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-rw-r--r--indra/newview/llreflectionmapmanager.cpp516
1 files changed, 493 insertions, 23 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 95b72e1d3b..a6b704d57d 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -28,30 +28,84 @@
#include "llreflectionmapmanager.h"
#include "llviewercamera.h"
+#include "llspatialpartition.h"
+#include "llviewerregion.h"
+#include "pipeline.h"
+#include "llviewershadermgr.h"
+
+extern BOOL gCubeSnapshot;
+extern BOOL gTeleportDisplay;
+
+//#pragma optimize("", off)
LLReflectionMapManager::LLReflectionMapManager()
{
-
+ for (int i = 0; i < LL_REFLECTION_PROBE_COUNT; ++i)
+ {
+ mCubeFree[i] = true;
+ }
}
struct CompareReflectionMapDistance
{
-
+
};
struct CompareProbeDistance
{
- bool operator()(const LLReflectionMap& lhs, const LLReflectionMap& rhs)
+ bool operator()(const LLPointer<LLReflectionMap>& lhs, const LLPointer<LLReflectionMap>& rhs)
{
- return lhs.mDistance < rhs.mDistance;
+ return lhs->mDistance < rhs->mDistance;
}
};
// helper class to seed octree with probes
void LLReflectionMapManager::update()
{
+ if (!LLPipeline::sRenderDeferred || gTeleportDisplay)
+ {
+ return;
+ }
+
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ llassert(!gCubeSnapshot); // assert a snapshot is not in progress
+ if (LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // =============== TODO -- move to an init function =================
+
+ if (mTexture.isNull())
+ {
+ mTexture = new LLCubeMapArray();
+ mTexture->allocate(LL_REFLECTION_PROBE_RESOLUTION, 3, LL_REFLECTION_PROBE_COUNT);
+ }
+
+ if (!mRenderTarget.isComplete())
+ {
+ U32 color_fmt = GL_RGBA;
+ const bool use_depth_buffer = true;
+ const bool use_stencil_buffer = true;
+ U32 targetRes = LL_REFLECTION_PROBE_RESOLUTION * 4; // super sample
+ mRenderTarget.allocate(targetRes, targetRes, color_fmt, use_depth_buffer, use_stencil_buffer, LLTexUnit::TT_RECT_TEXTURE);
+ }
+
+ if (mMipChain.empty())
+ {
+ U32 res = LL_REFLECTION_PROBE_RESOLUTION*2;
+ U32 count = log2((F32)res) + 0.5f;
+
+ mMipChain.resize(count);
+ for (int i = 0; i < count; ++i)
+ {
+ mMipChain[i].allocate(res, res, GL_RGB, false, false, LLTexUnit::TT_RECT_TEXTURE);
+ res /= 2;
+ }
+ }
+
+ // =============== TODO -- move to an init function =================
// naively drop probes every 16m as we move the camera around for now
// later, use LLSpatialPartition to manage probes
@@ -61,46 +115,462 @@ void LLReflectionMapManager::update()
LLVector4a camera_pos;
camera_pos.load3(LLViewerCamera::instance().getOrigin().mV);
- for (auto& probe : mProbes)
+ // process kill list
+ for (int i = 0; i < mProbes.size(); )
{
- LLVector4a d;
- d.setSub(camera_pos, probe.mOrigin);
- probe.mDistance = d.getLength3().getF32();
+ auto& iter = std::find(mKillList.begin(), mKillList.end(), mProbes[i]);
+ if (iter != mKillList.end())
+ {
+ deleteProbe(i);
+ mProbes.erase(mProbes.begin() + i);
+ mKillList.erase(iter);
+ }
+ else
+ {
+ ++i;
+ }
}
- if (mProbes.empty() || mProbes[0].mDistance > PROBE_SPACING)
+ mKillList.clear();
+
+ // process create list
+ for (auto& probe : mCreateList)
{
- addProbe(LLViewerCamera::instance().getOrigin());
+ mProbes.push_back(probe);
}
- // update distance to camera for all probes
- std::sort(mProbes.begin(), mProbes.end(), CompareProbeDistance());
+ mCreateList.clear();
+
+ const F32 UPDATE_INTERVAL = 10.f; //update no more than once every 5 seconds
+
+ bool did_update = false;
+
+ if (mUpdatingProbe != nullptr)
+ {
+ did_update = true;
+ doProbeUpdate();
+ }
- if (mProbes.size() > MAX_PROBES)
+ for (int i = 0; i < mProbes.size(); ++i)
{
- mProbes.resize(MAX_PROBES);
+ LLReflectionMap* probe = mProbes[i];
+ if (probe->getNumRefs() == 1)
+ { // no references held outside manager, delete this probe
+ deleteProbe(i);
+ --i;
+ continue;
+ }
+
+ probe->mProbeIndex = i;
+
+ LLVector4a d;
+
+ if (probe->shouldUpdate() && !did_update && i < LL_REFLECTION_PROBE_COUNT)
+ {
+ if (probe->mCubeIndex == -1)
+ {
+ probe->mCubeArray = mTexture;
+ probe->mCubeIndex = allocateCubeIndex();
+ }
+
+ did_update = true; // only update one probe per frame
+ probe->autoAdjustOrigin();
+
+ mUpdatingProbe = probe;
+ doProbeUpdate();
+ probe->mDirty = false;
+ }
+
+ d.setSub(camera_pos, probe->mOrigin);
+ probe->mDistance = d.getLength3().getF32()-probe->mRadius;
}
+
+ // update distance to camera for all probes
+ std::sort(mProbes.begin(), mProbes.end(), CompareProbeDistance());
}
void LLReflectionMapManager::addProbe(const LLVector3& pos)
{
- LLReflectionMap probe;
- probe.update(pos, 1024);
- mProbes.push_back(probe);
+ //LLReflectionMap* probe = new LLReflectionMap();
+ //probe->update(pos, 1024);
+ //mProbes.push_back(probe);
+}
+
+LLReflectionMap* LLReflectionMapManager::addProbe(LLSpatialGroup* group)
+{
+ LLReflectionMap* probe = new LLReflectionMap();
+ probe->mGroup = group;
+ probe->mOrigin = group->getOctreeNode()->getCenter();
+ probe->mDirty = true;
+
+ if (gCubeSnapshot)
+ { //snapshot is in progress, mProbes is being iterated over, defer insertion until next update
+ mCreateList.push_back(probe);
+ }
+ else
+ {
+ mProbes.push_back(probe);
+ }
+
+ return probe;
}
void LLReflectionMapManager::getReflectionMaps(std::vector<LLReflectionMap*>& maps)
{
- // just null out for now
- U32 i = 0;
- for (i = 0; i < maps.size() && i < mProbes.size(); ++i)
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+
+ U32 count = 0;
+ U32 lastIdx = 0;
+ for (U32 i = 0; count < maps.size() && i < mProbes.size(); ++i)
+ {
+ mProbes[i]->mLastBindTime = gFrameTimeSeconds; // something wants to use this probe, indicate it's been requested
+ if (mProbes[i]->mCubeIndex != -1)
+ {
+ mProbes[i]->mProbeIndex = count;
+ maps[count++] = mProbes[i];
+ }
+ else
+ {
+ mProbes[i]->mProbeIndex = -1;
+ }
+ lastIdx = i;
+ }
+
+ // set remaining probe indices to -1
+ for (U32 i = lastIdx+1; i < mProbes.size(); ++i)
+ {
+ mProbes[i]->mProbeIndex = -1;
+ }
+
+ // null terminate list
+ if (count < maps.size())
+ {
+ maps[count] = nullptr;
+ }
+}
+
+LLReflectionMap* LLReflectionMapManager::registerSpatialGroup(LLSpatialGroup* group)
+{
+ if (group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_VOLUME)
+ {
+ OctreeNode* node = group->getOctreeNode();
+ F32 size = node->getSize().getF32ptr()[0];
+ if (size >= 7.f && size <= 17.f)
+ {
+ return addProbe(group);
+ }
+ }
+
+ if (group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_TERRAIN)
+ {
+ OctreeNode* node = group->getOctreeNode();
+ F32 size = node->getSize().getF32ptr()[0];
+ if (size >= 15.f && size <= 17.f)
+ {
+ return addProbe(group);
+ }
+ }
+
+ return nullptr;
+}
+
+S32 LLReflectionMapManager::allocateCubeIndex()
+{
+ for (int i = 0; i < LL_REFLECTION_PROBE_COUNT; ++i)
+ {
+ if (mCubeFree[i])
+ {
+ mCubeFree[i] = false;
+ return i;
+ }
+ }
+
+ // no cubemaps free, steal one from the back of the probe list
+ for (int i = mProbes.size() - 1; i >= LL_REFLECTION_PROBE_COUNT; --i)
+ {
+ if (mProbes[i]->mCubeIndex != -1)
+ {
+ S32 ret = mProbes[i]->mCubeIndex;
+ mProbes[i]->mCubeIndex = -1;
+ return ret;
+ }
+ }
+
+ llassert(false); // should never fail to allocate, something is probably wrong with mCubeFree
+ return -1;
+}
+
+void LLReflectionMapManager::deleteProbe(U32 i)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LLReflectionMap* probe = mProbes[i];
+
+ if (probe->mCubeIndex != -1)
+ { // mark the cube index used by this probe as being free
+ mCubeFree[probe->mCubeIndex] = true;
+ }
+ if (mUpdatingProbe == probe)
+ {
+ mUpdatingProbe = nullptr;
+ mUpdatingFace = 0;
+ }
+
+ // remove from any Neighbors lists
+ for (auto& other : probe->mNeighbors)
+ {
+ auto& iter = std::find(other->mNeighbors.begin(), other->mNeighbors.end(), probe);
+ llassert(iter != other->mNeighbors.end());
+ other->mNeighbors.erase(iter);
+ }
+
+ mProbes.erase(mProbes.begin() + i);
+}
+
+
+void LLReflectionMapManager::doProbeUpdate()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ llassert(mUpdatingProbe != nullptr);
+
+ mRenderTarget.bindTarget();
+ mUpdatingProbe->update(mRenderTarget.getWidth(), mUpdatingFace);
+ mRenderTarget.flush();
+
+ // generate mipmaps
{
- maps[i] = &(mProbes[i]);
+ LLGLDepthTest depth(GL_FALSE, GL_FALSE);
+ LLGLDisable cull(GL_CULL_FACE);
+
+ gReflectionMipProgram.bind();
+ gGL.matrixMode(gGL.MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+
+ gGL.matrixMode(gGL.MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+
+ gGL.flush();
+ U32 res = LL_REFLECTION_PROBE_RESOLUTION*4;
+
+ S32 mips = log2((F32) LL_REFLECTION_PROBE_RESOLUTION)+0.5f;
+
+ for (int i = 0; i < mMipChain.size(); ++i)
+ {
+ mMipChain[i].bindTarget();
+
+ if (i == 0)
+ {
+ gGL.getTexUnit(0)->bind(&mRenderTarget);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(&(mMipChain[i - 1]));
+ }
+
+ gGL.begin(gGL.QUADS);
+
+ gGL.texCoord2f(0, 0);
+ gGL.vertex2f(-1, -1);
+
+ gGL.texCoord2f(res, 0);
+ gGL.vertex2f(1, -1);
+
+ gGL.texCoord2f(res, res);
+ gGL.vertex2f(1, 1);
+
+ gGL.texCoord2f(0, res);
+ gGL.vertex2f(-1, 1);
+ gGL.end();
+ gGL.flush();
+
+ res /= 2;
+
+ S32 mip = i - (mMipChain.size() - mips);
+
+ if (mip >= 0)
+ {
+ mTexture->bind(0);
+ glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, 0, 0, mUpdatingProbe->mCubeIndex * 6 + mUpdatingFace, 0, 0, res, res);
+ mTexture->unbind();
+ }
+ mMipChain[i].flush();
+ }
+
+ gGL.popMatrix();
+ gGL.matrixMode(gGL.MM_MODELVIEW);
+ gGL.popMatrix();
+
+ gReflectionMipProgram.unbind();
+ }
+
+ if (++mUpdatingFace == 6)
+ {
+ updateNeighbors(mUpdatingProbe);
+ mUpdatingProbe = nullptr;
+ mUpdatingFace = 0;
+ }
+}
+
+void LLReflectionMapManager::rebuild()
+{
+ for (auto& probe : mProbes)
+ {
+ probe->mLastUpdateTime = 0.f;
}
+}
- for (++i; i < maps.size(); ++i)
+void LLReflectionMapManager::shift(const LLVector4a& offset)
+{
+ for (auto& probe : mProbes)
{
- maps[i] = nullptr;
+ probe->mOrigin.add(offset);
}
}
+void LLReflectionMapManager::updateNeighbors(LLReflectionMap* probe)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+
+ //remove from existing neighbors
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmun - clear");
+
+ for (auto& other : probe->mNeighbors)
+ {
+ auto& iter = std::find(other->mNeighbors.begin(), other->mNeighbors.end(), probe);
+ llassert(iter != other->mNeighbors.end()); // <--- bug davep if this ever happens, something broke badly
+ other->mNeighbors.erase(iter);
+ }
+
+ probe->mNeighbors.clear();
+ }
+
+ // search for new neighbors
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmun - search");
+ for (auto& other : mProbes)
+ {
+ if (other != probe)
+ {
+ if (probe->intersects(other))
+ {
+ probe->mNeighbors.push_back(other);
+ other->mNeighbors.push_back(probe);
+ }
+ }
+ }
+ }
+}
+
+void LLReflectionMapManager::setUniforms()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+
+ // structure for packing uniform buffer object
+ // see class2/deferred/softenLightF.glsl
+ struct ReflectionProbeData
+ {
+ LLVector4 refSphere[LL_REFLECTION_PROBE_COUNT]; //origin and radius of refmaps in clip space
+ GLint refIndex[LL_REFLECTION_PROBE_COUNT][4];
+ GLint refNeighbor[4096];
+ GLint refmapCount;
+ };
+
+ mReflectionMaps.resize(LL_REFLECTION_PROBE_COUNT);
+ getReflectionMaps(mReflectionMaps);
+
+ ReflectionProbeData rpd;
+
+ // load modelview matrix into matrix 4a
+ LLMatrix4a modelview;
+ modelview.loadu(gGLModelView);
+ LLVector4a oa; // scratch space for transformed origin
+
+ S32 count = 0;
+ U32 nc = 0; // neighbor "cursor" - index into refNeighbor to start writing the next probe's list of neighbors
+
+ for (auto* refmap : mReflectionMaps)
+ {
+ if (refmap == nullptr)
+ {
+ break;
+ }
+
+ llassert(refmap->mProbeIndex == count);
+ llassert(mReflectionMaps[refmap->mProbeIndex] == refmap);
+
+ llassert(refmap->mCubeIndex >= 0); // should always be true, if not, getReflectionMaps is bugged
+
+ {
+ //LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmsu - refSphere");
+
+ modelview.affineTransform(refmap->mOrigin, oa);
+ rpd.refSphere[count].set(oa.getF32ptr());
+ rpd.refSphere[count].mV[3] = refmap->mRadius;
+ }
+
+ rpd.refIndex[count][0] = refmap->mCubeIndex;
+ llassert(nc % 4 == 0);
+ rpd.refIndex[count][1] = nc / 4;
+
+ S32 ni = nc; // neighbor ("index") - index into refNeighbor to write indices for current reflection probe's neighbors
+ {
+ //LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmsu - refNeighbors");
+ //pack neghbor list
+ for (auto& neighbor : refmap->mNeighbors)
+ {
+ if (ni >= 4096)
+ { // out of space
+ break;
+ }
+
+ GLint idx = neighbor->mProbeIndex;
+ if (idx == -1)
+ {
+ continue;
+ }
+
+ // this neighbor may be sampled
+ rpd.refNeighbor[ni++] = idx;
+ }
+ }
+
+ if (nc == ni)
+ {
+ //no neighbors, tag as empty
+ rpd.refIndex[count][1] = -1;
+ }
+ else
+ {
+ rpd.refIndex[count][2] = ni - nc;
+
+ // move the cursor forward
+ nc = ni;
+ if (nc % 4 != 0)
+ { // jump to next power of 4 for compatibility with ivec4
+ nc += 4 - (nc % 4);
+ }
+ }
+
+
+ count++;
+ }
+
+ rpd.refmapCount = count;
+
+ //copy rpd into uniform buffer object
+ if (mUBO == 0)
+ {
+ glGenBuffersARB(1, &mUBO);
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmsu - update buffer");
+ glBindBufferARB(GL_UNIFORM_BUFFER, mUBO);
+ glBufferDataARB(GL_UNIFORM_BUFFER, sizeof(ReflectionProbeData), &rpd, GL_STREAM_DRAW);
+ glBindBufferARB(GL_UNIFORM_BUFFER, 0);
+ }
+
+ glBindBufferBase(GL_UNIFORM_BUFFER, 1, mUBO);
+}