diff options
Diffstat (limited to 'indra/newview/llphysicsmotion.cpp')
-rw-r--r-- | indra/newview/llphysicsmotion.cpp | 47 |
1 files changed, 24 insertions, 23 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index b6bcd6dd7d..86291708b0 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -445,8 +445,8 @@ F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, const const F32 acceleration_local = (velocity_local - mVelocityJoint_local) / time_delta; const F32 smoothed_acceleration_local = - acceleration_local * 1.0/smoothing + - mAccelerationJoint_local * (smoothing-1.0)/smoothing; + acceleration_local * 1.0f/smoothing + + mAccelerationJoint_local * (smoothing-1.0f)/smoothing; return smoothed_acceleration_local; } @@ -454,25 +454,26 @@ F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, const bool LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - // Skip if disabled globally. - if (!gSavedSettings.getBOOL("AvatarPhysics")) - { - return true; - } + // Skip if disabled globally. + static LLCachedControl<bool> av_physics(gSavedSettings, "AvatarPhysics"); + if (!av_physics) + { + return true; + } - bool update_visuals = false; - for (motion_vec_t::iterator iter = mMotions.begin(); - iter != mMotions.end(); - ++iter) - { - LLPhysicsMotion *motion = (*iter); - update_visuals |= motion->onUpdate(time); - } + bool update_visuals = false; + for (motion_vec_t::iterator iter = mMotions.begin(); + iter != mMotions.end(); + ++iter) + { + LLPhysicsMotion *motion = (*iter); + update_visuals |= motion->onUpdate(time); + } - if (update_visuals) - mCharacter->updateVisualParams(); + if (update_visuals) + mCharacter->updateVisualParams(); - return true; + return true; } // Return true if character has to update visual params. @@ -603,7 +604,7 @@ bool LLPhysicsMotion::onUpdate(F32 time) // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) // F = .5kv^2 - const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); + const F32 force_drag = (F32)(.5 * behavior_drag * velocity_joint_local * velocity_joint_local * llsgn(velocity_joint_local)); const F32 force_net = (force_accel + force_gravity + @@ -631,7 +632,7 @@ bool LLPhysicsMotion::onUpdate(F32 time) // Temporary debugging setting to cause all avatars to move, for profiling purposes. if (physics_test) { - velocity_new_local = sin(time*4.0); + velocity_new_local = sin(time*4.0f); } // Calculate the new parameters, or remain unchanged if max speed is 0. F32 position_new_local = position_current_local + velocity_new_local*time_iteration_step; @@ -697,7 +698,7 @@ bool LLPhysicsMotion::onUpdate(F32 time) // For non-self, if the avatar is small enough visually, then don't update. const F32 area_for_max_settings = 0.0; const F32 area_for_min_settings = 1400.0; - const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); + const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0f-lod_factor); const F32 pixel_area = sqrtf(mCharacter->getPixelArea()); const bool is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL); @@ -763,8 +764,8 @@ void LLPhysicsMotion::setParamValue(const LLViewerVisualParam *param, { const F32 value_min_local = param->getMinWeight(); const F32 value_max_local = param->getMaxWeight(); - const F32 min_val = 0.5f-behavior_maxeffect/2.0; - const F32 max_val = 0.5f+behavior_maxeffect/2.0; + const F32 min_val = 0.5f-behavior_maxeffect/2.0f; + const F32 max_val = 0.5f+behavior_maxeffect/2.0f; // Scale from [0,1] to [min_val,max_val] const F32 new_value_rescaled = min_val + (max_val-min_val) * new_value_normalized; |