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+/**
+ * @file llpathfindingmanager.h
+ * @author William Todd Stinson
+ * @brief A state manager for the various pathfinding states.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPATHFINDINGMANAGER_H
+#define LL_LLPATHFINDINGMANAGER_H
+
+#include <string>
+#include <map>
+
+#include <boost/function.hpp>
+#include <boost/signals2.hpp>
+
+#include "llpathfindinglinkset.h"
+#include "llpathfindingobjectlist.h"
+#include "llpathfindingnavmesh.h"
+#include "llsingleton.h"
+#include "lluuid.h"
+
+class LLViewerRegion;
+class LLPathfindingNavMeshStatus;
+
+class LLPathfindingManager : public LLSingleton<LLPathfindingManager>
+{
+ friend class LLNavMeshSimStateChangeNode;
+ friend class LLAgentStateChangeNode;
+ friend class NavMeshStatusResponder;
+ friend class AgentStateResponder;
+public:
+ typedef std::map<LLUUID, LLPathfindingNavMeshPtr> NavMeshMap;
+
+ typedef enum {
+ kAgentStateUnknown,
+ kAgentStateFrozen,
+ kAgentStateUnfrozen,
+ kAgentStateNotEnabled,
+ kAgentStateError
+ } EAgentState;
+
+ typedef boost::function<void (EAgentState)> agent_state_callback_t;
+ typedef boost::signals2::signal<void (EAgentState)> agent_state_signal_t;
+ typedef boost::signals2::connection agent_state_slot_t;
+
+ typedef enum {
+ kRequestStarted,
+ kRequestCompleted,
+ kRequestNotEnabled,
+ kRequestError
+ } ERequestStatus;
+
+ LLPathfindingManager();
+ virtual ~LLPathfindingManager();
+
+ bool isPathfindingEnabledForCurrentRegion() const;
+ bool isPathfindingEnabledForRegion(LLViewerRegion *pRegion) const;
+#ifdef DEPRECATED_UNVERSIONED_NAVMESH
+ bool isPathfindingNavMeshVersioningEnabledForCurrentRegionXXX() const;
+#endif // DEPRECATED_UNVERSIONED_NAVMESH
+
+ bool isAllowAlterPermanent();
+ bool isAllowViewTerrainProperties() const;
+
+ LLPathfindingNavMesh::navmesh_slot_t registerNavMeshListenerForRegion(LLViewerRegion *pRegion, LLPathfindingNavMesh::navmesh_callback_t pNavMeshCallback);
+ void requestGetNavMeshForRegion(LLViewerRegion *pRegion);
+
+ agent_state_slot_t registerAgentStateListener(agent_state_callback_t pAgentStateCallback);
+ EAgentState getAgentState();
+ EAgentState getLastKnownNonErrorAgentState() const;
+ void requestSetAgentState(EAgentState pAgentState);
+
+ typedef U32 request_id_t;
+ typedef boost::function<void (request_id_t, ERequestStatus, LLPathfindingObjectListPtr)> object_request_callback_t;
+
+ void requestGetLinksets(request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const;
+ void requestSetLinksets(request_id_t pRequestId, const LLPathfindingObjectListPtr &pLinksetListPtr, LLPathfindingLinkset::ELinksetUse pLinksetUse, S32 pA, S32 pB, S32 pC, S32 pD, object_request_callback_t pLinksetsCallback) const;
+
+ void requestGetCharacters(request_id_t pRequestId, object_request_callback_t pCharactersCallback) const;
+
+protected:
+
+private:
+ void sendRequestGetNavMeshForRegion(LLPathfindingNavMeshPtr navMeshPtr, LLViewerRegion *pRegion, const LLPathfindingNavMeshStatus &pNavMeshStatus);
+
+ void handleDeferredGetNavMeshForRegion(const LLUUID &pRegionUUID);
+ void handleDeferredGetLinksetsForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const;
+ void handleDeferredGetCharactersForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pCharactersCallback) const;
+
+ void handleNavMeshStatusRequest(const LLPathfindingNavMeshStatus &pNavMeshStatus, LLViewerRegion *pRegion);
+ void handleNavMeshStatusUpdate(const LLPathfindingNavMeshStatus &pNavMeshStatus);
+
+ LLPathfindingNavMeshPtr getNavMeshForRegion(const LLUUID &pRegionUUID);
+ LLPathfindingNavMeshPtr getNavMeshForRegion(LLViewerRegion *pRegion);
+
+ static bool isValidAgentState(EAgentState pAgentState);
+
+ void requestGetAgentState();
+ void setAgentState(EAgentState pAgentState);
+ void handleAgentStateResult(const LLSD &pContent, EAgentState pRequestedAgentState);
+ void handleAgentStateError(U32 pStatus, const std::string &pReason, const std::string &pURL);
+ void handleAgentStateUpdate(const LLSD &pContent);
+ void handleAgentStateUserNotification(const LLSD &pNotification, const LLSD &pResponse);
+
+ std::string getNavMeshStatusURLForRegion(LLViewerRegion *pRegion) const;
+ std::string getRetrieveNavMeshURLForRegion(LLViewerRegion *pRegion) const;
+ std::string getAgentStateURLForCurrentRegion() const;
+ std::string getObjectLinksetsURLForCurrentRegion() const;
+ std::string getTerrainLinksetsURLForCurrentRegion() const;
+ std::string getCharactersURLForCurrentRegion() const;
+
+ std::string getCapabilityURLForCurrentRegion(const std::string &pCapabilityName) const;
+ std::string getCapabilityURLForRegion(LLViewerRegion *pRegion, const std::string &pCapabilityName) const;
+ LLViewerRegion *getCurrentRegion() const;
+
+ NavMeshMap mNavMeshMap;
+
+ agent_state_signal_t mAgentStateSignal;
+ EAgentState mAgentState;
+ EAgentState mLastKnownNonErrorAgentState;
+};
+
+#endif // LL_LLPATHFINDINGMANAGER_H