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-rw-r--r--indra/newview/llpreviewgesture.cpp142
1 files changed, 64 insertions, 78 deletions
diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp
index 57a8ca3d12..3f4edbaf97 100644
--- a/indra/newview/llpreviewgesture.cpp
+++ b/indra/newview/llpreviewgesture.cpp
@@ -2,81 +2,54 @@
* @file llpreviewgesture.cpp
* @brief Editing UI for inventory-based gestures.
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
-
#include "llpreviewgesture.h"
-#include <algorithm>
-
-// libraries
-#include "lldatapacker.h"
-#include "lldarray.h"
-#include "llstring.h"
-#include "lldir.h"
-#include "llfloaterreg.h"
-#include "llmultigesture.h"
-#include "llnotificationsutil.h"
-#include "llvfile.h"
-
-// newview
-#include "llagent.h" // todo: remove
+#include "llagent.h"
+#include "llanimstatelabels.h"
#include "llanimationstates.h"
+#include "llappviewer.h" // gVFS
#include "llassetuploadresponders.h"
-#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "lldelayedgestureerror.h"
-#include "llfloatergesture.h" // for some label constants
+#include "llfloaterreg.h"
#include "llgesturemgr.h"
+#include "llinventorydefines.h"
+#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
-#include "llkeyboard.h"
-#include "lllineeditor.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llmultigesture.h"
+#include "llnotificationsutil.h"
#include "llradiogroup.h"
-#include "llscrolllistctrl.h"
-#include "llscrolllistitem.h"
-#include "llscrolllistcell.h"
-#include "lltextbox.h"
-#include "lluictrlfactory.h"
-#include "llviewerinventory.h"
-#include "llviewerobject.h"
+#include "llresmgr.h"
+#include "lltrans.h"
+#include "llvfile.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
-#include "llviewerwindow.h" // busycount
-#include "llvoavatarself.h"
-#include "llappviewer.h" // gVFS
-#include "llanimstatelabels.h"
-#include "llresmgr.h"
-#include "lltrans.h"
-
std::string NONE_LABEL;
std::string SHIFT_LABEL;
@@ -97,7 +70,7 @@ protected:
void LLInventoryGestureAvailable::done()
{
- for(item_ref_t::iterator it = mComplete.begin(); it != mComplete.end(); ++it)
+ for(uuid_vec_t::iterator it = mComplete.begin(); it != mComplete.end(); ++it)
{
LLPreviewGesture* preview = LLFloaterReg::findTypedInstance<LLPreviewGesture>("preview_gesture", *it);
if(preview)
@@ -131,14 +104,14 @@ LLPreviewGesture* LLPreviewGesture::show(const LLUUID& item_id, const LLUUID& ob
// Start speculative download of sounds and animations
const LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_ANIMATION);
- gInventory.startBackgroundFetch(animation_folder_id);
+ LLInventoryModelBackgroundFetch::instance().start(animation_folder_id);
const LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SOUND);
- gInventory.startBackgroundFetch(sound_folder_id);
+ LLInventoryModelBackgroundFetch::instance().start(sound_folder_id);
// this will call refresh when we have everything.
LLViewerInventoryItem* item = (LLViewerInventoryItem*)preview->getItem();
- if (item && !item->isComplete())
+ if (item && !item->isFinished())
{
LLInventoryGestureAvailable* observer;
observer = new LLInventoryGestureAvailable();
@@ -269,7 +242,7 @@ BOOL LLPreviewGesture::canClose()
// virtual
void LLPreviewGesture::onClose(bool app_quitting)
{
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
}
// virtual
@@ -293,13 +266,13 @@ bool LLPreviewGesture::handleSaveChangesDialog(const LLSD& notification, const L
switch(option)
{
case 0: // "Yes"
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
mCloseAfterSave = TRUE;
onClickSave(this);
break;
case 1: // "No"
- LLGestureManager::instance().stopGesture(mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(mPreviewGesture);
mDirty = FALSE; // Force the dirty flag because user has clicked NO on confirm save dialog...
closeFloater();
break;
@@ -503,11 +476,11 @@ BOOL LLPreviewGesture::postBuild()
if (item)
{
- childSetText("desc", item->getDescription());
- childSetPrevalidate("desc", &LLTextValidate::validateASCIIPrintableNoPipe);
+ getChild<LLUICtrl>("desc")->setValue(item->getDescription());
+ getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
- childSetText("name", item->getName());
- childSetPrevalidate("name", &LLTextValidate::validateASCIIPrintableNoPipe);
+ getChild<LLUICtrl>("name")->setValue(item->getName());
+ getChild<LLLineEditor>("name")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
}
return LLPreview::postBuild();
@@ -645,11 +618,11 @@ void LLPreviewGesture::refresh()
LLPreview::refresh();
// If previewing or item is incomplete, all controls are disabled
LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
- bool is_complete = (item && item->isComplete()) ? true : false;
+ bool is_complete = (item && item->isFinished()) ? true : false;
if (mPreviewGesture || !is_complete)
{
- childSetEnabled("desc", FALSE);
+ getChildView("desc")->setEnabled(FALSE);
//mDescEditor->setEnabled(FALSE);
mTriggerEditor->setEnabled(FALSE);
mReplaceText->setEnabled(FALSE);
@@ -680,7 +653,7 @@ void LLPreviewGesture::refresh()
BOOL modifiable = item->getPermissions().allowModifyBy(gAgent.getID());
- childSetEnabled("desc", modifiable);
+ getChildView("desc")->setEnabled(modifiable);
mTriggerEditor->setEnabled(TRUE);
mLibraryList->setEnabled(modifiable);
mStepList->setEnabled(modifiable);
@@ -784,7 +757,7 @@ void LLPreviewGesture::refresh()
mOptionsText->setText(optionstext);
- BOOL active = LLGestureManager::instance().isGestureActive(mItemUUID);
+ BOOL active = LLGestureMgr::instance().isGestureActive(mItemUUID);
mActiveCheck->set(active);
// Can only preview if there are steps
@@ -829,7 +802,9 @@ void LLPreviewGesture::loadAsset()
const LLInventoryItem* item = getItem();
if (!item)
{
- mAssetStatus = PREVIEW_ASSET_ERROR;
+ // Don't set asset status here; we may not have set the item id yet
+ // (e.g. when this gets called initially)
+ //mAssetStatus = PREVIEW_ASSET_ERROR;
return;
}
@@ -895,6 +870,7 @@ void LLPreviewGesture::onLoadComplete(LLVFS *vfs,
self->mDirty = FALSE;
self->refresh();
+ self->refreshFromItem(); // to update description and title
}
else
{
@@ -1138,10 +1114,10 @@ void LLPreviewGesture::saveIfNeeded()
// If this gesture is active, then we need to update the in-memory
// active map with the new pointer.
- if (!delayedUpload && LLGestureManager::instance().isGestureActive(mItemUUID))
+ if (!delayedUpload && LLGestureMgr::instance().isGestureActive(mItemUUID))
{
// gesture manager now owns the pointer
- LLGestureManager::instance().replaceGesture(mItemUUID, gesture, asset_id);
+ LLGestureMgr::instance().replaceGesture(mItemUUID, gesture, asset_id);
// replaceGesture may deactivate other gestures so let the
// inventory know.
@@ -1643,7 +1619,17 @@ std::string LLPreviewGesture::getLabel(std::vector<std::string> labels)
result=LLTrans::getString("AnimFlagStart");
}
- result.append(v_labels[1]);
+ // lets localize action value
+ std::string action = v_labels[1];
+ if ("None" == action)
+ {
+ action = LLTrans::getString("GestureActionNone");
+ }
+ else if ("until animations are done" == action)
+ {
+ action = LLFloaterReg::getInstance("preview_gesture")->getChild<LLCheckBoxCtrl>("wait_anim_check")->getLabel();
+ }
+ result.append(action);
return result;
}
@@ -1702,13 +1688,13 @@ void LLPreviewGesture::onClickDelete(void* data)
void LLPreviewGesture::onCommitActive(LLUICtrl* ctrl, void* data)
{
LLPreviewGesture* self = (LLPreviewGesture*)data;
- if (!LLGestureManager::instance().isGestureActive(self->mItemUUID))
+ if (!LLGestureMgr::instance().isGestureActive(self->mItemUUID))
{
- LLGestureManager::instance().activateGesture(self->mItemUUID);
+ LLGestureMgr::instance().activateGesture(self->mItemUUID);
}
else
{
- LLGestureManager::instance().deactivateGesture(self->mItemUUID);
+ LLGestureMgr::instance().deactivateGesture(self->mItemUUID);
}
// Make sure the (active) label in the inventory gets updated.
@@ -1747,14 +1733,14 @@ void LLPreviewGesture::onClickPreview(void* data)
self->mPreviewBtn->setLabel(self->getString("stop_txt"));
// play it, and delete when done
- LLGestureManager::instance().playGesture(self->mPreviewGesture);
+ LLGestureMgr::instance().playGesture(self->mPreviewGesture);
self->refresh();
}
else
{
// Will call onDonePreview() below
- LLGestureManager::instance().stopGesture(self->mPreviewGesture);
+ LLGestureMgr::instance().stopGesture(self->mPreviewGesture);
self->refresh();
}