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Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r--indra/newview/llreflectionmapmanager.cpp106
1 files changed, 53 insertions, 53 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 9b801a3065..5b63f96e1e 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -445,18 +445,15 @@ void LLReflectionMapManager::update()
d.setSub(camera_pos, probe->mOrigin);
probe->mDistance = d.getLength3().getF32() - probe->mRadius;
}
+ else if (mDefaultProbe->mComplete)
+ {
+ // make default probe have a distance of 64m for the purposes of prioritization (if it's already been generated once)
+ probe->mDistance = 64.f;
+ }
else
{
- if (mDefaultProbe->mComplete)
- {
- // make default probe have a distance of 64m for the purposes of prioritization (if it's already been generated once)
- probe->mDistance = 64.f;
- }
- else
- {
- probe->mNextUpdateTime = 0.f;
- probe->mDistance = -4096.f; //boost priority of default probe when it's not complete
- }
+ probe->mNextUpdateTime = 0.f;
+ probe->mDistance = -4096.f; //boost priority of default probe when it's not complete
}
if (probe->mComplete)
@@ -487,7 +484,7 @@ void LLReflectionMapManager::update()
(oldestProbe == nullptr ||
check_priority(probe, oldestProbe)))
{
- oldestProbe = probe;
+ oldestProbe = probe;
}
}
@@ -541,7 +538,7 @@ void LLReflectionMapManager::update()
}
else if (sLevel > 0)
{ // when probes are enabled don't update the default probe less often than the prescribed update period
- oldestProbe = mDefaultProbe;
+ oldestProbe = mDefaultProbe;
}
// switch to updating the next oldest probe
@@ -559,10 +556,10 @@ void LLReflectionMapManager::update()
if(shouldUpdate)
{
- probe->autoAdjustOrigin();
+ probe->autoAdjustOrigin();
- sUpdateCount++;
- mUpdatingProbe = probe;
+ sUpdateCount++;
+ mUpdatingProbe = probe;
doProbeUpdate();
}
@@ -792,11 +789,8 @@ void LLReflectionMapManager::doProbeUpdate()
{
mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 1, 1));
}
-
updateNeighbors(mUpdatingProbe);
-
mUpdatingFace = 0;
-
if (isRadiancePass())
{
F32 sMPUpdatePeriod = gSavedSettings.getF32("MPRenderProbeUpdatePeriod");
@@ -830,7 +824,7 @@ void LLReflectionMapManager::doProbeUpdate()
if (debug_updates)
{
- mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 0, 1));
+ mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 0, 1));
}
}
}
@@ -891,7 +885,6 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face)
LLGLDisable blend(GL_BLEND);
// downsample to placeholder map
-
{
gGL.matrixMode(gGL.MM_MODELVIEW);
gGL.pushMatrix();
@@ -936,10 +929,10 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face)
screen_rt->flush();
}
+
S32 mips = (S32)(log2((F32)mProbeResolution) + 0.5f);
gReflectionMipProgram.bind();
-
S32 diffuseChannel = gReflectionMipProgram.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_TEXTURE);
for (int i = 0; i < mMipChain.size(); ++i)
@@ -958,6 +951,7 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face)
gGL.getTexUnit(diffuseChannel)->bind(&(mMipChain[i - 1]));
}
+
gReflectionMipProgram.uniform1f(resScale, 1.f/(mProbeResolution*2));
gPipeline.mScreenTriangleVB->setBuffer();
@@ -1023,8 +1017,10 @@ void LLReflectionMapManager::updateProbeIrradiance(LLReflectionMap* probe)
gIrradianceGenProgram.bind();
+#if GL_VERSION_4_0
S32 channel = gIrradianceGenProgram.enableTexture(LLShaderMgr::REFLECTION_PROBES, LLTexUnit::TT_CUBE_MAP_ARRAY);
mTexture->bind(channel);
+#endif
gIrradianceGenProgram.uniform1i(sSourceIdx, sourceIdx);
gIrradianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD);
@@ -1059,10 +1055,11 @@ void LLReflectionMapManager::updateProbeIrradiance(LLReflectionMap* probe)
mVertexBuffer->drawArrays(gGL.TRIANGLE_STRIP, 0, 4);
S32 res = mMipChain[i].getWidth();
-
+#if GL_VERSION_4_0
mIrradianceMaps->bind(channel);
glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, i - start_mip, 0, 0, probe->mCubeIndex * 6 + cf, 0, 0, res, res);
mTexture->bind(channel);
+#endif
//mMipChain[0].clear(0);
}
@@ -1101,45 +1098,48 @@ void LLReflectionMapManager::updateProbeRadiance(LLReflectionMap* probe)
gRadianceGenProgram.bind();
mVertexBuffer->setBuffer();
- S32 channel = gRadianceGenProgram.enableTexture(LLShaderMgr::REFLECTION_PROBES, LLTexUnit::TT_CUBE_MAP_ARRAY);
- mTexture->bind(channel);
-
- gRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx);
- gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD);
- gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, 1.f);
- gRadianceGenProgram.uniform1i(sWidth, mProbeResolution);
+#if GL_VERSION_4_0
+ S32 channel = gRadianceGenProgram.enableTexture(LLShaderMgr::REFLECTION_PROBES, LLTexUnit::TT_CUBE_MAP_ARRAY);
+ mTexture->bind(channel);
+#endif
+ gRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx);
+ gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD);
+ gRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, 1.f);
+ gRadianceGenProgram.uniform1i(sWidth, mProbeResolution);
- U32 res = mMipChain[0].getWidth();
+ U32 res = mMipChain[0].getWidth();
- for (int i = 0; i < mMipChain.size(); ++i)
- {
- glViewport(0, 0, res, res);
+ for (int i = 0; i < mMipChain.size(); ++i)
+ {
+ glViewport(0, 0, res, res);
- gRadianceGenProgram.uniform1f(sMipLevel, (GLfloat)i);
- gRadianceGenProgram.uniform1f(sRoughness, (F32)i / (F32)(mMipChain.size() - 1));
+ gRadianceGenProgram.uniform1f(sMipLevel, (GLfloat)i);
+ gRadianceGenProgram.uniform1f(sRoughness, (F32)i / (F32)(mMipChain.size() - 1));
- for (int cf = 0; cf < 6; ++cf)
- {
- LLCoordFrame frame;
- frame.lookAt(LLVector3(0, 0, 0), LLCubeMapArray::sClipToCubeLookVecs[cf], LLCubeMapArray::sClipToCubeUpVecs[cf]);
+ for (int cf = 0; cf < 6; ++cf)
+ {
+ LLCoordFrame frame;
+ frame.lookAt(LLVector3(0, 0, 0), LLCubeMapArray::sClipToCubeLookVecs[cf], LLCubeMapArray::sClipToCubeUpVecs[cf]);
- F32 mat[16];
- frame.getOpenGLRotation(mat);
- gGL.loadMatrix(mat);
+ F32 mat[16];
+ frame.getOpenGLRotation(mat);
+ gGL.loadMatrix(mat);
- mVertexBuffer->drawArrays(gGL.TRIANGLE_STRIP, 0, 4);
+ mVertexBuffer->drawArrays(gGL.TRIANGLE_STRIP, 0, 4);
- glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, i, 0, 0, probe->mCubeIndex * 6 + cf, 0, 0, res, res);
- LOG_GLERROR("glCopyTexSubImage3D");
- }
+#if GL_VERSION_4_0
+ glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, i, 0, 0, probe->mCubeIndex * 6 + cf, 0, 0, res, res);
+#endif
+ LOG_GLERROR("glCopyTexSubImage3D");
+ }
- if (i != mMipChain.size() - 1)
- {
- res /= 2;
- }
+ if (i != mMipChain.size() - 1)
+ {
+ res /= 2;
+ }
}
- gRadianceGenProgram.unbind();
+ gRadianceGenProgram.unbind();
mMipChain[0].flush();
//mTexture->unbind();
}
@@ -1244,7 +1244,6 @@ void LLReflectionMapManager::updateUniforms()
LLSettingsSky::ptr_t psky = environment.getCurrentSky();
bool should_auto_adjust = gSavedSettings.getBOOL("RenderSkyAutoAdjustLegacy");
-
F32 minimum_ambiance = psky->getReflectionProbeAmbiance(should_auto_adjust);
bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass();
@@ -1596,9 +1595,11 @@ void LLReflectionMapManager::initReflectionMaps()
else
{
mTexture = new LLCubeMapArray();
+
// store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation
// source)
mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2, true, render_hdr);
+
mIrradianceMaps = new LLCubeMapArray();
mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false, render_hdr);
}
@@ -1649,7 +1650,6 @@ void LLReflectionMapManager::initReflectionMaps()
mDefaultProbe->mNextUpdateTime = 0.f;
touch_default_probe(mDefaultProbe);
-
}
if (mVertexBuffer.isNull())