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-rw-r--r--indra/newview/llphysicsmotion.cpp199
1 files changed, 130 insertions, 69 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 01b3ebe1f0..eb128e043c 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -46,6 +46,7 @@
#include "llvoavatarself.h"
typedef std::map<std::string, std::string> controller_map_t;
+typedef std::map<std::string, F32> default_controller_map_t;
#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f;
@@ -56,19 +57,30 @@ inline F64 llsgn(const F64 a)
return -1;
}
+/*
+ At a high level, this works by setting temporary parameters that are not stored
+ in the avatar's list of params, and are not conveyed to other users. We accomplish
+ this by creating some new temporary driven params inside avatar_lad that are then driven
+ by the actual params that the user sees and sets. For example, in the old system,
+ the user sets a param called breast bouyancy, which controls the Z value of the breasts.
+ In our new system, the user still sets the breast bouyancy, but that param is redefined
+ as a driver param so that it affects ...
+*/
+
class LLPhysicsMotion
{
public:
/*
param_user_name: The param (if any) that the user sees and controls. This is what
- the particular body part would look like without physics. For example, it may be
+ the particular property would look like without physics. For example, it may be
the breast gravity. This param's value should will not be altered, and is only
used as a reference point for the rest position of the body party. This is usually
- a driver param and the param that physics is altering is the driven param.
- If this is left blank, that means that the physics is affecting a param that is
- not exposed to the user.
+ a driver param and the param(s) that physics is altering are the driven params.
- param_driven_name: The param whose value is actually set by the physics.
+ param_driven_name: The param whose value is actually set by the physics. If you
+ leave this blank (which should suffice normally), the physics will assume that
+ param_user_name is a driver param and will set the params that the driver is
+ in charge of (i.e. the "driven" params).
joint_name: The joint that the body part is attached to. The joint is
used to determine the orientation (rotation) of the body part.
@@ -100,9 +112,7 @@ public:
mLastTime(0),
mPosition_local(0),
mVelocityJoint_local(0),
- mPositionLastUpdate_local(0),
- mPositionMin_local(0),
- mPositionMax_local(0)
+ mPositionLastUpdate_local(0)
{
mJointState = new LLJointState;
}
@@ -123,17 +133,18 @@ protected:
const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
if (entry == mParamControllers.end())
{
- return 1.0;
+ return sDefaultController[controller_key];
}
const std::string& param_name = (*entry).second.c_str();
return mCharacter->getVisualParamWeight(param_name.c_str());
}
+ void setParamValue(LLViewerVisualParam *param,
+ const F32 new_value_local);
F32 toLocal(const LLVector3 &world);
F32 calculateVelocity_local(const F32 time_delta);
F32 calculateAcceleration_local(F32 velocity_local,
const F32 time_delta);
-
private:
const std::string mParamDrivenName;
const std::string mParamUserName;
@@ -146,8 +157,6 @@ private:
F32 mVelocity_local; // How fast the param is moving
F32 mPositionLastUpdate_local;
- F32 mPositionMin_local;
- F32 mPositionMax_local;
LLVector3 mPosition_world;
LLViewerVisualParam *mParamUser;
@@ -158,10 +167,25 @@ private:
LLCharacter *mCharacter;
F32 mLastTime;
-
+
+ static default_controller_map_t sDefaultController;
};
+default_controller_map_t initDefaultController()
+{
+ default_controller_map_t controller;
+ controller["Mass"] = 2.0f;
+ controller["Smoothing"] = 2.0f;
+ controller["Gravity"] = 0.0f;
+ controller["Damping"] = .5f;
+ controller["Drag"] = 0.1f;
+ controller["MaxSpeed"] = 10.0f;
+ controller["Spring"] = 1.0f;
+ controller["Gain"] = 10.0f;
+ return controller;
+}
+default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
BOOL LLPhysicsMotion::initialize()
{
@@ -170,15 +194,13 @@ BOOL LLPhysicsMotion::initialize()
mJointState->setUsage(LLJointState::ROT);
mParamUser = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamUserName.c_str());
- mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
- if ((mParamUser == NULL) ||
- (mParamDriven == NULL))
+ if (mParamDrivenName != "")
+ mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
+ if (mParamUser == NULL)
{
- llinfos << "Failure reading in either of both of [ " << mParamUserName << " : " << mParamDrivenName << " ]" << llendl;
+ llinfos << "Failure reading in [ " << mParamUserName << " ]" << llendl;
return FALSE;
}
- mPositionMin_local = mParamDriven->getMinWeight();
- mPositionMax_local = mParamDriven->getMaxWeight();
return TRUE;
}
@@ -226,7 +248,7 @@ LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter
controllers_cleavage["Gain"] = "Breast_Physics_Side_Gain";
LLPhysicsMotion *cleavage_motion = new LLPhysicsMotion("Breast_Female_Cleavage_Driver",
- "Breast_Female_Cleavage",
+ "",
"mChest",
character,
LLVector3(-1,0,0),
@@ -246,7 +268,7 @@ LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter
controllers_bounce["Gain"] = "Breast_Physics_UpDown_Gain";
LLPhysicsMotion *bounce_motion = new LLPhysicsMotion("Breast_Gravity_Driver",
- "Breast_Gravity",
+ "",
"mChest",
character,
LLVector3(0,0,1),
@@ -259,14 +281,13 @@ LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter
controllers_butt_bounce["Mass"] = "Breast_Physics_Mass";
controllers_butt_bounce["Smoothing"] = "Breast_Physics_Smoothing";
controllers_butt_bounce["Gravity"] = "Breast_Physics_Gravity";
- controllers_butt_bounce["Damping"] = "Breast_Physics_Side_Damping";
- controllers_butt_bounce["Drag"] = "Breast_Physics_Side_Drag";
- controllers_butt_bounce["MaxSpeed"] = "Breast_Physics_Side_Max_Velocity";
- controllers_butt_bounce["Spring"] = "Breast_Physics_Side_Spring";
- controllers_butt_bounce["Gain"] = "Breast_Physics_Side_Gain";
-
+ controllers_butt_bounce["Damping"] = "Breast_Physics_UpDown_Damping";
+ controllers_butt_bounce["Drag"] = "Breast_Physics_UpDown_Drag";
+ controllers_butt_bounce["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
+ controllers_butt_bounce["Spring"] = "Breast_Physics_UpDown_Spring";
+ controllers_butt_bounce["Gain"] = "Breast_Physics_UpDown_Gain";
LLPhysicsMotion *butt_bounce_motion = new LLPhysicsMotion("Butt_Gravity_Driver",
- "Butt_Gravity",
+ "",
"mPelvis",
character,
LLVector3(0,0,-1),
@@ -284,13 +305,12 @@ LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter
controllers_belly_bounce["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
controllers_belly_bounce["Spring"] = "Breast_Physics_UpDown_Spring";
controllers_belly_bounce["Gain"] = "Breast_Physics_UpDown_Gain";
-
- LLPhysicsMotion *belly_bounce_motion = new LLPhysicsMotion("Big_Belly_Torso",
- "Belly_Gravity",
- "mChest",
- character,
- LLVector3(0,0,.25f),
- controllers_belly_bounce);
+ LLPhysicsMotion *belly_bounce_motion = new LLPhysicsMotion("Belly_Gravity",
+ "",
+ "mChest",
+ character,
+ LLVector3(0,0,1),
+ controllers_belly_bounce);
if (!belly_bounce_motion->initialize())
return STATUS_FAILURE;
addMotion(belly_bounce_motion);
@@ -375,7 +395,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
{
// static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
- if (!mParamUser || !mParamDriven)
+ if (!mParamUser)
return FALSE;
if (!mLastTime)
@@ -403,16 +423,24 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
return TRUE;
}
- F32 behavior_mass = getParamValue("Mass");
- F32 behavior_gravity = getParamValue("Gravity");
- F32 behavior_spring = getParamValue("Spring");
- F32 behavior_gain = getParamValue("Gain");
- F32 behavior_damping = getParamValue("Damping");
- F32 behavior_maxspeed = getParamValue("MaxSpeed");
- F32 behavior_drag = getParamValue("Drag");
+ LLJoint *joint = mJointState->getJoint();
+
+ const F32 behavior_mass = getParamValue("Mass");
+ const F32 behavior_gravity = getParamValue("Gravity");
+ const F32 behavior_spring = getParamValue("Spring");
+ const F32 behavior_gain = getParamValue("Gain");
+ const F32 behavior_damping = getParamValue("Damping");
+ const F32 behavior_maxspeed = getParamValue("MaxSpeed");
+ const F32 behavior_drag = getParamValue("Drag");
+
+ F32 position_current_local = mPosition_local; // Normalized [0,1] range
+ // Normalize the param position to be from [0,1].
+ // We have to use normalized values because there may be more than one driven param,
+ // and each of these driven params may have its own range.
+ // This means we'll do all our calculations in normalized [0,1] local coordinates.
F32 position_user_local = mParamUser->getWeight();
- F32 position_current_local = mPosition_local;
+ position_user_local = (position_user_local - mParamUser->getMinWeight()) / (mParamUser->getMaxWeight() - mParamUser->getMinWeight());
//
// End parameters and settings
@@ -426,8 +454,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
const F32 velocity_joint_local = calculateVelocity_local(time_delta);
const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
- LLJoint *joint = mJointState->getJoint();
-
//
// End velocity and acceleration
////////////////////////////////////////////////////////////////////////////////
@@ -486,21 +512,46 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
{
velocity_new_local = sin(time*4.0)*5.0;
}
- // Calculate the new parameters and clamp them to the min/max ranges.
- F32 position_new_local = position_current_local + velocity_new_local*time_delta;
- position_new_local = llclamp(position_new_local,
- mPositionMin_local, mPositionMax_local);
-
- // Set the new parameters.
- // If the param is disabled, just set the param to the user value.
- if (behavior_maxspeed == 0)
+ // Calculate the new parameters, or remain unchanged if max speed is 0.
+ const F32 position_new_local = (behavior_maxspeed != 0) ?
+ (position_current_local + velocity_new_local*time_delta) :
+ position_user_local;
+
+ const F32 position_new_local_clamped = llclamp(position_new_local,
+ 0.0f,
+ 1.0f);
+
+ // Set the new param.
+ // 1. If the user has specified a param target, use that.
+ // 2. If the param is a driver param, set the param(s) that it drives.
+ // 3. Otherwise, set the param directly (don't do this if the param is a user-editable param!)
+ // If a specific param has been declared, then set that one.
+ // Otherwise, assume that the param is a driver param, and
+ // set the params that it drives.
+ if (mParamDriven)
{
- position_new_local = position_user_local;
+ setParamValue(mParamDriven,position_new_local_clamped);
}
- mCharacter->setVisualParamWeight(mParamDriven,
- position_new_local,
- FALSE);
-
+ else
+ {
+ LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamUser);
+ if (driver_param)
+ {
+ for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
+ iter != driver_param->mDriven.end();
+ ++iter)
+ {
+ LLDrivenEntry &entry = (*iter);
+ LLViewerVisualParam *driven_param = entry.mParam;
+ setParamValue(driven_param,position_new_local_clamped);
+ }
+ }
+ else
+ {
+ setParamValue(mParamUser,position_new_local_clamped);
+ }
+ }
+
//
// End calculate new params
////////////////////////////////////////////////////////////////////////////////
@@ -508,7 +559,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
////////////////////////////////////////////////////////////////////////////////
// Conditionally update the visual params
//
-
+
// Updating the visual params (i.e. what the user sees) is fairly expensive.
// So only update if the params have changed enough, and also take into account
// the graphics LOD settings.
@@ -520,13 +571,12 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
const F32 area_for_min_settings = 1400.0;
const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
-
+
const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
if ((pixel_area > area_for_this_setting) || is_self)
{
- // If the parameter hasn't changed enough, then don't update.
- const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local);
- const F32 min_delta = (1.0-lod_factor)*(mPositionMax_local-mPositionMin_local)/2.0;
+ const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
+ const F32 min_delta = (1.0f-lod_factor)*4.0f; // Magic number 2.0f, can change this if experimentally something works better.
if (llabs(position_diff_local) > min_delta)
{
update_visuals = TRUE;
@@ -534,9 +584,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
}
}
- update_visuals = TRUE;
- mPositionLastUpdate_local = position_new_local;
-
//
// End update visual params
////////////////////////////////////////////////////////////////////////////////
@@ -551,6 +598,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
mLastTime = time;
/*
+ // Write out debugging info into a spreadsheet.
if (mFileWrite != NULL && is_self)
{
fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
@@ -577,6 +625,19 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
}
*/
- return update_visuals;
+ return TRUE;
+}
+
+// Range of new_value_local is assumed to be [0 , 1] normalized.
+void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
+ F32 new_value_normalized)
+{
+ const F32 value_min_local = param->getMinWeight();
+ const F32 value_max_local = param->getMaxWeight();
+
+ const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
+
+ mCharacter->setVisualParamWeight(param,
+ new_value_local,
+ FALSE);
}
-