diff options
Diffstat (limited to 'indra/newview/llphysicsmotion.cpp')
-rw-r--r-- | indra/newview/llphysicsmotion.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 03a02ba26f..98b8919660 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -124,7 +124,7 @@ public: ~LLPhysicsMotion() {} - BOOL onUpdate(F32 time); + bool onUpdate(F32 time); LLPointer<LLJointState> getJointState() { @@ -250,9 +250,9 @@ LLPhysicsMotionController::~LLPhysicsMotionController() } } -BOOL LLPhysicsMotionController::onActivate() -{ - return TRUE; +bool LLPhysicsMotionController::onActivate() +{ + return true; } void LLPhysicsMotionController::onDeactivate() @@ -451,16 +451,16 @@ F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, const return smoothed_acceleration_local; } -BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) +bool LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; // Skip if disabled globally. if (!gSavedSettings.getBOOL("AvatarPhysics")) { - return TRUE; + return true; } - BOOL update_visuals = FALSE; + BOOL update_visuals = false; for (motion_vec_t::iterator iter = mMotions.begin(); iter != mMotions.end(); ++iter) @@ -472,21 +472,21 @@ BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) if (update_visuals) mCharacter->updateVisualParams(); - return TRUE; + return true; } // Return TRUE if character has to update visual params. -BOOL LLPhysicsMotion::onUpdate(F32 time) +bool LLPhysicsMotion::onUpdate(F32 time) { // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w"); if (!mParamDriver) - return FALSE; + return false; if (!mLastTime || mLastTime >= time) { mLastTime = time; - return FALSE; + return false; } //////////////////////////////////////////////////////////////////////////////// @@ -499,7 +499,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) if (time_delta > 1.0) { mLastTime = time; - return FALSE; + return false; } // Higher LOD is better. This controls the granularity @@ -507,7 +507,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; if (lod_factor == 0) { - return TRUE; + return true; } LLJoint *joint = mJointState->getJoint(); @@ -520,7 +520,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) const F32 behavior_drag = getParamValue(DRAG); F32 behavior_maxeffect = getParamValue(MAX_EFFECT); - const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. + const BOOL physics_test = false; // Enable this to simulate bouncing on all parts. if (physics_test) behavior_maxeffect = 1.0f; @@ -548,7 +548,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // End velocity and acceleration //////////////////////////////////////////////////////////////////////////////// - BOOL update_visuals = FALSE; + bool update_visuals = false; // Break up the physics into a bunch of iterations so that differing framerates will show // roughly the same behavior. |