diff options
Diffstat (limited to 'indra/newview/llpreviewsound.cpp')
-rw-r--r-- | indra/newview/llpreviewsound.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/indra/newview/llpreviewsound.cpp b/indra/newview/llpreviewsound.cpp new file mode 100644 index 0000000000..8b0f55aff9 --- /dev/null +++ b/indra/newview/llpreviewsound.cpp @@ -0,0 +1,87 @@ +/** + * @file llpreviewsound.cpp + * @brief LLPreviewSound class implementation + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpreviewsound.h" +#include "llbutton.h" +#include "llresmgr.h" +#include "llinventory.h" +#include "llinventoryview.h" +#include "audioengine.h" +#include "llviewermessage.h" // send_guid_sound_trigger +#include "llagent.h" // gAgent +#include "llvieweruictrlfactory.h" + +extern LLAudioEngine* gAudiop; +extern LLAgent gAgent; + +const F32 SOUND_GAIN = 1.0f; + +LLPreviewSound::LLPreviewSound(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const LLUUID& object_uuid) : + LLPreview( name, rect, title, item_uuid, object_uuid) +{ + + gUICtrlFactory->buildFloater(this,"floater_preview_sound.xml"); + + childSetAction("Sound play btn",&LLPreviewSound::playSound,this); + childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this); + + LLButton* button = LLUICtrlFactory::getButtonByName(this, "Sound play btn"); + button->setSoundFlags(LLView::SILENT); + + button = LLUICtrlFactory::getButtonByName(this, "Sound audition btn"); + button->setSoundFlags(LLView::SILENT); + + LLInventoryItem* item = getItem(); + + childSetCommitCallback("desc", LLPreview::onText, this); + childSetText("desc", item->getDescription()); + childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe); + + // preload the sound + if(item && gAudiop) + { + gAudiop->preloadSound(item->getAssetUUID()); + } + + setTitle(title); + + if (!getHost()) + { + LLRect curRect = getRect(); + translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop); + } + +} + +// static +void LLPreviewSound::playSound( void *userdata ) +{ + LLPreviewSound* self = (LLPreviewSound*) userdata; + LLInventoryItem *item = self->getItem(); + + if(item && gAudiop) + { + send_sound_trigger(item->getAssetUUID(), SOUND_GAIN); + } +} + +// static +void LLPreviewSound::auditionSound( void *userdata ) +{ + LLPreviewSound* self = (LLPreviewSound*) userdata; + LLInventoryItem *item = self->getItem(); + + if(item && gAudiop) + { + LLVector3d lpos_global = gAgent.getPositionGlobal(); + + gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, lpos_global); + } +} |