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-rw-r--r--indra/newview/llpreviewanim.cpp48
1 files changed, 21 insertions, 27 deletions
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 262961b73b..b328f65349 100644
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -2,31 +2,25 @@
* @file llpreviewanim.cpp
* @brief LLPreviewAnim class implementation
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -60,8 +54,8 @@ void LLPreviewAnim::endAnimCallback( void *userdata )
delete handlep; // done with the handle
if (self)
{
- self->childSetValue("Anim play btn", FALSE);
- self->childSetValue("Anim audition btn", FALSE);
+ self->getChild<LLUICtrl>("Anim play btn")->setValue(FALSE);
+ self->getChild<LLUICtrl>("Anim audition btn")->setValue(FALSE);
}
}
@@ -72,14 +66,14 @@ BOOL LLPreviewAnim::postBuild()
if(item)
{
gAgentAvatarp->createMotion(item->getAssetUUID()); // preload the animation
- childSetText("desc", item->getDescription());
+ getChild<LLUICtrl>("desc")->setValue(item->getDescription());
}
childSetAction("Anim play btn",playAnim, this);
childSetAction("Anim audition btn",auditionAnim, this);
childSetCommitCallback("desc", LLPreview::onText, this);
- childSetPrevalidate("desc", &LLTextValidate::validateASCIIPrintableNoPipe);
+ getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
return LLPreview::postBuild();
}
@@ -121,7 +115,7 @@ void LLPreviewAnim::playAnim( void *userdata )
btn->toggleState();
}
- if (self->childGetValue("Anim play btn").asBoolean() )
+ if (self->getChild<LLUICtrl>("Anim play btn")->getValue().asBoolean() )
{
self->mPauseRequest = NULL;
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
@@ -155,7 +149,7 @@ void LLPreviewAnim::auditionAnim( void *userdata )
btn->toggleState();
}
- if (self->childGetValue("Anim audition btn").asBoolean() )
+ if (self->getChild<LLUICtrl>("Anim audition btn")->getValue().asBoolean() )
{
self->mPauseRequest = NULL;
gAgentAvatarp->startMotion(item->getAssetUUID());