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Diffstat (limited to 'indra/newview/llscriptfloater.h')
-rw-r--r-- | indra/newview/llscriptfloater.h | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/indra/newview/llscriptfloater.h b/indra/newview/llscriptfloater.h new file mode 100644 index 0000000000..ec3ec4b540 --- /dev/null +++ b/indra/newview/llscriptfloater.h @@ -0,0 +1,211 @@ +/** + * @file llscriptfloater.h + * @brief LLScriptFloater class definition + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_SCRIPTFLOATER_H +#define LL_SCRIPTFLOATER_H + +#include "lltransientdockablefloater.h" + +class LLToastNotifyPanel; + +/** + * Handles script notifications ("ScriptDialog" and "ScriptDialogGroup") + * and manages Script Floaters. + */ +class LLScriptFloaterManager : public LLSingleton<LLScriptFloaterManager> +{ + // *TODO + // LLScriptFloaterManager and LLScriptFloater will need some refactoring after we + // know how script notifications should look like. +public: + + typedef enum e_object_type + { + OBJ_SCRIPT, + OBJ_GIVE_INVENTORY, + OBJ_LOAD_URL, + + OBJ_UNKNOWN + }EObjectType; + + /** + * Handles new notifications. + * Saves notification and object ids, removes old notification if needed, creates script chiclet + * Note that one object can spawn one script floater. + */ + void onAddNotification(const LLUUID& notification_id); + + /** + * Handles notification removal. + * Removes script notification toast, removes script chiclet, closes script floater + */ + void onRemoveNotification(const LLUUID& notification_id); + + /** + * Toggles script floater. + * Removes "new message" icon from chiclet and removes notification toast. + */ + void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false); + + LLUUID findObjectId(const LLUUID& notification_id); + + LLUUID findNotificationId(const LLUUID& object_id); + + static EObjectType getObjectType(const LLUUID& notification_id); + + static std::string getObjectName(const LLUUID& notification_id); + + typedef boost::signals2::signal<void(const LLSD&)> object_signal_t; + + boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); } + boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); } + + struct FloaterPositionInfo + { + LLRect mRect; + bool mDockState; + }; + + void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi); + + bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi); + +protected: + + typedef std::map<std::string, EObjectType> object_type_map; + + static object_type_map initObjectTypeMap(); + + // <notification_id, object_id> + typedef std::map<LLUUID, LLUUID> script_notification_map_t; + + script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id); + +private: + + script_notification_map_t mNotifications; + + object_signal_t mNewObjectSignal; + object_signal_t mToggleFloaterSignal; + + // <object_id, floater position> + typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t; + + floater_position_map_t mFloaterPositions; +}; + +/** + * Floater script forms. + * LLScriptFloater will create script form based on notification data and + * will auto fit the form. + */ +class LLScriptFloater : public LLDockableFloater +{ +public: + + /** + * key - UUID of scripted Object + */ + LLScriptFloater(const LLSD& key); + + virtual ~LLScriptFloater(){}; + + /** + * Toggle existing floater or create and show a new one. + */ + static bool toggle(const LLUUID& object_id); + + /** + * Creates and shows floater + */ + static LLScriptFloater* show(const LLUUID& object_id); + + const LLUUID& getNotificationId() { return mNotificationId; } + + void setNotificationId(const LLUUID& id); + + /** + * Close notification if script floater is closed. + */ + /*virtual*/ void onClose(bool app_quitting); + + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); + + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setVisible(BOOL visible); + + bool getSavePosition() { return mSaveFloaterPosition; } + + void setSavePosition(bool save) { mSaveFloaterPosition = save; } + + void savePosition(); + + void restorePosition(); + +protected: + + /** + * Creates script form, will delete old form if floater is shown for same object. + */ + void createForm(const LLUUID& object_id); + + /*virtual*/ void getAllowedRect(LLRect& rect); + + /** + * Hide all notification toasts. + */ + static void hideToastsIfNeeded(); + + /** + * Removes chiclets new messages icon + */ + void onMouseDown(); + + /*virtual*/ void onFocusLost(); + + /*virtual*/ void onFocusReceived(); + + void dockToChiclet(bool dock); + +private: + LLToastNotifyPanel* mScriptForm; + LLUUID mNotificationId; + LLUUID mObjectId; + bool mSaveFloaterPosition; +}; + +#endif //LL_SCRIPTFLOATER_H |