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Diffstat (limited to 'indra/newview/llscreenchannel.cpp')
-rw-r--r--indra/newview/llscreenchannel.cpp31
1 files changed, 18 insertions, 13 deletions
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index a00b6a9288..7c2e7e3319 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -487,10 +487,21 @@ void LLScreenChannel::showToastsBottom()
toast_rect.setOriginAndSize(getRect().mLeft, bottom + toast_margin, toast_rect.getWidth() ,toast_rect.getHeight());
(*it).toast->setRect(toast_rect);
- // don't show toasts if there is not enough space
if(floater && floater->overlapsScreenChannel())
{
+ if(it == mToastList.rbegin())
+ {
+ // move first toast above docked floater
+ S32 shift = floater->getRect().getHeight();
+ if(floater->getDockControl())
+ {
+ shift += floater->getDockControl()->getTongueHeight();
+ }
+ (*it).toast->translate(0, shift);
+ }
+
LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
+ // don't show toasts if there is not enough space
if(toast_rect.mTop > world_rect.mTop)
{
break;
@@ -522,9 +533,13 @@ void LLScreenChannel::showToastsBottom()
// HACK
// EXT-2653: it is necessary to prevent overlapping for secondary showed toasts
(*it).toast->setVisible(TRUE);
- // Show toast behind floaters. (EXT-3089)
- gFloaterView->sendChildToBack((*it).toast);
}
+ if(!(*it).toast->hasFocus())
+ {
+ // Fixing Z-order of toasts (EXT-4862)
+ // Next toast will be positioned under this one.
+ gFloaterView->sendChildToBack((*it).toast);
+ }
}
if(it != mToastList.rend())
@@ -802,16 +817,6 @@ void LLScreenChannel::updateShowToastsState()
S32 channel_bottom = gViewerWindow->getWorldViewRectScaled().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");;
LLRect this_rect = getRect();
- // adjust channel's height
- if(floater->overlapsScreenChannel())
- {
- channel_bottom += floater->getRect().getHeight();
- if(floater->getDockControl())
- {
- channel_bottom += floater->getDockControl()->getTongueHeight();
- }
- }
-
if(channel_bottom != this_rect.mBottom)
{
setRect(LLRect(this_rect.mLeft, this_rect.mTop, this_rect.mRight, channel_bottom));