diff options
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 64 |
1 files changed, 51 insertions, 13 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 915c8893a4..69674417c1 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -39,6 +39,8 @@ extern BOOL gCubeSnapshot; extern BOOL gTeleportDisplay; +static U32 sUpdateCount = 0; + // get the next highest power of two of v (or v if v is already a power of two) //defined in llvertexbuffer.cpp extern U32 nhpo2(U32 v); @@ -91,7 +93,7 @@ static bool check_priority(LLReflectionMap* a, LLReflectionMap* b) return false; } else if (b->mCubeIndex == -1) - { // certainly higher priority than b + { // b is not a candidate for updating, a is higher priority by default return true; } else if (!a->mComplete && !b->mComplete) @@ -103,7 +105,13 @@ static bool check_priority(LLReflectionMap* a, LLReflectionMap* b) return update_score(a) > update_score(b); } - // one of these probes is not complete, if b is complete, a is higher priority + // a or b is not complete, + if (sUpdateCount % 3 == 0) + { // every third update, allow complete probes to cut in line in front of non-complete probes to avoid spammy probe generators from deadlocking scheduler (SL-20258)) + return !b->mComplete; + } + + // prioritize incomplete probe return b->mComplete; } @@ -244,14 +252,12 @@ void LLReflectionMapManager::update() continue; } - if (probe != mDefaultProbe && + if (probe != mDefaultProbe && (!probe->isRelevant() || mPaused)) { // skip irrelevant probes (or all non-default probes if paused) continue; } - - LLVector4a d; if (probe != mDefaultProbe) @@ -351,6 +357,7 @@ void LLReflectionMapManager::update() probe->autoAdjustOrigin(); + sUpdateCount++; mUpdatingProbe = probe; doProbeUpdate(); } @@ -537,8 +544,14 @@ void LLReflectionMapManager::doProbeUpdate() updateProbeFace(mUpdatingProbe, mUpdatingFace); + bool debug_updates = gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PROBE_UPDATES) && mUpdatingProbe->mViewerObject; + if (++mUpdatingFace == 6) { + if (debug_updates) + { + mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 1, 1)); + } updateNeighbors(mUpdatingProbe); mUpdatingFace = 0; if (isRadiancePass()) @@ -552,6 +565,10 @@ void LLReflectionMapManager::doProbeUpdate() mRadiancePass = true; } } + else if (debug_updates) + { + mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 0, 1)); + } } // Do the reflection map update render passes. @@ -980,10 +997,21 @@ void LLReflectionMapManager::updateUniforms() llassert(refmap->mCubeIndex >= 0); // should always be true, if not, getReflectionMaps is bugged { - if (refmap->mViewerObject) + if (refmap->mViewerObject && refmap->mViewerObject->getVolume()) { // have active manual probes live-track the object they're associated with - refmap->mOrigin.load3(refmap->mViewerObject->getPositionAgent().mV); - refmap->mRadius = refmap->mViewerObject->getScale().mV[0] * 0.5f; + LLVOVolume* vobj = (LLVOVolume*)refmap->mViewerObject; + + refmap->mOrigin.load3(vobj->getPositionAgent().mV); + + if (vobj->getReflectionProbeIsBox()) + { + LLVector3 s = vobj->getScale().scaledVec(LLVector3(0.5f, 0.5f, 0.5f)); + refmap->mRadius = s.magVec(); + } + else + { + refmap->mRadius = refmap->mViewerObject->getScale().mV[0] * 0.5f; + } } modelview.affineTransform(refmap->mOrigin, oa); @@ -1239,13 +1267,18 @@ void LLReflectionMapManager::initReflectionMaps() mProbeResolution = nhpo2(llclamp(gSavedSettings.getU32("RenderReflectionProbeResolution"), (U32)64, (U32)512)); mMaxProbeLOD = log2f(mProbeResolution) - 1.f; // number of mips - 1 - mTexture = new LLCubeMapArray(); + if (mTexture.isNull() || + mTexture->getWidth() != mProbeResolution || + mReflectionProbeCount + 2 != mTexture->getCount()) + { + mTexture = new LLCubeMapArray(); - // store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source) - mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2); + // store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source) + mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2); - mIrradianceMaps = new LLCubeMapArray(); - mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, FALSE); + mIrradianceMaps = new LLCubeMapArray(); + mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, FALSE); + } // reset probe state mUpdatingFace = 0; @@ -1253,6 +1286,9 @@ void LLReflectionMapManager::initReflectionMaps() mRadiancePass = false; mRealtimeRadiancePass = false; + // if default probe already exists, remember whether or not it's complete (SL-20498) + bool default_complete = mDefaultProbe.isNull() ? false : mDefaultProbe->mComplete; + for (auto& probe : mProbes) { probe->mLastUpdateTime = 0.f; @@ -1280,6 +1316,8 @@ void LLReflectionMapManager::initReflectionMaps() mDefaultProbe->mDistance = 64.f; mDefaultProbe->mRadius = 4096.f; mDefaultProbe->mProbeIndex = 0; + mDefaultProbe->mComplete = default_complete; + touch_default_probe(mDefaultProbe); } |