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-rw-r--r--indra/newview/llreflectionmapmanager.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 4760ab376e..ae5ade5f24 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -210,6 +210,7 @@ void LLReflectionMapManager::update()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("reflection manager update");
llassert(!gCubeSnapshot); // assert a snapshot is not in progress
if (LLAppViewer::instance()->logoutRequestSent())
{
@@ -696,6 +697,8 @@ void LLReflectionMapManager::doProbeUpdate()
// In effect this simulates single-bounce lighting.
void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("probe update");
// hacky hot-swap of camera specific render targets
gPipeline.mRT = &gPipeline.mAuxillaryRT;
@@ -1011,6 +1014,7 @@ void LLReflectionMapManager::updateUniforms()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("rmmu - uniforms")
// structure for packing uniform buffer object
// see class3/deferred/reflectionProbeF.glsl