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-rw-r--r--indra/newview/llscenemonitor.h138
1 files changed, 69 insertions, 69 deletions
diff --git a/indra/newview/llscenemonitor.h b/indra/newview/llscenemonitor.h
index f2e1ef69b9..ac79543bb9 100644
--- a/indra/newview/llscenemonitor.h
+++ b/indra/newview/llscenemonitor.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llscenemonitor.h
* @brief monitor the process of scene loading
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -39,88 +39,88 @@ class LLViewerTexture;
class LLSceneMonitor : public LLSingleton<LLSceneMonitor>
{
- LLSINGLETON(LLSceneMonitor);
- ~LLSceneMonitor();
- LOG_CLASS(LLSceneMonitor);
+ LLSINGLETON(LLSceneMonitor);
+ ~LLSceneMonitor();
+ LOG_CLASS(LLSceneMonitor);
public:
- void freezeAvatar(LLCharacter* avatarp);
- void setDebugViewerVisible(bool visible);
+ void freezeAvatar(LLCharacter* avatarp);
+ void setDebugViewerVisible(bool visible);
+
+ void capture(); //capture the main frame buffer
+ void compare(); //compare the stored two buffers.
+ void fetchQueryResult();
+ void calcDiffAggregate();
+ void setDiffTolerance(F32 tol) {mDiffTolerance = tol;}
- void capture(); //capture the main frame buffer
- void compare(); //compare the stored two buffers.
- void fetchQueryResult();
- void calcDiffAggregate();
- void setDiffTolerance(F32 tol) {mDiffTolerance = tol;}
+ const LLRenderTarget* getDiffTarget() const {return mDiff;}
+ F32 getDiffTolerance() const {return mDiffTolerance;}
+ F32 getDiffResult() const { return mDiffResult;}
+ F32 getDiffPixelRatio() const { return mDiffPixelRatio;}
+ bool isEnabled()const {return mEnabled;}
+ bool needsUpdate() const;
- const LLRenderTarget* getDiffTarget() const {return mDiff;}
- F32 getDiffTolerance() const {return mDiffTolerance;}
- F32 getDiffResult() const { return mDiffResult;}
- F32 getDiffPixelRatio() const { return mDiffPixelRatio;}
- bool isEnabled()const {return mEnabled;}
- bool needsUpdate() const;
-
- const LLTrace::ExtendablePeriodicRecording* getRecording() const {return &mSceneLoadRecording;}
- void dumpToFile(const std::string &file_name);
- bool hasResults() const { return mSceneLoadRecording.getResults().getDuration() != S32Seconds(0);}
+ const LLTrace::ExtendablePeriodicRecording* getRecording() const {return &mSceneLoadRecording;}
+ void dumpToFile(const std::string &file_name);
+ bool hasResults() const { return mSceneLoadRecording.getResults().getDuration() != S32Seconds(0);}
- void reset();
+ void reset();
private:
- void freezeScene();
- void unfreezeScene();
+ void freezeScene();
+ void unfreezeScene();
- LLRenderTarget& getCaptureTarget();
- void generateDitheringTexture(S32 width, S32 height);
+ LLRenderTarget& getCaptureTarget();
+ void generateDitheringTexture(S32 width, S32 height);
private:
- bool mEnabled,
- mDebugViewerVisible;
-
- enum EDiffState
- {
- WAITING_FOR_NEXT_DIFF,
- NEED_DIFF,
- EXECUTE_DIFF,
- WAIT_ON_RESULT,
- VIEWER_QUITTING
- } mDiffState;
-
- LLRenderTarget* mFrames[2];
- LLRenderTarget* mDiff;
-
- GLuint mQueryObject; //used for glQuery
- F32 mDiffResult, //aggregate results of mDiff.
- mDiffTolerance, //pixels are filtered out when R+G+B < mDiffTolerance
- mDiffPixelRatio; //ratio of pixels used for comparison against the original mDiff size along one dimension
-
- LLPointer<LLViewerTexture> mDitheringTexture;
- S32 mDitherMatrixWidth;
- F32 mDitherScale,
- mDitherScaleS,
- mDitherScaleT;
-
- std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
-
- LLTimer mRecordingTimer;
- LLTrace::ExtendablePeriodicRecording mSceneLoadRecording;
- LLTrace::Recording mMonitorRecording;
+ bool mEnabled,
+ mDebugViewerVisible;
+
+ enum EDiffState
+ {
+ WAITING_FOR_NEXT_DIFF,
+ NEED_DIFF,
+ EXECUTE_DIFF,
+ WAIT_ON_RESULT,
+ VIEWER_QUITTING
+ } mDiffState;
+
+ LLRenderTarget* mFrames[2];
+ LLRenderTarget* mDiff;
+
+ GLuint mQueryObject; //used for glQuery
+ F32 mDiffResult, //aggregate results of mDiff.
+ mDiffTolerance, //pixels are filtered out when R+G+B < mDiffTolerance
+ mDiffPixelRatio; //ratio of pixels used for comparison against the original mDiff size along one dimension
+
+ LLPointer<LLViewerTexture> mDitheringTexture;
+ S32 mDitherMatrixWidth;
+ F32 mDitherScale,
+ mDitherScaleS,
+ mDitherScaleT;
+
+ std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
+
+ LLTimer mRecordingTimer;
+ LLTrace::ExtendablePeriodicRecording mSceneLoadRecording;
+ LLTrace::Recording mMonitorRecording;
};
class LLSceneMonitorView : public LLFloater
{
public:
- LLSceneMonitorView(const LLRect& rect);
- ~LLSceneMonitorView();
- virtual void draw();
+ LLSceneMonitorView(const LLRect& rect);
+ ~LLSceneMonitorView();
+ virtual void draw();
- virtual void onVisibilityChange(BOOL visible);
+ virtual void onVisibilityChange(BOOL visible);
protected:
- virtual void onClose(bool app_quitting=false);
- virtual void onClickCloseBtn(bool app_quitting=false);
- void onTeleportFinished();
- boost::signals2::connection sTeleportFinishConnection;
+ virtual void onClose(bool app_quitting=false);
+ virtual void onClickCloseBtn(bool app_quitting=false);
+ void onTeleportFinished();
+ boost::signals2::connection sTeleportFinishConnection;
};
extern LLSceneMonitorView* gSceneMonitorView;