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-rw-r--r--indra/newview/llpathfindingnavmeshstatus.cpp134
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+/**
+ * @file llpathfindingnavmeshstatus.cpp
+ * @author William Todd Stinson
+ * @brief A class for representing the navmesh status of a pathfinding region.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsd.h"
+#include "lluuid.h"
+#include "llstring.h"
+#include "llpathfindingnavmeshstatus.h"
+
+#include <string>
+
+#define REGION_FIELD "region"
+#define STATE_FIELD "state"
+#define VERSION_FIELD "version"
+
+const std::string LLPathfindingNavMeshStatus::sStatusPending("pending");
+const std::string LLPathfindingNavMeshStatus::sStatusBuilding("building");
+const std::string LLPathfindingNavMeshStatus::sStatusComplete("complete");
+const std::string LLPathfindingNavMeshStatus::sStatusRepending("repending");
+
+
+//---------------------------------------------------------------------------
+// LLPathfindingNavMeshStatus
+//---------------------------------------------------------------------------
+
+LLPathfindingNavMeshStatus::LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID)
+ : mIsValid(false),
+ mRegionUUID(pRegionUUID),
+ mVersion(0U),
+ mStatus(kComplete)
+{
+}
+
+LLPathfindingNavMeshStatus::LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID, const LLSD &pContent)
+ : mIsValid(true),
+ mRegionUUID(pRegionUUID),
+ mVersion(0U),
+ mStatus(kComplete)
+{
+ parseStatus(pContent);
+}
+
+LLPathfindingNavMeshStatus::LLPathfindingNavMeshStatus(const LLSD &pContent)
+ : mIsValid(true),
+ mRegionUUID(),
+ mVersion(0U),
+ mStatus(kComplete)
+{
+ llassert(pContent.has(REGION_FIELD));
+ llassert(pContent.get(REGION_FIELD).isUUID());
+ mRegionUUID = pContent.get(REGION_FIELD).asUUID();
+
+ parseStatus(pContent);
+}
+
+LLPathfindingNavMeshStatus::LLPathfindingNavMeshStatus(const LLPathfindingNavMeshStatus &pOther)
+ : mIsValid(pOther.mIsValid),
+ mRegionUUID(pOther.mRegionUUID),
+ mVersion(pOther.mVersion),
+ mStatus(pOther.mStatus)
+{
+}
+
+LLPathfindingNavMeshStatus::~LLPathfindingNavMeshStatus()
+{
+}
+
+LLPathfindingNavMeshStatus &LLPathfindingNavMeshStatus::operator =(const LLPathfindingNavMeshStatus &pOther)
+{
+ mIsValid = pOther.mIsValid;
+ mRegionUUID = pOther.mRegionUUID;
+ mVersion = pOther.mVersion;
+ mStatus = pOther.mStatus;
+
+ return *this;
+}
+
+void LLPathfindingNavMeshStatus::parseStatus(const LLSD &pContent)
+{
+ llassert(pContent.has(VERSION_FIELD));
+ llassert(pContent.get(VERSION_FIELD).isInteger());
+ llassert(pContent.get(VERSION_FIELD).asInteger() >= 0);
+ mVersion = static_cast<U32>(pContent.get(VERSION_FIELD).asInteger());
+
+ llassert(pContent.has(STATE_FIELD));
+ llassert(pContent.get(STATE_FIELD).isString());
+ std::string status = pContent.get(STATE_FIELD).asString();
+
+ if (LLStringUtil::compareStrings(status, sStatusPending))
+ {
+ mStatus = kPending;
+ }
+ else if (LLStringUtil::compareStrings(status, sStatusBuilding))
+ {
+ mStatus = kBuilding;
+ }
+ else if (LLStringUtil::compareStrings(status, sStatusComplete))
+ {
+ mStatus = kComplete;
+ }
+ else if (LLStringUtil::compareStrings(status, sStatusRepending))
+ {
+ mStatus = kRepending;
+ }
+ else
+ {
+ mStatus = kComplete;
+ llassert(0);
+ }
+}