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-rw-r--r--indra/newview/llscenemonitor.cpp357
1 files changed, 212 insertions, 145 deletions
diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp
index c592fd0a38..f744a924f5 100644
--- a/indra/newview/llscenemonitor.cpp
+++ b/indra/newview/llscenemonitor.cpp
@@ -50,36 +50,30 @@ LLSceneMonitorView* gSceneMonitorView = NULL;
//2, (?) disable all sky and water;
//3, capture frames periodically, by calling "capture()";
//4, compute pixel differences between two latest captured frames, by calling "compare()", results are stored at mDiff;
-//5, compute the number of pixels in mDiff above some tolerance threshold in GPU, by calling "queryDiff() -> calcDiffAggregate()";
+//5, compute the number of pixels in mDiff above some tolerance threshold in GPU, by calling "calcDiffAggregate()";
//6, use gl occlusion query to fetch the result from GPU, by calling "fetchQueryResult()";
//END.
//
LLSceneMonitor::LLSceneMonitor() :
- mEnabled(FALSE),
+ mEnabled(false),
mDiff(NULL),
mDiffResult(0.f),
mDiffTolerance(0.1f),
- mCurTarget(NULL),
- mNeedsUpdateDiff(FALSE),
- mHasNewDiff(FALSE),
- mHasNewQueryResult(FALSE),
- mDebugViewerVisible(FALSE),
- mQuitting(FALSE),
+ mDiffState(WAITING_FOR_NEXT_DIFF),
+ mDebugViewerVisible(false),
mQueryObject(0),
- mSamplingTime(1.0f),
mDiffPixelRatio(0.5f)
{
mFrames[0] = NULL;
mFrames[1] = NULL;
- mRecording = new LLTrace::ExtendableRecording();
- mRecording->start();
+ mRecording = new LLTrace::ExtendablePeriodicRecording();
}
LLSceneMonitor::~LLSceneMonitor()
{
- mQuitting = TRUE;
+ mDiffState = VIEWER_QUITTING;
destroyClass();
}
@@ -101,7 +95,8 @@ void LLSceneMonitor::reset()
mFrames[0] = NULL;
mFrames[1] = NULL;
mDiff = NULL;
- mCurTarget = NULL;
+
+ mRecording->reset();
unfreezeScene();
@@ -173,54 +168,15 @@ void LLSceneMonitor::generateDitheringTexture(S32 width, S32 height)
mDitherScaleT = (F32)height / mDitherMatrixWidth;
}
-void LLSceneMonitor::setDebugViewerVisible(BOOL visible)
+void LLSceneMonitor::setDebugViewerVisible(bool visible)
{
mDebugViewerVisible = visible;
}
-bool LLSceneMonitor::preCapture()
+LLRenderTarget& LLSceneMonitor::getCaptureTarget()
{
- static LLCachedControl<bool> monitor_enabled(gSavedSettings,"SceneLoadingMonitorEnabled");
- static LLFrameTimer timer;
-
- mCurTarget = NULL;
- if (!LLGLSLShader::sNoFixedFunction)
- {
- return false;
- }
-
- BOOL enabled = (BOOL)monitor_enabled || mDebugViewerVisible;
- if(mEnabled != enabled)
- {
- if(mEnabled)
- {
- reset();
- unfreezeScene();
- }
- else
- {
- freezeScene();
- }
-
- mEnabled = enabled;
- }
-
- if(!mEnabled)
- {
- return false;
- }
+ LLRenderTarget* cur_target = NULL;
- if(gAgent.isPositionChanged())
- {
- mRecording->reset();
- }
-
- if(timer.getElapsedTimeF32() < mSamplingTime)
- {
- return false;
- }
- timer.reset();
-
S32 width = gViewerWindow->getWorldViewWidthRaw();
S32 height = gViewerWindow->getWorldViewHeightRaw();
@@ -232,7 +188,7 @@ bool LLSceneMonitor::preCapture()
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- mCurTarget = mFrames[0];
+ cur_target = mFrames[0];
}
else if(!mFrames[1])
{
@@ -242,21 +198,22 @@ bool LLSceneMonitor::preCapture()
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- mCurTarget = mFrames[1];
+ cur_target = mFrames[1];
}
else //swap
{
- mCurTarget = mFrames[0];
+ cur_target = mFrames[0];
mFrames[0] = mFrames[1];
- mFrames[1] = mCurTarget;
+ mFrames[1] = cur_target;
}
- if(mCurTarget->getWidth() != width || mCurTarget->getHeight() != height) //size changed
+ if(cur_target->getWidth() != width || cur_target->getHeight() != height) //size changed
{
- mCurTarget->resize(width, height, GL_RGB);
+ cur_target->resize(width, height, GL_RGB);
}
- return true;
+ // we're promising the target exists
+ return *cur_target;
}
void LLSceneMonitor::freezeAvatar(LLCharacter* avatarp)
@@ -289,7 +246,7 @@ void LLSceneMonitor::unfreezeScene()
//thaw all avatars
mAvatarPauseHandles.clear();
- if(mQuitting)
+ if(mDiffState == VIEWER_QUITTING)
{
return; //we are quitting viewer.
}
@@ -308,61 +265,95 @@ void LLSceneMonitor::unfreezeScene()
void LLSceneMonitor::capture()
{
static U32 last_capture_time = 0;
+ static LLCachedControl<bool> monitor_enabled(gSavedSettings, "SceneLoadingMonitorEnabled");
+ static LLCachedControl<F32> scene_load_sample_time(gSavedSettings, "SceneLoadingMonitorSampleTime");
+ static LLFrameTimer timer;
- if(last_capture_time == gFrameCount)
+ LLTrace::Recording& last_frame_recording = LLTrace::get_frame_recording().getLastRecording();
+ if (mEnabled
+ && (last_frame_recording.getSum(*LLViewerCamera::getVelocityStat()) > 0.001f
+ || last_frame_recording.getSum(*LLViewerCamera::getAngularVelocityStat()) > 0.01f))
{
- return;
+ reset();
+ freezeScene();
}
- last_capture_time = gFrameCount;
-
- preCapture();
- if(!mCurTarget)
+ bool enabled = monitor_enabled || mDebugViewerVisible;
+ if(mEnabled != enabled)
{
- return;
+ if(mEnabled)
+ {
+ unfreezeScene();
+ }
+ else
+ {
+ reset();
+ freezeScene();
+ }
+
+ mEnabled = enabled;
}
-
- U32 old_FBO = LLRenderTarget::sCurFBO;
- gGL.getTexUnit(0)->bind(mCurTarget);
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); //point to the main frame buffer.
+ if(timer.getElapsedTimeF32() > scene_load_sample_time()
+ && mEnabled
+ && LLGLSLShader::sNoFixedFunction
+ && last_capture_time != gFrameCount)
+ {
+ mRecording->resume();
+
+ timer.reset();
+
+ last_capture_time = gFrameCount;
+
+ LLRenderTarget& cur_target = getCaptureTarget();
+
+ U32 old_FBO = LLRenderTarget::sCurFBO;
+
+ gGL.getTexUnit(0)->bind(&cur_target);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); //point to the main frame buffer.
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, mCurTarget->getWidth(), mCurTarget->getHeight()); //copy the content
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, cur_target.getWidth(), cur_target.getHeight()); //copy the content
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
- glBindFramebuffer(GL_FRAMEBUFFER, old_FBO);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, old_FBO);
- mCurTarget = NULL;
- mNeedsUpdateDiff = TRUE;
+ mDiffState = NEED_DIFF;
+ }
}
bool LLSceneMonitor::needsUpdate() const
{
- return mNeedsUpdateDiff;
+ return mDiffState == NEED_DIFF;
}
+static LLFastTimer::DeclareTimer FTM_GENERATE_SCENE_LOAD_DITHER_TEXTURE("Generate Scene Load Dither Texture");
+static LLFastTimer::DeclareTimer FTM_SCENE_LOAD_IMAGE_DIFF("Scene Load Image Diff");
+
void LLSceneMonitor::compare()
{
- if(!mNeedsUpdateDiff)
+ if(mDiffState != NEED_DIFF)
{
return;
}
- mNeedsUpdateDiff = FALSE;
if(!mFrames[0] || !mFrames[1])
{
return;
}
if(mFrames[0]->getWidth() != mFrames[1]->getWidth() || mFrames[0]->getHeight() != mFrames[1]->getHeight())
- {
- return; //size does not match
+ { //size does not match
+ return;
}
+ LLFastTimer _(FTM_SCENE_LOAD_IMAGE_DIFF);
+ mDiffState = EXECUTE_DIFF;
+
S32 width = gViewerWindow->getWindowWidthRaw();
S32 height = gViewerWindow->getWindowHeightRaw();
if(!mDiff)
{
+ LLFastTimer _(FTM_GENERATE_SCENE_LOAD_DITHER_TEXTURE);
mDiff = new LLRenderTarget();
mDiff->allocate(width, height, GL_RGBA, false, false, LLTexUnit::TT_TEXTURE, true);
@@ -370,6 +361,7 @@ void LLSceneMonitor::compare()
}
else if(mDiff->getWidth() != width || mDiff->getHeight() != height)
{
+ LLFastTimer _(FTM_GENERATE_SCENE_LOAD_DITHER_TEXTURE);
mDiff->resize(width, height, GL_RGBA);
generateDitheringTexture(width, height);
}
@@ -411,26 +403,18 @@ void LLSceneMonitor::compare()
gGL.getTexUnit(2)->disable();
gGL.getTexUnit(2)->unbind(LLTexUnit::TT_TEXTURE);
- mHasNewDiff = TRUE;
-
- //send out the query request.
- queryDiff();
-}
-
-void LLSceneMonitor::queryDiff()
-{
- if(mDebugViewerVisible)
+ if (!mDebugViewerVisible)
{
- return;
+ calcDiffAggregate();
}
-
- calcDiffAggregate();
}
//calculate Diff aggregate information in GPU, and enable gl occlusion query to capture it.
void LLSceneMonitor::calcDiffAggregate()
{
- if(!mHasNewDiff && !mDebugViewerVisible)
+ LLFastTimer _(FTM_SCENE_LOAD_IMAGE_DIFF);
+
+ if(mDiffState != EXECUTE_DIFF && !mDebugViewerVisible)
{
return;
}
@@ -452,18 +436,17 @@ void LLSceneMonitor::calcDiffAggregate()
gOneTextureFilterProgram.bind();
gOneTextureFilterProgram.uniform1f("tolerance", mDiffTolerance);
- if(mHasNewDiff)
+ if(mDiffState == EXECUTE_DIFF)
{
glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mQueryObject);
}
gl_draw_scaled_target(0, 0, S32(mDiff->getWidth() * mDiffPixelRatio), S32(mDiff->getHeight() * mDiffPixelRatio), mDiff);
- if(mHasNewDiff)
+ if(mDiffState == EXECUTE_DIFF)
{
glEndQueryARB(GL_SAMPLES_PASSED_ARB);
- mHasNewDiff = FALSE;
- mHasNewQueryResult = TRUE;
+ mDiffState = WAIT_ON_RESULT;
}
gOneTextureFilterProgram.unbind();
@@ -482,67 +465,155 @@ void LLSceneMonitor::calcDiffAggregate()
static LLTrace::MeasurementStatHandle<> sFramePixelDiff("FramePixelDifference");
void LLSceneMonitor::fetchQueryResult()
{
- if(!mHasNewQueryResult)
- {
- return;
- }
- mHasNewQueryResult = FALSE;
+ LLFastTimer _(FTM_SCENE_LOAD_IMAGE_DIFF);
- GLuint available = 0;
- glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_AVAILABLE_ARB, &available);
- if(!available)
+ if(mDiffState == WAIT_ON_RESULT)
{
- return;
- }
+ mDiffState = WAITING_FOR_NEXT_DIFF;
- GLuint count = 0;
- glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count);
+ GLuint available = 0;
+ glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ if(available)
+ {
+ GLuint count = 0;
+ glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count);
- mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * mDiffPixelRatio * mDiffPixelRatio); //0.5 -> (front face + back face)
-
- addMonitorResult();
+ mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * mDiffPixelRatio * mDiffPixelRatio); //0.5 -> (front face + back face)
+
+ LL_DEBUGS("SceneMonitor") << "Frame difference: " << std::setprecision(4) << mDiffResult << LL_ENDL;
+ sample(sFramePixelDiff, mDiffResult);
+
+ static LLCachedControl<F32> diff_threshold(gSavedSettings,"SceneLoadingPixelDiffThreshold");
+ if(mDiffResult > diff_threshold())
+ {
+ mRecording->extend();
+ }
+ else
+ {
+ mRecording->getPotentialRecording().nextPeriod();
+ }
+ }
+ }
}
-void LLSceneMonitor::addMonitorResult()
+//dump results to a file _scene_xmonitor_results.csv
+void LLSceneMonitor::dumpToFile(std::string file_name)
{
- const F32 diff_threshold = 0.001f;
- if(mDiffResult < diff_threshold)
+ LL_INFOS("SceneMonitor") << "Saving scene load stats to " << file_name << LL_ENDL;
+
+ std::ofstream os(file_name.c_str());
+
+ //total scene loading time
+ os << std::setprecision(4);
+
+ LLTrace::PeriodicRecording& scene_load_recording = mRecording->getAcceptedRecording();
+ U32 frame_count = scene_load_recording.getNumPeriods();
+
+ LLUnit<LLUnits::Seconds, F64> frame_time;
+
+ os << "Stat";
+ for (S32 frame = 0; frame < frame_count; frame++)
{
- return;
+ frame_time += scene_load_recording.getPrevRecording(frame_count - frame).getDuration();
+ os << ", " << frame_time.value();
}
+ os << std::endl;
+
+ for (LLTrace::CountStatHandle<F64>::instance_iter it = LLTrace::CountStatHandle<F64>::beginInstances(), end_it = LLTrace::CountStatHandle<F64>::endInstances();
+ it != end_it;
+ ++it)
+ {
+ std::ostringstream row;
+ row << it->getName();
- mRecording->extend();
- sample(sFramePixelDiff, mDiffResult);
+ S32 samples = 0;
- ll_monitor_result_t result;
- result.mTimeStamp = LLImageGL::sLastFrameTime;
- result.mDiff = mDiffResult;
- mMonitorResults.push_back(result);
+ for (S32 i = frame_count - 1; i >= 0; --i)
+ {
+ samples += scene_load_recording.getPrevRecording(i).getSampleCount(*it);
+ row << ", " << scene_load_recording.getPrevRecording(i).getSum(*it);
+ }
+
+ row << std::endl;
+
+ if (samples > 0)
+ {
+ os << row.str();
+ }
}
-//dump results to a file _scene_monitor_results.csv
-void LLSceneMonitor::dumpToFile(std::string file_name)
-{
- if(mMonitorResults.empty() || !getRecording())
+ for (LLTrace::CountStatHandle<S64>::instance_iter it = LLTrace::CountStatHandle<S64>::beginInstances(), end_it = LLTrace::CountStatHandle<S64>::endInstances();
+ it != end_it;
+ ++it)
{
- return; //nothing to dump
+ std::ostringstream row;
+ row << it->getName();
+
+ S32 samples = 0;
+
+ for (S32 i = frame_count - 1; i >= 0; --i)
+ {
+ samples += scene_load_recording.getPrevRecording(i).getSampleCount(*it);
+ row << ", " << scene_load_recording.getPrevRecording(i).getSum(*it);
+ }
+
+ row << std::endl;
+
+ if (samples > 0)
+ {
+ os << row.str();
+ }
}
- std::ofstream os(file_name.c_str());
+ for (LLTrace::MeasurementStatHandle<F64>::instance_iter it = LLTrace::MeasurementStatHandle<F64>::beginInstances(), end_it = LLTrace::MeasurementStatHandle<F64>::endInstances();
+ it != end_it;
+ ++it)
+ {
+ std::ostringstream row;
+ row << it->getName();
- //total scene loading time
- os << llformat("Scene Loading time: %.4f seconds\n", (F32)getRecording()->getAcceptedRecording().getDuration().value());
+ S32 samples = 0;
+
+ for (S32 i = frame_count - 1; i >= 0; --i)
+ {
+ samples += scene_load_recording.getPrevRecording(i).getSampleCount(*it);
+ row << ", " << scene_load_recording.getPrevRecording(i).getMean(*it);
+ }
- S32 num_results = mMonitorResults.size();
- for(S32 i = 0; i < num_results; i++)
+ row << std::endl;
+
+ if (samples > 0)
+ {
+ os << row.str();
+ }
+ }
+
+ for (LLTrace::MeasurementStatHandle<S64>::instance_iter it = LLTrace::MeasurementStatHandle<S64>::beginInstances(), end_it = LLTrace::MeasurementStatHandle<S64>::endInstances();
+ it != end_it;
+ ++it)
{
- os << llformat("%.4f %.4f\n", mMonitorResults[i].mTimeStamp, mMonitorResults[i].mDiff);
+ std::ostringstream row;
+ row << it->getName();
+
+ S32 samples = 0;
+
+ for (S32 i = frame_count - 1; i >= 0; --i)
+ {
+ samples += scene_load_recording.getPrevRecording(i).getSampleCount(*it);
+ row << ", " << scene_load_recording.getPrevRecording(i).getMean(*it);
+ }
+
+ row << std::endl;
+
+ if (samples > 0)
+ {
+ os << row.str();
+ }
}
os.flush();
os.close();
- mMonitorResults.clear();
}
//-------------------------------------------------------------------------------------------------------------
@@ -563,12 +634,10 @@ void LLSceneMonitorView::onClickCloseBtn()
setVisible(false);
}
-void LLSceneMonitorView::setVisible(BOOL visible)
+void LLSceneMonitorView::onVisibilityChange(BOOL visible)
{
visible = visible && LLGLSLShader::sNoFixedFunction;
LLSceneMonitor::getInstance()->setDebugViewerVisible(visible);
-
- LLView::setVisible(visible);
}
void LLSceneMonitorView::draw()
@@ -582,8 +651,6 @@ void LLSceneMonitorView::draw()
F32 ratio = LLSceneMonitor::getInstance()->getDiffPixelRatio();
S32 height = (S32)(target->getHeight() * ratio);
S32 width = (S32)(target->getWidth() * ratio);
- //S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f);
- //S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f);
LLRect new_rect;
new_rect.setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height);
@@ -608,7 +675,7 @@ void LLSceneMonitorView::draw()
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
lines++;
- num_str = llformat("Sampling time: %.3f seconds", LLSceneMonitor::getInstance()->getSamplingTime());
+ num_str = llformat("Sampling time: %.3f seconds", gSavedSettings.getF32("SceneLoadingMonitorSampleTime"));
LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
lines++;