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+/**
+ * @file llplacesinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes for Places Panel.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llmenugl.h"
+
+#include "llplacesinventorybridge.h"
+
+#include "llfloaterinventory.h" // for LLInventoryPanel
+#include "llfolderview.h" // for FIRST_SELECTED_ITEM
+#include "llinventorypanel.h"
+
+
+static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list");
+
+bool is_landmarks_panel(const LLInventoryPanel* inv_panel)
+{
+ if (NULL == inv_panel)
+ return false;
+ return inv_panel->getName() == LANDMARKS_INVENTORY_LIST_NAME;
+}
+
+void fill_items_with_menu_items(std::vector<std::string>& items, LLMenuGL& menu)
+{
+ LLView::child_list_const_iter_t itor;
+ for (itor = menu.beginChild(); itor != menu.endChild(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ items.push_back(name);
+ }
+}
+
+// virtual
+void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isItemInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ fill_items_with_menu_items(items, menu);
+
+ // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
+ // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+
+void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ {
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ bool is_open = false;
+ if (inv_panel)
+ {
+ LLFolderViewFolder* folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID));
+ is_open = (NULL != folder) && folder->isOpen();
+ }
+
+ // collect all items' names
+ fill_items_with_menu_items(items, menu);
+
+ // remove expand or collapse menu item depend on folder state
+ std::string collapse_expand_item_to_hide(is_open ? "expand" : "collapse");
+ std::vector<std::string>::iterator it = std::find(items.begin(), items.end(), collapse_expand_item_to_hide);
+ if (it != items.end()) items.erase(it);
+
+ // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
+ // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
+
+ // repeat parent functionality
+ sSelf = getHandle(); // necessary for "New Folder" functionality
+
+ hide_context_entries(menu, items, disabled_items);
+ }
+}
+
+//virtual
+void LLPlacesFolderBridge::performAction(LLInventoryModel* model, std::string action)
+{
+ if ("expand" == action)
+ {
+ LLFolderViewFolder* act_folder = getFolder();
+ act_folder->toggleOpen();
+ }
+ else if ("collapse" == action)
+ {
+ LLFolderViewFolder* act_folder = getFolder();
+ act_folder->toggleOpen();
+ }
+ else
+ {
+ LLFolderBridge::performAction(model, action);
+ }
+}
+
+LLFolderViewFolder* LLPlacesFolderBridge::getFolder()
+{
+ LLFolderViewFolder* folder = NULL;
+ LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (inv_panel)
+ {
+ folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID));
+ }
+
+ return folder;
+}
+
+// virtual
+LLInvFVBridge* LLPlacesInventoryBridgeBuilder::createBridge(
+ LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ U32 flags/* = 0x00*/) const
+{
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLPlacesLandmarkBridge(inv_type, inventory, root, uuid, flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // *TODO: Create a link folder handler instead if it is necessary
+ new_listener = LLInventoryFVBridgeBuilder::createBridge(
+ asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ root,
+ uuid,
+ flags);
+ break;
+ }
+ new_listener = new LLPlacesFolderBridge(inv_type, inventory, root, uuid);
+ break;
+ default:
+ new_listener = LLInventoryFVBridgeBuilder::createBridge(
+ asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ root,
+ uuid,
+ flags);
+ }
+ return new_listener;
+}
+
+// EOF