diff options
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index aae7918ef0..6556b11493 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -145,7 +145,7 @@ void LLReflectionMapManager::update() U32 count = log2((F32)res) + 0.5f; mMipChain.resize(count); - for (int i = 0; i < count; ++i) + for (U32 i = 0; i < count; ++i) { mMipChain[i].allocate(res, res, GL_RGB16F); res /= 2; @@ -228,7 +228,7 @@ void LLReflectionMapManager::update() // next distribute the free indices U32 count = llmin(mReflectionProbeCount, (U32)mProbes.size()); - for (S32 i = 1; i < count && !mCubeFree.empty(); ++i) + for (U32 i = 1; i < count && !mCubeFree.empty(); ++i) { // find the closest probe that needs a cube index LLReflectionMap* probe = mProbes[i]; @@ -242,7 +242,7 @@ void LLReflectionMapManager::update() } } - for (int i = 0; i < mProbes.size(); ++i) + for (unsigned int i = 0; i < mProbes.size(); ++i) { LLReflectionMap* probe = mProbes[i]; if (probe->getNumRefs() == 1) @@ -984,8 +984,8 @@ void LLReflectionMapManager::updateUniforms() // 4. For each bucket, store the index of the nearest probe that might influence pixels in that bucket // 5. In the shader, lookup the bucket for the pixel depth to get the index of the first probe that could possibly influence // the current pixel. - int depth_min = llclamp(llfloor(refmap->mMinDepth), 0, 255); - int depth_max = llclamp(llfloor(refmap->mMaxDepth), 0, 255); + unsigned int depth_min = llclamp(llfloor(refmap->mMinDepth), 0, 255); + unsigned int depth_max = llclamp(llfloor(refmap->mMaxDepth), 0, 255); for (U32 i = depth_min; i <= depth_max; ++i) { if (refmap->mMinDepth < minDepth[i]) |