing floater or create and show a new one. + */ + static bool toggle(const LLUUID& object_id); + + /** + * Creates and shows floater + */ + static LLScriptFloater* show(const LLUUID& object_id); + + const LLUUID& getNotificationId() { return mNotificationId; } + + void setNotificationId(const LLUUID& id); + + /** + * Close notification if script floater is closed. + */ + /*virtual*/ void onClose(bool app_quitting); + + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); + + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setVisible(BOOL visible); + + bool getSavePosition() { return mSaveFloaterPosition; } + + void setSavePosition(bool save) { mSaveFloaterPosition = save; } + + void savePosition(); + + void restorePosition(); + +protected: + + /** + * Creates script form, will delete old form if floater is shown for same object. + */ + void createForm(const LLUUID& object_id); + + /*virtual*/ void getAllowedRect(LLRect& rect); + + /** + * Hide all notification toasts. + */ + static void hideToastsIfNeeded(); + + /** + * Removes chiclets new messages icon + */ + void onMouseDown(); + + /*virtual*/ void onFocusLost(); + + /*virtual*/ void onFocusReceived(); + + void dockToChiclet(bool dock); + +private: + LLToastNotifyPanel* mScriptForm; + LLUUID mNotificationId; + LLUUID mObjectId; + bool mSaveFloaterPosition; +}; + +#endif //LL_SCRIPTFLOATER_H |