diff options
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 221 |
1 files changed, 202 insertions, 19 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 69674417c1..3e4992e4e7 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -27,6 +27,9 @@ #include "llviewerprecompiledheaders.h" #include "llreflectionmapmanager.h" + +#include <vector> + #include "llviewercamera.h" #include "llspatialpartition.h" #include "llviewerregion.h" @@ -35,6 +38,126 @@ #include "llviewercontrol.h" #include "llenvironment.h" #include "llstartup.h" +#include "llviewermenufile.h" +#include "llnotificationsutil.h" + + +// load an OpenEXR image from a file +#define IMATH_HALF_NO_LOOKUP_TABLE 1 +#include <ImfInputFile.h> +#include <ImfArray.h> +#include <ImfHeader.h> +#include <ImfFrameBuffer.h> +#include <iostream> + +LLPointer<LLImageGL> gEXRImage; + +void load_exr(const std::string& filename) +{ + // reset reflection maps when previewing a new HDRI + gPipeline.mReflectionMapManager.reset(); + gPipeline.mReflectionMapManager.initReflectionMaps(); + + try { + Imf::InputFile file(filename.c_str()); + Imath::Box2i dw = file.header().dataWindow(); + int width = dw.max.x - dw.min.x + 1; + int height = dw.max.y - dw.min.y + 1; + + Imf::Array2D<Imath::half> rPixels; + Imf::Array2D<Imath::half> gPixels; + Imf::Array2D<Imath::half> bPixels; + + rPixels.resizeErase(height, width); + gPixels.resizeErase(height, width); + bPixels.resizeErase(height, width); + + Imf::FrameBuffer frameBuffer; + + frameBuffer.insert("R", // name + Imf::Slice(Imf::HALF, // type + (char*)(&rPixels[0][0] - // base + dw.min.x - + dw.min.y * width), + sizeof(rPixels[0][0]) * 1, // xStride + sizeof(rPixels[0][0]) * width, // yStride + 1, 1, // x/y sampling + 0.0)); // fillValue + + frameBuffer.insert("G", // name + Imf::Slice(Imf::HALF, // type + (char*)(&gPixels[0][0] - // base + dw.min.x - + dw.min.y * width), + sizeof(gPixels[0][0]) * 1, // xStride + sizeof(gPixels[0][0]) * width, // yStride + 1, 1, // x/y sampling + 0.0)); // fillValue + + frameBuffer.insert("B", // name + Imf::Slice(Imf::HALF, // type + (char*)(&bPixels[0][0] - // base + dw.min.x - + dw.min.y * width), + sizeof(bPixels[0][0]) * 1, // xStride + sizeof(bPixels[0][0]) * width, // yStride + 1, 1, // x/y sampling + FLT_MAX)); // fillValue + + file.setFrameBuffer(frameBuffer); + file.readPixels(dw.min.y, dw.max.y); + + U32 texName = 0; + LLImageGL::generateTextures(1, &texName); + + gEXRImage = new LLImageGL(texName, 4, GL_TEXTURE_2D, GL_RGB16F, GL_RGB16F, GL_FLOAT, LLTexUnit::TAM_CLAMP); + gEXRImage->setHasMipMaps(TRUE); + gEXRImage->setUseMipMaps(TRUE); + gEXRImage->setFilteringOption(LLTexUnit::TFO_TRILINEAR); + + gGL.getTexUnit(0)->bind(gEXRImage); + + std::vector<F32> data(width * height * 3); + for (int i = 0; i < width * height; ++i) + { + data[i * 3 + 0] = rPixels[i / width][i % width]; + data[i * 3 + 1] = gPixels[i / width][i % width]; + data[i * 3 + 2] = bPixels[i / width][i % width]; + } + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16F, width, height, 0, GL_RGB, GL_FLOAT, data.data()); + + glGenerateMipmap(GL_TEXTURE_2D); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + } + catch (const std::exception& e) { + LLSD notif_args; + notif_args["WHAT"] = filename; + notif_args["REASON"] = e.what(); + LLNotificationsUtil::add("CannotLoad", notif_args); + return; + } +} + +void hdri_preview() +{ + LLFilePickerReplyThread::startPicker( + [](const std::vector<std::string>& filenames, LLFilePicker::ELoadFilter load_filter, LLFilePicker::ESaveFilter save_filter) + { + if (LLAppViewer::instance()->quitRequested()) + { + return; + } + if (filenames.size() > 0) + { + load_exr(filenames[0]); + } + }, + LLFilePicker::FFLOAD_HDRI, + true); +} extern BOOL gCubeSnapshot; extern BOOL gTeleportDisplay; @@ -130,6 +253,11 @@ void LLReflectionMapManager::update() return; } + if (mPaused && gFrameTimeSeconds > mResumeTime) + { + resume(); + } + initReflectionMaps(); if (!mRenderTarget.isComplete()) @@ -306,8 +434,8 @@ void LLReflectionMapManager::update() } } - if (realtime && - closestDynamic == nullptr && + if (realtime && + closestDynamic == nullptr && probe->mCubeIndex != -1 && probe->getIsDynamic()) { @@ -322,7 +450,7 @@ void LLReflectionMapManager::update() // should do a full irradiance pass on "odd" frames and a radiance pass on "even" frames closestDynamic->autoAdjustOrigin(); - // store and override the value of "isRadiancePass" -- parts of the render pipe rely on "isRadiancePass" to set + // store and override the value of "isRadiancePass" -- parts of the render pipe rely on "isRadiancePass" to set // lighting values etc bool radiance_pass = isRadiancePass(); mRadiancePass = mRealtimeRadiancePass; @@ -573,7 +701,7 @@ void LLReflectionMapManager::doProbeUpdate() // Do the reflection map update render passes. // For every 12 calls of this function, one complete reflection probe radiance map and irradiance map is generated -// First six passes render the scene with direct lighting only into a scratch space cube map at the end of the cube map array and generate +// First six passes render the scene with direct lighting only into a scratch space cube map at the end of the cube map array and generate // a simple mip chain (not convolution filter). // At the end of these passes, an irradiance map is generated for this probe and placed into the irradiance cube map array at the index for this probe // The next six passes render the scene with both radiance and irradiance into the same scratch space cube map and generate a simple mip chain. @@ -734,6 +862,7 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) mTexture->bind(channel); gRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); + gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, 1.f); U32 res = mMipChain[0].getWidth(); @@ -827,9 +956,10 @@ void LLReflectionMapManager::reset() mReset = true; } -void LLReflectionMapManager::pause() +void LLReflectionMapManager::pause(F32 duration) { mPaused = true; + mResumeTime = gFrameTimeSeconds + duration; } void LLReflectionMapManager::resume() @@ -898,33 +1028,41 @@ void LLReflectionMapManager::updateUniforms() // see class3/deferred/reflectionProbeF.glsl struct ReflectionProbeData { - // for box probes, matrix that transforms from camera space to a [-1, 1] cube representing the bounding box of + // for box probes, matrix that transforms from camera space to a [-1, 1] cube representing the bounding box of // the box probe - LLMatrix4 refBox[LL_MAX_REFLECTION_PROBE_COUNT]; + LLMatrix4 refBox[LL_MAX_REFLECTION_PROBE_COUNT]; + + LLMatrix4 heroBox; // for sphere probes, origin (xyz) and radius (w) of refmaps in clip space - LLVector4 refSphere[LL_MAX_REFLECTION_PROBE_COUNT]; + LLVector4 refSphere[LL_MAX_REFLECTION_PROBE_COUNT]; - // extra parameters + // extra parameters // x - irradiance scale // y - radiance scale // z - fade in // w - znear LLVector4 refParams[LL_MAX_REFLECTION_PROBE_COUNT]; + LLVector4 heroSphere; + // indices used by probe: // [i][0] - cubemap array index for this probe // [i][1] - index into "refNeighbor" for probes that intersect this probe // [i][2] - number of probes that intersect this probe, or -1 for no neighbors // [i][3] - priority (probe type stored in sign bit - positive for spheres, negative for boxes) - GLint refIndex[LL_MAX_REFLECTION_PROBE_COUNT][4]; + GLint refIndex[LL_MAX_REFLECTION_PROBE_COUNT][4]; // list of neighbor indices - GLint refNeighbor[4096]; + GLint refNeighbor[4096]; GLint refBucket[256][4]; //lookup table for which index to start with for the given Z depth // numbrer of active refmaps - GLint refmapCount; + GLint refmapCount; + + GLint heroShape; + GLint heroMipCount; + GLint heroProbeCount; }; mReflectionMaps.resize(mReflectionProbeCount); @@ -954,9 +1092,8 @@ void LLReflectionMapManager::updateUniforms() LLEnvironment& environment = LLEnvironment::instance(); LLSettingsSky::ptr_t psky = environment.getCurrentSky(); - static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f); static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); - F32 minimum_ambiance = psky->getTotalReflectionProbeAmbiance(cloud_shadow_scale, should_auto_adjust); + F32 minimum_ambiance = psky->getReflectionProbeAmbiance(should_auto_adjust); bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass(); F32 ambscale = is_ambiance_pass ? 0.f : 1.f; @@ -1012,7 +1149,6 @@ void LLReflectionMapManager::updateUniforms() { refmap->mRadius = refmap->mViewerObject->getScale().mV[0] * 0.5f; } - } modelview.affineTransform(refmap->mOrigin, oa); rpd.refSphere[count].set(oa.getF32ptr()); @@ -1115,6 +1251,16 @@ void LLReflectionMapManager::updateUniforms() rpd.refmapCount = count; + gPipeline.mHeroProbeManager.updateUniforms(); + + // Get the hero data. + + rpd.heroBox = gPipeline.mHeroProbeManager.mHeroData.heroBox; + rpd.heroSphere = gPipeline.mHeroProbeManager.mHeroData.heroSphere; + rpd.heroShape = gPipeline.mHeroProbeManager.mHeroData.heroShape; + rpd.heroMipCount = gPipeline.mHeroProbeManager.mHeroData.heroMipCount; + rpd.heroProbeCount = gPipeline.mHeroProbeManager.mHeroData.heroProbeCount; + //copy rpd into uniform buffer object if (mUBO == 0) { @@ -1152,7 +1298,7 @@ void LLReflectionMapManager::setUniforms() } if (mUBO == 0) - { + { updateUniforms(); } glBindBufferBase(GL_UNIFORM_BUFFER, 1, mUBO); @@ -1262,6 +1408,8 @@ void LLReflectionMapManager::initReflectionMaps() if (mTexture.isNull() || mReflectionProbeCount != count || mReset) { + gEXRImage = nullptr; + mReset = false; mReflectionProbeCount = count; mProbeResolution = nhpo2(llclamp(gSavedSettings.getU32("RenderReflectionProbeResolution"), (U32)64, (U32)512)); @@ -1319,7 +1467,6 @@ void LLReflectionMapManager::initReflectionMaps() mDefaultProbe->mComplete = default_complete; touch_default_probe(mDefaultProbe); - } if (mVertexBuffer.isNull()) @@ -1343,8 +1490,8 @@ void LLReflectionMapManager::initReflectionMaps() } } -void LLReflectionMapManager::cleanup() -{ +void LLReflectionMapManager::cleanup() +{ mVertexBuffer = nullptr; mRenderTarget.release(); @@ -1383,3 +1530,39 @@ void LLReflectionMapManager::doOcclusion() } } } + +void LLReflectionMapManager::forceDefaultProbeAndUpdateUniforms(bool force) +{ + static std::vector<bool> mProbeWasOccluded; + + if (force) + { + llassert(mProbeWasOccluded.empty()); + + for (size_t i = 0; i < mProbes.size(); ++i) + { + auto& probe = mProbes[i]; + mProbeWasOccluded.push_back(probe->mOccluded); + if (probe != nullptr && probe != mDefaultProbe) + { + probe->mOccluded = true; + } + } + + updateUniforms(); + } + else + { + llassert(mProbes.size() == mProbeWasOccluded.size()); + + const size_t n = llmin(mProbes.size(), mProbeWasOccluded.size()); + for (size_t i = 0; i < n; ++i) + { + auto& probe = mProbes[i]; + llassert(probe->mOccluded == (probe != mDefaultProbe)); + probe->mOccluded = mProbeWasOccluded[i]; + } + mProbeWasOccluded.clear(); + mProbeWasOccluded.shrink_to_fit(); + } +} |